Welcome to the Super Mario Maker Tournament!
This is an idea that I came up with about a month or so ago and I volunteered Maestro to be the guinea pig. Basically, you post the name and code of your Super Mario Maker levels and Maestro will play them. I'm sure he'll comment on them and tell us what he likes/dislikes about them, as well.
What you need to know:
1. Post your level below in the comments section and I'll put them in a list. Example:
[Level Name]
{Level code}
For now, post a maximum of 3 levels so we don't have too many to play through.
If we need more, we can grab a couple out of this topic.
http://forum.ninsheetmusic.org/index.php?topic=7522.0
2. Maestro will play through them, comment on them, etc. He will post them on his channel, Romp Airlines, and/or play through them live on Twitch.
As of now, we only have one "judge" (I put judge in quotes since he's more playing through them and commenting than actually judging them) at the moment. If you would like to be one, please tell me! : )
I think that's everything! Currently, Maestro is the only person that will be playing through them. If you would like to be a "judge", just tell me and I'll get you up in the OP too.
Host:
Sebastian
Judge(s):
MaestroUCG
Submitted Levels:
Haunted Puzzles - Sebastian
C4F8-0000-0168-EASC
Bullet Bill Airship - Sebastian
7042-0000-0168-E693
Past the Continental Shelf - E Gadd Industries
4A66-0000-0089-0882
My level - cashwarrior1
5B77-0000-0091-0993
It Takes a Wall Jump... - E Gadd Industries
812D-0000-01ED-9526
Kanto Plains Dungeon - JDMEK5
0F6B-0000-01A9-3C98
Twin Dragon Canyon - JDMEK5
60BF-0000-0207-AC91
Tender Mountain - JDMEK5
81DB-0000-0113-E01E
Double points if you can stump Maestro ;)
Haunted Puzzles - Sebastian
C4F8-0000-0168-EASC
Bullet Bill Airship - Sebastian
7042-0000-0168-E693
what if I don't have super Mario maker
Get it ;)
I never cleared my most difficult level... I now need to clear it: all wall jumps, no floor, quick thinking, precise timing, and SFX that all combine for a nightmarish run! But for now, here's one of my other courses:
"Past the Continental Shelf"
4A66-0000-0089-0882
Quote from: E. Gadd Industries on February 26, 2016, 01:09:37 PM"Past the Continental Shelf"
4A66-0000-0089-0882
OP updated.
Quote from: E. Gadd Industries on February 26, 2016, 01:09:37 PMI never cleared my most difficult level... I now need to clear it: all wall jumps, no floor, quick thinking, precise timing, and SFX that all combine for a nightmarish run!
Ah, man. Beat it!
I'll try to today.
EDIT: Still working on beating it. It's called "It Takes a Wall Jump", and it is indeed beatable; I tested every section before moving on. It's just a matter of having the absolute perfect run; there is NO room for error. Ugh. Is there a way that I can have someone else try to beat it while I do? I can clearly see that just by myself, it may take a bit. Er, maybe not. It's uncertain at this point. But, help would be nice...
I realize that says everything I said below, but I forgot about double posting, so I'll delete the one below as soon as I can reach my phone.
Quote from: NocturneOfShadow on February 26, 2016, 12:15:45 PMwhat if I don't have super Mario maker
Just make up some random level ID and call it: "The level that I have made" and see what happens.
I feel bad, I actually don't have mario maker :( Sorry for lying to you. :(
Ah, thanks! Unfortunately, this hasn't turned out as well as I originally hoped. Hopefully, it will spark soon.
I mean, I have another level, but it's stupid and pretty much just for laughs (and requested by a friend)
HAHAHAHAHAHAHAHAHAHAHAHA!!!!!!!!!!!!!! I FINALLY BEAT IT!!! HERE YOU GO!!!!!
It Takes a Wall Jump...
812D-0000-01ED-9526
GOOD LUCK!!!! MWAHAHAHAHA!!!!
Poor Maestro 8)
Yeah, sorry Maestro! XD I went over the top with that one. Seb, will you try it?
Yeah! I'll give it a shot when work slows down next week.
Nice! Good luck!
I think we've found the next RubberRoss, ladies and gentlemen...
I would participate in this. And by "stump Maestro" you mean in puzzle or flat out difficulty?
Quote from: JDMEK5 on March 09, 2016, 07:11:39 PMI would participate in this. And by "stump Maestro" you mean in puzzle or flat out difficulty?
Either. I was thinking puzzle, but difficulty would be good too.
I've got levels that puzzle, I've got levels that astonish, and I sure as heck have levels that induce rage-quitting.
I fully intend to follow through with this, even if the turnout is low. Keep in mind, while I don't mind difficult puzzles, I will be analyzing them and giving them full critics as if they were "real" levels, for lack of a better word. I'll be playing with my "critic" hat on, and people can tell you I don't judge easy.
Quote from: MaestroUGC on March 09, 2016, 07:15:24 PMI fully intend to follow through with this, even if the turnout is low. Keep in mind, while I don't mind difficult puzzles, I will be analyzing them and giving them full critics as if they were "real" levels, for lack of a better word. I'll be playing with my "critic" hat on, and people can tell you I don't judge easy.
Haha I gotcha. So having a level way too ridiculously hard would kill the creator for just an absurd difficulty level, yeah?
Quote from: JDMEK5 on March 09, 2016, 07:16:15 PMHaha I gotcha. So having a level way too ridiculously hard would kill the creator for just an absurd difficulty level, yeah?
Well, there goes ITAWJ.
Quote from: MaestroUGC on March 09, 2016, 07:15:24 PMI fully intend to follow through with this, even if the turnout is low. Keep in mind, while I don't mind difficult puzzles, I will be analyzing them and giving them full critics as if they were "real" levels, for lack of a better word. I'll be playing with my "critic" hat on, and people can tell you I don't judge easy.
Go right ahead! I like having tough criticism for my levels; helps me improve!
Playing them now, live on Twitch.
https://www.twitch.tv/rompairlines
Mind if I post one of my own? I haven't touched the game since November, so this level is pretty old, without any of the features in newer updates, but I still think it's worth a shot.
Pursuit ~ Cornered Var. (PW: AA)
3BB8-0000-006A-28F7
The codes for Seb's and cash's levels didn't work, so all I could do were E. Gadd's. I left a comment on one of them, but I can write up a full review later this weekend of the two you posted.
Quote from: MaestroUGC on March 17, 2016, 09:22:05 PMPlaying them now, live on Twitch.
https://www.twitch.tv/rompairlines
D: Darn, I missed it! But I look forward to the review!
I took way to long to get these to you but here are mine:
Kanto Plains Dungeon - 0F6B-0000-01A9-3C98
This is my most recent work, as well as my puzzle level. Do whatever it takes to win.
Twin Dragon Canyon - 60BF-0000-0207-AC91
Here there are two ways to beat the level. Two routes: an overworld and an underworld. I believe it needs no more explanation.
Tender Mountain - 81DB-0000-0113-E01E
This is my griefer level. It's not ridiculously tough, but it isn't exactly a walk in the park either. This is my oldest level of the three.
Bear in mind all 3 levels were made before the new update with the new building features and I didn't change them to implement these things. Enjoy.
...Does Twin Dragon reference Wario World, or am I trying to connect nonexistent dots?
Quote from: E. Gadd Industries on March 27, 2016, 02:31:41 PM...Does Twin Dragon reference Wario World, or am I trying to connect nonexistent dots?
Those are nonexistent dots. I've never played Wario World.
Quote from: JDMEK5 on March 25, 2016, 09:06:16 PMI took way to long to get these to you but here are mine:
Kanto Plains Dungeon - 0F6B-0000-01A9-3C98
This is my most recent work, as well as my puzzle level. Do whatever it takes to win.
Twin Dragon Canyon - 60BF-0000-0207-AC91
Here there are two ways to beat the level. Two routes: an overworld and an underworld. I believe it needs no more explanation.
Tender Mountain - 81DB-0000-0113-E01E
This is my griefer level. It's not ridiculously tough, but it isn't exactly a walk in the park either. This is my oldest level of the three.
Bear in mind all 3 levels were made before the new update with the new building features and I didn't change them to implement these things. Enjoy.
Thanks!
Added them to the OP.
Quote from: Sebastian on March 31, 2016, 07:27:13 AMThanks!
Added them to the OP.
Uh, thanks although I would appreciate having my name beside each level on the OP. Plz and thnx.
Whoops, np.
I'll be finishing my levels up later today as well.
Sorry I don't have a Wii U so I can't get Super Mario Maker and my parents were like, "We are never going to get you a Wii U," and I was like, "Come on. Why don't you buy me a Wii U?" and they were like, "because a Wii is good enough". The good news is I played Super Mario Maker at my friend's house.
Quote from: SquashedSquids on April 02, 2016, 01:46:53 PMSorry I don't have a Wii U so I can't get Super Mario Maker and my parents were like, "We are never going to get you a Wii U," and I was like, "Come on. Why don't you buy me a Wii U?" and they were like, "because a Wii is good enough". The good news is I played Super Mario Maker at my friend's house.
Uh.. ok. Cool, I guess?..