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TWG LV: The Choice is Doors

Started by davy, June 26, 2013, 12:00:06 PM

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FireArrow

Sorry for being inactive for the past few days, a lot of things going on. Anyways, I'll try to catch up on all this BDS and fank stuff (if it's worth it?)
Quote from: Dudeman on January 23, 2017, 05:35:59 PM
straight from the department of redundancy department

fank009

... You are really underestimating me as a (potential) wolf.

QuoteDoing certain actions, such as that (if I understand what you're saying), would bring too much attention to yourselves; if you start a wolfing/lynch train, but can't keep it running before everything crashes down on you, it would be very counterproductive
This is where the manipulating the doors principle comes in. I say we are only together due to dumb luck.
Say us 3 got a lot of 3 in, thats 6-3, and then say we got into that network of yugi/olimar/TZP later on in the game, then we could push another set of 2-3, and make it game. All it takes is someone secluded as yourself, and by the time everyone catches onto it, the wolves have allready taken over. Its called taking advantage of the natural tendencies and how this game plays.

QuoteAnd, also, you said "We all know they havent been," which is also something that does not take into consideration the possibility that the inactives are being framed.
... Obviously you speak before you read...
If you read later... You get my thoughts on the idea.

I doubt the inactives (as a whole) would be framed
because that would mean that the wolves had the majority in the 6 of us. And which wolves would  use for a 3 point play. then they can just feast on the inactivity and insecurity of the inactives.


And now for some contradictions...
QuoteBut if you can't kill anybody when you're locked up, you run the risk of observant HUMANS noticing that. That option wouldn't really be a smart one, unless you're just too inactive to even get on and post/send a PM.
HELLO... Earth to BDS... What do you think is happening here???

QuoteWolves can easily feign ignorance (and in this case, confusion), and lynching (or trying to lynch) a partner, to try and appear human; many of the things you say "clear" people in your recent PM don't actually seem to clear anybody of just being a wolf in general (in my opinion, only Dude, and maybe Yugi, is cleared from being your partner, based on what you said in the PM; because you took part in his lynch during such a rather early time period),
Um... What part of... trying to get someone lynched (at 11...) Dont you understand?. We were at 11... out of 12. Stupid Q, you ever been a wolf BDS? since when has it been optimal play to bus your partners asap??? (not saying its not possible, but is it wise?) And then we have the idea of, under this logic, how come Yugi/Dude arent my wolf partners??? If toby was lynched, only then he wouldnt be a possible wolf partner???


And some closing words
QuoteIn other words, if you have something to say that could change my mind and clarify the situation, say it im still not going to listen to it.
Fixed.

I dont know why BDS, you havent come to the chat, now would be a perfect opportunity to, but no. :/

Im not going to chat to you again, unless you come to the chat, where we can both present our arguments at the same time (and not listen to eachother xD)

Quote from: FireArrow on July 11, 2013, 12:30:32 AMSorry for being inactive for the past few days, a lot of things going on. Anyways, I'll try to catch up on all this BDS and fank stuff (if it's worth it?)
Its worth it, I make some good points xD (bds does too in someway but yeah.)
I come for the sheet music but stay for the ...

fank009

We cant make any assumptions, until the wolfings made. (if it is...)
I come for the sheet music but stay for the ...

davy

TWG LV: The Choice is Doors

1. Wolf
2. Wolf
3. Young Wolf - Can't send in wolfings.
4. Mason - Knows the identity of the other mason and in which room he is at the start of the game.
5. Mason - Knows the identity of the other mason and in which room he is at the start of the game.
6. Human
7. Human
8. Human
9. Human
10. Human
11. Human
12. Human


Wolves know eachother.

Rooms and Doors



There are 16 rooms in this game. At the start of the game, players are put into the rooms so that there is one player in each room, except for four rooms known as the Special Rooms.

Each room has four doors which connect them with other rooms. Rooms at the edge connect with rooms on the opposide edge, and rooms in the corner connect to the two non-opposite rooms in the corner (room 1, for example, connects with room 2, room 5, room 4 and room 13).

At the start of the game, all doors are closed, except for those of the inclosable room. Doors can only be opened and closed during the night phase, and only from inside the room the door belongs to. There are two doors between each room, one of them can only be opened and closed from one room, and the other one from the other room. Starting from night 4, each door that has been closed for at least two night phases in a row, will automatically be opened, and vice versa with exception of the doors of the inaccesable and inclosable rooms.

During the day phase, players can move to any room they wish, as long as the road to that room is not obstructed by doors.

At the start of the game, and at the end of each phase, players will recieve a PM telling them what rooms they can move to, and which players are in rooms they can reach and those in rooms connected to rooms they can reach. However, they will not recieve a PM if the situation is the same as the phase before that.
Example 1: It's the start of the game. davy is in room 6, Yugi is in room 2, Mashi is in room 5, Liggy is in room 7 and BlackDragonSlayer is in room 10. davy will recieve the following PM:
You are in room 6. You cannot move to any other room. Yugi is in room 2, Mashi is in room 5, Liggy is in room 7 and BlackDragonSlayer is in room 10.
Example 2: It's near the end of the game. davy is in room 6. The doors between room 6 and 7, 6 and 10, 7 and 11 and 10 and 11 are open. The doors between room 6 and 2, 6 and 5, 7 and 3, 7 and 8, 10 and 9, 10 and 14, 11 and 15 and 11 and 12 are closed. Yugi is in room 2, Mashi is in room 8, Liggy is in room 7, BlackDragonSlayer is in room 1 and Bubbles is in room 15. davy will recieve the following PM:
You are in room 6. you can move to room 7, room 10 and room 11. Liggy is in room 7, Yugi is in room 2, Mashi is in room 8 and Bubbles is in room 15. Room 3, 5, 9, 12 and 14 are empty.

Wolves will obtain a saparate PM at the end of each night phase telling them in which rooms their partners are.

Special Rooms

The four rooms that are not occupied by players at the start of the game are the special rooms: the empty room, the inaccesable room, the inclosable room and the warp room.

The empty room functions like a normal room, except that there is no player inside it at the start of the game, so there's no one who
can open its doors. The doors can however be opened by the system that starts working from night 4.

The inaccesable room has its doors closed at all times, even the system that starts working from night 4 can't open them.

The inclosable room is the only room that starts the game with all its doors open. Those doors can however not be closed by any player and can even not be closed by the system that starts working from night 4.

If the warp room is empty at the end of the night phase, 1 random player will warp to it.

Players will be told which rooms mentioned in their end of the night phase PM is a inaccesable, inclosable or warp room (if nothing is mentioned, none of these rooms are mentioned in the PM are inaccesable, inclosable or warp rooms).

Wolfings

Wolfings work differnt this game. Wolves can only wolf players that are in rooms that said wolf could reach last day phase. On the other hand, each wolf has a wolfing of his own, so it is possible that three players die during the same night phase.

Lynches

Like with wolfings, players can only lynch players that are in a room that said player can reach that day phase. Lynching votes are sent through PM rather than posted in the topic. Lynching will only occur when more than half of the players that could vote for the same player vote for the same player. Otherwise, there will just be no lynch. There could be multiple lynches each day phase because a player can be lynched in each set of rooms. Also, lynching is not obligatory in this game.

Semi-closed communication

This game features some sort of closed communication, which I like to call semi-closed communication. It means that you can only PM and have private chats with the host and players mentioned in your start of the game/end of the night PM. Also all information in your start of the game/end of the night PM, as well as information about your actions (wolfing, lynching, door opening/closing and moving) may only be shared through PM and private chat.

Order of action activating

Night phase: Wolfing>Door opening=Door closing
Day phase: Lynching>Moving>Warping

Phases

Because there are probably going to be a lot of phases this game and because there is less need to think about the lynch target, I have decided that both day and night phases will be 24 hours long. Also when all possible action PM's have been sent to me, or when each player that could still sent in an action PM has told me that he/she don't want to, I will end the phase early.



1. The Boy Who Cried Wolf
2. Mashi
3. BlackDragonSlayer
4. fank009
5. TheZeldaPianist275
6. Bird
7. Olimar12345
8. FireArrow
9. The_Subjective_Thought
10. Dude
11. Yugi
12. Wrydryn

Night 6 is over. No one die... Wait, someone did die. It was Bird, he was wolf'd. All PMs have been sent. It's now Day 6. Day 6 ends July 12th 8:00AM PST/9:00AM MST/10:00AM CST/11:00PM EST/4:00PM GMT/5:00PM CET/July 13th 2:00AM AEST/4:00AM in New-Zealand.
Quote from: NocturneOfShadow
[davy]'s in a way different time zone so basically he pops in at like 2 AM and posts 500 words and wins the game

Bird

(2:19:33 AM) Tutan: i don't know how to twg anymore
(2:19:46 AM) bird: its easy you just yell at someone til they die

fank009

NO, NOT BIRD, WHO'S GONNA PECK AT MY SEED NAO???
(and i just realised... BDS is at best, 1/3 (fmpov))
(im guessing communication is closed again?)
I come for the sheet music but stay for the ...

BlackDragonSlayer

Unless this is some sort of stunt by the wolves (and Bird is, in fact, the young wolf), then... wow...

Though, I don't know why the wolves would want to wolf one of my top suspicions, fully knowing that it might make me turn my attention toward them (assuming Bird/Fank/Boy are not the wolves)...
And the moral of the story: Quit while you're a head.

Fakemon Dex
NSM Sprite Thread
Compositions
Story Thread
The Dread Somber

Toby

I know why the wolves didn't listen to you.

BlackDragonSlayer

Quote from: The Boy Who Cried Wolf on July 11, 2013, 04:18:50 PMI know why the wolves didn't listen to you.
Why do you think, may I wonder...?
And the moral of the story: Quit while you're a head.

Fakemon Dex
NSM Sprite Thread
Compositions
Story Thread
The Dread Somber

Olimar12345

Visit my site: VGM Sheet Music by Olimar12345 ~ Quality VGM sheet music available for free!

vermilionvermin

I'm going to vote for The Subjective Thought.  Fank says he was online at some point last night and thus would have been able to make a wolfing then, and seems inactive enough to have not made wolfings on previous nights.

Other people I feel would be less likely to wolf Bird.  Fank and Mashi are examples of those people.  TST, on the other hand, is in his first game (I think?) and might not have caught the wolfing target I'd have made.

BDS doesn't really make sense as a wolf to me.  If he were a wolf choosing not to wolf anybody, I doubt he would have been so "paranoid" about the possibility of the wolves decimating us with double wolfings.  He also seems pretty open about the fact that he would have the patience not to wolf people, which seems like a response a human would be more likely to make than a wolf.

fank009

Plan of attack, get to room 15 as quick as you can. Nobody is exempt. Get here as fast as possible.
I come for the sheet music but stay for the ...

Mashi

Sorry for leaving abruptly, fank009, my laptop restarted.

I think Room 3, the Warp Room, would be a better option.  We avoid the risk of someone randomly warping there and so everyone would stay congregated there.

Mashi

Never mind that about Room 3, apparently, certain Players can't reach it.  Move to Room 15, I guess???

Mashi

fank009 and I just agreed on it, everyone move to Room 15, please.  If you can't reach it this Phase, move to it at your soonest opportunity.