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#1
Gaming / Re: What are you playing right...
Last post by BlackDragonSlayer - Today at 12:45:14 AM
I've been endeavoring to clear out my Steam library by playing, and hopefully beating, as many games as possible (some games are multiplayer or are designed to be played continuously with no clear end in sight; and I may even abandon some games for various reasons).

The most recent game I completed was Alwa's Awakening. Overall, while I enjoyed the game, I wasn't a huge fan. Although the game is a Metroidvania, you really don't get a lot of powerups that directly power up the main character. For example, by the end of the game, your jump isn't any higher than it was at the beginning of the game; you don't gain any more hearts (though you do gain a vial which refills your hearts after you die from non-instakill damage); the only special attack you gain is the lightning magic. With the relatively short length of the game I feel it works out well enough, though I'd rather have gotten two extra hearts instead of the vial, which is annoying to have to manually refill.

The game seems to enjoy wasting your time and is overall more tedious than difficult (though I'd say the first three bosses are well designed and actually difficult). There are waaaaaaay too many instakill obstacles, especially for a Metroidvania, which makes the game feel more like a standard platformer that got converted to a Metroidvania late into development. Travel is frequently annoying, since there are a lot of instances where it's difficult if not downright impossible to go back the way you came (at least until you unlock the upgraded bubble). The movement feels a bit stifled at times, and hitboxes/hurtboxes tend to feel unfavorable to you and favorable to the enemies/obstacles even when you wouldn't expect them to be.

Apparently the sequel, Alwa's Legacy, improves a lot of some of the game's issues, so I'd be open to trying it in the future if it ever goes on sale.
#2
Forum Games / Re: Whoevers post last wins. N...
Last post by cashwarrior1 - August 15, 2024, 03:42:17 PM
cute egg
#3
Forum Games / Re: Topic Kicking
Last post by BlackDragonSlayer - August 15, 2024, 02:08:54 PM
Quote from: A# Minor on August 15, 2024, 08:13:17 AMso... should I post here every time I visit?
pls no :( have mercy
#4
Site News / Re: Announcing Staff Changes -...
Last post by Mr_Chicken - August 15, 2024, 01:59:48 PM
Fellow lurker here, thanks for all you did for the site! Wouldn't have been the same without you!
#5
Projects / Re: Cashwarrior1's Aquatic Upd...
Last post by cashwarrior1 - August 15, 2024, 01:39:57 PM
Quote from: Kricketune54 on August 13, 2024, 08:36:44 PM• m28-31 what's the reasoning for Fbb instead of Gn? I guess I would think Gn would be easier to read and mean for fewer accidentals (not like you have to do a natural accidental within the same measure after the Gb).
I think I wanted to keep it visually the same as the previous 4 measures but it isn't necessary.

Quote from: Kricketune54 on August 13, 2024, 08:36:44 PM• LH m48 3.0 is a restruck Fn
Not quite sure what you are referring to?

Updated.
#6
Forum Games / Re: Whoevers post last wins. N...
Last post by A# Minor - August 15, 2024, 08:17:45 AM
that's one crazy egg
#7
Forum Games / Re: Topic Kicking
Last post by A# Minor - August 15, 2024, 08:13:17 AM
so... should I post here every time I visit?
#8
Site News / Re: Announcing Staff Changes -...
Last post by Theguysayhi - August 14, 2024, 11:20:44 PM
As a lurker myself, it's been an honour and a blessing E.Gadd.
^^ Thank you so much for all the awesome and wonderful things you guys have done, it's truly amazing.

You will be missed but never forgotten! I look forward to the times I see you around not just for grand announcements, but also in just casual passing.

Thanks for being awesome :D
#9
The Werewolf Game / Re: TWG CXXIV: Host Heat-Ups
Last post by BlackDragonSlayer - August 14, 2024, 08:40:18 PM
I would be in favor of removing one of the wolf roles and changing one of the humans to a third party whose main goal is disruptive to the humans moreso than the wolves. Maybe make the Termite-Infested Stump the third party, and have their wincon either be:
- Surviving until the end of the game.
OR
- Dying and hitting a human with their power.

1 wolf, 5 humans, and 1 third party seems... alright? The only issue there is that the game might only have 2 lynches, which doesn't give a lot of opportunity to actually make sure of the gimmick (but I think that's just an issue of there not being enough players period, which isn't really something we can work around).

EDIT: What are other people's thoughts on adding a Guardian or a one-use Reviver? That might help extend the game a bit which allows proper use of the gimmick.
#10
Piano Arrangements / Re: ❗NEW: How to Check Piano A...
Last post by Fernman - August 14, 2024, 07:02:32 PM
Regarding your pitching up bassline comment, recently I came across AI music splitters that can split the instruments, vocals, drums, and bassline out. There are a number of free ones out there with varying capabilities. This may be more effective than solely pitching up the song. Wanted to share an option for your consideration.