NinSheetMusic Forums

NinSheetMusic => Submission Center => Submission Archive => Topic started by: Zeta on April 27, 2016, 08:10:25 AM

Title: [GBA] Pokémon Ruby Version & Pokémon Sapphire Version - "Route 104" (Replacement) by Altissimo
Post by: Zeta on April 27, 2016, 08:10:25 AM
Submission Information:

Series: Pokémon
Game: Pokémon Ruby Version & Pokémon Sapphire Version
Console: Game Boy Advance
Title: Route 104
Instrumentation Solo Piano
Arranger: Altissimo (http://forum.ninsheetmusic.org/index.php?action=profile;u=3843)


Replacement Information:

Links to Existing Sheet: MUS (http://www.ninsheetmusic.org/download/mus/818) | MIDI (http://www.ninsheetmusic.org/download/mid/818) | PDF (http://www.ninsheetmusic.org/download/pdf/818)
Replacement Type: Challenge (new arranger)

[attachment deleted by admin]

[attachment deleted by admin]
Title: Re: [GBA] Pokémon Ruby Version & Pokémon Sapphire Version - "Route 104" (Replacement) by Altissimo
Post by: Altissimo on April 27, 2016, 08:10:53 AM
Let's go again.

https://www.youtube.com/watch?v=ZOoqKHz_D0w

Thanks to Latios for his assistance in making this playable.
Title: Re: [GBA] Pokémon Ruby Version & Pokémon Sapphire Version - "Route 104" (Replacement) by Altissimo
Post by: FireArrow on April 27, 2016, 01:05:49 PM
When you're dealing with stretto you really don't wanna mess with melody lines for play-ability.
Title: Re: [GBA] Pokémon Ruby Version & Pokémon Sapphire Version - "Route 104" (Replacement) by Altissimo
Post by: Altissimo on April 28, 2016, 09:09:20 PM
How would you recommend doing it then?
Title: Re: [GBA] Pokémon Ruby Version & Pokémon Sapphire Version - "Route 104" (Replacement) by Altissimo
Post by: FireArrow on April 28, 2016, 10:56:19 PM
I'll think of something tomorrow, if worst comes to worst I'd even suggest cutting out part of the bass because that stretto figure is so central to the piece.
Title: Re: [GBA] Pokémon Ruby Version & Pokémon Sapphire Version - "Route 104" (Replacement) by Altissimo
Post by: Altissimo on April 29, 2016, 05:52:20 AM
for the record "making this a duet" is not an option for me because of my policies on duets and solos haha :p
Title: Re: [GBA] Pokémon Ruby Version & Pokémon Sapphire Version - "Route 104" (Replacement) by Altissimo
Post by: JDMEK5 on April 29, 2016, 06:51:25 AM
Quote from: Altissimo on April 29, 2016, 05:52:20 AMfor the record "making this a duet" is not an option for me because of my policies on duets and solos haha :p
Just cuz I'm curious, what are your policies on that?
Title: Re: [GBA] Pokémon Ruby Version & Pokémon Sapphire Version - "Route 104" (Replacement) by Altissimo
Post by: Altissimo on April 29, 2016, 07:29:09 AM
more or less i dont ever want to submit a duet that doesnt already have a solo version of comparable quality on site because i think for the vast majority of site users it's pretty useless to have a duet of any song due to lack of others to play with, and if they are anything like me they will be straight up disappointed to look up a popular song and see it's only in duet form. I'm a damn music major and I wouldn't be able to find anyone to play a duet with and I suspect your average sitegoer is the same so I'd like to avoid getting practically-unplayable sheets on site
Title: Re: [GBA] Pokémon Ruby Version & Pokémon Sapphire Version - "Route 104" (Replacement) by Altissimo
Post by: FireArrow on April 29, 2016, 06:52:15 PM
You have your base line an octave low? Delete the really low "bum" notes and raise the others to the right octave, hand off the lower voice to the L.H. when the upper voice gets too high. Then go back and re add the low "bum" notes in places where they're possible to play.

That probably would've been a lot more clear if I could name the instruments...
Title: Re: [GBA] Pokémon Ruby Version & Pokémon Sapphire Version - "Route 104" (Replacement) by Altissimo
Post by: Altissimo on April 29, 2016, 07:30:46 PM
I feel like having them in the right octave interferes way too much with the sound of it. Like, there's too much going on in the upper staff when that happens. That's why they're lowered in the first place.

Regardless, I did make some edits for the stretto voice sections. How's this?
MID (https://www.dropbox.com/s/qvyh0a30bukmpdx/Route%20104adj.mid?dl=0) / MUS (https://www.dropbox.com/s/zbcijj4qabg5fgi/Route%20104adj.mus?dl=0) / PDF (https://www.dropbox.com/s/rtnsq6sk8hatcfm/Route%20104adj.pdf?dl=0)
Title: Re: [GBA] Pokémon Ruby Version & Pokémon Sapphire Version - "Route 104" (Replacement) by Altissimo
Post by: FireArrow on April 29, 2016, 09:09:56 PM
That works too! Btw the second stretto part is also complete (has the C-E before jumping up) it's just a bit harder to hear for some reason.

Edit: Make sure the notation is the same for both voices as well, so change the rhythm from quarter->8th to eight->eightrest->eight.
Title: Re: [GBA] Pokémon Ruby Version & Pokémon Sapphire Version - "Route 104" (Replacement) by Altissimo
Post by: Altissimo on April 29, 2016, 09:34:15 PM
Updated OP links.
Title: Re: [GBA] Pokémon Ruby Version & Pokémon Sapphire Version - "Route 104" (Replacement) by Altissimo
Post by: Altissimo on May 18, 2016, 09:49:29 PM
Bump.
Title: Re: [GBA] Pokémon Ruby Version & Pokémon Sapphire Version - "Route 104" (Replacement) by Altissimo
Post by: Altissimo on May 27, 2016, 09:22:42 PM
Bump again.
Title: Re: [GBA] Pokémon Ruby Version & Pokémon Sapphire Version - "Route 104" (Replacement) by Altissimo
Post by: JDMEK5 on May 27, 2016, 09:32:12 PM
For the beginning bit, I would use X noteheads as well as a text indicator to indicate some kind of percussive action. Because as it is, if I was reading it, I would be playing Ebs as written which (based on your playback) isn't what you've intended.

Also, measure 12, beat 1, RH: Your noteheads aren't on top of each other. Based on the way you have the open notehead on the 16th note as well makes me think you originally intended to fuse them, but they probably disaligned through some modifying of that measure.
Title: Re: [GBA] Pokémon Ruby Version & Pokémon Sapphire Version - "Route 104" (Replacement) by Altissimo
Post by: Pianist Da Sootopolis on May 27, 2016, 09:37:26 PM
I'm also questioning the playability of places like M. 18. Unless you use a ton of pedal, which takes away from the overall march feel.
Title: Re: [GBA] Pokémon Ruby Version & Pokémon Sapphire Version - "Route 104" (Replacement) by Altissimo
Post by: JDMEK5 on May 27, 2016, 09:39:53 PM
Quote from: Pianist Da Sootopolis on May 27, 2016, 09:37:26 PMI'm also questioning the playability of places like M. 18. Unless you use a ton of pedal, which takes away from the overall march feel.
Eh, I think it's borderline doable. Besides, I mean, what's the alternative? It's not perfect but this is prob one of the best ways to currently have it. It lets the pianist use his/her expertise to use their pedaling skills to maximize both the voicing and march feel as much as possible.
Title: Re: [GBA] Pokémon Ruby Version & Pokémon Sapphire Version - "Route 104" (Replacement) by Altissimo
Post by: Altissimo on May 28, 2016, 12:15:22 PM
JDMEK: I actually did have the percussive beats as E-flats initially; Latios modified the noteheads and playback and I just rolled with it because I don't actually have a preference how that gets notated. But I'll play around with that (and m 12) when I get home.

edit: fixed

PDS/JDMEK: I'm totally open for alternatives for some of this... but I've spent so much time tweaking this to get it to maximum playability that, like, if I want to implement an alternative I don't want to have to be the one to figure out what it is, y'know? x.x
Title: Re: [GBA] Pokémon Ruby Version & Pokémon Sapphire Version - "Route 104" (Replacement) by Altissimo
Post by: JDMEK5 on May 28, 2016, 04:49:16 PM
Quote from: Altissimo on May 28, 2016, 12:15:22 PMPDS/JDMEK: I'm totally open for alternatives for some of this... but I've spent so much time tweaking this to get it to maximum playability that, like, if I want to implement an alternative I don't want to have to be the one to figure out what it is, y'know? x.x
Nah I get that. We'll see what a mod thinks.
Title: Re: [GBA] Pokémon Ruby Version & Pokémon Sapphire Version - "Route 104" (Replacement) by Altissimo
Post by: Altissimo on June 03, 2016, 11:40:27 AM
Bump.
Title: Re: [GBA] Pokémon Ruby Version & Pokémon Sapphire Version - "Route 104" (Replacement) by Altissimo
Post by: JDMEK5 on June 04, 2016, 09:22:03 AM
Almost there!

Measure 3, Beat 2, RH: The stem is in the wrong direction. Have it pointing up.
Measure 14: I was wondering if it would be easier to play if the RH helped for those crazy intervals on the off beats. It seems like a ton for the LH to do alone at that tempo and there may be a simple solution.

Your enharmonic spellings look good, and I think once I'm able to check notes for accuracy (and a quick double-check overall) I'd be good to sign off on it. Still need the opinion of another of course though.
Title: Re: [GBA] Pokémon Ruby Version & Pokémon Sapphire Version - "Route 104" (Replacement) by Altissimo
Post by: Altissimo on June 04, 2016, 09:32:35 AM
Quote from: JDMEK5 on June 04, 2016, 09:22:03 AMAlmost there!

Measure 3, Beat 2, RH: The stem is in the wrong direction. Have it pointing up.

It's specifically down to avoid the player getting confused between that and the layer 2 part that starts immediately afterward.
QuoteMeasure 14: I was wondering if it would be easier to play if the RH helped for those crazy intervals on the off beats. It seems like a ton for the LH to do alone at that tempo and there may be a simple solution.

The problem here is that the RH is doing an 8va. So the player would need to move their right hand over 2 octaves in order to play those notes. You'd end up with a measure of the RH jumping around a bit crazily, whereas the LH is mostly staying in the same area. If you really think that would work better, I'll implement it, but just imagining the RH jump like that is making me cringe a little, lol.

QuoteYour enharmonic spellings look good, and I think once I'm able to check notes for accuracy (and a quick double-check overall) I'd be good to sign off on it. Still need the opinion of another of course though.

Latios helped me with a lot of playability stuff, so he might be a good one to talk to about this specific arrangement.
Title: Re: [GBA] Pokémon Ruby Version & Pokémon Sapphire Version - "Route 104" (Replacement) by Altissimo
Post by: JDMEK5 on June 04, 2016, 10:08:57 PM
Latios and I had a joint go at this:

Quote from: Altissimo on June 04, 2016, 09:32:35 AMIt's specifically down to avoid the player getting confused between that and the layer 2 part that starts immediately afterward.
If that's going to be the case, a rest needs to be present in the upper voice to make it clear. We added that.

Quote from: Altissimo on June 04, 2016, 09:32:35 AMThe problem here is that the RH is doing an 8va. So the player would need to move their right hand over 2 octaves in order to play those notes. You'd end up with a measure of the RH jumping around a bit crazily, whereas the LH is mostly staying in the same area. If you really think that would work better, I'll implement it, but just imagining the RH jump like that is making me cringe a little, lol.
We decided to leave it your way because I couldn't convince Latios that my way was better as it so clearly is.

Quote from: Altissimo on June 04, 2016, 09:32:35 AMLatios helped me with a lot of playability stuff, so he might be a good one to talk to about this specific arrangement.
Yeah.

Edited OP with finished file.
Title: Re: [GBA] Pokémon Ruby Version & Pokémon Sapphire Version - "Route 104" (Replacement) by Altissimo
Post by: Zeta on June 04, 2016, 10:09:47 PM
This submission has been accepted by JDMEK5 (http://forum.ninsheetmusic.org/index.php?action=profile;u=1217).

~Zeta, your friendly NSM-Bot