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TWG CXIII: Screw Strategy, We Have Money!

Started by davy, July 08, 2019, 10:55:33 AM

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mikey

I care more about winning the game than credit so I'll follow you so long as you ought to be
unmotivated

mikey

Hoggers isn't w because you claimed a frickin long time ago and he didn't use the gun on you
unmotivated

mikey

That is, a night where you were unccd passed without you losing any lives

How does that affect your reads
unmotivated

EveningSun720


EveningSun720

Vote: ShyYoshiBoy

This is a sheep-read off of Funnygurl.

I trust her and The Dragon Man.

BlackDragonSlayer

Quote from: MadDemon on July 14, 2019, 08:00:57 PMbruh
thats not at all what im saying

but my posts proves plenty
it proves i was here long enough to take a shot
Again, SO WAS EVERYBODY ELSE. Taking a shot is more than just showing up for like, maybe 2 minutes to make a post.

Quoteyour counter arguments were that i either forgot or my "teammate" wasnt on for me to discuss with

anybody couldve forgot, and anybody couldve has no access to their partner
thats what im trying to say
You don't get it. Sure, anybody else could have, but you were the most likely to fall victim to either of those characteristics because, as far as I can tell, you were on the least out of anybody else in the game.

Quotewhy would i sign my own death warrant by choosing to be inactive as well as not take a kill?
Inactivity isn't always intentional.

Quote from: MadDemon on July 14, 2019, 08:02:28 PMim sure youd be allowed to choose the missing persons kill
forgetting is the most bullshit claim ever

"oh so you were active? you mustve forgot then"
fuck off
The wording of the first post is "Each wolf has a wolfing of his own, meaning that as long as both wolves wolf, two lives will be lost each night phase." That heavily implies that each wolf controls their own wolfing, and ONLY their own wolfing. Otherwise, the wording would be something like "the wolves collectively have one wolfing per wolf alive."

Honestly, the way you're replying makes me think you know you messed up and are desperately trying to dig yourself out of a hole.
And the moral of the story: Quit while you're a head.

Fakemon Dex
NSM Sprite Thread
Compositions
Story Thread
The Dread Somber

BlackDragonSlayer

Quote from: EveningSun720 on July 14, 2019, 10:29:45 PMVote: ShyYoshiBoy

This is a sheep-read off of Funnygurl.

I trust her and The Dragon Man.
I, on the other hand, do not really trust Funnygurl. Especially because she went from "lol mikey needs to die" to "lol mikey may have a point."  You even said that her reasoning for Shy is not very well founded. She's definitely picking on the most vulnerable person right now, and that concerns me.
And the moral of the story: Quit while you're a head.

Fakemon Dex
NSM Sprite Thread
Compositions
Story Thread
The Dread Somber

BlackDragonSlayer

And the moral of the story: Quit while you're a head.

Fakemon Dex
NSM Sprite Thread
Compositions
Story Thread
The Dread Somber

ShyYoshiGuy

Because I don't want to lose a life:

mikey

Sorry, trying to not get lynched here.
"Don't be nervous, be of service."
   - Jacob Howard
On-site arrangements

Guguuh!

ShyYoshiGuy

Oh wait, 4 AM is phase change? Ooferuni. Welp, I've got one more life. I def should go to bed tho, staying up late's not good for Shy. G'nite.
"Don't be nervous, be of service."
   - Jacob Howard
On-site arrangements

Guguuh!

davy

TWG CXIII: Screw Strategy, We Have Money!

1. Wolf
2. Wolf


Wolves know eachother. The wolf team share their money.

Each wolf has a wolfing of his own, meaning that as long as both wolves wolf, two lives will be lost each night phase.

3. Banker - Is told the amount of money all wolf players combined have as well as the amount of money all humans have combined at the end of each night phase.
4. Businessman - Earns NSM$150 at the end of each day phase rather than NSM$100
5. Human
6. Human
7. Human
8. Human


Each player starts with 3 lives. Wolfings and lynchings each take away one life.

The wolf team starts with NSM$300. Each Human starts with NSM$200. At the end of each day phase each Human earns NSM$100 (except the Businessman who earns NSM$150 instead).
Whenever a player dies(=loses all lives) by lynching or wolfing, the wolves will steal all of the killed player's money. If the kill was an item kill, the player responsible for the killing will steal all of the killed players money (if the killed player was the first wolf player to die, only half of the wolf team's money will go to the player responsable).

During the night phase, players can buy items with their money. Passive items will only last for the next day phase and the next night phase. Active items can only be used during the next night phase unless stated otherwise. In any case all items will be useless after one day phase and one night phase after they have been bought.
list of items
Poison Dart (poisons the player shot, causing that player to lose a life at the end of the next night unless that player buys an antidote during that night. Poisoned players will be told that they are poisoned) – NSM$75

Gun (takes one life away from the player shot) – NSM$100

Bulletproof Vest (protects the player from guns and snipers, but not from wolfings and poison darts) – NSM$100

Silent Sniper (takes one lives away from the player shot, can be fired in the middle of any phase. Unless this kills that player, this loss of life will not be mentioned until the end of the next night phase (thereby blending in with other kind of life loss)) – NSM$150

Silver (protects the owner from wolfings) - NSM$150

Antidote (when bought, the player will not lose a life due to poisoning that night) – NSM$150

Bribery (Your vote counts for 2 during the next day phase) – NSM$150

Steal-an-item item (target a player upon buying the item. If that player also buys an item during the same phase, you get that item instead) – NSM$175

Guardian Angel (protects from guns, snipers, poison darts, and wolfing attempts.) – NSM$200

Potion (Restores 1 life at the end of the next day phase. Doesn't work if the player has 3 lives remaining) – NSM$200

Duct Tape (Target a player during the night phase. That player will be unable to perform any action during the next night phase. Actions include wolfing, buying an item, using an item (except duct tape) and painting. Also prevents passive items from working and if the banker is targeted it prevents him from learning the amount of money each team has and if the businessman is targeted he will only receive NSM$100 during that night phase.) – NSM$300

Super Bribery (Your vote counts for 4 during the next day phase) – NSM$300

Reflector (when targeted by a gun, a sniper or a poison dart, the shot is reflected to the user) – NSM$300

Tank (Target a player, that player will lose 3 lives. Also protects the owner from guns, snipers, poison darts, other tanks, wolfing attempts, but not from duct tape. Also prevents the owner from being lynched, in which case the player with the second most votes is lynched instead. Cannot be stolen) – NSM$500, each player can only buy one tank per game.
[close]

Wolves win when all humans are dead.
Humans win when all wolves are dead.
If there is one human alive and one wolf alive with both having one life at the start of the day phase and there is no vote manipulation, the game ends in a tie.


1. BlackDragonSlayer
2. hoggers
3. mikey
4. ShyYoshiGuy
5. E. Gadd Industries
6. Funnygurl555
7. EveningSun720
8. MadDemon

ShyYoshiGuy lost a life. Then he gained a life. It's now night 3. Night 3 ends July 16th 8:00AM PST, 9:00AM MST, 10:00AM CST, 11:00AM EST, 5:00PM CET.
Quote from: NocturneOfShadow
[davy]'s in a way different time zone so basically he pops in at like 2 AM and posts 500 words and wins the game

mikey

unmotivated

mikey

unmotivated

BlackDragonSlayer

And the moral of the story: Quit while you're a head.

Fakemon Dex
NSM Sprite Thread
Compositions
Story Thread
The Dread Somber

davy

TWG CXIII: Screw Strategy, We Have Money!

1. Wolf
2. Wolf


Wolves know eachother. The wolf team share their money.

Each wolf has a wolfing of his own, meaning that as long as both wolves wolf, two lives will be lost each night phase.

3. Banker - Is told the amount of money all wolf players combined have as well as the amount of money all humans have combined at the end of each night phase.
4. Businessman - Earns NSM$150 at the end of each day phase rather than NSM$100
5. Human
6. Human
7. Human
8. Human


Each player starts with 3 lives. Wolfings and lynchings each take away one life.

The wolf team starts with NSM$300. Each Human starts with NSM$200. At the end of each day phase each Human earns NSM$100 (except the Businessman who earns NSM$150 instead).
Whenever a player dies(=loses all lives) by lynching or wolfing, the wolves will steal all of the killed player's money. If the kill was an item kill, the player responsible for the killing will steal all of the killed players money (if the killed player was the first wolf player to die, only half of the wolf team's money will go to the player responsable).

During the night phase, players can buy items with their money. Passive items will only last for the next day phase and the next night phase. Active items can only be used during the next night phase unless stated otherwise. In any case all items will be useless after one day phase and one night phase after they have been bought.
list of items
Poison Dart (poisons the player shot, causing that player to lose a life at the end of the next night unless that player buys an antidote during that night. Poisoned players will be told that they are poisoned) – NSM$75

Gun (takes one life away from the player shot) – NSM$100

Bulletproof Vest (protects the player from guns and snipers, but not from wolfings and poison darts) – NSM$100

Silent Sniper (takes one lives away from the player shot, can be fired in the middle of any phase. Unless this kills that player, this loss of life will not be mentioned until the end of the next night phase (thereby blending in with other kind of life loss)) – NSM$150

Silver (protects the owner from wolfings) - NSM$150

Antidote (when bought, the player will not lose a life due to poisoning that night) – NSM$150

Bribery (Your vote counts for 2 during the next day phase) – NSM$150

Steal-an-item item (target a player upon buying the item. If that player also buys an item during the same phase, you get that item instead) – NSM$175

Guardian Angel (protects from guns, snipers, poison darts, and wolfing attempts.) – NSM$200

Potion (Restores 1 life at the end of the next day phase. Doesn't work if the player has 3 lives remaining) – NSM$200

Duct Tape (Target a player during the night phase. That player will be unable to perform any action during the next night phase. Actions include wolfing, buying an item, using an item (except duct tape) and painting. Also prevents passive items from working and if the banker is targeted it prevents him from learning the amount of money each team has and if the businessman is targeted he will only receive NSM$100 during that night phase.) – NSM$300

Super Bribery (Your vote counts for 4 during the next day phase) – NSM$300

Reflector (when targeted by a gun, a sniper or a poison dart, the shot is reflected to the user) – NSM$300

Tank (Target a player, that player will lose 3 lives. Also protects the owner from guns, snipers, poison darts, other tanks, wolfing attempts, but not from duct tape. Also prevents the owner from being lynched, in which case the player with the second most votes is lynched instead. Cannot be stolen) – NSM$500, each player can only buy one tank per game.
[close]

Wolves win when all humans are dead.
Humans win when all wolves are dead.
If there is one human alive and one wolf alive with both having one life at the start of the day phase and there is no vote manipulation, the game ends in a tie.


1. BlackDragonSlayer
2. hoggers
3. mikey
4. ShyYoshiGuy
5. E. Gadd Industries
6. Funnygurl555
7. EveningSun720
8. MadDemon

BlackDragonSlayer, mikey, E.Gadd Industries and EveningSun720 each lost a life. E. Gadd Industries died. It's now day 3. Day 3 ends July 16th 11:00AM PST, 12:00AM MST, 1:00PM CST, 2:00PM EST, 8:00PM CET.

Also I apologize for being such a bad host and ending all of the phases late this game.
Quote from: NocturneOfShadow
[davy]'s in a way different time zone so basically he pops in at like 2 AM and posts 500 words and wins the game