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NSM's Rate My Team

Started by FSM-Reapr, January 31, 2013, 05:52:24 PM

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FSM-Reapr

Need help? Don't worry, we're here for you.

#1 Don't post incomplete teams
#2 You should have at least three sentences of information about each Pokemon
#3 Use a readable format (PO or PS importable are good) and layout (no annoying fonts, colors etc)
#4 Make sure your team is competitive (no troll teams etc), also make sure to have tested it before making an rmt.

Tier: OU
Battle Examples:
http://pokemonshowdown.com/replay/ou8894863
http://pokemonshowdown.com/replay/ou8896120


Masturbating (Rotom-Wash) @ Leftovers
Trait: Levitate
EVs: 252 SDef / 252 HP / 4 Spd
Calm Nature
- Hydro Pump
- Will-O-Wisp
- Volt Switch
- Snatch

- Used to cripple opponent's team and as a false lead
- Used to take a Will-O-Wisp when needed
- Doesn't stay around for long, usually Volt Switches out after using Will-O-Wisp
- Takes Ice moves like a bawss

All-You-Can-Eat (Wobbuffet) @ Leftovers
Trait: Shadow Tag
EVs: 252 SDef / 252 HP / 4 Spd
Careful Nature
- Counter
- Destiny Bond
- Encore
- Mirror Coat

- Basic Wobbuffet set
- Used to Encore the opponent to something like Stealth Rocks, Toxic, Will-O-Wisp etc and then switch in Garchomp to set up Swords Dance
- Works with Breloom(and Gliscor if the opponent is locked into Toxic) too
- Lead, pretty much counters any standard lead Pokemon(except Taunt users and Espeon)

Father-In-Law (Garchomp) (M) @ Lum Berry
Trait: Rough Skin
EVs: 252 Spd / 252 Atk / 4 HP
Jolly Nature
- Swords Dance
- Outrage
- Earthquake
- Fire Fang

- The powerhouse of the team: after one Swords Dance Garchomp's Attack reaches massive 718 and its Speed of 333 outspeeds almost everything in the tier if they're not holding a Scarf
- Swords Dance isn't necessary, Garchomp's massive base Attack can wreck almost anything that comes against it
- Outrage is a game over to almost anything that doesn't resist it, as well as Eq. Fire Fang is used to take care of annoying Steel types

Shadoninja (Breloom) @ Life Orb
Trait: Technician
EVs: 252 Spd / 252 Atk / 4 HP
Jolly Nature
- Spore
- Focus Punch
- Mach Punch
- Bullet Seed

- Spore + Life Orb boosted Focus Punch OHKOes almost anything that doesn't resist it, and if they do, Mach Punch is in a close range of killing anything that survived from the Focus Punch
- Technician and Life Orb boosted STAB Bullet Seed wrecks rain teams and Substitute sets
- Although Breloom is slow, it can work as an effective revenge killer with Mach Punch
- He's single, ladies!

Call WADA! (Gliscor) @ Toxic Orb
Trait: Poison Heal
EVs: 180 Def / 252 HP / 76 Spd
Impish Nature
- Earthquake
- Protect
- Toxic
- Substitute

- Imo the best and the most annoying stall set there is
- Poison Heal grants 12.5 HP at the end of each turn, meaning Substitute and Protect rank up some serious Toxic damage
- Physical wall, takes an Ice Punch like it was a Tackle from a Weedle

Bull Life (Terrakion) @ Choice Scarf
Trait: Justified
EVs: 252 Atk / 252 Spd / 4 SDef
Adamant Nature
- Close Combat
- Stone Edge
- X-Scissor
- Earthquake

- Outspeeds pretty much everything (:3) making Terrakion the team's revenge killer
- Good move coverage and powerful STABs
- Badass

BlackDragonSlayer

This is like the "General Competitive Battling" topic I suggested? Very interesting.
And the moral of the story: Quit while you're a head.

Fakemon Dex
NSM Sprite Thread
Compositions
Story Thread
The Dread Somber

JDMEK5

I have something like 16 lv 100s I can make a team with... Before a battle I just basically say, "Ok, who do I like today?".
I might list my most usual lineup later when I can actually check.
"Today's goal strongly involves not dying. Because nobody likes to wake up dead."

My Arrangements
Finale Version(s): Finale Notepad 2012, Finale 2012, Finale v26

Shadoninja

So this is one-part Rate My Team(RMT) right? You should post similar rules.
"And so my saga of quoting myself in everyone's signature continues" - dudeman

FSM-Reapr

Quote from: BlackDragonSlayer on January 31, 2013, 06:00:47 PMThis is like the "General Competitive Battling" topic I suggested? Very interesting.
I have never heard you say that, but yeah, I guess so.

Quote from: Shadoninja on January 31, 2013, 06:06:07 PMSo this is one-part Rate My Team(RMT) right? You should post similar rules.
*goes to check what the hell is RMT*
Yeah, pretty much.

FSM-Reapr

Guys no comments considering about my team? :(

Jub3r7

Your team is decent and is most definitely very team like. For some reason, it reminds me of Pokemon.
Your rotom is a bad habit, make sure not to do it excessively.
It's dangerous to go alone, take me with you! [JUB has joined the party.]

Yugi

#7
Strength of Spirit.
Tier: OU

http://pokemonshowdown.com/replay/ou-15941062
http://pokemonshowdown.com/replay/ou-15943529


Test (Shiny Gliscor) @ Toxic Orb
Ability: Poison Heal
252 HP, 184+ Defense, 72 Speed.
Impish Nature.
-Toxic
-Substitute
-Protect
-Earthquake

  • Used to stall while toxic slowly kills opponent
  • Toxic heal causing 1/8th of its HP every turn
  • Can use Earthquake to add icing to the cake

Test2 (Drapion) @ Focus Sash
Ability: Sniper
252 HP, 252+ Attack, 4 Special Defense
Adamant Nature.
-Toxic Spikes
-Whirlwind
-Poison Jab
-Crunch

  • Uses Toxic Spikes so that Toxic is put on all pokemon on the opposition
  • If it survives beyond that, spam whirlwind for all it's worth, to poison all opposing pokemon and rack up some damage
  • Focus sash means that it will use Toxic Spikes at least twice before dying.

PIMP (Rattata) @ Focus Sash
Ability: Run Away
Base Stats
Serious Nature
-Endeavor
-Quick Attack
-Facade
-U-Turn

  • Meant as a sacrifice so that I can switch to another pokemon without it becoming a sitting duck
  • Put F.E.A.R on it for good measure

Test3 (Cofagrigus) @ Focus Sash
Ability: Mummy
252 HP, 4 Defense, 252+ Special Defense.
Calm Nature
-Will-O-Wisp
-Rest
-Sleep Talk
-Shadow Ball

  • Used to counter Steel and poison types and then BURN THEM.
  • Added Rest and Focus Sash so that it can get in one Sleep talk

Test4 (Darmantian) @ Flame Plate
Ability: Zen Mode
252 HP, 4 Attack, 252+ Special Attack
Mild Nature
-Psychic
-Fire Blast
-Flare Blitz
-U-turn

  • Used to counter Poison and Steel types, if Toxic Spikes fail.
  • Zen mode boosting Psychic Type attacks.

Test5 (Rotom) @ Absorb Bulb
Abiltiy: Levitate
252 Special Attack, 4 Special Defense, 252+ Speed
Timid Nature
-Discharge
-Thunder
-Shadow Ball
-Rain Dance

  • Used to counter flying and Water types
  • Can sacrifice some HP for Rain Dance, meaning that Thunder has 100% Accuracy


Can someone please come up with some nicknames for my Pokemon?

Roz~

Gliscor: Can you be a bit specific about your EV spread? What can you outspeed with 72 evs? I'm guessing you just copied that set of off Smogon.

Rattata: Instead of just slapping a 'mon as fodder, I suggest that you actually use a 'mon that can help your team synergy. Everyone knows how FEAR works so I'm not sure it's worth it.

Cofagrigus: Sash really isn't a good item for Cofagrigus. Stuff like Leftovers/Sitrus Berry are much better option. It's a tank, so no one will OHKO it. Unless you let your opponent set up in your face but that's another story.

Darmanitan: Zen mode Darmanitan sucks. I've seen a lot of people using it, and it's not worth it. You have to be below 50% hp in order to use it... so it's not worth it. Unless you use a really weird Endure set with Custap Berry. You should go for either Banded/Scarfed/Expert Belt.

Rotom: Why use manual rain when your team doesn't even benefit from it? If you want to use Rain you should just make a rain team with Drizzletoed. Also, if you're worried about losing HP, you should run Pain Split. Shadow ball is a really bad coverage move for Rotom. Chandelure? Water move. Jellicent? Electric move. I guess Discharge is there for paralyzing 'mons, but you already have WoW + Toxic Spikes, so I don't think you need it. I also suggest running Hidden Power Fire/Ice/Grass on your Rotom, depending on what you need. Also I always nickname my Rotom Maytag.

I'm not an expert on the OU metagame since I haven't played OU in a long time, but from what I've seen you should really work on those 'mons.
Quote from: MaestroUGC on February 13, 2013, 01:16:55 PM
Thanks. For a moment there I was worried, though. I almost needed to blow you.