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TWG LI: A Role Reunion

Started by davy, April 11, 2013, 02:30:33 AM

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Waddle Bro


Kman96

I think we need a vote count now.

The Boy Who Cried Wolf- Waddle Bro
Bubbles7689- Waddle Bro
Dude- Waddle Bro
gzgregory- Kman96
spitllama- Waddle Bro
Waddle Bro- Hunter of Souls
Kman96- Waddle Bro
Hunter of Souls- Waddle Bro

that leaves...

Waddle Bro- 6
Kman96- 1
Hunter of Souls- 1

that is most definitely an...(davy, this is where you come in with the special word....)
Party Hard!
[close]

Greg

Whoops I missed that.

Waddle I guess. XD

Bubbles

*joins in on stomping on waddles grave*

hes already pretty dead XD

davy

#169
Quote from: Kman96 on April 16, 2013, 05:44:45 PMthat is most definitely an...(davy, this is where you come in with the special word....)
What word do you mean?

Oh, I think I know, do you mean a:

O-O-O-O-OVERKILL?

(Overkill is created when every player (with or without exception of the voted player himself) vote for the same player).

TWG LI: A Role Reunion

Wolves:
1. Skuntank - Master Wolf Coroner
Every time a player dies, this player will be told the dead player's role. (TWG XXXIX: Perfect Apples)
2. Mr. Mutou - Negation Wolf Expeller
Sends a message to the host every Night Phase with a name of a player. That player's power will fail. Can send a message to the host during any phase, multiple times in the same phase if needed, with the name of a player and a role. If the player and role correlate, the player will die. If not, Mr. Mutou may not expel that role or player from the game. (TWG XXX: Disability Girls)
3. Andrew Jackson - Duelist wolf
If in a KitB he will always survive. In the result of a KitB with three or more players, he can choose a player that will be ignored in the dice roll (a free pass). Unlimited uses. If the Hero of Hope becomes a wolf, Andrew Jackson becomes a Human. (TWG XXXVII: Time for a History lesson)

Independents:
4. Messenger
Sends the name of one player every phase to the Host. At the end of that Phase, that player and the Messenger will both be aware of the player's role. (However, the player will not know who the Messenger is.) (TWG XIX: Mind Games)
5. Totem Guy - Tribune
Sends in a tribune 150 words or less.  If either the Happy Mask Salesman or Strange Man dies, he may take over for them, becoming orange as well if he takes over the HMS.  However, he will maintain his tribune abilities. (TWG L: Zombies!)
6. Happy Mask Salesman - Wolfsbane
Will be told what players have a Latern at the beginning of each night.  (TWG XLVIII: 72 Hours Remaining)
7. Strange Man - Wolfsbane
Can guess the names of all players with laterns during the night phase. If he's correct, those players and all players seer'd red (wolves except for skuntank and millers) will die and the laterns will be lost. (TWG IX: The Latern keeper)

Humans:
8. Traitor - Human counterpart of the Wolf.  Does not count toward the Wolf population.  Does count, however, to the Human population. (TWG XXII: Theatre)
9. Magnus - Morph
During the day he will select a username (by PM) and effectively "become" that player for the course of the following night. (Ex/ If Magnus selects a wolf, he may vote for wolfings). If this player attempts to morph into the Strange man, the morphing will result in becomming a normal human. If this player morphs into Mr. Mutou, he'll die at the end of the night phase. (TWG XL: Uprising Madness).
10. Hero of Hope – Tribune
Sends in a tribune 150 words or less. Has a 20% chance of becomming a wolf at the start of the game. (TWG XXXI: Just another SBURB session)
11. Maya Fey - Medium
Every Night phase, can PM the host two y/n questions to ask any dead player in the game.  At the end of the phase, the Medium recieves the answers to the questions.  The dead person doesn't have to be truthful in answering these questions. (TWG XVI: Objection)
12. Daisy
Will be told she's a human. Will receive a PM upon death notifying her of her role. May choose to reveal the role of one person after she dies. (TWG XLII: Waluigi Time)
13. Scientist - Herring
Will be told he's a human. (TWG XXVIII: Pokémon Black and White)
14. Raiden who hisses - Miller
In the Day Phase update, if Raiden is alive a hiss sound will be heard. Will be told he's a human. (TWG XXXVIII: Snakes on a Plane)
15. Brutal Human
Will be told he's a human. Will receive a PM upon death notifying him of his role. When lynched, chooses a Player that voted for him/her and kills him/her. (TWG XXIV: Sauce Is Pretty Coll)

Items:
Armor of Achilles - This item is sent to a random human (not the traitor) at the start of the game. This armor, when in the possession of a player, will protect him from being wolfed, but not lynched. If the player is lynched with the armor, then the armor is lost forever. The player can choose to send the armor to any other player by PM'ing the host and letting him know which player to send it to. (TWG VI: Rise of the Olympians)
4 Lanterns of the Night: These Lanterns are given to three random players, but not to Independents. Also, if the first three Laterns are given to wolves or the traitor, the final one will be given to a random human (except traitor) so that at the start of the game there's at least one Latern in human possesion. Holding a Lantern allows the player to know the names of the other players with Lanterns. Every Night phase, the players with lanterns will submit one vote each to the host in order to choose one person who is currently holding a lantern to be seer'd. The person with the most votes is then seer'd (in the event of a tie vote, a KitB occurs). The seering results will then be sent to the other three players with lanterns who were not seer'd. By PM'ing the host, laterns can be passed to a random other player, but never to an independent, during day only. The players with Lanterns will always know who has the other lanterns. Whether or not they allow anyone who doesn't hold a lantern to possess their knowledge is entirely up to them. If a player holding a latern dies, he'll keep the latern in his tomb (as in the strange man must still guess that person). (TWG IX: The Latern Keeper)

Wolves know eachother (Roleflip of Hero of Hope/Andrew Jackson is done before the wolves are told what players are there partners). Humans and Independents don't know eachother.

Win Conditions:

HMS and/or Latern Keeper≥Wolves+Humans: Independents win.
Wolves≥Independents+Humans (consisting of at least one human or the Messenger): Wolves win.
Wolves are dead and Independents≥Humans: Independents win.
Wolves and Independents are dead and there is at least one human alive: Humans Win.



1. Yugi
2. Blueflower999 The Boy Who Cried Wolf
3. TheZeldaPianist275
4. Bubbles7689
5. FSM-Reapr
6. Dude
7. gzgregory
8. spitllama
9. BlackDragonSlayer
10. Shadowkirby
11. Vermillionvermin
12. Waddle Bro
13. Kman96
14. Hunter of Souls
15. Wolf

Day 2 is over. Waddle Bro was Insta'd. It's now Night 3. Night 3 ends April 17th 9:30PM AKST/10:30AM PST/11:30 MST/12:30AM CST/1:30AM EST/6:30AM GMT/7:30AM CET/8:30AM EET
Quote from: NocturneOfShadow
[davy]'s in a way different time zone so basically he pops in at like 2 AM and posts 500 words and wins the game

Kman96

First of all, it was Day 2.

Second of all, what PMs do you need to send??

Lastly, if we're inbetween phases, what does that make this? I think we're in limbo, guys... :o
Party Hard!
[close]

davy

#171
Quote from: Kman96 on April 16, 2013, 10:54:06 PMFirst of all, it was Day 2.
Fix'd
Quote from: Kman96 on April 16, 2013, 10:54:06 PMSecond of all, what PMs do you need to send??
Power activation PM's and answers to questions about the game
Quote from: Kman96 on April 16, 2013, 10:54:06 PMLastly, if we're inbetween phases, what does that make this? I think we're in limbo, guys... :o
Probably evening (evening is between day and night).
Quote from: NocturneOfShadow
[davy]'s in a way different time zone so basically he pops in at like 2 AM and posts 500 words and wins the game

Kman96

Thx^^

Quote from: Bubbles7689 on April 16, 2013, 08:44:23 PM*joins in on stomping on waddles grave*
M'lady, would you care to dance over this fine grave?
Party Hard!
[close]

Hunter of Souls

Quote from: Bubbles7689 on April 16, 2013, 03:20:56 PMBut I thought you wanted a alliance....?

Yes I want, but I can get it during the Night.

Be quick with the claims, my time is limited.

Also, send your original claims that you sent to Verm, would help me a lot. I could catch the liars easier.

I think I die this Night Phase, but whatever. I can try something before the terrible fate I'm going to meet.
Insert something funny or something wise that makes you look like a cool person...

Hunter of Souls

I'm not able to do this any later, in case I die this Night: I should reveal some stuff.

First things first, I got a HoH claim from Kman (I'm terrible at quoting PMs, so sue me):

QuoteAlliance!!! :DDD
« Sent to: davy, Hunter of Souls on: April 15, 2013, 09:46:24 PM »
Hunter! I knewwww Waddle Bro was lying. I just knew it. Which is great news now that we have an alliance leader, because I am the Hero of Hope!

Yes, yes, I know. "What about TZP?" He falseclaimed me before I could get the chance to claim myself. His extreme paranoia that I sensed at the beginning of the game:

Quote from: Kman96 on April 12, 2013, 02:46:03 AM

    TZP, I noticed that you are getting increasingly paranoid, which is something that I'm starting to find a little suspicious...are you trying to cover up something? I don't know your playing style, but I can recall from past games that strong paranoia can cause rash actions and decisions....especially in wolves.

    I'll be watching you, but try to calm down a little- you don't want to make this game too easy for anyone but the humans. A quick victory is the best of all. Anything could happen, and you need to have your wits about you.

    Chill, broski.


caused me to wonder if he would do something foolish, such as counterclaim a human's role, which was exactly what he did. I PM'd him telling him who I really was and that I knew his secret, so I told him to back down and I wouldn't vote for him. (That's why I kept my safety on you and I didn't move it to him.) I know my methods were a bit unorthodox, but hey, we got one liar out of the way...I just hope he was a wolf....

Anyways, I'd like it if you could keep me on the down-low...the independents seem to think that I have been disposed of, which I feel will be a good asset to the team. However, I will reveal myself if needed. In short, just don't tell anyone my identity, ok? I've kept myself from making a tribune each night as to keep up my ruse.

I hope you make sense of it all. I (not necessarily my power) would be a great asset to the alliance!

... yeah... I lied a bit the time I claimed... I knew HoH is dead, I asked it right with the Magnus question from Verm. I just wanted to wait a bit if somebody else was stupid enough to walk right into my trap.

If somebody wants to argue that Verm is a wolf, then sure, fire away. But nobody counterclaimed the Armor!

I also got two claims of Magnus. I'm not seriously going to reveal the other claim, because gzgregory sent one that was so much worse (terribad quotes ftw):

QuoteTWG claim
« Sent to: davy, Hunter of Souls on: Today at 04:28:43 AM »
I'm Magnus. I managed to hit Waddle the first night and am therefore now a normal human. >_>

First, Magnus uses his effect during the day! (unless I misunderstood what you said) Secondly, I used the exact same thing with the fake Messenger claim I sent to Waddle: I used dead players so that I didn't have to risk anything. Sadly, no one falls for that.

So yeah, two names for you people, Kman and gz. (I believe both Kman and TZP are Independents, they at least had a connection (but I can't prove anything)) About gz, idk, but the claim was pretty lame and I think I can trust the other claim more right now, sooo...

In case I'm dead the next Day: first lynch Kman, he is more probably an Independent. But still we need to be careful.

Peace out, I'm going back to my slumbers...
Insert something funny or something wise that makes you look like a cool person...

Kman96

Ok, fine, I admit I lied about being the HoH. But that's because nobody ever trusts me, so saying I'm just plain human won't mean squat to anyone (Have you SEEN Disability Girls? Try TWG: XXX for size). I wanted to be a part of the alliance because I have hope that the humans can win this. For sure there is one dead independent, and I have already posted my suspicions about TBWCW on the previous page, so I feel he would be a good target to go after as well.

I'm on the humans side. Excuse me for wanting to be accepted as a part of my own team.
Party Hard!
[close]

spitllama

Quote from: Kman96 on April 17, 2013, 04:33:45 PMExcuse me for wanting to be accepted as a part of my own team.

NO

*lynches*
Submissions Page
Currently using Finale 2012

Kman96

Quote from: spitllama on April 17, 2013, 07:18:04 PMNO

*lynches*
DDDDDD:

lol how many times has that happened to me?? xD
Party Hard!
[close]

davy

Why do I keep forgetting this?

TWG LI: A Role Reunion

Wolves:
1. Skuntank - Master Wolf Coroner
Every time a player dies, this player will be told the dead player's role. (TWG XXXIX: Perfect Apples)
2. Mr. Mutou - Negation Wolf Expeller
Sends a message to the host every Night Phase with a name of a player. That player's power will fail. Can send a message to the host during any phase, multiple times in the same phase if needed, with the name of a player and a role. If the player and role correlate, the player will die. If not, Mr. Mutou may not expel that role or player from the game. (TWG XXX: Disability Girls)
3. Andrew Jackson - Duelist wolf
If in a KitB he will always survive. In the result of a KitB with three or more players, he can choose a player that will be ignored in the dice roll (a free pass). Unlimited uses. If the Hero of Hope becomes a wolf, Andrew Jackson becomes a Human. (TWG XXXVII: Time for a History lesson)

Independents:
4. Messenger
Sends the name of one player every phase to the Host. At the end of that Phase, that player and the Messenger will both be aware of the player's role. (However, the player will not know who the Messenger is.) (TWG XIX: Mind Games)
5. Totem Guy - Tribune
Sends in a tribune 150 words or less.  If either the Happy Mask Salesman or Strange Man dies, he may take over for them, becoming orange as well if he takes over the HMS.  However, he will maintain his tribune abilities. (TWG L: Zombies!)
6. Happy Mask Salesman - Wolfsbane
Will be told what players have a Latern at the beginning of each night.  (TWG XLVIII: 72 Hours Remaining)
7. Strange Man - Wolfsbane
Can guess the names of all players with laterns during the night phase. If he's correct, those players and all players seer'd red (wolves except for skuntank and millers) will die and the laterns will be lost. (TWG IX: The Latern keeper)

Humans:
8. Traitor - Human counterpart of the Wolf.  Does not count toward the Wolf population.  Does count, however, to the Human population. (TWG XXII: Theatre)
9. Magnus - Morph
During the day he will select a username (by PM) and effectively "become" that player for the course of the following night. (Ex/ If Magnus selects a wolf, he may vote for wolfings). If this player attempts to morph into the Strange man, the morphing will result in becomming a normal human. If this player morphs into Mr. Mutou, he'll die at the end of the night phase. (TWG XL: Uprising Madness).
10. Hero of Hope – Tribune
Sends in a tribune 150 words or less. Has a 20% chance of becomming a wolf at the start of the game. (TWG XXXI: Just another SBURB session)
11. Maya Fey - Medium
Every Night phase, can PM the host two y/n questions to ask any dead player in the game.  At the end of the phase, the Medium recieves the answers to the questions.  The dead person doesn't have to be truthful in answering these questions. (TWG XVI: Objection)
12. Daisy
Will be told she's a human. Will receive a PM upon death notifying her of her role. May choose to reveal the role of one person after she dies. (TWG XLII: Waluigi Time)
13. Scientist - Herring
Will be told he's a human. (TWG XXVIII: Pokémon Black and White)
14. Raiden who hisses - Miller
In the Day Phase update, if Raiden is alive a hiss sound will be heard. Will be told he's a human. (TWG XXXVIII: Snakes on a Plane)
15. Brutal Human
Will be told he's a human. Will receive a PM upon death notifying him of his role. When lynched, chooses a Player that voted for him/her and kills him/her. (TWG XXIV: Sauce Is Pretty Coll)

Items:
Armor of Achilles - This item is sent to a random human (not the traitor) at the start of the game. This armor, when in the possession of a player, will protect him from being wolfed, but not lynched. If the player is lynched with the armor, then the armor is lost forever. The player can choose to send the armor to any other player by PM'ing the host and letting him know which player to send it to. (TWG VI: Rise of the Olympians)
4 Lanterns of the Night: These Lanterns are given to three random players, but not to Independents. Also, if the first three Laterns are given to wolves or the traitor, the final one will be given to a random human (except traitor) so that at the start of the game there's at least one Latern in human possesion. Holding a Lantern allows the player to know the names of the other players with Lanterns. Every Night phase, the players with lanterns will submit one vote each to the host in order to choose one person who is currently holding a lantern to be seer'd. The person with the most votes is then seer'd (in the event of a tie vote, a KitB occurs). The seering results will then be sent to the other three players with lanterns who were not seer'd. By PM'ing the host, laterns can be passed to a random other player, but never to an independent, during day only. The players with Lanterns will always know who has the other lanterns. Whether or not they allow anyone who doesn't hold a lantern to possess their knowledge is entirely up to them. If a player holding a latern dies, he'll keep the latern in his tomb (as in the strange man must still guess that person). (TWG IX: The Latern Keeper)

Wolves know eachother (Roleflip of Hero of Hope/Andrew Jackson is done before the wolves are told what players are there partners). Humans and Independents don't know eachother.

Win Conditions:

HMS and/or Latern Keeper≥Wolves+Humans: Independents win.
Wolves≥Independents+Humans (consisting of at least one human or the Messenger): Wolves win.
Wolves are dead and Independents≥Humans: Independents win.
Wolves and Independents are dead and there is at least one human alive: Humans Win.



1. Yugi
2. Blueflower999 The Boy Who Cried Wolf
3. TheZeldaPianist275
4. Bubbles7689
5. FSM-Reapr
6. Dude
7. gzgregory
8. spitllama
9. BlackDragonSlayer
10. Shadowkirby
11. Vermillionvermin
12. Waddle Bro
13. Kman96
14. Hunter of Souls
15. Wolf

Night 3 is over. Spitllama died. It's now Day 3. Day 3 ends April 20th on 10:30PM AKST/11:30AM PST/12:30AM MST/1:30AM CST/2:30AM EST/7:30AM GMT/8:30AM CET/9:30AM EET
Quote from: NocturneOfShadow
[davy]'s in a way different time zone so basically he pops in at like 2 AM and posts 500 words and wins the game

Bubbles

Sorry Kman, but lying because youre never trusted isnt exactly a way to get trusted ::)