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Topics - mikey

#41
Forum Games / Gepperdy
May 24, 2017, 09:09:08 PM
JEOPARDY

|Console History|
|Current Events|
|Legend of Zelda|
|Lesser Video Games|
|Tip of the Day|

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First person to post gets to select the "question", next time I check the thread I'll post the "question" and first person to correctly "answer" gets the points and gets to select the next "question".  At some point if there are no correct answers I'll bzzzt and the person who asked the last "question" gets to ask another "question".  Also, no google allowed.  You're on live television.

Daily Doubles exist (I believe the board is supposed to have 2 of them?)


BDS: 2800
Yug_Guy: 1400
Deku Trombonist: 800
E Gadd: 400
Dudeman: 4000
Maelstrom: 1000
Dino: 2200
bwaf: 1400
#42
 Rules:
-The format will be Single Battle.
-A team of up to 6 Pokémon will be used for this tournament.
-A team can only include one Legendary or Ultra Beast.
-A team may include one Mega Stone if the team has no Legendaries or Ultra Beasts; Mega Stones are banned otherwise.
-The moves Fissure, Sheer Cold, Horn Drill, and Guillotine are banned.
-Any move, item, or ability that may raise evasion is banned.
-No more than one Pokemon may be afflicted with the Sleep status at one time.  This rule is unenforceable.
-No two Pokémon may share a National Pokedex number.
-No two Pokémon may share a held item.
-Any Pokémon not legally obtainable within a cartridge game of Pokémon Sun or Pokémon Moon are banned.
-To clarify, Pokémon found or bred after Island Scan are allowed.
-Pokémon will be set to Level 50 during the battle regardless of their original level.
-Team Rosters must be publicly displayed in the thread.
-Team Rosters cannot be changed.
-Other parts of your team may be altered, including, but not limited to: held items, move sets, or Nature.
-If you feel your team may not be up to par for this event a QR Battle Team may be allowed on a case by case basis.  Furthermore, if you feel a team would be a barrier to entry, feel free to sign up anyway as this is an option.
-It is your own responsibility to complete your matches on time.  Plenty of time will be allotted to complete matches.  Failure to do so degrades the quality of the event and you will be awarded a loss for this.
-You may select up to 6 Pokémon from your team during a battle.  Selecting fewer than 6, however, is generally considered a bad idea.
-The winner must provide a Battle Video of the match to the thread.  Either the code to the Battle Video found in-game or a link to the PGL will suffice.  Failure to do so means you will have to redo that match.
-There will be a prize for the ultimate winner, worth approximately $10 USD.
-All questions, comments, concerns, or good jokes should be shared in the thread.  Please do not PM the tournament organizer.
-After signups end, each player will have a chance to play an exhibition match.  Team Rosters may be edited once during this period.
-After exhibition matches end, there will be a brief intermission to observe the PGL Alola Friendly tournament.  After the intermission ends, participants will submit their Team Rosters to the thread and a three-round Swiss competition will begin.
-After the Swiss competition ends, the 8 highest scoring participants will cut to a single elimination winner's bracket.  Players who lose in the winner's bracket and those who did not cut to the Top 8 will continue in the loser's bracket.  The loser's bracket winner will have a chance to rejoin the winner's bracket.
-The ultimate winner will be lauded with glory, fame, and some kind of prize.

Participants:
1. NocturneOfShadow
   
  -Dragonite-   -Lycanroc-  -Roserade-   -Azumarill-    -Gengar-     -Rhyperior-
[close]
2. Nebbles

  -Cloyster-  -Mimikyu-  -Dragonite-  -Mudsdale-  -Gengar-      -Chandelure-
[close]
3. SlowPokemon
             
  -Decidueye-    -Slowbro-       -Salazzle-  -Togedemaru-   -Mimikyu-    -Kommo-o-
[close]
4. Echo
         
    -Gyarados-      -Anorexia-       -Weavile-     -Mamoswine-   -Aegislash-     -Greninja-
[close]
5. Dudeman
       
  -Anorexia-   -Golisopod-    -Ribombee-         -Vikavolt-         -Scizor-    -Araquanid-
[close]
6. FireArrow
               
  -Drifblim- -Mismagius- -Decidueye-  -Palossand-   -Mimikyu-      -Gengar-
[close]
7. Mastersuperfan

           -Marowak-   -Scizor-  -Salamence-         -Mamoswine-    -Porygon-Z-    -Greninja-
[close]
8. Latios212
   
  -Toucannon-    -Hariyama-  -Mudsdale- -Decidueye-  -Salazzle-       -Magnezone-
[close]
9. DocDoom2
      
  -Mudsdale-   -Oranguru-   -Xurkitree-       -Emboar-      -Lycanroc-      -Snorlax-
[close]
10. dajwxp
       
 -Nihilego-  -Whimsicott-        -Metagross-             -Talonflame-        -Wishiwashi-   -Froslass-
[close]


Current Standings
Participants:
       
W-L-D
1. NocturneOfShadow       1-0-0
2. Nebbles       1-1-0
3. SlowPokemon       0-0-1
4. Echo       2-0-0
5. Dudeman       0-1-0
6. FireArrow       0-1-0
7. mastersuperfan       1-0-0
8. Latios212       0-0-1
9. DocDoom2       0-1-0
10. dajwxp       0-0-1

bing round one is done

round 2:
echo vs nebbles
dudeman vs latios212
daj vs mastersuperfan
nocturneofshadow vs firearrow
slowpokemon vs docdoom2

i decided not to pair based on record, hope yall are cool with that

round 2 will start to end in 3 weeks
[close]

#43
Off-Topic / NSM's 2016 Annual Jackolantern Contest
September 29, 2016, 04:50:01 PM
Start your engines everyone!  It's time for the 2016 Jackolantern contest!  This year, contestants will have until October 30th to post a picture of their jackolantern in this thread.  After that, the polls will reset and be open until November 7th.  The contestant with the most popular votes this year will win a $10 Nintendo eShop card, League of Legends card, Steam card, or Blizzard.net card!
Happy carving!

Edit: Donald Trump jackolanterns are not allowed.  It's too easy.
#44
Off-Topic / Nocturne's Nuggets of Knowledge
September 01, 2016, 03:59:14 PM
More like wisdom but I couldn't pass up some sweet alliteration.  Picture fortune cookies if fortune cookies gave you healthy living advice.  Also, this isn't an "of the day" thread.

"If someone's wrong, let them be wrong.  It's not worth the time or effort convincing them otherwise."
#46
Pokémon Blue Version Walkthrough
For Those Who Can't Figure It Out For Themselves

Chapter 1: A New Beginning
Welcome to my in-depth walkthrough for Pokémon Blue Version!  If you've ever struggled to beat the game, fear not, for I am here!  With pictures!
Let's get started.

When you start the game, don't forget to check out the options, probably increasing the text speed.  Go ahead and start your game.  Read through the dialogue with Prof. Oak if you wish, but you'll probably just spam the B button and ignore it.  Go ahead and name yourself and your rival, then the game begins!

You begin in your room facing the TV.  Don't forget to check out the PC in the northwest of the room and pick up a potion:
Head down the stairs and leave your house.  Once outside, head to the north of town and into the bushes.  Suddenly, a voice shouts out, "Wait!"

After a long cutscene where you follow Oak, you end up in his laboratory, getting a free Pokémon for your troubles.  Now, in the past, you may have thought there was an actual choice here.  But I'm here to tell you that the correct choice is Bulbasaur.  Really.  Trust me on this one.  You need to pick Bulbasaur.  No joke.

After you get bulbasaur, go ahead and leave the lab.  Er, battle your rival.  Before you battle him you should save, because you need to beat him without using your potion.  Vitally important.  Did you beat him?  Good.  Let's leave town to the north to Viridian City.  Oh, by the way, make sure you don't battle any wild Pokémon.  Experience points here are key.

When you arrive in Viridian, the first (and only) thing you should do is head to the shop.  The shopkeeper gets your attention.  Ignore him (or read what he has to say, it's up to you) and get OAK'S PARCEL.

Man, a fetch-quest already?  This game sucks.  Oh well.  Let's head back to Pallet Town, ignoring the wild Pokémon as we did on the way, and deliver the Parcel to Prof. Oak.  After being very thankful and stuff like that, he gives you a plot device.  Er, I mean a Pokedex.

*Triumphant music plays*
Alright, now that we have that settled, we have places to be!  Head north again all the while avoiding enemy Pokémon, past Viridian City, and all the way to Viridian Forest.  Don't forget to pick up this potion from Viridian City though:

Once in Viridian City, the only wild Pokémon you're allowed to battle is a level 5 Metapod.  Don't battle any other trainers or wild Pokémon.  This part is vital.
At the end of Viridian Forest is a "boss battle" of sorts.  Before you start, make sure Bulbasaur is level 7, and that you pick up these potions:

When you battle this Bug Catcher, make sure to use Growl exactly 4 times.  We want Growl's PP to be exactly 36.  Right now your Bulbasaur is level 7, and I know that's scary, but you can beat him!  Just make sure that when you do, you have at least 16 Tackle PP left.  When we finally escape from Viridian Forest and head to Pewter City, we want our Bulbasaur's stats to look like this (yes, the move order matters):

I realize this means you can't heal at the Pokémon Center, but that's why you have the 3 potions.  Go ahead and heal up your Bulbasaur and save the game.

TO BE CONTINUED...
[close]
Chapter 2: The Other Side Of The Fence
Welcome back, everybody!  Before we begin, I want to make sure you've saved.  Yeah, right when you started playing again.  Save.  Make sure your cursor is on the save button.  Do that.  This is the most important part of chapter 2.  I'm not kidding!
Welcome to Pewter City guys.  There's not a lot to do here, so we're just going to walk east past that funny looking boy just standing there- huh?!  He stopped us!  How rude!  Well, we'll show him.  Stand exactly two squares south of the youngster when walking to the east.  When he stops you, skip through his monologue with B as fast as you can, then spam the START button as soon as he finishes talking.  If you did it right, your menu will be open with the cursor over SAVE.  You'll notice that you can't move your cursor.  You've already figured out what to do next, haven't you?  I'll wait for you to save and reset.


You back?  Good.  So, when we load up our game, we get creepy monologue out of nowhere, and a youngster starts walking toward us from the west.  Quickly!  Run east and escape him!
We did it!  Welcome to Route 2!  Now that we're here, it's time to go back to Pewter.  Head west until you're just right of the Youngster, and do a quick stat check on your Bulbasaur.  (Don't forget his HP needs to be full.)  Once you've done that, go ahead and talk to the Youngster while holding up on the D-pad, and watch the magic happen.

once you've done the above
You should note three things about walking through walls- walking too far from the edge of generated tiles WILL cause the game to reset.  Stay as close to live tiles as possible.  Also, if you stop moving, your menu will pop up.  You can close it with B or START, however, and continue on your way.  Finally, entering a building ends the walk through walls effect.
[close]
Wow, this is so cool!  We showed that Youngster, yessir.  Alright, onward to Celadon City!
Aside:  If you want to make a quick stop at Cerulean Cave, be my guest, but we're going to skip it for time purposes.  We're not scared or anything, I promise.

Once we've seen all 1 sights of Cerulean City, head south towards Saffron City.  We're going to play Mexican for a bit here, and walk STRAIGHT past the border.  That's right, don't even enter the traffic stop, just walk straight around it, baby.  Anyway, head south through Saffron's buildings until you hit this one right here:

That's right, we're FINALLY going to use a Pokémon Center!  Hooray!  Go ahead and heal your Bulbasaur up, then head west to Celadon City.  But first, you should save.
I'm serious.

Ah, Celadon City.  Beautiful.  Head southwest to the restaurant (if you can't find it, it's the row of houses below the Game Corner.  If you can't find the Game Corner, tough luck) and enter it.  Head all the way to the back and talk to the guy skulking in back.  He'll give you his Coin Case!

Now that we have this machine of war, we can start gambling it up.  Just kidding, we won't be doing any gambling.  Sorry if I got your hopes up.  Once we've entered the game corner, head north and pick up the 100 coins invisible on the ground, then talk to the nerdy man just down and to the left for 20 more coins.

Alright!  We have a whopping 120 coins!  Head into the Exchange Corner to receive a lovely Abra from the counter on the left.  What are we doing with this abra?  FIND OUT NEXT ON...
POKEMON BLUE!
[close]
Chapter 3: A Level 7 Rhydon
Top of the morning to you all!  Oh, it's not morning.  Sorry, I slept late.  Anyway, let's get started by saving your game.  What?  It's a good habit to get into.  So, what are we doing today?  Well, put down that Abra for a minute and I'll tell you.
We're going shopping!!!  Yep.  So, what are we shopping for?  Here's a rough list:
Fresh Water
Great Ball
Expensive Item worth a bit of money
Enough cheap things to make your bag have 7 items
So once you've budgeted that all out, it's time to head back to Saffron.  Since we have the Fresh Water the guard will let us pass back into Saffron City.  Make sure you've used the Pokémon Center here in Saffron as well.  Head south down towards Vermilion City.  We're going to do something called the "Long-Range Trainer Glitch", or "Trainer-Fly" glitch, depending on whether or not you're a speedrunner.  We're going to use this trainer right here:

How to perform the LRTG:
0) SAVE YOUR GAME YOU DUMMY
1) Stand just off-screen of a trainer whose range extends all the way.
2) Take a step toward the trainer so that he loads while holding START.
3) Your screen should now look like the picture.  Go ahead and use Abra's teleport.  Turns out you CAN run from trainer battles!
Once you've teleported back to Saffron, head north toward the Dojo.  Once inside, you need to get this guy's attention:

Notice
Make sure you walk around the statues, otherwise the game will freeze.
[close]
Go ahead and let his Machop sweep your team.  You'll end up back in front of the Pokémon Center in Saffron.  Double check that Great Balls are in item slot 6.  Head south towards Vermilion again, but this time you'll be stopped by a disembodied voice saying something about getting stronger.  Weird.  Anyway, this disembodied voice probably wants to battle, so let's fight!
Notice
Well, actually, if you're on a cartridge, the game is probably gonna glitch out and freeze.  If you're on an emulator, it probably won't, but some emulators/ROMs won't support this particular glitch very well.  If you're on the Virtual Console, you've got nothing to fear.  If you ARE on a cartridge, it'll just take a few tries, but the more you do it the easier it gets.  Almost as if your game is sentient and getting "used to it".
[close]
Ok, I want you to take a deep breath.  MISSINGNO. WILL NOT HURT YOUR GAME.  It does glitch out the current Hall of Fame, but that's irrelevant to our interests.

Alrighty, you know what we're gonna do here?  We're gonna weaken MISSINGNO. a bit, preferably with your Bulbasaur's Tackle.  Careful though, MISSINGNO. knows Sky Attack!  Now, open up your bag and swap out Great Balls (which you now have 129 of!) with that expensive item so that the expensive item is now in the 6th slot.  Now you're going to prove how manly you are.  I want you to catch MISSINGNO..  That's right.  Do it.  Otherwise you're a scaredy cat who's too afraid to do anything remotely fun.  DO IT.
Spoiler

yeah, no big deal
[close]
Did you catch it?  Good.  Now enjoy the next couple of minutes cause they're pretty cool.  Also, that expensive item that you bought earlier?  You now have 128 of it.
Notice
It's worth noting that the Virtual Console will turn MISSINGNO. into a Rhydon.  I recommend re-nicknaming it MISSINGNO. so that you can keep track of it.
[close]
Let's finish up this part of our journey by going back to Celadon and selling our hard-earned illicit goods for some sweet profit.  In Chapter 4 we'll be stealing candy from a baby (old man?), getting killed by a seasick swordsman, and creeping on a girl alone in her cottage.
On second thought, maybe I just shouldn't tell you what's coming.
[close]
Chapter 4: Want Some Candy?
Welcome to Chapter 4!  This section is a little bit tricky, so start off by saving your game, then heading north from Saffron City (it's pretty much our base of operations) and hop that ledge that lets you get back into Cerulean City.  Whatever you do, DO NOT USE THE POKEMON CENTER.  Head to the west end of town and enter the building with the backyard.  There's a Rare Candy out back that we're going to steal.

After getting our Candy, head north towards Nugget Bridge and allow your rival to "smell ya later".  Upon dying, we warp back to Saffron City to begin the MISSINGNO. glitch again, this time soothing our sweet tooth by multiplying our Rare Candies.
Once you've multiplied whichever items you need, head west to Celadon and enter the Dept. Store.  On the third floor, talk to the person behind the counter to get a Poke Doll.  While you're here, you might as well get an evolutionary stone or two.

Since we're in Celadon, we might as well get our hands on an Eevee.  Head around to the back of Celadon Mansion and climb the stairs to the top and get that Eevee.  Evolve it if you want, level it up as well.  You'll be using it to speed through the game.
Now that we have our fluffy killing machine, it's time to get serious.  Head back to Cerulean City and right everyone who's ever wronged you.  Kill Misty.  Kill Turtle (your rival).  Kill Nugget Bridge.  Kill Bill.  Wait, don't kill him.  We need him.  If you want a Mew, don't head north past Nugget Bridge just yet.  First, use Cerulean City's Pokemon Center (and make sure you have Poke Balls!).  Then once you've beaten Nugget Bridge, head to the left with extreme caution.  There's a long-range trainer here that you can use to set off a LRTG with your Abra.  Go ahead and do that (you warp back to Cerulean because we used the Center ;) ) then head back up past Nugget Bridge, then east until you battle a Youngster with a level 17 Slowpoke.  Go ahead and kill him, Teleport back to the Pokemon Center, head back north to Nugget Bridge, and watch the magic happen.

Now that you've got your very own Mew, we can do a couple things.  The first is to talk to Bill to get access to the S.S. Anne, which is definitely something we can do.  But if you want to break the game a little more, save your game and wait for the next Chapter!

...Well, I suppose we can do a little bit more. 

Head back to Saffron City, then east to Lavender Town and scale Pokemon Tower.  Blow up your rival with assorted high-grade explosives, then continue up to the Marowak Ghost.  Use the Poke Doll to bypass needing that stupid Silph Scope and rescue Mr. Fuji.  For your concern, he grants you a cute little flute that you can use to get to Fuchsia City.

Man, Fuchsia is spelled REALLY weird.  Until next time, where we become Blue Jesus!
[close]
Chapter 5: In Which Our Hero is Gone Fishing
Hello, welcome to Chapter 5!  Save your game!

So, if you've been keeping up with the guide, you should have quite a few high leveled pokemon.  However, that's not all we need.  We also need an Escape Rope, to make sure we don't get stuck.
Don't worry about it, it'll be fine!  Alright, so now we need to travel to Fuchsia City.  Just outside Fuchsia is a route full of Venonats and Bellsprouts.  Go ahead and let them use PoisonPowder on your Pokemon.  This Pokemon needs to be very powerful, like in its level 60's or 70's.



Anyway, once you've done that, head back to Fuchsia's Pokemon Center and deposit all your Pokemon (except for the poisoned one).  Then, head to the Safari Zone.


Heck yeah we'd like to join the hunt!  Once we're in the Safari Zone, head back inside, select NO, and save and reset your game.


Once we reload our game, leave the Safari Zone... or try.  The guard will be confused and somehow not recognize you.  Go ahead and tell him no, you would not like to pay twice, and leave the Safari Zone.  Head down toward the Pokemon Center area with the ledge and walk along the entire length of it until your Safari Zone steps are almost up.
Notice
It may be beneficial to save your game constantly during this part of the glitch so as not to screw up or done goof.
[close]
When you have one step left, jump off the ledge and you should stop right in midair.


Coming back down to Earth we find ourselves yet again in the Safari Zone, but this time, something's different...


Yeah... I don't think that's supposed to happen.  Oh well, let's roll with it.  Keep walking around our confines until your super overpowered Pokemon faints.  We awaken in front of the Pokemon Center to find our strange abilities have not yet left us!  Let's put this power to good use and do dumb stuff... like walk on water, all the way to Cinnabar Island!


notice
Be careful where you walk, some tiles don't actually exist and will cause the game to crash.  You'll get the hang of it.
[close]

We're going to replicate this glitch multiple times to access the following gyms:

caution
We need an escape rope to leave Saffron City's gym, because the Rocket grunt will not leave.
[close]
And that's literally all there is to it!  Once you've gotten all 7 badges (Misty, Erika, Sabrina, Blaine, Giovanni, Koga, and Lt Surge), it's time to face our ultimate battle.
[close]
Chapter 6: The Final Challenge
but it's not the end and it's not that challenging
[close]
#47
Nintendo / General Metroid
January 30, 2016, 11:35:01 AM
I was digging around and couldn't find one because I just read an online thing about the Metroid storyline
WHY IS NINTENDO GIVING UP ON THEIR DEEPEST STORY
#48
The Werewolf Game / TWG LXXXV: Lucky Sevens
December 19, 2015, 09:04:56 PM
TWG LXXXV: Lucky Sevens

In this game, players each have 3 lives.

1. davy
2. E. Gadd Industries
3. Dudeman
4. Olimar12345
5. BlackDragonSlayer
6. FireArrow
7. TheMarioPianist

1. Wolf
2. Human
3. Human
4. Human
5. Human
6. Human
7. Human

Each night, every player will be given at random- a gun, a bulletproof vest, and a search warrant. 
The gun allows you to shoot a player and kill them if they don't have a bulletproof vest.  The
search warrant allows you to learn a player's color unless that player has a gun.  The bulletproof
vest gives a player a 1UP unless you were targeted by a search warrant.  The wolf knows who
gets which items.
Every time a player is eliminated, the wolf gets a 1UP.  The 2 highest lynch votes during day
phase will be killed.  In the case of an insta, that player loses 3 lives.

Wolves win: When the number of lives is equal to the number of players remaining- or when the
total number of lives remaining is exactly equal to 7.
Humans win: When the wolf has zero lives left.

Flavor: The bulletproof vest obviously stops a gun.  The search warrant is a forgery and the gun
will protect you from the intruders anyway.  The bulletproof vest contains drugs, hence being
stopped by the search warrant, and giving a 1UP (mushrooms!).

It is now Night 1.  Night 1 will end at 11:00:00 PM CST on December 20, 2015.  Roles and items are out.  PM me with [playername] to use your item on [playername].
#49
Current Progress: 4 Sheets Accepted...                  1 Sheets Submitted...                  11 Sheets in Progress...


Fun fact: Of the 52 tracks in Minish Cap, the main site has only 15 of them!

With that being said, let's show what's arguably the cutest Zelda game some love and put together as much of it as we can!  The tracks already on the site have been removed from the following list:



  •     Intro Screen
  •     Hyrule Castle Jingle
  •     Get Element
  •     Adventurer's Spring
  •     Intro Screen*
  •     Vaati's Theme
  •     Ezlo Appears
  •     House
  •     Inside a Cave
  •     Element Appears
  •     In the Field
  •     Hyrule Castle
  •     Hyrule Town
  •     Miniboss
  •     Boss
  •     Vaati Reborn
  •     Enemy Attack
  •     Blade Brothers
  •     File Select Screen
  •     Quest Begins
  •     Credits
  •     Zelda
  •     Peace Returns
  •     Rainy Mt. Crenel
  •     Castor Wilds
  •     Royal Valley
  •     Dark Hyrule Castle
  •     Inside a Cave 2
  •     Deepwood Shrine
  •     Cave of Flames
  •     Fortress of Winds
  •     Royal Crypt
  •     Elemental Sanctuary
  •     Vaati Transfigured
  •     Escaping Dark Hyrule Castle
  •     Vaati's Wrath
  •     Mole Mitts Cave
  •     Rescuing Zelda
  •     Wind Ruins



LEGEND
Accepted
Submitted
In Progress
Forever Alone

YouTube Playlist-The numbers should *almost* correspond to position in list

There are currently 24 songs that will be Forever Alone.  Only YOU can prevent wildfires find these poor tracks a nice home on our main site!  DONATE NOW IN THE NEXT 3 WEEKS


-If you notice any mistakes, please notify me immediately.

Tracks already on-site:

  • Cloud Tops- On site as "Clouds"
  • Ezlo's Past- On site as "Flashback"
  • Game Over- On site
  • Climbing a Beanstalk- On site as "Into the Skies"
  • Minigame- On site
  • Minish Village- On site
  • Minish Woods- On site
  • Mt. Crenel- ON SITE BABY
  • Palace of Winds- On site
  • Picori Festival- On site
  • Story- On site
  • Syrup's Shop- On site as "Syrup the Witch"
  • Temple of Droplets- On site


*Track not in game
#50
Forum Games / The Great NSM Ship-Off
December 09, 2015, 01:25:24 AM
After a discussion with a new friend, we decided to run a little sideshow to the Superlatives!  Here's how it works:
You may send in a single PM with your first choice of Cutest NSM OTP and Second Cutest NSM OTP to me.  Make sure you include the ship names!  Everything will be kept private if you so wish, but posting a first and second choice OTP in the thread counts as votre vote as well.  Exactly 9 days from now, the votes will be tallied (2 votes for first choice and 1 vote for second choice) and the first second and third place winners will be awarded (in some way I haven't yet determined, but almost certainly monetary)!  In the case of a draw on the ballot, the OTP with the cutest ship name receives priority.  Any combination of OTP is accepted: M/M, M/F, F/F, M/M/M/M, what have you.  Go wild, NSM, and happy shipping!
#51
Off-Topic / NSM's 2015 Annual Jackolantern Contest
October 17, 2015, 09:01:58 AM
Greetings, NSMers!  It's time for America's favorite holiday!  Now, introducing your host, NocturneOfShadow!
... oh right, that's me.
This year's Jack-O-Lantern contest will be slightly different from the past, because in addition to the popular vote, we will also have judges handing out awards in any category from Artistic to Zamboni!  If you're interested in being a judge, PM me for more details!
When you carve a jack-o-lantern, post a picture to this thread.  Your jackolantern will be added to the poll, which will stay open until November 1st.
Happy Carving, NSM!
#52
The Werewolf Game / TWG LXXXIV Postgame
August 28, 2015, 08:00:50 PM
Role reveal:
White-Dude
Blue-Dudeman
Black-BDS
Red-Brawler
Green-maelstrom

Game log:
Night 1- nothing happens.
Day 1- Dude is lynched.  Dude was white.
Night 2- Maelstrom seers Dudeman blue.  Dudeman uses his Power Steal targeting Brawler.  Dudeman steals black team's vigi.  Brawler uses his charismatic power.  Brawler dies.  Brawler's Revenge Shot power becomes active.  Dudeman dies.

Thoughts:
Brawler was on point with his dude lynch, that's for sure.
Was surprised the information powers weren't used night 1.
As far as balance goes maybe the revenge kill is a little broken, but if a black/green player had died the game would have ended in another player's favor.  Other than that I think changes I could have made would be to allow dead players to use powers.  GG everyone!
#53
TWG LXXXIV:
This is not a reference to anything

Each player has their own team.  A team wins when a team's enemies have been eliminated.  More than one team may win.  Each color has 2 powers that can be used once at night.  For the first night, players cannot be killed.  After the fourth day ends, the game restarts.

1. White-  Enemies are Black and Red.  White's powers are Guardian and Exile.
2.Blue- Enemies are Red and Green.  Blue's powers are Power Steal and Roleblock.
3.Black- Enemies are White and Green.  Black's powers are Vigi and Revive.
4.Red- Enemies are White and Blue.  Red's powers are Revenge Kill and Charisma Boost.
5.Green- Enemies are Blue and Black.  Green's powers are Coroner and Seering.

Guardian- White player chooses a color.  If that color is alive, they are guarded until the following night.
Exile- White player chooses a player.  If that player is alive, they are killed.  That player cannot be revived.  If that player still has an ally, that ally gets a power back.

Power Steal- Allows the use of another team's power, chosen at random.
Roleblock- Blue player chooses a color.  That color cannot use their powers until the following night.

Vigi- Black player chooses a player.  If that player is alive, they are killed.
Revive- Black player chooses an allied color.  If that player is dead, they are revived.

Revenge Kill- When red dies, an enemy color is killed at random.
Charisma Boost- When red uses this power, their votes are doubled until the following night.

Coroner- When green uses this power, he is sent a PM with all dead player's colors.
Seering- Green player chooses a player.  He is sent a PM with that player's color.

Players-
1. BlackDragonSlayer
2. Dudeman
3. Brawler4Ever
4. Maelstrom
5. Dude

The game has ended!  Red team wins!  Congratulations brawler4ever!
#54
Wolves win!  I'm done hosting for a while, sorry for the bad game.


TWG LXXX:  Avengers

Wolves:
Loki- Total votes against Loki are 1 less.  Humans lose if Loki is revived.  Loki is given Thor's identity at the beginning of the game.
Ultron- If Ultron dies, he is revived after the next Night Phase.

Humans:
Hawkeye- is told he's a normal human.
Bruce Banner/Hulk- If Bruce Banner would be wolfed, he instead turns into the Hulk for the next phase.  This kills Ultron, and afterwards he is turned back into Bruce Banner.  Is told he's a normal human.
Black Widow- Has a one-use vigi upon death.  Is told she's a normal human.
Iron Man- When Iron Man dies, he chooses another player to revive.  Is told he's a normal human.
Thor- Always wins KitB's.  Is told he's a god.
Captain America- Votes count for 2.  Is told he's a normal human.

1. Latios212-Black Widow
2. BlackDragonSlayer- Bruce Banner
3. davy-Loki
4. Sqwerrels-Hawkeye
5. Bubbles-Thor
6. Dudeman-Ultron
7. MaestroUGC-Captain America
8. the_last_sheikah-Iron Man

As you can see, wolves got really lucky hitting Iron Man night 1.  Dudeman gets wolf MVP, and Bubbles gets human MVP I guess


I just was a really bad host this time around, sorry guys.  I also suggest that we take another temporary break from TWG until we get a bit more activity again.

#55
The Werewolf Game / TWG LXXX: Avengers
May 11, 2015, 12:52:42 PM
TWG LXXX:  Avengers

Wolves:
Loki- Total votes against Loki are 1 less.  Humans lose if Loki is revived.  Loki is given Thor's identity at the beginning of the game.
Ultron- If Ultron dies, he is revived after the next Night Phase.

Humans:
Hawkeye- is told he's a normal human.
Bruce Banner/Hulk- If Bruce Banner would be wolfed, he instead turns into the Hulk for the next phase.  This kills Ultron, and afterwards he is turned back into Bruce Banner.  Is told he's a normal human.
Black Widow- Has a one-use vigi upon death.  Is told she's a normal human.
Iron Man- When Iron Man dies, he chooses another player to revive.  Is told he's a normal human.
Thor- Always wins KitB's.  Is told he's a god.
Captain America- Votes count for 2.  Is told he's a normal human.

1. Latios212
2. BlackDragonSlayer
3. davy
4. Sqwerrels
5. Bubbles
6. Dudeman
7. MaestroUGC
8. the_last_sheikah

C O L O R C A R D F L I P S

PMs:
Quote from: LokiYou are Loki the Trickster, God of Deceit.  Your partner is
Quote from: UltronYou are Ultron.  Your partner is
Quote from: ThorYou are Thor, God of Lightning and Long, Golden Locks.  Your brother is causing problems.
Quote from: AvengersYou are a normal human.

It is now Night 1.  Wolves, kill somebody pls
#56
Forum Games / Tingle's Pictobox Scavenger Hunt
April 28, 2015, 12:39:24 PM
I name a name and you post a (color) pictograph of it via miiverse!  First one to 20 points gets a 10 dollar E shop card!
Koolooh LimPAH!
Become... A GAME!

FIRST CHALLENGE: Take a picture of an invisible chest on a lonely island in the middle of the night...
#57
Nintendo / Wind Waker HD
April 27, 2015, 09:14:34 PM
Should we have this topic, with it being a remake and all?

I guess it'd be more of a Tingle Bottle thing though
#58
Help! / x
April 25, 2015, 05:31:43 PM
Cut time
#59
The Werewolf Game / TWG LXXIV: Poker Face Post-Game
February 17, 2015, 05:21:35 AM
Since it's almost over I'm getting a head start.

Don't read till game's over
Seriously, I mean it.  Don't.
Haha sucker I copy pasted it somewhere else until the game ends

Spoiler
PAN PAKA PAN
Humans win!

Role reveal!

Master Wolf Casino Owner-Latios212 Wolf MVP
Wolf Shuffler-AwesomeYears

Seer-Bubbles
Guardian-Fank009

Human-Maelstrom  Human MVP
Human-BlackDragonSlayer
Human-Jub3r7

Miller- MarioLegoFan

Overall impressive game by the humans.  You hit a red every single day phase, so nearly flawless there.  I'm not impressed with the inactivity.  Part of it was perhaps due to the low number of players, and nighttime voting is certainly a mechanic I'd like to test out in the future with more players.
My thoughts:
- It was possible for the wolves to target AwesomeYears night one and "confirm him human", but this is a strategy that's really out there and I wasn't really expecting to see.

- 2 new players as the wolves!  Good first game guys, really good!

- At first glance it seems like fank should get human MVP, BUT Maelstrom was confirmed human for the first time in his TWG history, and actually won a bet night 1.  Fank made some questionable guarding decisions in my opinion, but still did great nonetheless!  Especially with that bluff at the end!

- Wolves were very close to winning!  If anything you should have gone for fank again night 2, because you guys were worried he would be guarded night 1 (he was.)

- You guys should have known who the seer was!  In a game with a guardian it's pretty beneficial for the seer to claim right off!  Only 1 person hadn't posted and that happened to be Bubbles, the missing seer :P


Log
Night 1:
Latios212 gives AwesomeYears a vote counter
Fank009 guards himself.
Maelstrom puts 1 charge on BDS.
BDS is wolfed.
Maelstrom gets 2 vote charges
BDS dies.

Day 1:
Fank uses 1 vote charge.
MarioLegoFan is lynched.
MarioLegoFan dies.

Night 2:
Bubbles seers Latios212 red.
Fank009 guards Bubbles.
Fank009 puts 1 charge on Maelstrom
Maelstrom is wolfed.
Fank009 gets 2 vote charges
Maelstrom dies.

Day 2:
fank009 places two vote charges on Latios123.
Latios123 places two vote charges on Jub3r7.
Bubbles places a vote charge on Latios123.
Latios123 dies.

Night 3:
Bubbles seers AwesomeYears Red.
fank009 guards Bubbles.
Jub3r7 dies.

Day 3:
Bubbles places two vote charges on AwesomeYears.
fank009 places a vote charge on AwesomeYears.
AwesomeYears loses 5 vote charges due to being lynched.

Night 4:
fank009 guards Bubbles.
Bubbles is attacked but survives.

Day 4:
AwesomeYears forfeits.
[close]

[close]
[close]
#60
The Werewolf Game / TWG LXXIV: Poker Face
February 03, 2015, 05:04:40 AM
TWG LXXIV: Poker Face
Or: So I herd u liek to gambol
This village has a serious problem.  Nearly every villager has an addiction to gambling.
A bad one.
Each player starts the game with 5 vote charges.  Players may expend up to 2 vote charges per day phase to place a vote.  The number of votes you are using must be declared publicly- E.G., "I will place 2 vote charges on NocturneOfShadow"(2), "double on Noc"(2), "single on Noc"(1), "1 for NoS"(1).  This game has no penalty for not voting.  At night, each human player may expend up to 2 vote charges on the player they think is going to get wolfed.  If the player they voted for gets wolfed, they receive their vote charges back, plus a number of vote charges equal to the vote charges they expended.  The first human to place charges on a player during nighttime will be given an option to go "all in".  A player going all in will lose all their vote charges, but if they win the bet, they receive double vote charges plus all the vote charges of the player that died, and is announced as indestructible for the rest of the game.  If they lose the bet, they die and their charges are given to the Wolf Shuffler.

1. mariolegofan
2. maelstrom
3. AwesomeYears
4. fank009
5. BlackDragonSlayer
6. Bubbles
7. Jub3r7
8. Latios212
8.5. FireArrow's Ghost

1. Master Wolf Casino Owner-Starts with 8 vote charges and may give one of his vote charges to the Wolf Shuffler at any time during night 1.
2. Wolf Shuffler-If he would die, instead he loses 5 vote charges.  If he ever has no vote charges, he dies.  When the wolf shuffler dies, each remaining player loses all vote charges, and the vote charges are redistributed randomly.  Indestructible players lose indestructible.

3. Human
4. Human
5. Human


6. Seer

7. Buff Guardian
-The Buff Guardian's abilities extend into the next day phase, and the player that was guarded cannot be lynched.

8. Miller-Is told he's a normal human.

Bonus points story-wise will be awarded to the most gambley human.

Updates and news:

Please note that I slightly altered the wolves to be weaker due to the exclusion of FireArrow (may he RIP in peace).

Role PMs are out.

The Prologue, entitled A Cat and Its Prey, has been published.
The Prologue, entitled Midnight, has been published.
Chapter 1, entitled Missing a Detail, has been published.
Chapter 2, entitled Sacrifices, has been published.
Chapter 3, entitled Something to Sigh About, has been published.
Chapter 4, entitled Investigations, has been published.

It is now Night 2.  Night 2 will end at 9:00:00 PM CST on February 8th, 2015, regardless of when the actual update goes up.


Prologue- A Cat and Its Prey
Night descended on the small village, slowly creeping forward, much like a cat tailing its prey.  It soon swallowed the village whole, very much like a cat would its prey.  From a distance, only one majestic building could be seen on nights like these, with its lights blazing through the windows, illuminating the comparably dull shacks with peeling siding, rusted bolts, and holes for windows in rows on either side of the cathedral.  The building itself was immeasurably tall, with a bell-tower at the top, beautiful stained-glass windows of all colors, depicting scenes from an age long gone by.  At the front of the building was a set of large stone steps-- so large they looked as though they had been made for giants-- rising toward a perfectly symmetrical set of large wooden doors.  One of these doors creaking open a hair broke the peace of the night.  2 small figures, dwarfed in comparison to the cathedral, slipped out.  As they dashed down the steps, bits and pieces of shiny round objects slipped out of holes in their patched rags.  A third figure, much larger, with much finer clothes, dashed out behind them.  He quickly caught up to them and apprehended them.  They cowered in fear from the man who carried himself as a noble.  He had something in his hand.  He waved it about.  The couple flinched, but did not return the spoils.  The man paused, and turned around.  He gestured to the couple and started walking away.  Then, cocking his head as if he had forgotten something, he turned around and raised his hand out.

Two loud shots echoed into the night until they were swallowed up, much like a cat would its prey.
[close]
Prologue- Midnight
     The same bell on top of the cathedral from all those years ago pealed out, notifying the citizens of the time.  A well-dressed man sat in a dimly lit room with nothing but a desk and a chair, counting out the individual hours.  One, two, three, four, five, six, seven, eight, nine, ten.  Excellent.  Revealing his great height as he rose up, he procured a mask from inside his overcoat and slipped it onto his face, then left, securely locking the door behind him.
     Citizens came rushing out from their huts, fists full of general commodities and, in some rare cases, gold pieces.  They flocked to the cathedral and stood in front of the large doors, waiting.  Suddenly, the doors were thrown open and a tall man stood in front of the mass of people.
     "Greetings, all!  I, Zanoffe, welcome you to the casino!" He boomed.  The crowd gave a mute cheer and pushed past each other in their eagerness to get to the tables.  The merry mob tossed gambling items at each other, each hoping to strike it big.  Then as everyone settled into their games and the stakes grew higher, things quieted down.  People were willing to put their life on the line if it meant living like Zanoffe- rich, powerful, mysterious, he was the idol of the town.  Or he would be if anyone knew who he was, for he always wore a mask that covered his entire face.  For several hours, nothing happened.  Then, at a nearby poker table, an unusually tall man jumped up in pure joy as he shouted, "Full house!"  Everyone glanced over at the man, who had just beaten the dealer in a high-stakes game of 5 draw.  If it was possible for the room to be even more silent, it was.  The last time anyone had actually won was 12 years ago.  The bell broke the silence by ringing out 12 strong strokes.  The man picked up his winnings, sliding them into his pocket, and left the cathedral.  As everyone turned back to their games, each thinking that they would be the next lucky person to jump up and leave, nobody noticed a mysterious figure slip into Zanoffe's room, then out into the street after the man...
[close]
Chapter 1- Missing a Detail
     The Guardian rose from his bed.  That is, if you could call it that.  It was a sack full of hay and cotton.  Either way, it served its purpose fine, so he wasn't complaining.  He looked around his dirty hut as a small cluster of cockroaches scurried across the floor and into cracks in the walls.  A small table and chair made of rotten wood sat in the corner.  Sunlight patched through the thin roof.  He heaved a sigh, fortunate it was sunlight and not rain coming through, like it had all last week.  He opened a small cupboard bolted soundly to the wall and took out a crust of bread.  Munching on the bread, he shuffled over to the one object of interest in his room: A stout oak stave with two anvils, one on each side.  The other villagers mocked him for his crude device, but it kept him strong as he lifted it, lowered it, lifted it, lowered it, without end.  While he was lifting his anvils, his mind wandered back to the previous Guardian, and the first time they had ever met.
   It was the darkest night the village had seen (or rather hadn't) in over a year.  Then the rain started.  First slowly, then picking up pace, faster and faster until it drenched everything caught in the torrential downpour.  It was impossible to see anything until the lightning flashed.  Then a huge peal of thunder broke the steady pitter-patter of the rain.  It woke up the young boy from his sleep.  His parents weren't at home; that was to be expected.  Like everyone else in the village, they were probably at the casino, gambling until they won it all, or, more likely, lost it all.  He got out of his soft down mattress-- and quietly stepped over to the door.  He was about to open it when it swung open of its own accord!  A flash of lightning revealed that a man had forced open the locked door from the outside.  He stood there, unmoving.  The man pushed the boy aside and rushed in.
   "Your parents are dead," he began.  "They were shot...  Killed by Zanoffe."
   The boy stared.  Surely he was jesting?
   "Boy, you had better believe me.  This is no joke.  Your parents won a fortune tonight- one that Zanoffe was unwilling to part with."
   The mysterious man sat down for a while, then got up and paced back and forth.  The boy stood there in shock, unwilling, unable, to believe the nightmare that was unfolding.  Finally, the man walked over to the boy's bed and tossed it out into the street.  The boy made a half effort to speak, but he was still in shock from the news.  The man turned and spoke to him.
   "From now on, you'll live with me.  It won't be easy, but someday you will be able to take your revenge on the Casino Owner."
     The Guardian was startled from his memories by a group of voices clamoring for attention.  It was impossible to distinguish any single voice from the crowd.  He set down his anvil and stepped outside.
   "What's going on?"  He boomed out.
   The crowd parted slowly to reveal a gruesome sight.  The wall of his house had been painted red with the blood of the man slumped on the ground.  The Guardian rolled the man  onto his back.  His face was marred so badly it was nearly impossible to distinguish who it was.  But the Guardian had been trained for things such as this and didn't miss a detail- the knife stuck through the man's gut, the footsteps leading away from the body into the village, the stiffness of the body that told him how long it had been like... this.  He stared intently at the man's mustache, and suddenly realized who it was.
   "It's... he..." He faltered.  "BlackDragonSlayer is dead."
[close]
Chapter 2-Sacrifices
The Guardian sat in his hut, oblivious to the incessant pounding of the mob outside.  The body of BlackDragonSlayer sat before him, his lifeless eyes piercing the Guardian, almost mocking, as if to say, "How could you let this happen?"  It was the Guardian's responsibility to prevent crime in the village.  His reputation alone was usually enough.  Occasionally the upstart pickpocket came to town and the Guardian had a little chat with him.  The Guardian's chats had a strong correlation with people leaving town, but no causation had ever been shown.  If a little coercion was not enough, usually the Guardian would physically force wrongdoers out of the town and into the surrounding woods.  The fact that somebody had been murdered, (outside the Guardian's home no less), had people very worried.  Some had even begun to be suspicious of the Guardian himself.  He ran his eyes over the small line of evidence found next to the body.  A sample of blood on a kerchief (most likely BlackDragonSlayer's), the murder weapon, a short one-sided knife about 8 inches long with a pearl pommel-stone and leather-bound hilt, a careful sketch of the boot track left behind.  Careful study of these objects led him to 2 deductions- that the killer was very rich, and that the killer was very smart.
   The Guardian knew that this killer was either a henchman of Zanoffe or even Zanoffe himself.  The question was, which of the villagers dressed up every night to masquerade as the tall stranger?  He had a hunch more than one person had to be involved to make the blind run smoothly.  A sharp knock on the door reminded him that his real problem wasn't the killer; it was sating the bloodlust of the mob mentality.  Without seeming action the villagers would be angry and might react violently.  He needed an alternative that allowed him to do some sleuthing at night while also throwing Zanoffe off the scent.  Then it came to him.  All he needed to do was let the crowd decide.  This would soothe them and also send a message to Zanoffe saying he was clueless.  Well, he was clueless, just not as clueless as he wanted Zanoffe to think.
   He gingerly picked himself up out of the rotting chair and lumbered over to the stout door (he was amazed it had still kept its integrity at this point).  As he came to the door he could distinguish individual voices.
   "I told you he would die!  He announced his win far too loudly for someone to not be jealous!" cried a voice.
   "Oh, shut up.  I don't owe you anything," said another.  The Guardian recognized this voice.  It was The_Subjective_Thought, from across the woods, in town for a day or so.  "Besides, you didn't say he would die.  You just said he was getting mugged."
   The Guardian swung the door open to the harsh sunlight.  Several dozen pairs of eyes swung toward the Guardian, and the same number of ears listened attentively.
   "I have reached a conclusion," he said boldly.  "Unfortunately, it's not a very good one.
   "I believe our only course is to quarantine the huts closest to the cathedral and the casino.  While we can't say exactly who the boots belong to, the tracks don't go very far at all, and this represents a proximity to the cathedral that can't be ignored.  I'd say, oh, about 8 or so houses, including mine, and BlackDragonSlayer's."
   The crowd murmured in approval.  Clearly they would find the killer fast enough.  After all, they had it narrowed down to 8 houses!  This would be a snap.  Satisfied, the Guardian nodded his head and stalked back inside his hut.  The members of the crowd stared at each other disdainfully, suspicion plain in their eyes, and each went their separate ways.  All except one.
   "Open the door!  I need to talk to you!"  A high voice called out.  The Guardian opened the door to see a girl standing there.  "I know what you're planning.  Let me help you.  I have good eyes, and I might be able to spot something that can help you."
   The Guardian considered the girl's offer, then decided if she could see he was up to something, she might be able to see what others were up to.  So he told her to meet back at his hut at nightfall, then sent her away.  Before she could go, however, she said one last bit:
   "You know that that explanation isn't enough for the people.  They want blood, and they'll do anything to get it."  With that, she dashed off.
   Sure enough, hours later her prediction came true.  The mob came back, screaming, poking and prodding at each other, calling out people on suspicious behaviour they had seen in the past few hours.  The Guardian remembered what the girl said.
   "Do you wish for justice?"  He called out.  The mob roared its approval.  The Guardian sighed, realizing that there was no other option, and waved his hand.
   "Democracy rules.  Decide who will be your wolf in sheep's clothing, and let him be sacrificed!"  The mob hit a fever pitch, tearing at each other's rags and starting fistfights in the midst of the crowd.  The Guardian had a feeling this would end badly, but it was his job to keep the peace.  If it had to be done, sacrifices would have to be made along the way.
[close]
Chapter 3- Something to Sigh About
Some time later, the Guardian came out of his hut to find the people had found a "champion".  They kicked him, they bit him, they slapped him and spit on him.  MarioLegoFan was thrown in front of the Guardian.  He raised his head toward the man.  The Guardian could see desperation and innocence in his eyes.  Yet from another angle he could clearly see the blazing eyes of a madman.  He sighed with frustration.  There was no way he was getting out of this.  Closing his eyes, he took his sword from his back, winded up, and gave a mighty swing straight toward MarioLegoFan's head.  Flinching as he felt the resistance in front of his sword suddenly give way, the mob roared in an almighty rampage.  The Guardian opened his eyes, but averted his head.  He motioned for people to take away the mangled body, and the mob followed after.  Only the girl stayed.  The Guardian let out a shaky breath.
"You don't have to say anything," the girl responded.  "I understand.  The mob is satisfied, and the way will be clear for us to investigate."
"You're not coming with me.  It's too dangerous."
"Really?  You're going to pull that old cliche on me?  I'll be fine.  Besides, you won't find anything without me!"  She reminded him.
The Guardian sighed once more, drawing this one out.
"Fine.  Come back in a few hours."
"Fine."  The girl started to prance off.
"Wait!"  She halted.  "How might I address you?"
She turned and smiled.  "Call me Bubbles."
[close]
Chapter 4-Investigations
    As night once again fell on the village, all the townspeople flocked to the cathedral.  All except for two, that is.  Bubbles and the Guardian rendezvoused in front of his hut and started staring at each other.  Both were unwilling to be the first one to speak.  At length they seemed to reach an accord and, instead of speaking to each other, simply nodded and started marching toward the cathedral together.  When they reached the cathedral, rather than go in they walked past it and stopped in front of MarioLegoFan's house.  The Guardian was the first to break the silence.
    "I suppose this is as good a place to start as any," he muttered.  "Bubbles, do you have any clue what we should be looking for?"
    "First and foremost we should be looking for the boots that match the print.  Do you have it?"
    "Right here."  He took the rough boot print sketch out of his pocket.  Handing it to Bubbles, he lightly pushed the door.  It
wasn't locked.  He stepped inside, then motioned for Bubbles to follow.  Bubbles walked in and gasped.  He turned questioningly at her and saw she was pointing to something on the floor in front of them.  He examined the pair of boots in front of him, looking at the treads.
    "This is the exact same boot!"  He announced.  "There's even a bit of blood on this one!"
    Bubbles nodded, then opened the nearby closet.  Well, it wasn't so much a closet as a cupboard, but it held clothes so people called them closets anyway.
    "How rich was MarioLegoFan?"  She asked.
    "Not particularly.  Why?"
    "There's another pair of boots in here.  It takes a lot of money before someone can afford to waste money on a second pair of boots." 
    The Guardian sighed, realizing it meant nothing for or against MarioLegoFan's innocence.  This Zanoffe was better than he could have imagined.  He continued looking around the small hut, seeing nothing in the main room.  He moved over to the back room and looked around.  There were a lot of interesting items here.  He needed Bubbles so that he could discover a clue.  As if summoned, Bubbles walked into the back room and looked around.
    "Hmmm," she whispered.  "There's definitely some useful bits in here- nothing condemning MarioLegoFan, but it could certainly help condemn someone else."
    The Guardian nodded.  He started to pick up objects, one at a time, and examine them.  Wooden picture frames, eating utensils, anything within reach, he brought it close and looked for clues.  Without much success, he leaned back and watched Bubbles do the same thing on the other side of the room.  She was digging through the items at a rapid rate, as though she were looking for something specific rather than any thing at all.  Eventually, she stopped and said, "There's nothing here.  We'd better go."  Putting everything back, they stepped out of the hut and walked down the path.
    "It's getting late.  Everyone will be done gambling soon," the Guardian said.
    "Sure, but there's one more house I need to check out.  I have a good feeling about this one!" She said as she dashed across the town. 
    The Guardian rolled his eyes and sauntered after her.
                                 *   *   *
    "Do you think he will fall for it, sir?"  Two shadowy figures, one tall and regal, the other hunched and timid, were sitting in a slightly darkened room, in front of a desk.  The larger one responded.
    "It would be foolish to believe the Guardian will fall for a trick so obvious.  Rather, I put my boots in MarioLegoFan's hut to remove suspicion from him.  My ultimate goal is to torture the Guardian into submission, force him to watch his fellow peasants die, one by one, as he searches for the true master of this town."
    "But what if he discovers you?"  The smaller man questioned.
    "I will not be discovered, for I am staying here.  Rather, you must go out and discover the location of the man who won tonight.  People have been profiting more than usual lately, and I must put an end to it.  This village... is mine."
[close]