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Messages - Kaiveran

#106
The Werewolf Game / Re: TWG CXII Game Thread
April 12, 2019, 07:05:59 PM
QUICK N DIRTY VOTE COUNT

SYG – 4/5 – BDS, Kai, N1P2, Voozio
N1P2 – 2/5 – leetic, FA
BDS – 1/5 – Funnygurl

You're welcome
#107
The Werewolf Game / Re: TWG CXII Game Thread
April 12, 2019, 06:12:47 PM
Quote from: FireArrow on April 12, 2019, 12:19:40 PMWhy are you so certain BDS is human?
I'm not. I just wanted to use the wagon to escort the game out of the "sitting around twiddling our thumbs" phase and see what ShyYoshiGuy had to say in response, thinking it would help me sort people. Obviously, that didn't pan out since y'all counterwagoned nanabooboo and he never showed up.
(BTW, if you're reading this SYG, still interested to know what you think.)

Quote from: Voozio on April 12, 2019, 03:23:02 PMIf I was in N1's shoes, I wouldn't dare say anything this casual without actually having knowledge or being comfortable. It'd seem way too sus. I'd rather give N1 the benefit of the doubt for now.

My vote is ShyYoshiGuy just to push a majority.

Question: I assume I'm allowed to change my vote before the day's end. Is that correct?
The answer to your question is Yes. But, uhh...push a majority? A majority is a lynch, buddy. Unless you meant just keeping them in the lead, care to explain?

@leetic: is your vote based on the classic "middle of wagon" tell?
#108
The Werewolf Game / Re: TWG CXII Game Thread
April 11, 2019, 10:11:28 PM
Vote: ShyYoshiGuy
BDS knows more than me about the playerlist so 🐑🐑🐑🐑 D1 wagon time
#109
The Werewolf Game / Re: TWG CXII Game Thread
April 11, 2019, 06:03:16 PM
Mikey should also clarify the Guardian mechanics before we proceed.

Also we can't verify if everyone's on the same page, wrt general claim strategy, if not everyone has posted in the Day yet...
#110
The Werewolf Game / Re: TWG CXII Game Thread
April 10, 2019, 06:51:48 PM
Now to actually read:

Quote from: BlackDragonSlayer on April 09, 2019, 07:51:00 PMCan the guardian even guard themselves though? I can't remember whether the default, if left unstated, was to allow them to guard themselves, or not. Even without cardflipping, claiming could be a valid strategy if they can guard themselves.
Huh, is a self-protecting Guardian the default around here? Because this setup was designed with a Guardian that can't self protect. (My bad for not making that explicit  :-[ )

If mikey already sent said Guardian a Role PM that allows for self-protection...well, there's no use crying over spilt mechanics. If there is a Guardian, claiming and self-guarding could be a viable strategy in this case, as it basically gives us a cleared human for the whole game
The problem is that this opens us up to be totally robbed of our investigative powers by the Wolves: they could decide to throw out a Power Seer/Tracker fakeclaim to counter the other blue, forcing us to get rid of them both (and naturally, the Guardian can't get any clears in this situation because they're too busy protecting themselves.)
Of course, if we don't have a Guardian, then both of our roles are basically unprotected info roles, and nobody should claim unless they have a useful result or it's a PFD (e.g a Day with 5-6 players alive.)

Quote from: FireArrow on April 09, 2019, 11:25:59 PMLynch Abstention is not voting, so you gotta vote no undecided fence walkin'
More specifically, it means that the town must lynch every Day – there's no option to No-Lynch.
––––
Anyways, since my last experience with the players in this game ranges from "4ish years ago" to "never ever", I am, by definition, not a big meta guy. Does the Blinky kill ping anyone who is?
#111
The Werewolf Game / Re: TWG CXII Game Thread
April 10, 2019, 06:15:19 PM
J'arrive.

I confirm receipt of my Role PM and such!

Anyways, hai, the name's Kai! I'm a blue fluffy foxcat thing. I've been playing MafiaWolf games in one form or another for a loooong time, and after sampling all of them, I still think this style is the best and has the most potential for exciting and engaging gameplay. It's a shame that it has died out in favor of more austere, conservative variants, and I am here to make sure that it gets a chance to live again!

Let's give this one all we've got!
#112
The Werewolf Game / Re: TWG CXII Player Sign-Ups
April 02, 2019, 10:10:49 PM
Still in! Hi Funnygurl!
#113
The Werewolf Game / Re: TWG CXII Player Sign-Ups
March 19, 2019, 01:57:34 AM
Quote from: Splatoon Inkling on March 17, 2019, 03:26:29 PMfor everyone who doesn't know. https://drive.google.com/file/d/1hXt-FdrCb9FFGrkbjpOqY9Y86RloDIae/view?usp=drivesdk

Yeesh...that's really rough. And my Discord group shows no signs of un-deading.

I mean...I could propose a 6p alternate to quick switch to but it has some unusual mechanics that those here might not find enjoyable. I'll run it by mikey.
#114
The Werewolf Game / Re: TWG CXII Player Sign-Ups
March 17, 2019, 01:17:32 PM
I tried getting my group on here but only one seems to have showed up, looks like they got busy and/or lost interest  :'(
#115
The Werewolf Game / Re: TWG CXII Player Sign-Ups
March 13, 2019, 03:37:29 PM
In!
#116
The Werewolf Game / Re: host sign ups sry noc
March 13, 2019, 01:21:46 PM
Sounds good. Notice we have 10 voters who are at least somewhat positive  :D
#117
The Werewolf Game / Re: host sign ups sry noc
March 08, 2019, 06:31:30 PM
Okay, so I have a cool 10 player game to maybe get things rolling. There are two problems, though:
  • I have lots of experience playing and hosting, but when my main TWG forum got nuked, all hard evidence of such went with it. (There's still a bit of a record in this though)
  • I would actually like to play this game!
So if someone could step up and host this, that'd be fantastic. Otherwise, maybe the requirements could be waived or somesuch.

3d3, TWeGpocalypse Edition (10p)

START PHASE: Night
CARDFLIPPING: Off
INSTA-LYNCH: On
LYNCH ABSTENTION: Off

Setup

ABC
Wolf Power SeerWolf RevokerNormal Wolf
1GuardianTrackerAlignment Seer
2Power SeerRevokerWizard

The setup is generated by the following procedure:There are 12 possible setups in total:
  • Wolf Power Seer x1, Normal Wolf x1, Tracker x1, Alignment Seer x1, Normal Human x6 (A11)
  • Wolf Power Seer x1, Normal Wolf x1, Tracker x1, Wizard x1, Normal Human x6 (A12)
  • Wolf Power Seer x1, Normal Wolf x1, Revoker x1, Alignment Seer x1, Normal Human x6 (A21)
  • Wolf Power Seer x1, Normal Wolf x1, Revoker x1, Wizard x1, Normal Human x6 (A22)
  • Wolf Revoker x1, Normal Wolf x1, Guardian x1, Alignment Seer x1, Normal Human x6 (1B1)
  • Wolf Revoker x1, Normal Wolf x1, Guardian x1, Wizard x1, Normal Human x6 (1B2)
  • Wolf Revoker x1, Normal Wolf x1, Power Seer x1, Alignment Seer x1, Normal Human x6 (2B1)
  • Wolf Revoker x1, Normal Wolf x1, Power Seer x1, Wizard x1, Normal Human x6 (2B2)
  • Normal Wolf x2, Guardian x1, Tracker x1, Normal Human x6 (11C)
  • Normal Wolf x2, Guardian x1, Revoker x1, Normal Human x6 (12C)
  • Normal Wolf x2, Power Seer x1, Tracker x1, Normal Human x6 (21C)
  • Normal Wolf x2, Power Seer x1, Revoker x1, Normal Human x6 (22C)
Mechanics:
  • Role Details
    • Revoker: Cancels any role actions that the target has.
    • Power Seer: Learns the target's role power, but not their alignment; both Normal Humans and Normal Wolves give a No Power result.
    • Guardian: Protects a player from the wolf kill.
    • Tracker: Learns the name of anyone a player targeted with a role action.
    • Alignment Seer: Gets HUMAN/NOT HUMAN results.
    • Wizard: Both protects and revokes their target.
  • Mechanics
    • Wolf kill is assigned – a single wolf must be selected to carry out the kill, which can be stopped by Revokers and Wizards.
    • The Wolf Revoker or Role Seer is allowed to both use their personal powers and carry out the kill. A Tracker will see them visiting two players.
    • Wolf Revoker > Human Revoker > Wizard, in terms of action priority.
#118
The Werewolf Game / Re: host sign ups sry noc
March 03, 2019, 09:59:18 PM
Hi there. I've done this rodeo quite a few times and might be able to wrangle up some players. Have a group of folks on Discord nostalgic for the good old actual TWG days, but our main venue for play no longer exists, so I might be able to convince them to raid NSM. Stay tuned.