[NDS] Ace Attorney Investigations: Miles Edgeworth 2 - "Yumihiko Ichiyanagi ~ First-Class Reasoning"

Started by Zeta, June 24, 2015, 09:18:47 AM

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Zeta

Submission Information:

Series: Other
Game: Ace Attorney Investigations: Miles Edgeworth 2
Console: Nintendo DS
Title: Yumihiko Ichiyanagi ~ First-Class Reasoning
Instrumentation Solo Piano
Arranger: Maelstrom

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Maelstrom


Bespinben

*Since this is a neo-classical-esque sort of piece, it would be fitting to use ornamentation suiting of the style. Take measures 4, 12, and 20 for example. The RH figure could be represented by a (sharp) turn:


*Your PDF file lacks the extensive articulation that your MUS has. However, I did notice in both that you only put tenuto markings on beat 1 of the LH for only m. 5-6, and 29-36. So either put tenuto markings on all the other beat 1's for consistency, or delete them.
*The 8va in the LH of m. 27 is unnecessary. It's very easy to read without it, as the top G would be only 3 ledger lines.
*M. 36 - The A# in the RH needs to be a Bb. This is because it functions as the seventh of the secondary dominant that leads into the new key of F (e.g. C7--> F). You wouldn't spell as C7 as C E G A#, lolzors.
*M. 38 - Spell the accidentals with sharps (G# & B, not Ab & Cb). It's the same chromatic neighboring tones you see at the beginning, just in a new key. Same applies to m. 44 and 46.
*M. 48 - The Gb should be F#. Again, the accidental is derived from a secondary dominant, this time it's V7/ii --> ii. Even without the formal analysis, you can easily see it's a D7 chord, which would be spelled as D F# A C.
*M. 70 - Sorry if I'm sounding like a butthead (I can't imagine what Pumpy_heart went through to help me figure out how to spell accidentals right way back when), but I would think it's a dead give-away something is incorrect if you spell C# in one hand and Db in the other at the same time. Anyway, the right one is C#.

Fun song. I enjoyed it -- the arrangement too ofc ;)
Quote from: Nebbles on July 04, 2015, 12:05:12 PM
Someone beat Bespinben to making PMD music?! GASP!

MLF for Chatroom Mod next Tuesday

Maelstrom

How do you edit the turns? I can't seem to figure it out anywhere.

edit; The accidentals are fixed.

And how should I turn that 5-note thingy into a turn? Make the first note a grace note?

Tobbeh99

Quote from: Maelstrom on June 24, 2015, 06:32:26 PMHow do you edit the turns? I can't seem to figure it out anywhere.

edit; The accidentals are fixed.

And how should I turn that 5-note thingy into a turn? Make the first note a grace note?

I don't know how to do the inverted turn, maybe look in different fonts? But with the modified turns it's just to create an articulation that looks like a b or a # and put it above/below.
Quote from: Dudeman on August 16, 2016, 06:11:42 AM
tfw you get schooled in English grammar by a guy whose first language is not English

10/10 tobbeh

Maelstrom


Tobbeh99

1) Create an articulation
2) In the articulation designer you can see a window "Set Font", click there.
3) Chose the font you want and press OK.
4) Now when you click on "main" character, you will see completely different symbols, being from the font you chose. 

Edit: Ok, so I don't know if there exist a font with an inverted slur already in Finale. However I found a free font that has those: http://www.mu.qub.ac.uk/tomita/bachfont/BF-family.htm. Follow the link and download and install Bach-Slurs. That font has all the turns you need.
Quote from: Dudeman on August 16, 2016, 06:11:42 AM
tfw you get schooled in English grammar by a guy whose first language is not English

10/10 tobbeh

Maelstrom

Not quite. I was able to get the inverted turns in, but I could not find any turns that raise the lowest note a half step.

Tobbeh99

I don't think there are any modified turns in the font. You'll have to manually create a new articulation that looks like a "#" and one that looks like a "b", and put them above/below the turn. So you have one turn-articulation and above/below an articulation that looks like a #/b.
Quote from: Dudeman on August 16, 2016, 06:11:42 AM
tfw you get schooled in English grammar by a guy whose first language is not English

10/10 tobbeh

Maelstrom


Tobbeh99

Well, you can't, but the main thing is the pdf-sheet. It's like grace notes, and other ornaments, finale tries it best to make the playback good, but still sounds very mechanical, and with very few playback options. So focus on making the pdf-sheet correct. 
Quote from: Dudeman on August 16, 2016, 06:11:42 AM
tfw you get schooled in English grammar by a guy whose first language is not English

10/10 tobbeh

Maelstrom

I am planing on keeping the midi and .mus as they are and just having the turns in the PDF.
But, of course, my PDF creator is action up and won't put any of the accidentals in.
It'd be great if someone could whip up a quick PDF for me from this file.

Tobbeh99

Ok, so there is a way to this perfectly, but it's quite complicated, but if really want to here's how:

Explanation: This method takes use of the idea that one layer "plays the turn (all the notes 16th, quintuplets), but doesn't show them" and another "shows the turn (quarter note + symbol), but doesn't play anything".

1) Go into score manager and make one layer (maybe layer 4) have no instrument as it's playback ("device">"none"). In this case you only need to "mute" "one layer in the second staff", but you could just "mute" a layer in both staves for safety.
2) Create a new "staff style"
2a) Staff tool>define staff styles...
2b) A window will pop up select "new" and name your staff style to something like "hidden notes playback".
2c) Select the staff style and Click on "alternate notation"
2d) Select the layer you muted in step 1) on "apply to:", and in "other layers" click off "show" "notes", so that it doesn't show notes in other layers.
3) Create the note you want the turn to be on(for example measure 4 G) with the muted layer, but create it in the bass staff and move it up with cross-staff tool. Why? Because the playback won't work properly else, and put the ornament on it. So now you should be able to hear the ornament-notes but not the note(G) with the turn.
4) To hide the ornament-notes use the staff-style you created in 2) and apply it to the 1st staff, the treble-staff (staff tool>right-click>choose the staff style). If done correctly the note will now be hidden.
5) Now everything is done, and if done correctly you should be able to hear the ornament-notes but see them, and see the note with turn, but not hear the note.
6) You'll probably need to move some notes, adjust certain measures, since Finale adjusts them with respect to the hidden notes as well.

Here's a Version I made that shows how it works. I only did the first few measures. As you can see the pdf-file is correct, and in the mus and midi it's the correct playback, and if you click on the staff-tool you can see what I've done in measure 4.
Quote from: Dudeman on August 16, 2016, 06:11:42 AM
tfw you get schooled in English grammar by a guy whose first language is not English

10/10 tobbeh

Maelstrom

This, imo, is just too much work.
The PDF is fine (when someone makes one for me)
The MIDI is fine
The .mus doesn't have the turns

I think it's good enough

SlowPokemon

If you want my opinion... I honestly think that the suggestion to change the sixteenth notes to the ornamentation symbols is not a good one, and certainly not a necessary one. If this were an original composition, I could totally, definitely see that marking. However, as this is a transcription of an existing piece, the idea to be as faithful as possible means that the original way Maelstrom has it is actually the more accurate way. Just my two cents.
Quote from: Tobbeh99 on April 21, 2016, 02:56:11 PM
Fuck logic, that shit is boring, lame and does not always support my opinions.