News:

Debate topic for next Tuesday: Are cannons truly valid instruments for an orchestra? Or should they be replaced with something safer, like Tesla coils?

Main Menu
Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Messages - mastersuperfan

#1
d
#2
The Werewolf Game / Re: TWG CXXIII: ADOFAI Postgame
July 04, 2024, 05:12:11 PM
reserved for writeup
#3
The Werewolf Game / TWG CXXIII: ADOFAI Postgame
July 04, 2024, 05:12:04 PM
TWG CXXIII: A Dance of Fire and Ice

The Ice Wolf wins.



Role reveal:
1. Oricorio: Human
2. BlackDragonSlayer: Human
3. ThatHiddenCharacter: Human
4. SpecsFlyer17: Human (Ice Seer)
5. XiaoMigros: Human
6. Nana1Popo2: Fire Wolf
7. TheZeldaPianist275: Ice Wolf (Fire Seer)

Action Recap

Night 1:
N1P2 burns THC.
TZP chills THC.
THC dies.

Day 1:
N1P2 is lynched.

Night 2:
TZP chills Oricorio and paints Oricorio blue.
TZP seers BDS green.
Specs seers Oricorio blue.

Day 2:
Oricorio is lynched.

Night 3:
TZP chills Specs and paints Xiao blue.
TZP seers Xiao green.
Specs seers TZP blue.

Day 3:
Xiao is lynched.
Since TZP is guaranteed to achieve parity by chilling the last remaining player he has not yet chilled (BDS), the game is called.
#4
TWG CXXIII: A Dance of Fire and Ice

Wolves:
1. Arcanine, the Fire Wolf: Every night, can choose one living player to burn permanently and (from N2 on) one living player to paint red for that night only. The painted target is seered red by the Fire Seer that night (even if they are also painted by the Ice Wolf).
2. Ninetales, the Ice Wolf: Every night, can choose one living player to chill permanently and (from N2 on) one living player to paint blue for that night only. The painted target is seered blue by the Ice Seer that night (even if they are also painted by the Fire Wolf).

Players who are either burned or chilled, but not both, have their vote cut in half and are not told that they are burned or chilled. Players who are both burned and chilled die at the end of the night phase. Wolves are affected by these status conditions in the same way as humans.

The wolves are not told each other's identity and have separate wincons, but they may win together if they are the last two players alive.

Humans:
3. Human
4. Human
5. Human
6. Human
7. Human

Special powers:
  • Sear, the Fire Seer: At the start of the game, a player other than the Fire Wolf is chosen at random to wield the power of the Fire Seer (i.e. the Ice Wolf could also be the Fire Seer). Each night starting from N2, can choose one living player to seer. Seers red players red (even if also painted blue by the Ice Wolf that night) and other players green.
  • Icier, the Ice Seer: At the start of the game, a player other than the Ice Wolf is chosen at random to wield the power of the Ice Seer (i.e. the Fire Wolf could also be the Ice Seer). Each night starting from N2, can choose one living player to seer. Seers blue players blue (even if also painted red by the Fire Wolf that night) and other players green.

If both seering roles go to the same player, or if both seering roles go to wolves, then the seer role distribution is rerandomized.

Win conditions:
  • The Fire Wolf wins when (a) the Ice Wolf is dead and they have at least 50% of the voting power (or inevitably will by the end of the night), or (b) the Ice Wolf is alive and all humans are dead.
  • The Ice Wolf wins when (a) the Fire Wolf is dead and they have at least 50% of the voting power (or inevitably will by the end of the night), or (b) the Fire Wolf is alive and all humans are dead.
  • Humans win when both wolves are dead.

Host clarifications:
- N1 start.
- Instas are OFF. Lynching is required (no lynch is not an option). Phantoms are in play and will be awarded for any player who does not have a vote on a living player at day phase end.
- Real vote totals (e.g. including the halving from burn/chill) will be published following each lynch.
- Cardflips are off.
- First night phase will be 48 hours. Subsequent night phases will be 24 hours; day phases will be 48 hours.

---

Players:
1. Oricorio
2. BlackDragonSlayer
3. ThatHiddenCharacter
4. SpecsFlyer17
5. XiaoMigros
6. Nana1Popo2
7. TheZeldaPianist

---

XiaoMigros was lynched!

Since parity will be achieved by the end of the night, the game is called at this point, as per the rules.

Spoiler
The Ice Wolf wins.
[close]

Postgame thread up soon!
#5
Apparent votecount:
- Xiao: 2 (BDS, TZP)
- Specs: 1 (Specs)
- BDS: 1 (Xiao)
#6
Less than 2 hours until the end of Day 3!
#7
Apparent votecount:
- Xiao: 2 (BDS, TZP)
- TZP: 1 (Xiao)
- Specs: 1 (Specs)
#8
6 hours left in Day 3!

Apparent votecount:
- Xiao: 2 (BDS, TZP)
- TZP: 1 (Xiao)

Not voted: Specs
#9
Apparent votecount:
- Xiao: 1 (BDS)
- TZP: 1 (Xiao)

Not voted: Specs, TZP
#10
Projects / mastersuperfan's Aquatic Project Sheets
July 03, 2024, 08:58:38 PM
"Seaside Vacation" - [PS4] 13 Sentinels: Aegis Rim


"Jawbreaker" - [PC] OMORI

#11
(a little under) 24 hours left in Day 3!

Votecount: no votes, all by its lonely lonesome

Make sure to vote! If you do, you get one of these:



(if you don't vote, then you get one of these)

#12
Gotcha. Since Xiao is European I think we're safe to keep July 4th as the end date.
#13
Not to continue being too trigger-happy with the phase extensions, but since the phase is set to end on the 4th of July (which I did not realize until now), does anyone feel strongly about extending it and ending on July 5th instead? (or, for fairness's sake, pausing the game entirely on the 4th)

Some people here are in the States and some aren't, so I figured I'd gauge thoughts first, since either way works for me.

If nobody objects to it ending on July 4th I'm happy to leave it as is.
#14
TWG CXXIII: A Dance of Fire and Ice

Wolves:
1. Arcanine, the Fire Wolf: Every night, can choose one living player to burn permanently and (from N2 on) one living player to paint red for that night only. The painted target is seered red by the Fire Seer that night (even if they are also painted by the Ice Wolf).
2. Ninetales, the Ice Wolf: Every night, can choose one living player to chill permanently and (from N2 on) one living player to paint blue for that night only. The painted target is seered blue by the Ice Seer that night (even if they are also painted by the Fire Wolf).

Players who are either burned or chilled, but not both, have their vote cut in half and are not told that they are burned or chilled. Players who are both burned and chilled die at the end of the night phase. Wolves are affected by these status conditions in the same way as humans.

The wolves are not told each other's identity and have separate wincons, but they may win together if they are the last two players alive.

Humans:
3. Human
4. Human
5. Human
6. Human
7. Human

Special powers:
  • Sear, the Fire Seer: At the start of the game, a player other than the Fire Wolf is chosen at random to wield the power of the Fire Seer (i.e. the Ice Wolf could also be the Fire Seer). Each night starting from N2, can choose one living player to seer. Seers red players red (even if also painted blue by the Ice Wolf that night) and other players green.
  • Icier, the Ice Seer: At the start of the game, a player other than the Ice Wolf is chosen at random to wield the power of the Ice Seer (i.e. the Fire Wolf could also be the Ice Seer). Each night starting from N2, can choose one living player to seer. Seers blue players blue (even if also painted red by the Fire Wolf that night) and other players green.

If both seering roles go to the same player, or if both seering roles go to wolves, then the seer role distribution is rerandomized.

Win conditions:
  • The Fire Wolf wins when (a) the Ice Wolf is dead and they have at least 50% of the voting power (or inevitably will by the end of the night), or (b) the Ice Wolf is alive and all humans are dead.
  • The Ice Wolf wins when (a) the Fire Wolf is dead and they have at least 50% of the voting power (or inevitably will by the end of the night), or (b) the Fire Wolf is alive and all humans are dead.
  • Humans win when both wolves are dead.

Host clarifications:
- N1 start.
- Instas are OFF. Lynching is required (no lynch is not an option). Phantoms are in play and will be awarded for any player who does not have a vote on a living player at day phase end.
- Real vote totals (e.g. including the halving from burn/chill) will be published following each lynch.
- Cardflips are off.
- First night phase will be 48 hours. Subsequent night phases will be 24 hours; day phases will be 48 hours.

---

Players:
1. Oricorio
2. BlackDragonSlayer
3. ThatHiddenCharacter
4. SpecsFlyer17
5. XiaoMigros
6. Nana1Popo2
7. TheZeldaPianist

---

Nobody died — for the second night in a row! Woohoo!

It is now Day 3. Day 3 ends in 48 hours, at 8:00:00 PM EDT on Thursday, July 4th.
#15
A little less than 6 hours left in N3!