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E3 2014

Started by DonValentino, April 12, 2014, 02:19:10 PM

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mikey

Quote from: FierceDeity on April 29, 2014, 11:30:06 AMHahahahahaha the "Guardians Awaken" theme when Reggie shows up is the best part
pretty much
it fits perfectly D:
unmotivated

KefkaticFanatic




me irl
[close]

DonValentino



Please, Nintendo, pleeeease. :'(

SlowPokemon

Ace Attorney 3DS trilogy confirmed for US, check. Though it's eShop-only again, meh.

I want some awesome Wii U game announcements. Nintendo is finally starting to turn this console's situation around and I don't want them to let up just because they're starting to move forward.
Quote from: Tobbeh99 on April 21, 2016, 02:56:11 PM
Fuck logic, that shit is boring, lame and does not always support my opinions.

Sebastian

Quote from: SlowPokemon on June 09, 2014, 12:42:25 PMAce Attorney 3DS trilogy confirmed for US, check. Though it's eShop-only again, meh.

I want some awesome Wii U game announcements. Nintendo is finally starting to turn this console's situation around and I don't want them to let up just because they're starting to move forward.
Your right. Mario kart 8, Super Mario 3D World, and Smash bros. 4



fingerz

Double agreed! I just bought one, so keep 'em rolling out! :P
Classical / Jazz / Contemporary
Performer / Arranger / Educator
Bb, A, C & Bass Clarinet / Soprano, Alto, Tenor & Baritone Saxophone / Basset Horn

DonValentino

I think I'm having a heart attack. O_O


Maelstrom

Time released their article too early: Here's the interview:
We originally began working with Star Fox back on Wii, and we had a small group of people experimenting with it for many years, maybe about six years, but we didn't find an idea that really brought that together for the Wii. So instead we moved experimentation to the Wii U using some of the same assets. It's been maybe 6 to 10 months that we've been experimenting with it.
...When we were developing a game, I wind up playing it for many hundreds of hours, and so because of that, I tend to get a little further away from the experience people have when they're playing it for the first time. But that's something we always pay attention to when we're developing the game, and in this case I think Star Fox will be a game you spend a little bit of time getting used to the controls, but that once you do, then you'll understand what's fun about that experience.
I don't think it'll take a lot of play time for people to get used to it. For most people, it'll take maybe 30 minutes to an hour. So from that standpoint it's not a game that's particularly well-suited to displaying at a show like this, where you only have a short amount of time to play, so that's why we held the event yesterday, to get everyone in to play for a longer period of time than they might normally.
And then I also think that for a lot of people, they don't have experience playing this sort of dual-screen gameplay, where you're aiming with motion control and playing across two screens at once, so that also is maybe taking people a bit longer to get used to. But I look at video games as something that people who play them... One of the thing they enjoy is learning the controls, learning to master the game. And once they do, that sort of opens it up for them, they're thinking about, "Oh, what's this play style?" And then as they get deeper and deeper into the game and get better at it, they feel that sense of accomplishment having mastered it.
And then once you get used to the play style... I didn't go into this detail the other night because it starts to get a little bit complicated, but once you get it, you'll also be able to press a button to switch the view from one screen to the other. So you could play with the cockpit view on the TV and the fighter view down on the GamePad screen if you feel like that's a better way to play.
...With Star Fox, one thing we're doing is to make the game feel like you're piloting your own aircraft. And so in that sense, probably initially one of the best ways to play is to have it up in front of you, in your line of sight from the TV. But also as I've been playing Star Fox more and more, what I've noticed is that it gets easier to play the game looking at the TV with the GamePad down. So as you get better, you're gradually able to depart from holding it up.
...With the helicopter, we've been thinking of the two-screen gameplay, and so that was one of the early ideas. One of the things we're considering at this point is making the helicopter so you could have two pilots, two people playing together, and what that'll allow is you could have one player piloting the helicopter, and another player who's using another controller to control the robot.
In the case of the Arwing spaceship, if you have two pilots, they're most likely going to be sitting front-to-back, and you'll have one piloting, the other able to look around. When you have someone piloting but someone else who can look around, what's most beneficial to the person who's looking around is the ability to look down below. In designing the Arwing we couldn't quite think of a good way to have to redesign it so you'd have one player who could look down below. Thus we decided to create the helicopter.
...One thing I'm thinking is that with this Star Fox we may take a different approach, so that rather than one big title we have multiple releases that are connected through different missions. If I was to describe the Star Fox series up until now as being sort of a movie series, I guess I'd describe this new approach as something that's more like a TV series for Star Fox.

SlowPokemon

Meh. Star fox is kinda lame.
Quote from: Tobbeh99 on April 21, 2016, 02:56:11 PM
Fuck logic, that shit is boring, lame and does not always support my opinions.

Maelstrom

Quote from: SlowPokemon on June 10, 2014, 08:00:51 AMMeh. Star fox is kinda lame.
I haven't played any. There were only two true starfox games and only one aged well. But the fanbase is massive.

SlowPokemon

What's everyone think??? That was a really cool event, I'm pretty hyped for everything (except Splatoon I don't think they'll sell me on that game despite the ridiculously long time they spent talking about it).

I think of everything they mentioned today, I'm most excited for the one 3DS title they covered, Pokemon OmegaRuby and AlphaSapphire. It looks incredible. Less than six months, guys! Get hyped.
Quote from: Tobbeh99 on April 21, 2016, 02:56:11 PM
Fuck logic, that shit is boring, lame and does not always support my opinions.

DonValentino

Things I didn't like at all:
1. amiibos -_-
2. Nintendo, Y U NO SHOW STARFOX TRAILER and waste 10 minutes in Splatoon, which is self-explanatory?!
3. Only 2 smash newcomers and one of them are Miis? But I don't like Miis! D:
4. Captain Toad Treasure Tracker? Where's my Mario Galaxy 3/Sunshine 2?!
5. Mario Party 10? I'm skeptical...
6. More Kirby? But Triple Deluxe has just launched! *sigh*
7. A lot of games for 2015... :(

Things I liked/loved:
1. Zelda, which is stunning, tbh.
2. Xenoblade Chronicles X
3. Bayonetta 2 with Bayonetta 1 included. :J
4. Yoshi's Woolly World!

Oh well, could have been a lot worse. :)

Maelstrom


Waddle Bro

#73
Stuff I liked:
1. POKEMON GAMEPLAY
2. Wii U Zelda, fucking awesome
3. Xenoblade Chronicles X
4. Bayonetta
5. Palutena as a playable character on Smash
6. Gunman Clive 2(it's cheap!) and Ace Attorney, I've been wanting to play the earlier games because of a certain somebody
7. The chance I can get to play as Kirby on Mario Kart 8

I hope they'd make Captain Toad a cheaper eShop title, then I might get it.


Kinda disappointing E3 for Nintendo, if I'm honest. Not enough to boost the Wii U sales to the wanted level in my opinion.

I liked Microsoft's announcements of Assassin's Greed: Unity and Halo: Master Chief Collection. AND JUST DANCE 2015. YEAR. MADE.

DonValentino

Quote from: Waddle Bro on June 10, 2014, 10:11:20 AMKinda disappointing E3 for Nintendo, if I'm honest. Not enough to boost the Wii U sales to the wanted level in my opinion.

Yeah, kinda. It wasn't bad at all, but it wasn't enough for me either.

If only they had just shown Starfox properly instead of a blurry screen at the end... :P