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NinSheetMusic => Piano Arrangements => Topic started by: FierceDeity on July 31, 2013, 03:32:06 AM

Title: FierceDeity's Arrangements (11/3 - NEW: Pokémon X and Y - Emotion)
Post by: FierceDeity on July 31, 2013, 03:32:06 AM
[PS1] Legend of Mana

Title Theme
PDF (https://www.dropbox.com/s/bcamn6faajpk15m/Legend%20of%20Mana%20Title%20Theme%20-%20Piano.pdf)     .aiff file (https://www.dropbox.com/s/zxrqfnu44dllcos/Legend%20of%20Mana%20Title%20Theme.aiff)     MUS (https://www.dropbox.com/s/m5xh7prxgjjwxii/Legend%20of%20Mana%20Title%20Theme.mus)     Youtube link (for reference) (http://www.youtube.com/watch?v=RBeMTXZ56XY)

Cliff Town Gato (On Site!)
PDF (http://www.ninsheetm.us/sheets/Other/LegendofMana/CliffTownGato.pdf)     MIDI (http://www.ninsheetm.us/sheets/Other/LegendofMana/CliffTownGato.mid)     MUS (http://www.ninsheetm.us/sheets/Other/LegendofMana/CliffTownGato.mus)     Youtube Link (for reference) (http://www.youtube.com/watch?v=IdNGePnnxoo)

Pastoral (On Site!)
PDF (http://www.ninsheetm.us/sheets/Other/LegendofMana/Pastoral.pdf)     MIDI (http://www.ninsheetm.us/sheets/Other/LegendofMana/Pastoral.mid)     MUS (http://www.ninsheetm.us/sheets/Other/LegendofMana/Pastoral.mus)     Youtube link (for reference) (http://www.youtube.com/watch?v=oGmtuWVfKos)

Places of Soul (On Site!)
PDF (http://www.ninsheetm.us/sheets/Other/LegendofMana/PlacesofSoul.pdf)     MIDI (http://www.ninsheetm.us/sheets/Other/LegendofMana/PlacesofSoul.mid)     MUS (http://www.ninsheetm.us/sheets/Other/LegendofMana/PlacesofSoul.mus)     Youtube link (for reference) (http://www.youtube.com/watch?v=ZxdFzoeAwMM)

Hometown Domina
PDF (https://www.dropbox.com/s/axiibx5mfiafklh/Hometown%20Domina%20Theme%20-%20Piano.pdf)     MIDI (https://www.dropbox.com/s/byw1w7d23negdoh/Hometown%20Domina%20Theme.mid)     .aiff file (better audio) (https://www.dropbox.com/s/e19e0up1jzdne6n/Hometown%20Domina%20Theme.aiff)     MUS (https://www.dropbox.com/s/gveykt4jk03m8we/Hometown%20Domina%20Theme.mus)     Youtube link (for reference) (http://www.youtube.com/watch?v=rV5kpd6Swmk)

[SNES/PS1] Chrono Trigger

Battle Theme 2
PDF (https://www.dropbox.com/s/ndo9tgq9agxeznk/Chrono%20Trigger%20-%20Battle%20Theme%202%20-%20Piano.pdf)     MIDI (https://www.dropbox.com/s/8pf4qze75tw9cf5/Chrono%20Trigger%20-%20Battle%20Theme%202.mid)     .aiff file (better audio) (https://www.dropbox.com/s/zpesyhgkrirh5g5/Chrono%20Trigger%20-%20Battle%20Theme%202.aiff)     MUS (https://www.dropbox.com/s/y7369wllq84x72e/Chrono%20Trigger%20-%20Battle%20Theme%202.mus)     Youtube link (for reference) (http://www.youtube.com/watch?v=ddNgY_Rvsg0)

Burn! Bobonga!
PDF (https://www.dropbox.com/s/jxh09umq8j45kn2/Burn%21%20Bobonga%21%20-%20Piano.pdf)     MIDI (https://www.dropbox.com/s/o1sub1cbrv0o3aj/Burn%21%20Bobonga%21.mid)     MUS (https://www.dropbox.com/s/5o26j75qt41pgt5/Burn%21%20Bobonga%21.mus)     Youtube link (for reference) (http://www.youtube.com/watch?v=aWen1ghLfeQ&list=PL21BAA7C6EDEB63A3)

Corridors of Time
PDF (https://www.dropbox.com/s/tuwylpsz5dxmoij/Corridors%20of%20Time%20-%20Piano.pdf)     MIDI (https://www.dropbox.com/s/w5qnpghpql60hfo/Corridors%20of%20Time.mid)     MUS (https://www.dropbox.com/s/u0b8ekian5i23pd/Corridors%20of%20Time.mus)     Youtube link (for reference) (http://www.youtube.com/watch?v=wg513kMhnNs)

Crono and Marle - Far Off Promise
PDF (https://www.dropbox.com/s/aqq08flxmpb9fr7/Far%20Off%20Promise%20-%20Piano.pdf)     MIDI (https://www.dropbox.com/s/rrluhpxr6iz70ho/Far%20Off%20Promise.mid)     .aiff file (better audio) (https://www.dropbox.com/s/be93icu8s714xm3/Far%20Off%20Promise.aiff)     MUS (https://www.dropbox.com/s/ihvpbgdf0spdtj7/Far%20Off%20Promise.mus)     Youtube link (for reference) (http://www.youtube.com/watch?v=FRhS0Y-jApM)

[SNES] Earthbound/Mother 2

A Flash of Memory
PDF (https://www.dropbox.com/s/pp49td9lnrlb14y/A%20Flash%20of%20Memory%20-%20Piano.pdf)     MUS (https://www.dropbox.com/s/le344dvfdgpfpn8/A%20Flash%20of%20Memory.mus)     MIDI (https://www.dropbox.com/s/6rolrsh2lo25oc6/A%20Flash%20of%20Memory.mid)     Youtube link (for reference) (http://www.youtube.com/watch?v=Rss5DevAg94&list=PL74EE7E6C2A3439BD)

Apple Kid's Theme
PDF (https://www.dropbox.com/s/p981nbj92ghitdw/Apple%20Kid%27s%20Theme%20-%20Piano.pdf)     MIDI (https://www.dropbox.com/s/i14kc7z9et69kdt/Apple%20Kid%27s%20Theme.mid)     MUS (https://www.dropbox.com/s/y03rs7kevinlp30/Apple%20Kid%27s%20Theme.mus)     Youtube link (for reference) (http://www.youtube.com/watch?v=KCMCRiK0OCc&list=PL74EE7E6C2A3439BD)

Bed and Breakfast
PDF (https://www.dropbox.com/s/2od02x7ymsuht31/Bed%20and%20Breakfast%20-%20Piano.pdf)     MUS (https://www.dropbox.com/s/nljinlck9pwyid8/Bed%20and%20Breakfast.mus)     MIDI (https://www.dropbox.com/s/ttxsad5x3p2a15f/Bed%20and%20Breakfast.mid)     Youtube link (for reference) (http://www.youtube.com/watch?v=o-oNV9qBaU8&list=PL74EE7E6C2A3439BD)

Franky
PDF (https://www.dropbox.com/s/ojqk6gns26kffkz/Franky%20-%20Piano.pdf)     MUS (https://www.dropbox.com/s/r2pfegqnif5kx9u/Franky.mus)     MIDI (https://www.dropbox.com/s/rgufjpvyoemvlb7/Franky.mid)     Youtube link (for reference) (http://www.youtube.com/watch?v=c3sdoKO-cLU&list=PL74EE7E6C2A3439BD)

Super Dry Dance
PDF (https://www.dropbox.com/s/j7fz3jhak9dvo5s/Super%20Dry%20Dance%20-%20Piano.pdf)     MUS (https://www.dropbox.com/s/y31ngo6x6zy39ue/Super%20Dry%20Dance.mus)     MIDI (https://www.dropbox.com/s/vwkmlvi7org8dbl/Super%20Dry%20Dance.mid)     Youtube link (for reference) (http://www.youtube.com/watch?v=Um6KR1rYZ3A&list=PL74EE7E6C2A3439BD)

Winters White
PDF (https://www.dropbox.com/s/5c4o8nrz9hhyme5/Winters%20White%20-%20Piano.pdf)     MIDI (https://www.dropbox.com/s/4rdaz74eg5se6j7/Winters%20White.mid)     MUS (https://www.dropbox.com/s/46zl8b4rkczxxzo/Winters%20White.mus)     Youtube link (for reference) (http://www.youtube.com/watch?v=yxZ4QpaRw-o&list=PL74EE7E6C2A3439BD)

[N64] Mario Party

Full of Danger (per request)
PDF (https://www.dropbox.com/s/n41jdc6mf9eoe5l/Full%20of%20Danger%20-%20Piano.pdf)     MIDI (https://www.dropbox.com/s/t6ferua0q2zpy02/Full%20of%20Danger.mid)     .aiff file (better audio) (https://www.dropbox.com/s/sjl2ef4unmq185x/Full%20of%20Danger.aiff)     MUS (https://www.dropbox.com/s/xcu8q4n9uhcg0m9/Full%20of%20Danger.mus)     Youtube link (for reference) (http://www.youtube.com/watch?v=ZiazD--wtew)

[SNES] Megaman X

Sting Chameleon
PDF (https://www.dropbox.com/s/1er15lmgxl8fcqj/Sting%20Chameleon%20-%20Piano.pdf)     MUS (https://www.dropbox.com/s/mej1wv0i1usqiie/Sting%20Chameleon.mus)     MIDI (https://www.dropbox.com/s/gjgmpzhhmb4jg4a/Sting%20Chameleon.mid)     Youtube link (for reference) (http://www.youtube.com/watch?v=ggmczNcA5Iw&list=PL066247A2075FD38E)

[GBC] Pokémon Pinball

Catch 'Em and Evolution Mode in Red Field (On Site!)
PDF (http://www.ninsheetm.us/sheets/Pokemon/PokemonPinball/CatchEmandEvolutionModeinRedField.pdf)     MUS (http://www.ninsheetm.us/sheets/Pokemon/PokemonPinball/CatchEmandEvolutionModeinRedField.mus)     MIDI (http://www.ninsheetm.us/sheets/Pokemon/PokemonPinball/CatchEmandEvolutionModeinRedField.mid)     Youtube link (for reference) (http://www.youtube.com/watch?v=CiV_G5_UG2g&list=PLhHcMbVmbwCfNsyTINGY6dBUDJpHS1ZUx)

Field Select (On Site!)
PDF (http://www.ninsheetm.us/sheets/Pokemon/PokemonPinball/FieldSelect.pdf)     MUS (http://www.ninsheetm.us/sheets/Pokemon/PokemonPinball/FieldSelect.mus)     MIDI (http://www.ninsheetm.us/sheets/Pokemon/PokemonPinball/FieldSelect.mid)     Youtube link (for reference) (http://www.youtube.com/watch?v=9HNBG24e1KE&list=PLhHcMbVmbwCfNsyTINGY6dBUDJpHS1ZUx)

Pokédex (On Site!)
PDF (http://www.ninsheetm.us/sheets/Pokemon/PokemonPinball/Pokedex.pdf)     MUS (http://www.ninsheetm.us/sheets/Pokemon/PokemonPinball/Pokedex.mus)     MIDI (http://www.ninsheetm.us/sheets/Pokemon/PokemonPinball/Pokedex.mid)     Youtube link (for reference) (http://www.youtube.com/watch?v=QYScqJTZ9lM&list=PLhHcMbVmbwCfNsyTINGY6dBUDJpHS1ZUx)

Red Field Theme (On Site!)
PDF (http://www.ninsheetm.us/sheets/Pokemon/PokemonPinball/RedFieldTheme.pdf)     MUS (http://www.ninsheetm.us/sheets/Pokemon/PokemonPinball/RedFieldTheme.mus)     MIDI (http://www.ninsheetm.us/sheets/Pokemon/PokemonPinball/RedFieldTheme.mid)     Youtube link (for reference) (http://www.youtube.com/watch?v=kyxh_6-Nw-Q&list=PLhHcMbVmbwCfNsyTINGY6dBUDJpHS1ZUx)

[3DS] Pokémon X and Y

Emotion (NEW)
PDF (https://www.dropbox.com/s/kro7mqvrfhvhiyf/Pokemon%20X%20and%20Y%20-%20Emotion.pdf)     MIDI (https://www.dropbox.com/s/mv2b900thv32m6o/Pokemon%20X%20and%20Y%20-%20Emotion.mid)     MUS (https://www.dropbox.com/s/vbws46llgwpasi3/Pokemon%20X%20and%20Y%20-%20Emotion.mus)     Youtube link (for reference) (http://www.youtube.com/watch?v=0JvIVBfCxvM&list=PL0YN3mEp0MJOd_NHgnZBnazySDKEUDe2u)

[N64] Diddy Kong Racing

Fossil Canyon (per request (http://www.ninsheetm.us/smf/index.php?topic=5770.0)) (On Site!)
PDF (http://www.ninsheetm.us/sheets/DonkeyKong/DiddyKongRacing/FossilCanyon.pdf)     MIDI (http://www.ninsheetm.us/sheets/DonkeyKong/DiddyKongRacing/FossilCanyon.mid)     MUS (http://www.ninsheetm.us/sheets/DonkeyKong/DiddyKongRacing/FossilCanyon.mus)     Youtube link (for reference) (http://www.youtube.com/watch?v=cnD707XUYNc)

[NES/DS] Final Fantasy III

Eternal Wind (On Site!)
PDF (http://www.ninsheetm.us/sheets/FinalFantasy/FinalFantasyIII/EternalWind.pdf)     MIDI (http://www.ninsheetm.us/sheets/FinalFantasy/FinalFantasyIII/EternalWind.mid)     MUS (http://www.ninsheetm.us/sheets/FinalFantasy/FinalFantasyIII/EternalWind.mus)     Youtube link (for reference) (http://www.youtube.com/watch?v=n_faEGClV0I)

Nept Temple (On Site!)
PDF (http://www.ninsheetm.us/sheets/FinalFantasy/FinalFantasyIII/NeptTemple.pdf)     MIDI (http://www.ninsheetm.us/sheets/FinalFantasy/FinalFantasyIII/NeptTemple.mid)     MUS (http://www.ninsheetm.us/sheets/FinalFantasy/FinalFantasyIII/NeptTemple.mus)     Youtube link (for reference) (http://www.youtube.com/watch?v=HqM-zBDeMWQ)

[NES] Kirby's Adventure

Vegetable Valley (Grasslands) (Reviewed in Live Feedback)
PDF (https://www.dropbox.com/s/gv4pckh8dc6fdrh/Vegetable%20Valley%20%28Grassland%29.pdf)     MIDI (https://www.dropbox.com/s/tsqaeaxsczq2ojn/Vegetable%20Valley%20%28Grassland%29.mid)     MUS (https://www.dropbox.com/s/8f9ziau2uoefxgd/Vegetable%20Valley%20%28Grassland%29.mus)     Youtube link (for reference) (http://www.youtube.com/watch?v=Y1NrQLP1f5o)

[Wii] Legend of Zelda: Skyward Sword

Wing Ceremony Victory
PDF (https://www.dropbox.com/s/w9klzrhzvdgp16s/Wing%20Ceremony%20Victory%20-%20Piano.pdf)     MIDI (https://www.dropbox.com/s/4qy8gg46qzrpx22/Wing%20Ceremony%20Victory.mid)     MUS (https://www.dropbox.com/s/zbqlqsajzj9ntvk/Wing%20Ceremony%20Victory.mus)     Youtube link (for reference) (http://www.youtube.com/watch?v=BIX1JJRXV8k)

[GEN] Sonic the Hedgehog

Invincibility Theme (per request (http://www.ninsheetm.us/smf/index.php?topic=5935.0)) (NEW)
Original version:     PDF (https://www.dropbox.com/s/jk9e315oizk9ebw/Sonic%20Invincibility%20Theme.pdf)     MIDI (https://www.dropbox.com/s/eq8gl3xqhg5s53s/Sonic%20Invincibility%20Theme.mid)     MUS (https://www.dropbox.com/s/jx8bffg5tnlxqki/Sonic%20Invincibility%20Theme.mus)     Youtube link (for reference) (http://www.youtube.com/watch?v=5nXJiyxcfb4)
Chordal version:     PDF (https://www.dropbox.com/s/3vmi3fuq3z8jhug/Sonic%20Invincibility%20Theme%20%28chordal%29.pdf)     MIDI (https://www.dropbox.com/s/gpf3ya28ajhun1e/Sonic%20Invincibility%20Theme%20%28chordal%29.mid)     MUS (https://www.dropbox.com/s/d5on5ec66azlc7u/Sonic%20Invincibility%20Theme%20%28chordal%29.mus)

I hope you guys like them; let me know how I did!
Title: Re: FierceDeity's Arrangements (NEW: Mario Party: Full of Danger)
Post by: DonValentino on July 31, 2013, 04:05:20 AM
Quote from: FierceDeity on July 31, 2013, 03:32:06 AM(This is nayru64, but I wanted a different name, so I just decided to make a different account before nayru64 got too entrenched. Yeah, I know, I'm fickle.)

Well, my former name was WarioMan98, and Yugi was SocialFox, so you're not the only one. ;)
I never liked my old name, but I didn't think I would become a regular arranger here back when I registered, so I didn't care. At first I just registered to make requests. lol

At least you did a quick change, I changed mine 2 years or so after registering... >.>
Title: Re: FierceDeity's Arrangements (NEW: Legend of Mana: Title Theme)
Post by: FierceDeity on August 01, 2013, 07:13:18 PM
Ok, whoever actually plays my new arrangement of the legend of mana title theme gets a cookie.
(Fun fact: I will not be getting a cookie any time soon.)
But yeah, it's a beautiful piece, and it was a little complicated to arrange it for solo piano towards the end as instrumentation got more dense, so I took a few liberties :P
Let me know what you guys think!!!
(Also, I'm not a great piano player, but usually I end up knowing what is or is not possible when I'm arranging for piano. In this, I'm not entirely sure whether I crossed the line or not. That's another thing I would definitely like to know :P)
Title: Re: FierceDeity's Arrangements (NEW: Legend of Mana: Title Theme)
Post by: Onionleaf on August 02, 2013, 05:27:16 AM
Yay, cookie!! What? Aww..

In terms of the difficulty of your new arrangement, it's totally playable! Actually, I could hear some notes in the original starting from somewhere like measure 24 that could be added to the left hand, I reckon. But, that could be optional of course, though it might help with adding more force to the building up crescendo.
There are just little things along the way that I would personally prefer to see, like for example adding a mordent in measure 12 on the A.
If I had to play this, I would probably use the pedal to prolong the long chords, especially those closer to the end. Also, instead of having all those accents in measures 34-41, maybe you can just increase the dynamics, or add an expression for accenting all notes? I don't know, it just looks a little clunky with an accent on every note.

Anyway, this was simply an opinion from a piano player that does not know as much about music theory as she should. ^^ All I can say is that it is a beautiful piece and I can definitely see myself playing this during my spare time. I've never heard of The Legend of Mana before, the OST sounds magical so far. The tree in the backdrop reminded me of Laputa for some reason.
Title: Re: FierceDeity's Arrangements (NEW: Legend of Mana: Title Theme)
Post by: FierceDeity on August 02, 2013, 05:37:24 AM
Yayyy :D I was a little worried about the range leap down to the bassline, transitioning into 42. And yeah I got a little carried away with the articulation, haha. By the way, how did you like that makeshift bassline? :P
I'll look into those notes you mentioned starting in bar 24.
Also, as for the pedal, I know, right? I just couldn't figure out a way to get the pedal to work out on finale (I'm using finale 2011 on a mac, if that helps). I looked online and did the Custom Line thing with smart shapes, but every time I set it up the way it says to, it ends up just being a line, and nothing more. So, I can get the pedal effect to work, but not the stopping effect. Any idea what I might be doing wrong?
Thanks for the feedback :D
Title: Re: FierceDeity's Arrangements (NEW: Legend of Mana: Title Theme)
Post by: FireArrow on August 02, 2013, 09:53:37 AM
Quote from: Onionleaf on August 02, 2013, 05:27:16 AM。。。Laputa。。。

yaaaay

Anyways, nice job FierceDeity, your arrangements are very high quality.
Title: Re: FierceDeity's Arrangements (NEW: Legend of Mana: Title Theme)
Post by: FierceDeity on August 02, 2013, 01:28:51 PM
Thank you :D oh and onion, I think I found the spot you were talking about, with the additional harmonies on the left hand in 23 and 24. I'd actually had that put in before, but it sounded weird on finale playback to have that happening in one hand. Although from the recording, that's almost definitely what it is, so finale playback probably isn't the best thing to base decisions off of haha. I'll go ahead and put that back in :D
Title: Re: FierceDeity's Arrangements (NEW: Legend of Mana: Title Theme)
Post by: FierceDeity on August 02, 2013, 06:45:25 PM
So, for Apple Kid's theme, I'm 99% sure I have all of the right notes. Two main concerns (really three) right now:
1. As for the key signature and accidentals, I'm not entirely sure what to do. I was thinking it was in C minor with the blue note included based on the first lick, but I can't get a good read on it from the rest of the piece. And, with accidentals, I've never written/arranged something with this much chromaticism; I was thinking to go either flats only or sharps only, but neither one really works out. Any de facto rules anyone has for this?
2. In the original piece, there's a sort of echo thing at the end, and I went ahead and put that echo in the arrangement. I'm not entirely sure whether it's too awkward to have in one hand, though.
Any suggestions would be much appreciated :)
Title: Re: FierceDeity's Arrangements (NEW: Earthbound: Apple Kid's Theme)
Post by: FireArrow on August 02, 2013, 06:57:04 PM
I'll take a closer look later, but here's the rule for chromatics: If your ascending in chromatic half steps, use sharps. If your descending, use flats.
Title: Re: FierceDeity's Arrangements (NEW: Earthbound: Apple Kid's Theme)
Post by: TheZeldaPianist275 on August 02, 2013, 07:16:19 PM
First off, Fierce, you're gonna need a "swing" marking.  I know the playback is saved that way right now, but it needs to show up on the PDF too.

Measure 12 you're missing a note.

Also, what Fire said is accurate about the accidentals.  For this to be site-worthy, you'll need to clean that up.

Also, in 15, I'm not sure what I'm hearing in the recording, but it sounds off in your arrangement.

Other than that, great job, you're pretty much pitch-perfect! :D
Title: Re: FierceDeity's Arrangements (NEW: Earthbound: Apple Kid's Theme)
Post by: FierceDeity on August 02, 2013, 07:33:52 PM
Thanks for the feedback :D a couple things:

Quote from: TheZeldaPianist275 on August 02, 2013, 07:16:19 PMyou're gonna need a "swing" marking.

Hahahaha I knew there was something I was forgetting.

Quote from: TheZeldaPianist275 on August 02, 2013, 07:16:19 PMMeasure 12 you're missing a note.

Hm, I'm not hearing it :/ is it in the melody? Or are you talking about measure 11 where there's an echo? Because I left out all of the echoes before measure 16, because I felt like the echoes are a lot more subtle up until then, and because I felt like the echoes shouldn't be muddying it up until measure 16, when it is especially muddy :P

Quote from: FireArrow on August 02, 2013, 06:57:04 PMIf your ascending in chromatic half steps, use sharps. If your descending, use flats.

Ok, I'll clean up the accidentals with that rule. What about situations like in measure 1, where it keeps moving between them?

Quote from: TheZeldaPianist275 on August 02, 2013, 07:16:19 PMAlso, in 15, I'm not sure what I'm hearing in the recording, but it sounds off in your arrangement.

I think that's another spot where I just left out the echo. Would you recommend I put those in?
Title: Re: FierceDeity's Arrangements (NEW: Earthbound: Apple Kid's Theme)
Post by: TheZeldaPianist275 on August 02, 2013, 07:46:22 PM
The echo would make sense.  No, with the structure of your song, I don't think you should.  Maybe if you were writing it as a duet.

And I'm so sorry, I meant measure 13.  That Bb quarter note should be a Bb eighth note, followed by a G eighth note.
Title: Re: FierceDeity's Arrangements (NEW: Legend of Mana: Title Theme)
Post by: Onionleaf on August 02, 2013, 08:45:47 PM
Quote from: FierceDeity on August 02, 2013, 05:37:24 AMBy the way, how did you like that makeshift bassline? :P
It rocks! :D I don't think I'd be able to make a bassline like that sound nice on an arrangement.

Quote from: FierceDeity on August 02, 2013, 05:37:24 AMAlso, as for the pedal, I know, right? I just couldn't figure out a way to get the pedal to work out on finale (I'm using finale 2011 on a mac, if that helps). I looked online and did the Custom Line thing with smart shapes, but every time I set it up the way it says to, it ends up just being a line, and nothing more. So, I can get the pedal effect to work, but not the stopping effect. Any idea what I might be doing wrong?
I've never used the Custom Line tool for pedal markings. You can find the symbols for the pedal in the Articulation tool. Just scroll down the list and you'll find them, they are numbers 29 and 30 on my version of Finale.

Quote from: FierceDeity on August 02, 2013, 01:28:51 PMoh and onion, I think I found the spot you were talking about, with the additional harmonies on the left hand in 23 and 24.
Awesome! Yeah, I can understand how hearing the playback could make you change a few notes. ;)

Oh, I forgot to mention it last time, but there are some notes that can be beamed, especially where the 6/8 time starts. I know Finale sometimes goes wacko and stops beaming notes, so you have to go through and do it manually.
Title: Re: FierceDeity's Arrangements (NEW: Earthbound: Apple Kid's Theme)
Post by: FierceDeity on August 02, 2013, 10:33:23 PM
Quote from: TheZeldaPianist275 on August 02, 2013, 07:46:22 PMI meant measure 13.  That Bb quarter note should be a Bb eighth note, followed by a G eighth note.

...OH. hahahaha I can't believe I missed that. Thank you :D

Quote from: Onionleaf on August 02, 2013, 08:45:47 PMI've never used the Custom Line tool for pedal markings. You can find the symbols for the pedal in the Articulation tool. Just scroll down the list and you'll find them, they are numbers 29 and 30 on my version of Finale.

Oh. hahahahaha wow. I'd only noticed the pedal marking in the Expression tool before, haha. Thanks for clearing that up XD

Quote from: Onionleaf on August 02, 2013, 08:45:47 PMOh, I forgot to mention it last time, but there are some notes that can be beamed, especially where the 6/8 time starts. I know Finale sometimes goes wacko and stops beaming notes, so you have to go through and do it manually.

Yeah I figured those sixteenth notes in the 6/8 looked a little weird. haha, I'll go ahead and fix that.

Thanks for the feedback, you guys! This editing process has been filled with quite a few facepalms, haha.
Title: Re: FierceDeity's Arrangements (NEW: Earthbound: Apple Kid's Theme)
Post by: FireArrow on August 04, 2013, 11:12:45 PM
Quote from: FierceDeity on August 02, 2013, 07:33:52 PMOk, I'll clean up the accidentals with that rule. What about situations like in measure 1, where it keeps moving between them?

I actually don't know, however, if you look at fur elise, you'll notice they notate the first part with a D# rather than an Eb, so I think you have it right. As for the rest of the song, you still need to fix some of your runs.

Also, I took a quick look at Hometown Dominia, so a couple things for the first few measures:

1. You have it too slow, they tempo is 104.
2. Where do you get the octaves from? The only instrument playing the melody is a flute, which is monophonic (is that the right word?) The base does play in unison with it for the pick-up measure though.
3. Change your little twirl into a mordent to keep it neater (why is the lower note still, am I not hearing an instrument?)
4. Include the strings (is this where you get your octaves?) While it somewhat sounds like it, they aren't playing in unison with the melody.

I have to go to bed now, but I'll see if I can put some time into the whole song in the future.
Title: Re: FierceDeity's Arrangements (NEW: Earthbound: Franky)
Post by: FierceDeity on August 05, 2013, 04:33:03 AM
Yeah, there's a lower voice you're not hearing. It sounds like a double reed, probably bassoon, and it is doubling the melody in a lower octave. As for adding in the strings, no, I did not think they were in unison with the melody XD in fact, I thought they were so rhythmically unsimilar to the melody that they would be immensely difficult to have in the same hand, especially with the lower octave included in the melody. I had to leave something out, so I went ahead and left that (as well as the mallet part) out of the arrangement. I might go ahead and take out the bottom octave and see if the strings work well with that taken out, but either way, it's inevitable that a voice or two get left out.

Also, I did just notice that there is a spot where I did put it in octaves incorrectly, probably because I was having a hard time hearing the harmony there before (measures 13-14), but I think I've got it down now.

And yeah, I've started to notice a trend of me forgetting to use mordents, like, everywhere XD

...I often feel like I come off as too defensive when receiving criticism, so I just want to make a point to say I'm really grateful for the feedback, regardless of how argumentative my responses may seem, haha. Thank you :)
Title: Re: FierceDeity's Arrangements (NEW: Earthbound: Franky)
Post by: FireArrow on August 05, 2013, 08:18:20 AM
Quote from: FierceDeity on August 05, 2013, 04:33:03 AMYeah, there's a lower voice you're not hearing. It sounds like a double reed, probably bassoon, and it is doubling the melody in a lower octave. As for adding in the strings, no, I did not think they were in unison with the melody XD in fact, I thought they were so rhythmically unsimilar to the melody that they would be immensely difficult to have in the same hand, especially with the lower octave included in the melody. I had to leave something out, so I went ahead and left that (as well as the mallet part) out of the arrangement. I might go ahead and take out the bottom octave and see if the strings work well with that taken out, but either way, it's inevitable that a voice or two get left out.

Also, I did just notice that there is a spot where I did put it in octaves incorrectly, probably because I was having a hard time hearing the harmony there before (measures 13-14), but I think I've got it down now.

And yeah, I've started to notice a trend of me forgetting to use mordents, like, everywhere XD

...I often feel like I come off as too defensive when receiving criticism, so I just want to make a point to say I'm really grateful for the feedback, regardless of how argumentative my responses may seem, haha. Thank you :)

Not a problem, as long as we keep it civilized, debates are a good thing. I'll go back and see if I can hear it, but I'm probably just gonna have to trust you on this one. However, do try the strings, becuase in a situation where you need to ommit something, you should probably be ommiting the voice playing in unison with the melody (sorry, I worded that horribly.)
Title: Re: FierceDeity's Arrangements (NEW: Earthbound: Franky)
Post by: FierceDeity on August 09, 2013, 02:40:12 AM
Sorry for the little leave of absence there. So, I fixed (or, attempted to fix, not quite sure how well I did) Apple Kid's Theme. First off, I added text to imply that it's in swing (kind of an important detail :P). I changed a couple of the chromatic runs to meet that rule; however, at the second to last bar, if I were to go with that rule, it would become extremely cluttered (even more so than it is right now, somehow). There would be multiple notes written as an augmented second apart, and personally, if I were reading it, I wouldn't be able to tell at first glance which note a particular accidental was for. So, I did a couple things to maintain at least a third between notes, such as changing F# to Gb even though it's an ascending chromatic, and Fb to E natural, even though I had that particular figure use an Fb in other areas where it showed up (in those cases, to avoid excessive use of accidentals). Please let me know whether those were good decisions, as I'm having a bit of trouble pegging this one down. Also, still not entirely sure about the key; from the first measure, I would assume it's the C dorian minor using the blue note (dorian because jazz style), but I'm not entirely sure.

As for Hometown Domina, I looked into adding the strings, but there are a ton of register issues that would come up :/ I agree with you FireArrow, it would sound a lot better if those could be put in, but they're too independent. They would be in flux between being higher and lower than the melody, and, at least in my opinion, it would end up drowning out the melody itself. As for everything else you pointed out, I'll get to fixing those now :)
EDIT: Changed the tempo to 104, changed the twirls to mordents (although, I'm not quite sure how to indicate that a mordent is only on the top note. I think it's likely that the bottom voice has a mordent as well, but I feel like that translate as well to octaves on piano.), changed the harmonies in measures 13 and 14 to as close to the recording as possible (the following two measures I took some liberties to help with the voice leading, as the original harmony was a tenth below, not a third). I was considering putting some of the mallet parts, or possibly whatever that other voice is that's sounding on the "and" of every beat (I'm totally not sure what that is), but it doesn't sound too good in that register (I don't know, at this point, I'm beginning to suspect I might just be really picky when it comes to register, haha).

Oh, and Onion, I promise I'm fixing the things you pointed out in Legend of Mana Title Theme one of these days, haha XD
Title: Re: FierceDeity's Arrangements (NEW: Earthbound: Franky)
Post by: FireArrow on August 09, 2013, 05:15:38 PM
Finale will probably make it sound like that, but melodies on top of each other are extremely common in video game music, so if the performer knows that the top melody is the counter melody, than it should sound just fine. I'll download an mp3 and see how it sounds.

EDIT: It sounds fine, the only problem is that it's in unison with the flute in measure 2, which makes it sound really empty randomly.
Title: Re: FierceDeity's Arrangements (NEW: Earthbound: Franky)
Post by: FierceDeity on August 09, 2013, 06:07:20 PM
Quote from: FireArrow on August 09, 2013, 05:15:38 PMIt sounds fine, the only problem is that it's in unison with the flute in measure 2, which makes it sound really empty randomly.
If you're talking about what I think you're talking about, that's a result of this weird thing finale's been doing for me where it makes the top note of a line much softer after a mordent until the next rest; I'm really not sure why it does that.
Quote from: FireArrow on August 09, 2013, 05:15:38 PMFinale will probably make it sound like that, but melodies on top of each other are extremely common in video game music
Ehhh. In video game music, yes, it's common; it's common in all music. But, that's because in recordings, they have the added benefit of individual voices. To my knowledge, in piano arrangements (as well as really any time when the "different" voices are so similar in timbre, like in a sax soli), you generally try not to cross voices with the melody, regardless of individualized dynamics, especially when it would be in flux as much as with this. Still, I'm definitely more experienced in writing for winds than for piano, so I may be wrong, but I would assume that the principle carries over.
Title: Re: FierceDeity's Arrangements (NEW: Earthbound: Franky)
Post by: FireArrow on August 09, 2013, 10:39:29 PM
I'm sorry, I was mistaken as to the pitch of the strings. Ya ya, the would clash to much with the melody, but if you moves around the octaves a bit, it sounds pretty good (bar the transition for one to two.)

Here's what I did to give you an idea (I slapped it together, so it's probably not accurate.)

[MUS] (https://dl.dropboxusercontent.com/s/kur9k4x9akxcksx/Example.mus?token_hash=AAHU18stEADY0kAngDW4maxDAevVLK9rzjSDdU3Z1_wQOg&dl=1)

also, you have a staccato followed by a rest
Title: Re: FierceDeity's Arrangements (NEW: Earthbound: Franky)
Post by: FierceDeity on August 10, 2013, 01:31:42 AM
Hm, yeah, I do see how that could kinda work. Like you said, though, trouble spots like the transition between bars 1 and 2 (the second note is a G, but yeah haha) do come up, unfortunately :/ and then after everything you added in, there comes the problem of getting back up to the F again. I don't know; to me, it seems like so much jumping around in the octaves kinda ruins the voice leading. I'm sure there's a way to tweak that voice well enough that it fits in the arrangement while maintaining the original feel, but I'm really not experienced enough of an arranger to do that.
As for the staccato before a rest, I'm not sure we ever truly resolved that dispute, did we? Haha. In this situation, I feel it's necessary to indicate that the articulation is the same for all notes under that marking. Again, it technically does translate to "separated", but it's come to mean something much broader in an articulation sense.

Thank you for taking all this time to help me with this piece, by the way :)
Title: Re: FierceDeity's Arrangements (NEW: Earthbound: Franky)
Post by: FireArrow on August 10, 2013, 02:05:19 PM
The problem is that it works in both directions, if you don't include everything, it won't sound like the original either. If you left your arrangement the way it is, it would sound a bit empty. Also, the transition from 1 to 2 may just be finale being stupid.
Title: Re: FierceDeity's Arrangements (NEW: Megaman X: Sting Chameleon)
Post by: FierceDeity on August 11, 2013, 01:30:44 AM
Not exactly like the original? Yes. Empty? That's debatable. I feel like what we're talking about now is more of a matter of opinion in arranging, and personally, I'm a lot more frustrated when an arrangement tries to cram in everything from the original at the cost of musical integrity, than when an arrangement is logical in and of itself, despite some minor omissions/alterations. Still, though, as I become more experienced at arranging, I'm probably going to go back and revisit some pieces and see if there's anything I can do better, and Hometown Domina is definitely one of those pieces, even if I may be satisfied with it for now.
I'm glad you brought up the fact that it goes both ways, though, because it's made me consider how the two need to be balanced. I tried to do that in my new arrangement, Sting Chameleon. I tried to implement the inner parts that couldn't be fully voiced, like you were telling me to do in Hometown Domina, without making it too crammed. If you could let me know how I did on that, it'd be greatly appreciated ;D
...Also, let me know if you need further explanation on what I meant by that, because I'm kinda tired, and I'm not really sure if I'm making sense haha XD
Title: Re: FierceDeity's Arrangements (NEW: Megaman X: Sting Chameleon)
Post by: Brassman388 on August 11, 2013, 09:56:34 AM
Megaman X is probably one of my favourite series on Nintendo. For gameplay as well as music.

So here's what I have to say about the Sting Chameleon arrangement you have.

First off, it's a bit too fast. Not too fast, but fast enough where the quality of the arrangement, as it is now, is lost. I suggest slowing it down, about 12 to 10 to even about 8 bpm.

Second, I understand you probably worked really, really hard transcribing the bass parts and it took a really long time, but I feel (and hear) that it shouldn't be taking up a whole staff. Yes, I know it's a bass part in the bass staff, but as an arranger, you have to understand that with all those cool counter melodies you have mashed up in the treble clef staff can be used and put in the lower staff. For me, I always want to have the melody line set in the treble clef. It's easier to read, in my opinion. And so, the bass parts and the left hand are free for interpretation. You don't need to have the bass exactly like the way it is in the song, but just have it accentuated where it needs to be. After that, focus on how you're going to fit in the counter melodies as long as it doesn't crash with either the main melody, or the bass line. You also don't want your intervals to exceed past 8 intervals. That tends to happen when you move the counter melody lines into the bass, so watch out for that.

If you need help to understand what I am saying, don't be afraid to ask. I'm always willing to help.

And don't worry, as time goes on and you arrange more and more, you'll get better and better. I promise.
Title: Re: FierceDeity's Arrangements (NEW: Megaman X: Sting Chameleon)
Post by: FierceDeity on August 12, 2013, 02:25:52 AM
Thanks for the feedback, man. A few questions, though.

Quote from: Brassman388 on August 11, 2013, 09:56:34 AMFor me, I always want to have the melody line set in the treble clef. It's easier to read, in my opinion.
Did I not? Or are you saying it should be just the melody and nothing else?

Quote from: Brassman388 on August 11, 2013, 09:56:34 AMYou also don't want your intervals to exceed past 8 intervals. That tends to happen when you move the counter melody lines into the bass, so watch out for that.
I'm assuming you mean not to make it wider than an octave, and that you're talking about bar 19, but I was under the impression that a 9th is acceptable, especially when it's harmonizing below the melody, because a 2nd below the melody is a general no-no for harmonizing, and while somewhat of a stretch, it's definitely manageable for most pianists. I did make some alterations in the harmony for bar 18 because it was a similar, yet more severe, situation; I suppose if a 9th is too much, then I can do the same thing there.

Quote from: Brassman388 on August 11, 2013, 09:56:34 AMSecond, I understand you probably worked really, really hard transcribing the bass parts and it took a really long time, but I feel (and hear) that it shouldn't be taking up a whole staff.
Heh, it's ok, transcribing is never really the problem for me. However, at another point, you suggested that I should fit in the counter melodies as long as it doesn't interfere with the main melody or bassline; it seems like you're suggesting two opposite things; or, are you saying that they shouldn't interfere with the parts where the bassline is "accentuated where it needs to be"? And what if I determine that it's a significant part for the majority of the time?

Quote from: Brassman388 on August 11, 2013, 09:56:34 AMFirst off, it's a bit too fast. Not too fast, but fast enough where the quality of the arrangement, as it is now, is lost. I suggest slowing it down, about 12 to 10 to even about 8 bpm.
Are you sure? I put the original to a metronome and, yeah, it was a little fast, but it synced up perfectly at 170 bpm, and at 168, it fell behind.

For most of your suggestions, I kinda just need you to be a little more specific as to where in the song you're talking about, or an example of a place where it applies.
Title: Re: FierceDeity's Arrangements (NEW: Megaman X: Sting Chameleon)
Post by: Brassman388 on August 12, 2013, 02:36:32 PM
Alright, just give me a few hours. I'll make the changes that I suggested rather than explaining it. This way, you can make a comparison and if you have any questions regarding how or why I made those changes, then you can.

Easy as pie.

Is that cool? If not, I'll explain it with a very wordy explanation and I won't even bother sending you a copy.

Your choice.
Title: Re: FierceDeity's Arrangements (NEW: Megaman X: Sting Chameleon)
Post by: FierceDeity on August 12, 2013, 03:17:35 PM
No, that'd be awesome! Thanks :D
Title: Re: FierceDeity's Arrangements (NEW: Megaman X: Sting Chameleon)
Post by: Brassman388 on August 12, 2013, 03:37:05 PM
Here you go.

Sting Chameleon (https://dl.dropboxusercontent.com/u/36750916/Sting%20Chameleon%20Copy.mus)
Title: Re: FierceDeity's Arrangements (NEW: Megaman X: Sting Chameleon)
Post by: FierceDeity on August 15, 2013, 01:40:14 AM
As much as I appreciate you taking the time to do this, there are a lot of things you did that I disagree with, many of which are opinion-based issues :/
However, while I can try to comfort myself with the fact that opinions are subjective, they are also brought closer to fact through experience, and I know you are much more experienced at this than I am (you've been at this since, what, before 2006?), so I feel obligated to trust your judgment. Either way, I don't feel comfortable submitting this until I've become experienced enough at this to be able to say for myself. Haha, I'm not sure whether I picked the best time or the worst time to start arranging for this site; on the plus side, I've learned enough theory to have some level of competency, and I can start getting experience both arranging and receiving criticism (something I'm absolutely terrible at); on the other hand, I'm about to start my first year of college (majoring in composition), where I'm going to learn so much more, both about arranging and about playing piano.

For now, I'm going to put my Megaman X arrangements on hold, seeing as I've found a treasure trove of completely manageable arrangements in Pokémon Pinball :P

...Seriously, though, the fact that you pretty much did a whole arrangement just to help me with this is probably the coolest thing ever. Thank you.
Title: Re: FierceDeity's Arrangements (NEW: Megaman X: Sting Chameleon)
Post by: Brassman388 on August 15, 2013, 02:16:43 AM
Aw nah, man, no worries. I learned through examples as far as I could remember. If something can be written better or better fit a style that you're comfortable with, by all means, write that way.

And what you say is 99% true. You will learn far more in college.

I'm just glad to have helped, even if it was just a little.

Keep writing, keep learning.
Title: Re: FierceDeity's Arrangements (NEW: Pokémon Pinball: Multiple Songs)
Post by: FierceDeity on August 21, 2013, 01:36:35 AM
questions about Pokémon Pinball arrangements (already took care of these in Live Feedback)
Title: Re: FierceDeity's Arrangements (9/6 - NEW: Legend of Mana: Pastoral)
Post by: FierceDeity on September 05, 2013, 09:21:25 PM
New legend of mana arrangement :D
Title: Re: FierceDeity's Arrangements (9/19 - NEW: Skyward Sword: Wing Ceremony Victory)
Post by: FierceDeity on September 19, 2013, 04:38:47 PM
New skyward sword arrangement!

Wing Ceremony Victory
PDF (https://www.dropbox.com/s/w9klzrhzvdgp16s/Wing%20Ceremony%20Victory%20-%20Piano.pdf)     MIDI (https://www.dropbox.com/s/4qy8gg46qzrpx22/Wing%20Ceremony%20Victory.mid)     MUS (https://www.dropbox.com/s/zbqlqsajzj9ntvk/Wing%20Ceremony%20Victory.mus)     Youtube link (for reference) (http://www.youtube.com/watch?v=BIX1JJRXV8k)
Title: Re: FierceDeity's Arrangements (9/19 - NEW: Skyward Sword: Wing Ceremony Victory)
Post by: NasiDe on September 20, 2013, 09:02:30 AM
It doesn't seem like the YouTube link goes anywhere.

The sheets sound good, but I can't really compare, especially since I thought the victory song was totally different from the romance theme all this time.
Title: Re: FierceDeity's Arrangements (9/19 - NEW: Skyward Sword: Wing Ceremony Victory)
Post by: FierceDeity on September 20, 2013, 11:35:20 AM
Oops, I fixed that in my main post, but not in that one. The link should work now.
And no, I think it's the same thing, seeing as the victory scene is when Link catches Zelda and they fly around and shit.
Edit: I've seen it called both "Wing Ceremony Victory" and "Romance in the Air", but I feel inclined to trust ZeldaUniverse (http://www.zeldauniverse.net/music/zelda-soundtracks/skyward-sword-soundtrack/) on this one. Let me know if you have a definitive way of checking.
Title: Re: FierceDeity's Arrangements (9/19 - NEW: Skyward Sword: Wing Ceremony Victory)
Post by: NasiDe on September 20, 2013, 05:14:22 PM
Ah, thanks!

Ahh, it's the ZU version, okay. I have that copy. I think I know what I was getting confused by. Yeah, you named it right. It's just "Meet Zelda" is also a very close variation and was what I was thinking of! Whoops. It sounds great!
Title: Re: FierceDeity's Arrangements (9/19 - NEW: Skyward Sword: Wing Ceremony Victory)
Post by: FierceDeity on September 20, 2013, 05:36:32 PM
Cool, cool. Thank you! :)
Edit: Yeah, you're right, they sound ridiiiculously similar. Wing Ceremony Victory is basically just an elaboration upon Meet Zelda.
Title: Re: FierceDeity's Arrangements (9/19 - NEW: Skyward Sword: Wing Ceremony Victory)
Post by: Sebastian on October 21, 2013, 09:51:57 AM
Nice work on all your arrangments :)
Title: Re: FierceDeity's Arrangements (9/19 - NEW: Skyward Sword: Wing Ceremony Victory)
Post by: FierceDeity on October 21, 2013, 11:01:20 AM
Why thank you :3
Title: Re: FierceDeity's Arrangements (11/3 - NEW: Pokémon X and Y - Emotion)
Post by: FierceDeity on November 03, 2013, 02:32:13 AM
Two new arrangements :D

[GEN] Sonic the Hedgehog - Invincibility Theme (per request (http://www.ninsheetm.us/smf/index.php?topic=5935.0))
Original version:     PDF (https://www.dropbox.com/s/jk9e315oizk9ebw/Sonic%20Invincibility%20Theme.pdf)     MIDI (https://www.dropbox.com/s/eq8gl3xqhg5s53s/Sonic%20Invincibility%20Theme.mid)     MUS (https://www.dropbox.com/s/jx8bffg5tnlxqki/Sonic%20Invincibility%20Theme.mus)     Youtube link (for reference) (http://www.youtube.com/watch?v=5nXJiyxcfb4)
Chordal version:     PDF (https://www.dropbox.com/s/3vmi3fuq3z8jhug/Sonic%20Invincibility%20Theme%20%28chordal%29.pdf)     MIDI (https://www.dropbox.com/s/gpf3ya28ajhun1e/Sonic%20Invincibility%20Theme%20%28chordal%29.mid)     MUS (https://www.dropbox.com/s/d5on5ec66azlc7u/Sonic%20Invincibility%20Theme%20%28chordal%29.mus)
This one, the person requested that I put some chords into the right hand, so I have the two different versions. I tried to stay within the harmonic context that was given in the original. Also, I left out the final iteration of the "B, C#" figure at the end, because I figured that would make the left hand a little bit obnoxious, but let me know if I should put that in.

[3DS] Pokémon X and Y - Emotion
PDF (https://www.dropbox.com/s/kro7mqvrfhvhiyf/Pokemon%20X%20and%20Y%20-%20Emotion.pdf)     MIDI (https://www.dropbox.com/s/mv2b900thv32m6o/Pokemon%20X%20and%20Y%20-%20Emotion.mid)     MUS (https://www.dropbox.com/s/vbws46llgwpasi3/Pokemon%20X%20and%20Y%20-%20Emotion.mus)     Youtube link (for reference) (http://www.youtube.com/watch?v=0JvIVBfCxvM&list=PL0YN3mEp0MJOd_NHgnZBnazySDKEUDe2u)
A lot of what we do on this site straddles the fine line between arrangements and transcriptions, but this one is absolutely a pure transcription. I'm not too experienced at notating pedal, but I did what I thought was appropriate. Let me know how I did on that!
EDIT: Also, I have no idea why I named the files "Emotions" rather than "Emotion". Oh, well.

...Hooray for short arrangements!!! As always, feel free to give criticism, whether it's something I mentioned or not.
Title: Re: FierceDeity's Arrangements (11/3 - NEW: Pokémon X and Y - Emotion)
Post by: Jompa on November 03, 2013, 04:52:23 AM
On Emotion:
I think you should notate the left hand in bass clef all the way through, but put the second layer notes in the first four measures in the right hand (like you do the next four measures).
And the pedal notation should be notated under the left hand, which will be easier if you do as I said about the bass clef, and drop that 8vb assignment you have now.
Title: Re: FierceDeity's Arrangements (11/3 - NEW: Pokémon X and Y - Emotion)
Post by: FierceDeity on November 03, 2013, 01:12:08 PM
Haha but uuugh that makes the left hand in the first 4 bars so mind-numbingly simple...like, I know the entire piece is really simple, but...half notes and whole notes, man XD
I mean, I'll still change it, it's just that I'd thought that with the low difficulty level of this piece, it'd make sense to spread out whatever difficulty there may be, so it's not just one hand doing everything, the other one being like "yeah I'm kinda just chillin here".
Oh, and with the clefs, I'd been trying to keep everything within the staff, but I guess since it only goes up to G, that doesn't really matter.

Thanks, man, I really appreciate the feedback (regardless of how defensive or reluctant my response may sound XD)
Title: Re: FierceDeity's Arrangements (11/3 - NEW: Pokémon X and Y - Emotion)
Post by: JDMEK5 on November 04, 2013, 07:29:32 AM
Absolutely beautiful job! I'm totes learning this today! One thing (besides what Jompa mentioned) that you missed is there's also a Bb on the last chord on the first beat in measure 9.

I'd also suggest making the second layer in the left hand the second layer in the right hand for the first line. Leaving single notes in the left hand. It may sound like it would be too simple then but really it's easier to get all the feeling in if doing the melody and the accompaniment with the same hand. (Musicianship thing here)
Title: Re: FierceDeity's Arrangements (11/3 - NEW: Pokémon X and Y - Emotion)
Post by: Jompa on November 04, 2013, 08:23:00 AM
Quote from: JDMEK5 on November 04, 2013, 07:29:32 AMthere's also a Bb on the last chord on the first beat in measure 9.
If I would be writing the chord symbols for the diatonic functions I'd put "F-sus" on the first part of that measure, but there's no Bb in any of the voices in the original - I'd call it an illusion of a sus-chord, that we're able to hear because of how every song with this kinda progression and voicing typically uses that "dominant-sus to dominant"-turn-around.
But it's not there, so it would be preferred if it wasn't included, actually.
Title: Re: FierceDeity's Arrangements (11/3 - NEW: Pokémon X and Y - Emotion)
Post by: JDMEK5 on November 04, 2013, 08:25:33 AM
Quote from: Jompa on November 04, 2013, 08:23:00 AMThere's no Bb in any of the voices in the original - I'd call it an illusion of a sus-chord, that we're able to hear because of how every song with this kinda progression and voicing typically uses that "dominant-sus to dominant"-turn-around.
But it's not there, so it would be preferred if it wasn't included, actually.
Isn't it? I could've sworn I heard it.. (And still hear it)
Title: Re: FierceDeity's Arrangements (11/3 - NEW: Pokémon X and Y - Emotion)
Post by: Jompa on November 04, 2013, 09:36:44 AM
That's the illusion;)
Title: Re: FierceDeity's Arrangements (11/3 - NEW: Pokémon X and Y - Emotion)
Post by: FierceDeity on November 04, 2013, 10:12:50 AM
Hm. Actually, now that I listen to it again, I think JDMEK may be right. There does appear to be a Bb in a choral part in that bar, not just as an illusionary effect; it's consistent with the tone of the rest of the choral parts in this piece, so I'm pretty sure of that. However, as this is a barely audible and not actually in the piano part, I agree that it's best that it be left out, seeing as it is still implied, and this is essentially just a transcription of the piano part, which doesn't include it.

EDIT: Just updated the dropbox links, your concerns should be fixed now, Jompa.
Title: Re: FierceDeity's Arrangements (11/3 - NEW: Pokémon X and Y - Emotion)
Post by: InsigTurtle on November 13, 2013, 10:56:40 PM
You might want to update the pdf and the mus, because the official name is "Together with Shauna". (Composer is Shota Kageyama)
Title: Re: FierceDeity's Arrangements (11/3 - NEW: Pokémon X and Y - Emotion)
Post by: FierceDeity on November 26, 2013, 04:49:05 PM
Oh, whoops. I forgot to check the released OST for that haha, thanks!