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Other => Off-Topic => The Werewolf Game => Topic started by: davy on June 26, 2013, 12:00:06 PM

Title: TWG LV: The Choice is Doors
Post by: davy on June 26, 2013, 12:00:06 PM
TWG LV: The Choice is Doors

1. Wolf
2. Wolf
3. Young Wolf - Can't send in wolfings.
4. Mason - Knows the identity of the other mason and in which room he is at the start of the game.
5. Mason - Knows the identity of the other mason and in which room he is at the start of the game.
6. Human
7. Human
8. Human
9. Human
10. Human
11. Human
12. Human

Wolves know eachother.

Rooms and Doors

(https://www.ninsheetmusic.org/forum/proxy.php?request=http%3A%2F%2Fi39.tinypic.com%2F2rnhhqr.png&hash=604f7d2e8cff0b01328817db55bc178986847763)

There are 16 rooms in this game. At the start of the game, players are put into the rooms so that there is one player in each room, except for four rooms known as the Special Rooms.

Each room has four doors which connect them with other rooms. Rooms at the edge connect with rooms on the opposide edge, and rooms in the corner connect to the two non-opposite rooms in the corner (room 1, for example, connects with room 2, room 5, room 4 and room 13).

At the start of the game, all doors are closed, except for those of the inclosable room. Doors can only be opened and closed during the night phase, and only from inside the room the door belongs to. There are two doors between each room, one of them can only be opened and closed from one room, and the other one from the other room. Starting from night 4, each door that has been closed for at least two night phases in a row, will automatically be opened, and vice versa with exception of the doors of the inaccesable and inclosable rooms.

During the day phase, players can move to any room they wish, as long as the road to that room is not obstructed by doors.

At the start of the game, and at the end of each phase, players will recieve a PM telling them what rooms they can move to, and which players are in rooms they can reach and those in rooms connected to rooms they can reach. However, they will not recieve a PM if the situation is the same as the phase before that.
Example 1: It's the start of the game. davy is in room 6, Yugi is in room 2, Mashi is in room 5, Liggy is in room 7 and BlackDragonSlayer is in room 10. davy will recieve the following PM:
You are in room 6. You cannot move to any other room. Yugi is in room 2, Mashi is in room 5, Liggy is in room 7 and BlackDragonSlayer is in room 10.
Example 2: It's near the end of the game. davy is in room 6. The doors between room 6 and 7, 6 and 10, 7 and 11 and 10 and 11 are open. The doors between room 6 and 2, 6 and 5, 7 and 3, 7 and 8, 10 and 9, 10 and 14, 11 and 15 and 11 and 12 are closed. Yugi is in room 2, Mashi is in room 8, Liggy is in room 7, BlackDragonSlayer is in room 1 and Bubbles is in room 15. davy will recieve the following PM:
You are in room 6. you can move to room 7, room 10 and room 11. Liggy is in room 7, Yugi is in room 2, Mashi is in room 8 and Bubbles is in room 15. Room 3, 5, 9, 12 and 14 are empty.

Wolves will obtain a saparate PM at the end of each night phase telling them in which rooms their partners are.

Special Rooms

The four rooms that are not occupied by players at the start of the game are the special rooms: the empty room, the inaccesable room, the inclosable room and the warp room.

The empty room functions like a normal room, except that there is no player inside it at the start of the game, so there's no one who
can open its doors. The doors can however be opened by the system that starts working from night 4.

The inaccesable room has its doors closed at all times, even the system that starts working from night 4 can't open them.

The inclosable room is the only room that starts the game with all its doors open. Those doors can however not be closed by any player and can even not be closed by the system that starts working from night 4.

If the warp room is empty at the end of the night phase, 1 random player will warp to it.

Players will be told which rooms mentioned in their end of the night phase PM is a inaccesable, inclosable or warp room (if nothing is mentioned, none of these rooms are mentioned in the PM are inaccesable, inclosable or warp rooms).

Wolfings

Wolfings work differnt this game. Wolves can only wolf players that are in rooms that said wolf could reach last day phase. On the other hand, each wolf has a wolfing of his own, so it is possible that three players die during the same night phase.

Lynches

Like with wolfings, players can only lynch players that are in a room that said player can reach that day phase. Lynching votes are sent through PM rather than posted in the topic. Lynching will only occur when more than half of the players that could vote for the same player vote for the same player. Otherwise, there will just be no lynch. There could be multiple lynches each day phase because a player can be lynched in each set of rooms. Also, lynching is not obligatory in this game.

Semi-closed communication

This game features some sort of closed communication, which I like to call semi-closed communication. It means that you can only PM and have private chats with the host and players mentioned in your start of the game/end of the night PM. Also all information in your start of the game/end of the night PM, as well as information about your actions (wolfing, lynching, door opening/closing and moving) may only be shared through PM and private chat.

Order of action activating

Night phase: Wolfing>Door opening=Door closing
Day phase: Lynching>Moving>Warping

Phases

Because there are probably going to be a lot of phases this game and because there is less need to think about the lynch target, I have decided that both day and night phases will be 24 hours long. Also when all possible action PM's have been sent to me, or when each player that could still sent in an action PM has told me that he/she don't want to, I will end the phase early.



1. The Boy Who Cried Wolf
2. Mashi
3. BlackDragonSlayer
4. fank009
5. TheZeldaPianist275
6. Bird
7. Olimar12345
8. FireArrow
9. The_Subjective_Thought
10. Dude
11. Yugi
12. Wrydryn

All PM's have been sent. It's now night 1. Night one ends June 27th 1:00PM PST/2:00PM MST/3:00PM CST/4:00PM EST/9:00PM GMT/10:00PM CET/June 28th 7:00AM AEST. That's 24 hours after this post's last edit.
Title: Re: TWG LV: The Choice is Doors
Post by: Toby on June 26, 2013, 12:15:12 PM
I claim wolf come to me.
Title: Re: TWG LV: The Choice is Doors
Post by: FireArrow on June 26, 2013, 12:37:17 PM
davy is sending a messsage, must be a wolf
Title: Re: TWG LV: The Choice is Doors
Post by: Toby on June 26, 2013, 12:42:25 PM
I think we should all reveal any information we know at this point.
Title: Re: TWG LV: The Choice is Doors
Post by: Mashi on June 26, 2013, 12:50:33 PM
I am the Please.
Claim to me, not TheBoyWhoCriedWolf!!!
Title: Re: TWG LV: The Choice is Doors
Post by: FireArrow on June 26, 2013, 12:58:18 PM
Erm, which phase is it? And if you close a door, does that mean no one can walk through it unless it's opened from the inside? Does that mean I can encase myself in an impenetrable fortress? >:D
Title: Re: TWG LV: The Choice is Doors
Post by: davy on June 26, 2013, 01:01:56 PM
Quote from: FireArrow on June 26, 2013, 12:58:18 PMErm, which phase is it? And if you close a door, does that mean no one can walk through it unless it's opened from the inside? Does that mean I can encase myself in an impenetrable fortress? >:D

33 seconds after you posted that it was night 1.

About the other question: All doors (except for those of the inclosable room) are closed, so atm, no one can walk into your room. The doors can only be opened from inside, or by the system that starts working night 4.
Title: Re: TWG LV: The Choice is Doors
Post by: FireArrow on June 26, 2013, 01:07:56 PM
Quote from: davy on June 26, 2013, 01:01:56 PM33 seconds after you posted that it was night 1.

About the other question: All doors (except for those of the inclosable room) are closed, so atm, no one can walk into your room. The doors can only be opened from inside, or by the system that starts working night 4.

Ah, so I can't go into anybodies room unless they let me in? I'm rereading the first post over and over, this game is more complicated the I originally thought.
Title: Re: TWG LV: The Choice is Doors
Post by: davy on June 26, 2013, 01:13:39 PM
Quote from: FireArrow on June 26, 2013, 01:07:56 PMAh, so I can't go into anybodies room unless they let me in? I'm rereading the first post over and over, this game is more complicated the I originally thought.

Untill they let you in and you let them in your room (that is, unless you are next to the inclosable room, which you can enter next day phase already if you open your door to it).
Title: Re: TWG LV: The Choice is Doors
Post by: davy on June 26, 2013, 01:15:13 PM
Quote from: The Boy Who Cried Wolf on June 26, 2013, 12:42:25 PMI think we should all reveal any information we know at this point.

Quote from: davy on June 26, 2013, 12:00:06 PMAlso all information in your start of the game/end of the night PM, as well as information about your actions (wolfing, lynching, door opening/closing and moving) may only be shared through PM and private chat.

To clarify: you may not reveal that information in the topic.
Title: Re: TWG LV: The Choice is Doors
Post by: FireArrow on June 26, 2013, 01:19:19 PM
Quote from: davy on June 26, 2013, 01:13:39 PMUntill they let you in and you let them in your room (that is, unless you are next to the inclosable room, which you can enter next day phase already if you open your door to it).

Oh, OK - I get it now.
Title: Re: TWG LV: The Choice is Doors
Post by: BlackDragonSlayer on June 26, 2013, 01:23:03 PM
Quote from: davy on June 26, 2013, 01:13:39 PMUntill they let you in and you let them in your room (that is, unless you are next to the inclosable room, which you can enter next day phase already if you open your door to it).
Let nobody into your room!! :P
Title: Re: TWG LV: The Choice is Doors
Post by: Toby on June 26, 2013, 02:00:04 PM
I just came up with a major flaw with this game :(.

We could all just pm everyone the information and chat through pm the whole time using group pm's.
Title: Re: TWG LV: The Choice is Doors
Post by: BlackDragonSlayer on June 26, 2013, 02:44:50 PM
Quote from: The Boy Who Cried Wolf on June 26, 2013, 02:00:04 PMI just came up with a major flaw with this game :(.

We could all just pm everyone the information and chat through pm the whole time using group pm's.
I presume you mean "chain PMs"?? As in, sending it to the people in rooms you can contact, who send it to the next person, etc.
Title: Re: TWG LV: The Choice is Doors
Post by: Toby on June 26, 2013, 02:48:10 PM
Oh yeah, I meant that. woops.
Title: Re: TWG LV: The Choice is Doors
Post by: fank009 on June 26, 2013, 02:57:30 PM
tbwcw, i think this game is based on "networks" and we would be foolsh not to use them.
Title: Re: TWG LV: The Choice is Doors
Post by: Bird on June 26, 2013, 05:42:21 PM
I think it would be best if we all posted what rooms we are in.
Title: Re: TWG LV: The Choice is Doors
Post by: fank009 on June 26, 2013, 05:50:13 PM
i thought that was not allowed pubicly? but im all for trying to map where everyone is.
Title: Re: TWG LV: The Choice is Doors
Post by: FireArrow on June 26, 2013, 06:46:18 PM
It's not allowed.  :P

Maybe we should all try to move to the center so everyone can communicate freely?
Title: Re: TWG LV: The Choice is Doors
Post by: Bird on June 26, 2013, 07:01:41 PM
Oh, oops.

Well are we free to talk about where we were last phase starting next day phase?
Title: Re: TWG LV: The Choice is Doors
Post by: FireArrow on June 26, 2013, 07:05:40 PM
I doubt it - also, it includes the start of the game PM, so we can't even claim publicly. :/
Title: Re: TWG LV: The Choice is Doors
Post by: TheZeldaPianist275 on June 26, 2013, 07:12:06 PM
Here's an idea.  What if we start making a network of sorts, without throwing everything open.  What if everybody in odd-numbered rooms opens their doors to their connected even-numbered rooms, and everybody in odd-numbered rooms opens their doors to connected even-numbered rooms?

So
Quote from: davy on June 26, 2013, 12:00:06 PM(https://www.ninsheetmusic.org/forum/proxy.php?request=http%3A%2F%2Fi39.tinypic.com%2F2rnhhqr.png&hash=604f7d2e8cff0b01328817db55bc178986847763)
let's say I'm in room 7.  I refuse to open my doors to Bubbles in room 3 and Mashi in room 11 (random names, people) because they're in other odd-numbered rooms.  But my buddy FireArrow in room 6 and my broseph Olimar in room 8 can feel free to walk in anytime, because not only have I opened my doors to them, being in even-numbered rooms, but they opened their doors to I, who am in an odd-numbered room.  Bubbles and Mashi then go sulk with their friends in their network.  This splits it up into (I think) four different networks, which would start to help narrowing our selections down.

Thoughts?
Title: Re: TWG LV: The Choice is Doors
Post by: Yugi on June 26, 2013, 07:29:21 PM
I finally got on a computer.

So yeah, I'm here.
Title: Re: TWG LV: The Choice is Doors
Post by: BlackDragonSlayer on June 26, 2013, 07:43:58 PM
That sounds like it might be a good idea, TZP, but it seems as if it's a bit too risky because of the wolves; essentially, it's an invitation for the maximum number of wolfings.
Title: Re: TWG LV: The Choice is Doors
Post by: TheZeldaPianist275 on June 26, 2013, 07:58:36 PM
Well, we need to decide soon.   I'm on vacation and won't have access to internet until after the phase end. :/
Title: Re: TWG LV: The Choice is Doors
Post by: Bird on June 26, 2013, 08:02:02 PM
Why don't we just open all doors? Then we can discuss where we are on Night 1. We keep the doors open too, so once they close automatically, the wolves won't be able to target anyone.
Title: Re: TWG LV: The Choice is Doors
Post by: Mashi on June 26, 2013, 08:27:13 PM
Yeah, I don't see any harm in opening all the doors, and doing so would get rid of the annoyances of closed communication, so I'm for it.

Also, davy, would it be possible to utilise the public chatroom if we made sure to post the logs once the chat was over?
Title: Re: TWG LV: The Choice is Doors
Post by: BlackDragonSlayer on June 26, 2013, 08:32:20 PM
Quote from: Bird on June 26, 2013, 08:02:02 PMWhy don't we just open all doors? Then we can discuss where we are on Night 1. We keep the doors open too, so once they close automatically, the wolves won't be able to target anyone.
Again: that seems like an invitation for the wolves to maul us with multiple wolfings per night. If the wolves get two wolfings per night (or three?? :S), they'll win way before Night 4, especially with the potential for multiple lynches. Additionally, the special rooms may pose a bit of a problem...
Title: Re: TWG LV: The Choice is Doors
Post by: Mashi on June 26, 2013, 08:37:10 PM
Unless I'm reading the first post incorrectly, I don't think that the Wolves can wolf anyone unless someone switches into a room that was previously left empty.

Though, thinking about it, that would mean they wouldn't be able to wolf at all so long as we just stayed put in our rooms.  davy, am I interpretting this correctly???
Title: Re: TWG LV: The Choice is Doors
Post by: fank009 on June 26, 2013, 08:42:13 PM
TZP, Your idea is brilliant... IF this was a 16 person game. Its not. we have a few outliers. namely these.
QuoteThe four rooms that are not occupied by players at the start of the game are the special rooms: the empty room, the inaccesable room, the inclosable room and the warp room.

Quote from: BlackDragonSlayer on June 26, 2013, 07:43:58 PMThat sounds like it might be a good idea, TZP, but it seems as if it's a bit too risky because of the wolves; essentially, it's an invitation for the maximum number of wolfings.
BDS, The catchside, is that we have possible wolves in said networks. instead of having no idea who killed who, We just look for people in the network...

The thing is is that with the presence of the young wolf, wolfings dont give any clears.

Quote from: Bird on June 26, 2013, 08:02:02 PMWhy don't we just open all doors? Then we can discuss where we are on Night 1. We keep the doors open too, so once they close automatically, the wolves won't be able to target anyone.

Opening ALL doors has its pros and cons, BDS clearly stated a con of wolves having max wolfings each night, but there is also the idea of the wolves having silver tounges. They can always influence people in this here thread, to vote for people that they cant reach. (mind you, so can humans, and maybe that is worse than the wolves encouraging such thoughts???)

if we are opening doors though, We should NOT lynch someone yet. and wait till the wolfings. (unless special circumstances come by)

Quote from: BlackDragonSlayer on June 26, 2013, 08:32:20 PMAgain: that seems like an invitation for the wolves to maul us with multiple wolfings per night. If the wolves get two wolfings per night (or three?? :S), they'll win way before Night 4, especially with the potential for multiple lynches. Additionally, the special rooms may pose a bit of a problem...
wolves have two wolfings a night max. (that young wolf). Your too paranoid BDS... (as usual)
All you have to do with the special rooms is adjust to them BDS, i dont think that they can give that much of a problem.\

Mashi: each wolf can open as long as they can access the room (i.e. private chat) - the young wolf, He's there because numbers are great for wolves.


Title: Re: TWG LV: The Choice is Doors
Post by: Bird on June 26, 2013, 08:51:44 PM
TZP's idea is good but sounds extremely prone to backfire due to inactivity.

I think opening all our doors is a good idea, and although it has drawbacks, it'll allow us to plan a more effective strategy since we'll be able to communicate freely. Unless somebody can come up with an extremely compelling reason not to, I'll be opening my doors tonight and suggest everyone else do the same.
Title: Re: TWG LV: The Choice is Doors
Post by: BlackDragonSlayer on June 26, 2013, 08:52:31 PM
Quote from: Mashi on June 26, 2013, 08:37:10 PMUnless I'm reading the first post incorrectly, I don't think that the Wolves can wolf anyone unless someone switches into a room that was previously left empty.

Though, thinking about it, that would mean they wouldn't be able to wolf at all so long as we just stayed put in our rooms.  davy, am I interpretting this correctly???
"Wolves can only wolf players that are in rooms that said wolf could reach last day phase."

The wolves can wolf anybody who they can reach, if I am not mistaken, with one wolfing per wolf (but not the young wolf??).
Title: Re: TWG LV: The Choice is Doors
Post by: Olimar12345 on June 26, 2013, 09:45:22 PM
Hey guys. I have been busy irl, have some company in from out of town. I'll be sure to get on the chat tomorrow though. Tired as hell. (Haven't even read though my pms yet xD )
Title: Re: TWG LV: The Choice is Doors
Post by: davy on June 26, 2013, 10:18:17 PM
Quote from: Bird on June 26, 2013, 07:01:41 PMOh, oops.

Well are we free to talk about where we were last phase starting next day phase?

No

Quote from: Mashi on June 26, 2013, 08:27:13 PMAlso, davy, would it be possible to utilise the public chatroom if we made sure to post the logs once the chat was over?

Yes

Quote from: Mashi on June 26, 2013, 08:37:10 PMUnless I'm reading the first post incorrectly, I don't think that the Wolves can wolf anyone unless someone switches into a room that was previously left empty.

Though, thinking about it, that would mean they wouldn't be able to wolf at all so long as we just stayed put in our rooms.  davy, am I interpretting this correctly???

Quote from: BlackDragonSlayer on June 26, 2013, 08:52:31 PM"Wolves can only wolf players that are in rooms that said wolf could reach last day phase."

The wolves can wolf anybody who they can reach, if I am not mistaken, with one wolfing per wolf (but not the young wolf??

BDS is correct.
Title: Re: TWG LV: The Choice is Doors
Post by: FireArrow on June 26, 2013, 10:57:13 PM
stawp confusing me

I'm just gonna open my doors, it seems like a good idea unless wolves can't wolf through closed doors (can they?)
Title: Re: TWG LV: The Choice is Doors
Post by: fank009 on June 26, 2013, 11:02:50 PM
Wolves shouldnt be able to wolf through closed doors (be a bit op if they could)

Whatever you feel like firearrow, depends on wether you want to be kept in the loop or not???
Title: Re: TWG LV: The Choice is Doors
Post by: FireArrow on June 26, 2013, 11:11:31 PM
Quote from: fank009 on June 26, 2013, 11:02:50 PMWolves shouldnt be able to wolf through closed doors (be a bit op if they could)

Whatever you feel like firearrow, depends on wether you want to be kept in the loop or not???

Well, I might as well. Still, the wolves could be the ones trying to get us to open our doors so they can do bad things to us in bed (yes, I'm looking at you TZP.)
Title: Re: TWG LV: The Choice is Doors
Post by: BlackDragonSlayer on June 26, 2013, 11:37:48 PM
Quote from: FireArrow on June 26, 2013, 11:11:31 PMWell, I might as well. Still, the wolves could be the ones trying to get us to open our doors so they can do bad things to us in bed (yes, I'm looking at you TZP.)
Bold: Yes; that might be possible, and it's certainly something to take into consideration.

Italics:
Title: Re: TWG LV: The Choice is Doors
Post by: Yugi on June 27, 2013, 02:46:33 AM
Idea:

If one of us gets wolfed, his neighbours state what room he was in, and we then use process of Elimation to find out a possiblt wolf.

Example:

Say I'm in room 6, and Wry (the wolf in this scenario) is in room 7, If I die, my neighbours state what room I am in and now we have a 1/4 chance of killing the wolf (who is wry)
Title: Re: TWG LV: The Choice is Doors
Post by: fank009 on June 27, 2013, 03:01:57 AM
Yugi, you really havent read the thread have you?

you would know one of two things.

one, your example is illegal,
QuoteAlso all information in your start of the game/end of the night PM, as well as information about your actions (wolfing, lynching, door opening/closing and moving) may only be shared through PM and private chat.

Two, I already covered that idea, and how the young wolf makes people "not clear".
Title: Re: TWG LV: The Choice is Doors
Post by: Yugi on June 27, 2013, 03:21:31 AM
I have read the thread.

I just didn't read the part where it said we couldnm't reveal what door we were in.
Title: Re: TWG LV: The Choice is Doors
Post by: Bird on June 27, 2013, 07:11:05 AM
All the more reason to open all doors!

I read over TZP's plan again, and it is actually awesome, and I think we should definitely look into it for the later phases. But as we don't know where everyone stands right now, it seems to me that opening all doors is the best plan and the one easiest to coordinate. I've sent my PM already.
Title: Re: TWG LV: The Choice is Doors
Post by: Mashi on June 27, 2013, 12:30:06 PM
I've opened my doors too.
Title: Re: TWG LV: The Choice is Doors
Post by: Dude on June 27, 2013, 12:32:35 PM
Me too.
Title: Re: TWG LV: The Choice is Doors
Post by: fank009 on June 27, 2013, 12:40:43 PM
Hi dude, nice to see you
Title: Re: TWG LV: The Choice is Doors
Post by: FireArrow on June 27, 2013, 12:41:39 PM
We can open multiple doors in the same night? Well, if so, all of mine are open.
Title: Re: TWG LV: The Choice is Doors
Post by: BlackDragonSlayer on June 27, 2013, 01:20:03 PM
I still don't see how opening all of our doors is beneficial, especially because the wolves can take us out in three nights if we do so (and that's if we don't lynch anybody!!), merely in exchange for enhanced communication.
Title: Re: TWG LV: The Choice is Doors
Post by: fank009 on June 27, 2013, 01:25:51 PM
BDS, if we do nothing, the wolves will slowly deplete our numbers.
 This way, everyone keeps a watchful eye on each other.
 It shouldnt take that long to find discrepancies
Title: Re: TWG LV: The Choice is Doors
Post by: Toby on June 27, 2013, 01:33:47 PM
BDS, don't me so paranoid. If we can't lynch the wolves within 3 nights the wolves deserve their victory. Plus communication is important.
Title: Re: TWG LV: The Choice is Doors
Post by: BlackDragonSlayer on June 27, 2013, 01:37:40 PM
Quote from: fank009 on June 27, 2013, 01:25:51 PMBDS, if we do nothing, the wolves will slowly deplete our numbers.
 This way, everyone keeps a watchful eye on each other.
 It shouldnt take that long to find discrepancies
It's better that they slowly deplete our numbers, and we have a few lynches to get the wolves, than the wolves kill us off two at a time, forcing us to be twice as careful with our lynches, if not more.

Using our "planned" system of opening all doors, and assuming we lynch one person a day, we'll be dead after two more sets of day/night phases, unless we get a wolf, which, given the fact that ALL the doors are open, will make it even more impossible (if THAT is possible! :P) to tell who's a wolf.

Quote from: The Boy Who Cried Wolf on June 27, 2013, 01:33:47 PMBDS, don't me so paranoid. If we can't lynch the wolves within 3 nights the wolves deserve their victory. Plus communication is important.
As I recall, the past few games where I was less paranoid have been... rather disastrous? :P And, yes, if we can't lynch the wolves in three days, then they deserve their victory because they've taken complete and utter advantage of us. :P
Title: Re: TWG LV: The Choice is Doors
Post by: Dude on June 27, 2013, 01:47:34 PM
Quote from: BlackDragonSlayer on June 27, 2013, 01:37:40 PMAs I recall, the past few games where I was less paranoid have been... rather disastrous?
If by "last few games", you mean the one just before this, then yes.

Yes, there was only one.
Quote from: fank009 on June 27, 2013, 12:40:43 PMHi dude, nice to see you
Hi.
Sorry, I've been lazy.
Title: Re: TWG LV: The Choice is Doors
Post by: BlackDragonSlayer on June 27, 2013, 01:49:24 PM
To emphasize my point about what happens when I'm not "paranoid" (or, rather, "paranoid" enough), please consult TWG L, TWG LIII, and TWG LIV (Roman Numerals because FRIVOLOUS!).

That's three games where I could've helped the human team more. THREE GAMES.
Title: Re: TWG LV: The Choice is Doors
Post by: fank009 on June 27, 2013, 01:50:11 PM
Quote from: BlackDragonSlayer on June 27, 2013, 01:37:40 PMIt's better that they slowly deplete our numbers, and we have a few lynches to get the wolves, than the wolves kill us off two at a time, forcing us to be twice as careful with our lynches, if not more.

Using our "planned" system of opening all doors, and assuming we lynch one person a day, we'll be dead after two more sets of day/night phases, unless we get a wolf, which, given the fact that ALL the doors are open, will make it even more impossible (if THAT is possible! :P) to tell who's a wolf.
As I recall, the past few games where I was less paranoid have been... rather disastrous? :P And, yes, if we can't lynch the wolves in three days, then they deserve their victory because they've taken complete and utter advantage of us. :P
Unless you can think of something better...
...
Title: Re: TWG LV: The Choice is Doors
Post by: davy on June 27, 2013, 01:58:39 PM
TWG LV: The Choice is Doors

1. Wolf
2. Wolf
3. Young Wolf - Can't send in wolfings.
4. Mason - Knows the identity of the other mason and in which room he is at the start of the game.
5. Mason - Knows the identity of the other mason and in which room he is at the start of the game.
6. Human
7. Human
8. Human
9. Human
10. Human
11. Human
12. Human

Wolves know eachother.

Rooms and Doors

(https://www.ninsheetmusic.org/forum/proxy.php?request=http%3A%2F%2Fi39.tinypic.com%2F2rnhhqr.png&hash=604f7d2e8cff0b01328817db55bc178986847763)

There are 16 rooms in this game. At the start of the game, players are put into the rooms so that there is one player in each room, except for four rooms known as the Special Rooms.

Each room has four doors which connect them with other rooms. Rooms at the edge connect with rooms on the opposide edge, and rooms in the corner connect to the two non-opposite rooms in the corner (room 1, for example, connects with room 2, room 5, room 4 and room 13).

At the start of the game, all doors are closed, except for those of the inclosable room. Doors can only be opened and closed during the night phase, and only from inside the room the door belongs to. There are two doors between each room, one of them can only be opened and closed from one room, and the other one from the other room. Starting from night 4, each door that has been closed for at least two night phases in a row, will automatically be opened, and vice versa with exception of the doors of the inaccesable and inclosable rooms.

During the day phase, players can move to any room they wish, as long as the road to that room is not obstructed by doors.

At the start of the game, and at the end of each night phase, players will recieve a PM telling them what rooms they can move to, and which players are in rooms the player cannot reach because there's one set of doors obstructing him.
Example 1: It's the start of the game. davy is in room 6, Yugi is in room 2, Mashi is in room 5, Liggy is in room 7 and BlackDragonSlayer is in room 10. davy will recieve the following PM:
You are in room 6. You cannot move to any other room. Yugi is in room 2, Mashi is in room 5, Liggy is in room 7 and BlackDragonSlayer is in room 10.
Example 2: It's near the end of the game. davy is in room 6. The doors between room 6 and 7, 6 and 10, 7 and 11 and 10 and 11 are open. The doors between room 6 and 2, 6 and 5, 7 and 3, 7 and 8, 10 and 9, 10 and 14, 11 and 15 and 11 and 12 are closed. Yugi is in room 2, Mashi is in room 8, Liggy is in room 7, BlackDragonSlayer is in room 1 and Bubbles is in room 15. davy will recieve the following PM:
You are in room 6. you can move to room 7, room 10 and room 11. Liggy is in room 7, Yugi is in room 2, Mashi is in room 8 and Bubbles is in room 15. Room 3, 5, 9, 12 and 14 are empty.

Wolves will obtain a saparate PM at the end of each night phase telling them in which rooms their partners are.

Special Rooms

The four rooms that are not occupied by players at the start of the game are the special rooms: the empty room, the inaccesable room, the inclosable room and the warp room.

The empty room functions like a normal room, except that there is no player inside it at the start of the game, so there's no one who
can open its doors. The doors can however be opened by the system that starts working from night 4.

The inaccesable room has its doors closed at all times, even the system that starts working from night 4 can't open them.

The inclosable room is the only room that starts the game with all its doors open. Those doors can however not be closed by any player and can even not be closed by the system that starts working from night 4.

If the warp room is empty at the end of the night phase, 1 random player will warp to it.

Players will be told which rooms mentioned in their end of the night phase PM is a inaccesable, inclosable or warp room (if nothing is mentioned, none of these rooms are mentioned in the PM are inaccesable, inclosable or warp rooms).

Wolfings

Wolfings work differnt this game. Wolves can only wolf players that are in rooms that said wolf could reach last day phase. On the other hand, each wolf has a wolfing of his own, so it is possible that three players die during the same night phase.

Lynches

Like with wolfings, players can only lynch players that are in a room that said player can reach that day phase. Lynching votes are sent through PM rather than posted in the topic. Lynching will only occur when more than half of the players that could vote for the same player vote for the same player. Otherwise, there will just be no lynch. There could be multiple lynches each day phase because a player can be lynched in each set of rooms. Also, lynching is not obligatory in this game.

Semi-closed communication

This game features some sort of closed communication, which I like to call semi-closed communication. It means that you can only PM and have private chats with the host and players mentioned in your start of the game/end of the night PM. Also all information in your start of the game/end of the night PM, as well as information about your actions (wolfing, lynching, door opening/closing and moving) may only be shared through PM and private chat.

Order of action activating

Night phase: Wolfing>Door opening=Door closing
Day phase: Lynching>Moving>Warping

Phases

Because there are probably going to be a lot of phases this game and because there is less need to think about the lynch target, I have decided that both day and night phases will be 24 hours long. Also when all possible action PM's have been sent to me, or when each player that could still sent in an action PM has told me that he/she don't want to, I will end the phase early.



1. The Boy Who Cried Wolf
2. Mashi
3. BlackDragonSlayer
4. fank009
5. TheZeldaPianist275
6. Bird
7. Olimar12345
8. FireArrow
9. The_Subjective_Thought
10. Dude
11. Yugi
12. Wrydryn

Night one is over. No one (obviously) died. All PM's have been sent. It's now day 1. day one ends June 29th 5:00AM PST/6:00AM MST/7:00AM CST/8:00AM EST/1:00PM GMT/2:00PM CET/11:00PM AEST/June 30 1:00AM in New-Zealand.
Title: Re: TWG LV: The Choice is Doors
Post by: fank009 on June 27, 2013, 02:47:40 PM
... Maybe I've over looked something... :/
Title: Re: TWG LV: The Choice is Doors
Post by: Bird on June 27, 2013, 02:49:44 PM
sup brahz
Title: Re: TWG LV: The Choice is Doors
Post by: BlackDragonSlayer on June 27, 2013, 03:39:51 PM
With all the doors open, unless we lynch a wolf every phase, we're pretty much dead from the start. I think we should strategically plan ways to open doors so that we can maintain lynches while hopefully keeping the number of wolfings as low as possible.
Off course, I did not open my doors, as I am opposed to the idea of hastily jumping into something that wolves could easily take advantage of.
Title: Re: TWG LV: The Choice is Doors
Post by: fank009 on June 27, 2013, 03:46:30 PM
BDS, there is only so far that the "chicken option" can get you.
Title: Re: TWG LV: The Choice is Doors
Post by: BlackDragonSlayer on June 27, 2013, 03:53:02 PM
Given the human to wolf ratio, and possible number of wolfings/lynchings, I'd say that it's better than literally offering yourselves up to the wolves.
Title: Re: TWG LV: The Choice is Doors
Post by: BlackDragonSlayer on June 27, 2013, 03:58:00 PM
Tell me something: Do you intend to get a wolf today?

And tell me something else: Do you have a good idea of who that "wolf" you intend to lynch is, or are you just going to throw something against the wall and hope it sticks?
Title: Re: TWG LV: The Choice is Doors
Post by: fank009 on June 27, 2013, 04:10:30 PM
No BDS, I dont intend to "get a wolf" today.
that doesnt mean that i dont think people are wolfish, more along the lines that in my situation, its not good to lynch.

Does that please you Mr, Im going to sit here and watch the bold people die here??? Why play this game if all you are going to do is take the chicken option? why do we have this setup, if it wasnt made for bold stupid moves???
Title: Re: TWG LV: The Choice is Doors
Post by: Mashi on June 27, 2013, 04:13:33 PM
davy, I forget whether I asked before, but may we utilise public chatrooms if we post the logs in the topic each time a conversation is held?  It would be the same as posting in the thread, but it would be more efficient as far as discussing goes.
Title: Re: TWG LV: The Choice is Doors
Post by: fank009 on June 27, 2013, 04:34:34 PM
QuoteQuote from: Mashi on June 27, 2013, 03:27:13 PM
Also, davy, would it be possible to utilise the public chatroom if we made sure to post the logs once the chat was over?

Yes

Davys answer to that Q.
Title: Re: TWG LV: The Choice is Doors
Post by: Olimar12345 on June 27, 2013, 04:41:05 PM
Okay, I've finally gotten around to reading everything. Could someone clear some things up for me? (since FSM isn't here to bug ;~;):

-Can we only chat with people in the rooms that connect with our own? If so, does the door have to be open to chat with them?
-Are public chats not going to be a thing in this game?
-What can a young wolf do compared to a normal wolf? (besides not being able to kill, which already seems retarded.)
-What are the Masons? What can they do?


There are like 20 other questions I had that I can't remember...I'll post 'em later.
Title: Re: TWG LV: The Choice is Doors
Post by: Olimar12345 on June 27, 2013, 05:13:53 PM
Also, How many people can occupy a single room?
Title: Re: TWG LV: The Choice is Doors
Post by: fank009 on June 27, 2013, 05:28:47 PM
Quote from: Olimar12345 on June 27, 2013, 04:41:05 PMOkay, I've finally gotten around to reading everything. Could someone clear some things up for me? (since FSM isn't here to bug ;~;):

-Can we only chat with people in the rooms that connect with our own? If so, does the door have to be open to chat with them?
-Are public chats not going to be a thing in this game?
-What can a young wolf do compared to a normal wolf? (besides not being able to kill, which already seems retarded.)
-What are the Masons? What can they do?


There are like 20 other questions I had that I can't remember...I'll post 'em later.
-davy would be the best person to answer that question.
-Depends on wether people feel like a public chat or not.
-Actually, if the young wolf could kill at night, humans wouldnt have a chance.
-Where i come from, masons keep in touch with each other and can chat outside the thread, I would assume that its the same here, but with this game... I dont know
Title: Re: TWG LV: The Choice is Doors
Post by: Mashi on June 27, 2013, 05:30:25 PM
Whoops, seems that I can't read!!!
My mistake, davy!
Title: Re: TWG LV: The Choice is Doors
Post by: Toby on June 27, 2013, 05:49:09 PM
Voting for BDS right now. He's probably human but I want him dead. We have to work in a team and we had a plan and he decided to not follow it.

Olimar, you said before you had not read any of your Pms yet. Who were these Pms from?


If I'm being honest I'd rather lynch BDS than a wolf today.


And just remembered Pm's go through pm and you can only vote certain people. Let's bold the person you want to vote and anyone who can vote that person (for real) do it. Anyone who can't don't.
Title: Re: TWG LV: The Choice is Doors
Post by: Olimar12345 on June 27, 2013, 06:13:37 PM
Quote from: The Boy Who Cried Wolf on June 27, 2013, 05:49:09 PMOlimar, you said before you had not read any of your Pms yet. Who were these Pms from?

I had one from Davy and another from someone else regarding sheet submissions. At the time I hadn't even looked at the messages, so I just assumed they were both TWG related.
Title: Re: TWG LV: The Choice is Doors
Post by: BlackDragonSlayer on June 27, 2013, 06:30:04 PM
Quote from: The Boy Who Cried Wolf on June 27, 2013, 05:49:09 PMVoting for BDS right now. He's probably human but I want him dead. We have to work in a team and we had a plan and he decided to not follow it.

If I'm being honest I'd rather lynch BDS than a wolf today.
So, essentially, you're saying that you want to go through with a suicidal plan and lynch somebody who you think might be a human, COMPLETELY WASTING a day of your plan (given the fact that you don't have any reasonable amount of time in the first place by which to carry out your plan), thus pushing the wolves closer to victory?

Yes, continue on with your logics!

Your brilliant plan in a nutshell
Night 1: Nobody is wolfed.
Day 1: You lynch me. 3 wolves and 8 humans left.
Night 2: Two people are wolfed. 3 wolves and 6 humans left.
Day 2: Another person, a human in this case, is lynched. 3 wolves and 5 humans left.
Night 3: Two people are wolfed. 3 wolves and 3 humans left. Wolves win.
[close]

Perhaps, if we had waited to open all the doors, or rather, opened only a few doors strategically on Night 1, we could avoid wolfings for two nights in a row, if we're lucky* (depending on who the wolves were, and could reach), and still gather more information to strike, and, more importantly, take advantage of the door changing on Night 4... however, on the path we're going, we're lucky if we live that far!!

*which might look something like this:
Spoiler
Night 1: Nobody is wolfed.
Day 1: One person is lynched, in this case, a human. 3 wolves and 8 humans left.
Night 2: Nobody is wolfed again (I'm not sure if this would be possible, but at the current moment, I'll assume it might be). 3 wolves and 8 humans left.
Day 2: One person, in this case, a wolf, is lynched. 2 wolves and 8 humans left.
Night 3: One person is wolfed. 2 wolves and 7 humans left.
Day 3: One person is lynched, in this case, a human. 2 wolves and 6 humans left.
Night 4: One person is wolfed. 2 wolves and 5 humans left.
Day 4: One person is lynched, in this case, a wolf. 1 wolf and 5 humans left.
Night 5: Assuming the Young Wolf is left, nobody is wolfed. If not, 1 wolf and 4 humans remain.
Day 5: Assuming a human is lynched: 1 wolf and 3 humans remain.
Night 5: 1 wolf and 2 humans remain.
Day 6: The final wolf is lynched.
[close]


I probably should've said this earlier. T_T
Title: Re: TWG LV: The Choice is Doors
Post by: Olimar12345 on June 27, 2013, 06:35:38 PM
I might have missed this earlier, but can we close a door once it has been opened?
Title: Re: TWG LV: The Choice is Doors
Post by: fank009 on June 27, 2013, 06:54:19 PM
Quote from: Olimar12345 on June 27, 2013, 06:35:38 PMI might have missed this earlier, but can we close a door once it has been opened?
Yes... (you can tell from Davys post of priorities...
QuoteDoor closing = door opening
)

BDS...
You are paranoid and stupid arent you???

You claimed that you were keeping your doors closed right?

QuoteLynches

Like with wolfings, players can only lynch players that are in a room that said player can reach that day phase. Lynching votes are sent through PM rather than posted in the topic. Lynching will only occur when more than half of the players that could vote for the same player vote for the same player. Otherwise, there will just be no lynch. There could be multiple lynches each day phase because a player can be lynched in each set of rooms. Also, lynching is not obligatory in this game.

You cant be touched. cause no one can reach you :/

YOU ARE TOO PARANOID...

you have a point though, in which we shouldnt be hasty with our lynches if we can lynch.
(just wondering, How in the world would we catch the wolf in your 2nd example???)
Title: Re: TWG LV: The Choice is Doors
Post by: BlackDragonSlayer on June 27, 2013, 07:16:18 PM
Quote from: fank009 on June 27, 2013, 06:54:19 PM(just wondering, How in the world would we catch the wolf in your 2nd example???)
The same way that you intend to catch a wolf with your plan (e.g. magic *snort snort*). Well, maybe not exactly like that... also recall that I said might: it's not a best-case scenario, but it's not a worst-case scenario either (also see that I included a few human lynches in the situations, to demonstrate the wider margin of allowed errors); I assume that the human team will at least do SOMETHING to help find the wolves...
Title: Re: TWG LV: The Choice is Doors
Post by: fank009 on June 27, 2013, 07:48:05 PM
Quote from: BlackDragonSlayer on June 27, 2013, 07:16:18 PMThe same way that you intend to catch a wolf with your plan (e.g. magic *snort snort*). Well, maybe not exactly like that... also recall that I said might: it's not a best-case scenario, but it's not a worst-case scenario either (also see that I included a few human lynches in the situations, to demonstrate the wider margin of allowed errors); I assume that the human team will at least do SOMETHING to help find the wolves...

we tried... but someone was like, No, I dont wanna... You hiding something BDS???
Title: Re: TWG LV: The Choice is Doors
Post by: Bird on June 27, 2013, 07:56:14 PM
Okay, here are my thoughts based on the wolfings:

Anybody in a room with 2 people last night phase is completely exonerated. If a wolf was one of those two players, they would have no reason not to kill that player, since nobody would be able to talk about it afterwards. If you were in a room with two people, let everybody you can talk to it about know. That includes anybody who might be able to talk to me right now!

Second, thanks for nothing BDS. Once again your stupid paranoia gums up our plans! At the same time, it also sort of indicates you're human, but it would have been nice to talk to everyone freely about locations in the thread. And it looks like your plan to keep your doors closed didn't matter anyway since the wolves didn't even attack.

I'm leaning towards not lynching anyone this phase, but if I had to lynch some players, it would be FireArrow or fank009. I can't say why in the thread, but I'll tell the people (if there are any) in my roomchain.
Title: Re: TWG LV: The Choice is Doors
Post by: fank009 on June 27, 2013, 08:07:04 PM
Quote from: Bird on June 27, 2013, 07:56:14 PMSecond, thanks for nothing BDS. Once again your stupid paranoia gums up our plans! At the same time, it also sort of indicates you're human, but it would have been nice to talk to everyone freely about locations in the thread. And it looks like your plan to keep your doors closed didn't matter anyway since the wolves didn't even attack.

Not yet...

Title: Re: TWG LV: The Choice is Doors
Post by: Bird on June 27, 2013, 08:35:08 PM
Oh wait, I'm a dumb ass, of course nobody was going to be wolfed.

CARRY ON.
Title: Re: TWG LV: The Choice is Doors
Post by: Bird on June 27, 2013, 08:48:26 PM
Anyway, I've begun work on mapping out the game board. Please spread any information you know to your neighbors (whether you can move to them or not), and urge those neighbors to spread information to their neighbors. Once all of this information gets to everyone, we can all create maps, or a few people (me??) will create them and spread them back the way the information came.

This way, we get an accurate picture of where everyone is and it should enable us to coordinate a much better plan for later phases (such as the one TZP suggested).

If anyone else has any cool TZP-like plans, here is the place to discuss them. Maybe you think it would be cool to create a 3x3 locked-off area? Or pile everyone into one room? Or something else? Be creative, I'm sure there's some way to take advantage of the game to get the wolves.
Title: Re: TWG LV: The Choice is Doors
Post by: Bird on June 27, 2013, 09:52:31 PM
Please read, this could be a very useful strategy:

I came up with an idea to greatly reduce the effectiveness of the wolves' double wolfings. In fact, it could possibly lead to a single wolfing each night phase. The idea is that instead of forming one big group, we form 2 groups of 6 players. This allows us to get 2 lynches each day phase. Additionally, if both attacking wolves end up in one group, they'll be forced to use just one wolfing one night phase, or else they'll make everyone in that group way more suspicious, since there will be at least 2 wolves left of 4 people.

That said, BDS is right in that our chances of victory are incredibly slim, and we shouldn't feel bad when we inevitably lose. I didn't notice the wolf who couldn't attack anyone, and there's basically no way we can figure out who that is. Oh well. I'm still in favor of no lynch today.
Title: Re: TWG LV: The Choice is Doors
Post by: FireArrow on June 27, 2013, 10:02:40 PM
Bird, are the wolves required to choose a target to wolf? I don't see how the small wolf is anything special if the wolves could decide to not wolf someone.

Anyways, is moving from room to room of any use to us today?
Title: Re: TWG LV: The Choice is Doors
Post by: TheZeldaPianist275 on June 27, 2013, 10:04:17 PM
This semi-closed communication shiz is driving me up the wall.  I keep coming up with good ideas, then realize they won't work because I can't talk to anybody.  Also, I actually know who was in the warp room at the beginning of the night phase, but of course I can't share it  >:(


Bird, I think we should clarify something: if there is an open door between you and somebody else, even if you're not in consecutive rooms, YOU ARE NEIGHBORS.
Quote from: davy on June 26, 2013, 12:00:06 PM(https://www.ninsheetmusic.org/forum/proxy.php?request=http%3A%2F%2Fi39.tinypic.com%2F2rnhhqr.png&hash=604f7d2e8cff0b01328817db55bc178986847763)

Say you're in room 9, Wry's in room 10, and I'm in room 11.  If all three of us have opur doors open to each other, you and I can chat freely even though Wry is in between us.

Bird, your plan has the same concept as mine, but like you said, is very prone to backfire.  If we separate into two groups and just one person who doesn't think it's a good plan or even a wolf opens a door to the outside, everything goes down the toilet and the two groups are connected again.

rrrrrggggggg

Davy, can we PLEASE share what rooms we're in.  Talk about stabbing in the dark.

@Fire: No, I don't believe they are; I don't think wolves are ever required to wolf someone.  I think the young wolf is just extra baggage who isn't really useful but counts for the wolves' team (and is, therefore, very useful).
Title: Re: TWG LV: The Choice is Doors
Post by: TheZeldaPianist275 on June 27, 2013, 10:07:27 PM
Oh yeah, one more thing:

We really didn't arrive at a decision last night, so I kept my doors closed.  I'm starting to think I should have opened one and seen where it landed me, but that's my fault for not paying better attention.  20 hour car rides have a way of sapping your energy.

Also, I don't think BDS is being unreasonable, and certainly not stupid.  Maybe a little paranoid, but sometimes a little paranoid to pull back before rushing in is a good thing.  Haterz gon hate.
Title: Re: TWG LV: The Choice is Doors
Post by: FireArrow on June 27, 2013, 10:10:23 PM
Quote from: TheZeldaPianist275 on June 27, 2013, 10:07:27 PMOh yeah, one more thing:

We really didn't arrive at a decision last night, so I kept my doors closed.  I'm starting to think I should have opened one and seen where it landed me, but that's my fault for not paying better attention.  20 hour car rides have a way of sapping your energy.

Also, I don't think BDS is being unreasonable, and certainly not stupid.  Maybe a little paranoid, but sometimes a little paranoid to pull back before rushing in is a good thing.  Haterz gon hate.

The problem is that we don't have time to pull back (if what BDS says is true.)

Also, sorry I'm not coming up with my own plans, but this whole room thing is just so complicated, I still don't understand it all.
Title: Re: TWG LV: The Choice is Doors
Post by: FireArrow on June 27, 2013, 10:13:55 PM
The heck, 20 PMs an hour? Is there any way to get around this?
Title: Re: TWG LV: The Choice is Doors
Post by: fank009 on June 27, 2013, 10:16:24 PM
Quote from: FireArrow on June 27, 2013, 10:13:55 PMThe heck, 20 PMs an hour? Is there any way to get around this?
Go to a chat room???
Title: Re: TWG LV: The Choice is Doors
Post by: FireArrow on June 27, 2013, 10:17:03 PM
Quote from: fank009 on June 27, 2013, 10:16:24 PMGo to a chat room???

Oh, that works. >.>
Title: Re: TWG LV: The Choice is Doors
Post by: BlackDragonSlayer on June 27, 2013, 10:19:24 PM
Well, it seems as if I got 9 PMs. Terribly sorry for not saying anything else yet, but I was... busy... not really!
Title: Re: TWG LV: The Choice is Doors
Post by: fank009 on June 27, 2013, 10:21:03 PM
Quote from: FireArrow on June 27, 2013, 10:10:23 PMThe problem is that we don't have time to pull back (if what BDS says is true.)

Also, sorry I'm not coming up with my own plans, but this whole room thing is just so complicated, I still don't understand it all.

-We dont have time to pull back/ more like we dont have time to think.
Title: Re: TWG LV: The Choice is Doors
Post by: Olimar12345 on June 27, 2013, 11:03:20 PM
Quote from: FireArrow on June 27, 2013, 10:10:23 PMAlso, sorry I'm not coming up with my own plans, but this whole room thing is just so complicated, I still don't understand it all.

This. I've pretty much been no help, and most of it is because I don't fully understand our situation. I didn't get much info from the few of you who answered some of my questions here in the thread, so I'm trying to be careful about what I post here. I want to discuss things but I don't want tot break rules! Where are you, Davy?

Also:
Quote from: fank009 on June 27, 2013, 10:21:03 PM-We dont have time to pull back/ more like we dont have time to think.

This. This so much.
Title: Re: TWG LV: The Choice is Doors
Post by: FireArrow on June 27, 2013, 11:21:21 PM
Quote from: Olimar12345 on June 27, 2013, 11:03:20 PMThis. I've pretty much been no help, and most of it is because I don't fully understand our situation. I didn't get much info from the few of you who answered some of my questions here in the thread, so I'm trying to be careful about what I post here. I want to discuss things but I don't want tot break rules! Where are you, Davy?

I'm not alone!

On this line of thought, it seems a lot of people are not really sure how to handle this game, so I suggest we avoid lynching the people who do (Bird, TZP, fank.) (Yes, I am contradicting my other post, but after thinking about it, I don't think wolves would try to be extremely active right now as they only have to survive till night 3.)
Title: Re: TWG LV: The Choice is Doors
Post by: davy on June 27, 2013, 11:25:53 PM
Quote from: Olimar12345 on June 27, 2013, 11:03:20 PMWhere are you, Davy?

Sleeping and waking up. I'll try to answer your questions before 9:00AM, because then I have to go to school.
Title: Re: TWG LV: The Choice is Doors
Post by: Olimar12345 on June 27, 2013, 11:32:13 PM
Any chance our phases could be extended? A good lot of us are either confused or scared, and our host seems occupied.

And to all of you inactives: quit it. You're looking suspicious.
Title: Re: TWG LV: The Choice is Doors
Post by: fank009 on June 27, 2013, 11:34:22 PM
I HAVE A NEW IDEA....

Everyone Drop what you are doing... AND DO NOT TOUCH YOUR DOORS. The idea is to keep one lot in the dark, while keeping the others fully in the light. When the system changes the doors, then it will lock everyone in the old system out again, This way Wolves cant link everybody in, and try to double kill their way to victory.

there is only one lot of people who should change those doors, and thats who those in the 1st group want to add into that "group"
Quote from: Olimar12345 on June 27, 2013, 11:32:13 PMAny chance our phases could be extended? A good lot of us are either confused or scared, and our host seems occupied.

And to all of you inactives: quit it. You're looking suspicious.
... thats an idea there olimar (the inactive that is... the time limit keeps us insane and active, the best combination to be in the world)

Title: Re: TWG LV: The Choice is Doors
Post by: FireArrow on June 27, 2013, 11:41:04 PM
In this game, it seems like people being inactive would actually help us find the wolves (because we know the wolves are gonna be inactive.) So if your human, be more active!

(I'm just repeating what you guys are saying aren't I?)
Title: Re: TWG LV: The Choice is Doors
Post by: Yugi on June 27, 2013, 11:44:12 PM
It seems that I have to become active now.

Oh well, School Holidays started, so I should have time.
Title: Re: TWG LV: The Choice is Doors
Post by: FireArrow on June 27, 2013, 11:45:13 PM
Quote from: Yugi on June 27, 2013, 11:44:12 PMIt seems that I have to become active now.

Oh well, School Holidays started, so I should have time.

Active =/= Posting.
Title: Re: TWG LV: The Choice is Doors
Post by: Yugi on June 27, 2013, 11:48:20 PM
What I'm saying is that I can be active now, as I have school holidays.

Also, what's the plan? All I see is a whole bunch of plans with using doors.
Title: Re: TWG LV: The Choice is Doors
Post by: FireArrow on June 27, 2013, 11:50:34 PM
Ah, ok.

And yes, the plan is a bunch of things with doors (that only few people understand.)
Title: Re: TWG LV: The Choice is Doors
Post by: The_Subjective_Thought on June 28, 2013, 01:08:57 AM
Arrggh.

Sorry everybody for not being around the past two days.

Will just catch up quickly

Again sorry.
 :-[
Title: Re: TWG LV: The Choice is Doors
Post by: davy on June 28, 2013, 03:46:24 AM
Quote from: Olimar12345 on June 27, 2013, 04:41:05 PMOkay, I've finally gotten around to reading everything. Could someone clear some things up for me? (since FSM isn't here to bug ;~;):

-Can we only chat with people in the rooms that connect with our own? If so, does the door have to be open to chat with them?
-Are public chats not going to be a thing in this game?
-What can a young wolf do compared to a normal wolf? (besides not being able to kill, which already seems retarded.)
-What are the Masons? What can they do?


There are like 20 other questions I had that I can't remember...I'll post 'em later.
-You can chat with all players mentioned in your PM you recieved when night 1 ended (or the players mentioned in your role PM if they are still in the same place.
-If you share them with me, yes.
-He's not able to kil. I added that mechanic to weaken the wolves, which was needed due to the lower number of humans.
-Mansons know of eachother that they are masons (and in this game they also know in what room the other Mason started). They have no other special powers.

Quote from: Olimar12345 on June 27, 2013, 05:13:53 PMAlso, How many people can occupy a single room?
There's no maximum number of people that can occupy a single room.

Quote from: The Boy Who Cried Wolf on June 27, 2013, 05:49:09 PMVoting for BDS right now. He's probably human but I want him dead. We have to work in a team and we had a plan and he decided to not follow it.

Olimar, you said before you had not read any of your Pms yet. Who were these Pms from?


If I'm being honest I'd rather lynch BDS than a wolf today.


And just remembered Pm's go through pm and you can only vote certain people. Let's bold the person you want to vote and anyone who can vote that person (for real) do it. Anyone who can't don't.
TBWCW, voting goes through PM.

Quote from: TheZeldaPianist275 on June 27, 2013, 10:04:17 PMDavy, can we PLEASE share what rooms we're in.  Talk about stabbing in the dark.
You can share it, but only through PM or private chat.

Quote from: Olimar12345 on June 27, 2013, 11:32:13 PMAny chance our phases could be extended? A good lot of us are either confused or scared, and our host seems occupied.
I'll extend the phase by 16 hours.



The_Subjective_Thought, you are not allowed to edit posts.



And I will have to clear some confusion about the semi-closed communication because a lot of players are breaking the rules.

First: PM's to multiple players: You can only send a PM to multiple players if all or all except one of those players are in the same sequence of rooms as you. Players that are not in the same sequence of rooms at you, but that you can pm should be PM'd separately.
Seccond: You can only send PM's to players mentioned in the PM I sent you when night 1 ended (unless players I mentioned in the Role PM are still in the same position). This means that there are some players that can message you, but that you cannot message back.
Title: Re: TWG LV: The Choice is Doors
Post by: fank009 on June 28, 2013, 05:07:53 AM
Well, Im calling it a night, I would like to hear more from the inactives, See what they make of it, and if anyone cant make sense of it, go back and do some classic scumhunting.
Title: Re: TWG LV: The Choice is Doors
Post by: Mashi on June 28, 2013, 05:12:31 AM
I think we should all congregate in the public chat and discuss people we want to lynch and then let people capable of voting them to vote for them.

We could also discuss the possibility of not lynching at all too and organising door plans as well.
Title: Re: TWG LV: The Choice is Doors
Post by: Toby on June 28, 2013, 05:43:22 AM
BDS why are you getting 9 PM's if you can't communicated with anyone since your doors are shut?

I'm getting 0 PM's.
Title: Re: TWG LV: The Choice is Doors
Post by: fank009 on June 28, 2013, 05:59:57 AM
Quote from: The Boy Who Cried Wolf on June 28, 2013, 05:43:22 AMBDS why are you getting 9 PM's if you can't communicated with anyone since your doors are shut?

I'm getting 0 PM's.

Quote from: davy on June 28, 2013, 03:46:24 AMAnd I will have to clear some confusion about the semi-closed communication because a lot of players are breaking the rules.

First: PM's to multiple players: You can only send a PM to multiple players if all or all except one of those players are in the same sequence of rooms as you. Players that are not in the same sequence of rooms at you, but that you can pm should be PM'd separately.
Seccond: You can only send PM's to players mentioned in the PM I sent you when night 1 ended (unless players I mentioned in the Role PM are still in the same position). This means that there are some players that can message you, but that you cannot message back.
Title: Re: TWG LV: The Choice is Doors
Post by: Bird on June 28, 2013, 06:11:34 AM
Suspicion List:

1. Mashi - Why does he want to lynch people, we literally know nothing.
2. Fire Arrow - Sort of hesitant, could just be new.

...

10. TZP - Coming up with gr8 plans.
11. BDS - Paranoid and pessimistic.
12. Me - what upppp
Title: Re: TWG LV: The Choice is Doors
Post by: Mashi on June 28, 2013, 06:16:20 AM
QuoteWe could also discuss the possibility of not lynching at all too and organising door plans as well.
A+ Reader.
Title: Re: TWG LV: The Choice is Doors
Post by: Bird on June 28, 2013, 08:36:06 AM
You think I have time to read every sentence of every post? COME ON MAN.

still number 1 suspicion. only wolves make me look dumb!
Title: Re: TWG LV: The Choice is Doors
Post by: TheZeldaPianist275 on June 28, 2013, 08:45:09 AM
Olimar, you're not allowed to send me messages because my doors are closed >__>

This game is infuriating argh
Title: Re: TWG LV: The Choice is Doors
Post by: TheZeldaPianist275 on June 28, 2013, 08:48:51 AM
Yeah, I'm starting to realize benefits of having doors open.  I'll certainly be opening mine this night phase.

But actually, here's an idea: wouldn't a couple of near-confirmed "reserve" humans be nice?  As in, what if we have one or two people we think are humans keep their doors closed until the very end, when they can swoop in and help take out a wolf?

The problem is, I can literally not tell if ANYONE's human.....
Title: Re: TWG LV: The Choice is Doors
Post by: Bird on June 28, 2013, 09:10:42 AM
Yeah, I think that's a great idea. My picks would be TZP and BDS, since they've seemed very human this game. Actually, if we can figure out a third "very human" player, we can just hole them up somewhere while the rest of us lynch/get wolfed until the game ends or until the only people left are wolves, at which point the swooping would happen.

TZP 4 MVP
Title: Re: TWG LV: The Choice is Doors
Post by: FireArrow on June 28, 2013, 09:17:18 AM
Quote from: Bird on June 28, 2013, 06:11:34 AM2. Fire Arrow - Sort of hesitant, could just be new.

Mostly because I'm trying to be helpful without understanding anything about this game - I can try to be less hesitant if you think I'll help.

Also, should we all be making suspicion lists?
Title: Re: TWG LV: The Choice is Doors
Post by: Bird on June 28, 2013, 09:20:55 AM
Oh, and I just realized we have the masons too!

Okay, so this seems pretty easy then. We'll have BDS/TZP/Masons somewhere. That's four players (assuming BDS and TZP aren't masons) who are almost definitely human. They simply need to focus on staying isolated from everyone else. The rest of us will create a network or two (2 groups of four?) and we'll start killing each other. That will continue until either:

a) the game ends, or
b) there are two players left, at which point the 4 humans could eliminate them without much trouble.

How does that sound?

Additionally, if the masons are locked in their rooms, they might as well claim to the thread. Thought?
Title: Re: TWG LV: The Choice is Doors
Post by: FireArrow on June 28, 2013, 09:22:39 AM
I don't think the masons should claim, rather, privately claim to our "confirmed" humans.
Title: Re: TWG LV: The Choice is Doors
Post by: TheZeldaPianist275 on June 28, 2013, 09:50:45 AM
Quote from: FireArrow on June 28, 2013, 09:22:39 AMI don't think the masons should claim, rather, privately claim to our "confirmed" humans.

But they can't, because we're bottled up. *flips table*

All right, if unless anybody else has objections, I'm going to keep my doors closed tonight, with BDS, who I'm actually not that sure is a human.  There's quite literally an 11-way tie for number 1 on my suspicion list.
Title: Re: TWG LV: The Choice is Doors
Post by: Bird on June 28, 2013, 10:16:03 AM
I guess it doesn't really matter since we're not lynching anyone this phase (as far as I know).
Title: Re: TWG LV: The Choice is Doors
Post by: davy on June 28, 2013, 10:40:49 AM
It seems like a lot of players have failled to read this part of my last post, since a lot of players are still making mistakes.

Quote from: davy on June 28, 2013, 03:46:24 AMFirst: PM's to multiple players: You can only send a PM to multiple players if all or all except one of those players are in the same sequence of rooms as you. Players that are not in the same sequence of rooms at you, but that you can pm should be PM'd separately.
Seccond: You can only send PM's to players mentioned in the PM I sent you when night 1 ended (unless players I mentioned in the Role PM are still in the same position). This means that there are some players that can message you, but that you cannot message back.

And something I have just realised: you can put players mentioned in your role PM but not in the same sequence of rooms in the BCC.

Quote from: TheZeldaPianist275 on June 28, 2013, 08:45:09 AMOlimar, you're not allowed to send me messages because my doors are closed >__>

This game is infuriating argh

If you are mentioned in Olimar's role PM/end of the night PM he is allowed to talk to you through PM, and if he's mentioned in your role PM/end of the night PM you are allowed to talk to him through PM. In other words: players can talk through one door at a time.
Title: Re: TWG LV: The Choice is Doors
Post by: FireArrow on June 28, 2013, 10:43:55 AM
Oh god, I just did that again. I shall stop now!
Title: Re: TWG LV: The Choice is Doors
Post by: TheZeldaPianist275 on June 28, 2013, 11:14:33 AM
Quote from: davy on June 28, 2013, 10:40:49 AMIt seems like a lot of players have failled to read this part of my last post, since a lot of players are still making mistakes.

And something I have just realised: you can put players mentioned in your role PM but not in the same sequence of rooms in the BCC.

If you are mentioned in Olimar's role PM/end of the night PM he is allowed to talk to you through PM, and if he's mentioned in your role PM/end of the night PM you are allowed to talk to him through PM. In other words: players can talk through one door at a time.

I think I get it.  So even if I'm not part of a network, I can still talk to the person in the network who's right next to me, right?  Even if my doors are closed?
Title: Re: TWG LV: The Choice is Doors
Post by: BlackDragonSlayer on June 28, 2013, 12:57:06 PM
Quote from: The Boy Who Cried Wolf on June 28, 2013, 05:43:22 AMBDS why are you getting 9 PM's if you can't communicated with anyone since your doors are shut?
Because of Bird and the "informal non-alliance." Do you seriously think I would mention it if I were a wolf?
Spoiler
(https://www.ninsheetmusic.org/forum/proxy.php?request=http%3A%2F%2F24.media.tumblr.com%2Ftumblr_m0l4bolMhx1qibz0jo1_500.png&hash=3ef94577d2db62dc6e70030b467dc060a20fee4f)
[close]

Quote from: Bird on June 28, 2013, 09:10:42 AMYeah, I think that's a great idea. My picks would be TZP and BDS, since they've seemed very human this game. Actually, if we can figure out a third "very human" player, we can just hole them up somewhere while the rest of us lynch/get wolfed until the game ends or until the only people left are wolves, at which point the swooping would happen.

TZP 4 MVP
That's a good idea, except if TZP or the other player you choose is a wolf: they could just lay low until the end of the game, where they... STRIKE!! :P It's better keeping the two masons isolated together, or, rather, just LET THEM DO THEIR OWN THING, since I hope they know how to plan well and understand how the doors work. :P :P
Title: Re: TWG LV: The Choice is Doors
Post by: davy on June 28, 2013, 02:04:43 PM
Quote from: TheZeldaPianist275 on June 28, 2013, 11:14:33 AMI think I get it.  So even if I'm not part of a network, I can still talk to the person in the network who's right next to me, right?  Even if my doors are closed?

Almost. It only works when the player in the other network is in a room that connects to your network (so if he is in a room that does not connect to your network, but his network does connect to your network, you cant talk to him, but if you are in a room that connects to his network, he can talk to you).
Title: Re: TWG LV: The Choice is Doors
Post by: TheZeldaPianist275 on June 28, 2013, 02:41:25 PM
Yes, that's what I meant.  Thanks.
Title: Re: TWG LV: The Choice is Doors
Post by: fank009 on June 28, 2013, 02:47:27 PM
what times phase end??? i know theres an extension, just want to know when it ends???
Title: Re: TWG LV: The Choice is Doors
Post by: Dude on June 28, 2013, 03:15:25 PM
My opinion of davy's game: (https://www.ninsheetmusic.org/forum/proxy.php?request=http%3A%2F%2Fa.deviantart.net%2Favatars%2Fb%2Fa%2Fbakaishappyplz.png&hash=841eacb7c975b1a7e8c2c63f1f855ec5ac6ddcff)
Title: Re: TWG LV: The Choice is Doors
Post by: BlackDragonSlayer on June 28, 2013, 03:56:42 PM
Top 4 Suspicions:
1: TBWCW; he seems a bit too jumpy when it comes to people mentioning their PMs, as evidenced by his posts about my PMs and Olimar's PMs. The fact that he'd be willing to lynch somebody who he thinks is a human, wasting a day of a plan that already provides little to no margin for error is another thing I think is rather suspicious.

2: Fank; he seemed to want to jump headlong into the plan TZP thought of (opening all or most of the doors); at one point, when I voiced my objection, he tried (or, at least it appeared that way) to guilt me into agreeing with the plan by calling my idea the "chicken option." :P
When he asked me how I intended to get a wolf using my suggested plan, I told him something along the lines of "pretty much the same way you intend to," which, in my opinion (along with this (http://www.ninsheetm.us/smf/index.php?topic=5682.msg217847#msg217847)), shows that he probably DOESN'T intend to get a wolf at all. As I mentioned, with his plan (the plan he wants to follow), it would be easy for the wolves to gain a victory because of the few errors allotted for the humans.

3: Bird; he appears to be a bit too compliant with the plan that, as I said above, allows for little or no errors on the part of the human team. I would think that, normally, Bird would see the risk to reward ratio and might caution against the plan, or find a different way to implement the plan.
Additionally, after I pointed out how risky the plan was, and refused to open my doors, assuming that he is a wolf and these are his intentions, tried to "save face" by calling me a likely human.

4: TZP; although TZP suggesting the plan to open the doors (he was the one who suggested it, right?) wasn't exactly planned ahead too well because of the potential for two wolfings each phase, at this point, it seems as if he was genuinely trying to help. I'm still keeping an eye on him though!


Also, pertaining to Bird: I don't see why he thinks FireArrow is suspicious; he doesn't seem hesitant enough to be considered suspicious- just somewhat confused.
Title: Re: TWG LV: The Choice is Doors
Post by: fank009 on June 28, 2013, 04:46:01 PM
Quote from: BlackDragonSlayer on June 28, 2013, 03:56:42 PM2: Fank; he seemed to want to jump headlong into the plan TZP thought of (opening all or most of the doors); at one point, when I voiced my objection, he tried (or, at least it appeared that way) to guilt me into agreeing with the plan by calling my idea the "chicken option." :P
When he asked me how I intended to get a wolf using my suggested plan, I told him something along the lines of "pretty much the same way you intend to," which, in my opinion (along with this (http://www.ninsheetm.us/smf/index.php?topic=5682.msg217847#msg217847)), shows that he probably DOESN'T intend to get a wolf at all. As I mentioned, with his plan (the plan he wants to follow), it would be easy for the wolves to gain a victory because of the few errors allotted for the humans.
stop it BDS, your giving me too much credit.
Note: My thought back on night one, is that you can only move one door at a time, and only to rooms that are open. Hence i didnt see the full danger of opening the doors. (i thought that the one move at a time rule applied to wolves, and we would get them that way.)
That doesnt mean that you didnt took the chicken option, because you did. you were like "im going to hole myself up and be safe for the next few phases".  nothing wrong with that thought process, but you didnt offer any alternative plan.

The big problem, was that we were all confused on what we could, and what we couldnt do. Only day 1 have i realised that i can talk thorugh closed doors (i.e. neighbours) My plan of attack on day 1, was different to my night one plan. now that i have a better understanding of how everything works. (trust me, i dont know everything, but i think i have a good idea.)

You havent seen my plan have you??? My plan is this.
Quote from: fank009 on June 27, 2013, 11:34:22 PMI HAVE A NEW IDEA....

Everyone Drop what you are doing... AND DO NOT TOUCH YOUR DOORS.
Think about it BDS (I know you aint with everything else...)
1st off, A flaw with that plan- Nothing gets done. and thats the truth, because we have allready established a few things.
The biggest problem, is that the wrong people have opened/closed their doors (ill explain this more fully in private because... )
And when the system activates, nothing will be done.

(the rest of the problems ill explain in private)

How do I intend to get a wolf??? Use your head BDS, If you havent noticed, this isnt "one game of TWG" this is "many games of TWG" And whats happening in "my game of TWG"???
Thats why im not intending to get a wolf Today

Now... TBWCW wanting to lynch you, Why not take out the trash? isnt it better to choose who you want when it comes to the endgame? If TBWCW wants to lynch you (even a "confirmed" human) Why shouldnt he? Maybe its my "playstyle" that sees that move as more humanish than wolfish but thats my take on it.

TZPs idea was to setup networks... HELLO... Cleared humans, WHICH WOLF WANTS TO MAKE CLEARED HUMANS????
I was fine with TZPs idea, The problem was more like "what do we do with the special rooms" and that was my main argument against it. As has been mentioned, Wolves can always joint the networks up

You know something BDS... I thought you were just a paranoid townie... But i can totally see you being the young wolf now :/

Oh, And Bird was the one who thought of the "lets all hold hands when we open the doors" idea. (publicly)
Title: Re: TWG LV: The Choice is Doors
Post by: TheZeldaPianist275 on June 28, 2013, 08:28:34 PM
Sorry Fank, I don't understand your point here.  BDS has not done anything that points to his wolfiness.  Also, you didn't seem fine with my idea, you basically said it wouldn't work because of the special rooms.  And:

Quote from: fank009 on June 28, 2013, 04:46:01 PMHow do I intend to get a wolf??? Use your head BDS, If you havent noticed, this isnt "one game of TWG" this is "many games of TWG" And whats happening in "my game of TWG"???
Thats why im not intending to get a wolf Today

I'm sorry, I don't get this at all XD Can you somehow reword it?
Title: Re: TWG LV: The Choice is Doors
Post by: FireArrow on June 28, 2013, 09:47:38 PM
Last game, humans focused humans, so I don't think it's a good idea to go for active people. However, I can totally see wolves wanting to preserve them selves to night three using this strategy.

Anyways, here is my suspicion list:

1. All the inactives: I really feel the meta thing for the wolves to do in a fast pased game is lie low, they only have to avoid being lynched the first couple days, which is extremely easy to accomplish by just disappearing (inactives don't seem to get lynched until later in the game.)


2. Bird: This better not be Liggy all over again, but you mapping everyone out seems like something a wolf would want to do. If there's a high value target, you know exactly where they are and the best way to get access to them. Also, your suspicion list felt very dry (not based on a lot of evidence), you were tagging people for single actions.

People who I am 99% sure are human:

fank
Olimar
BDS (more like 70%...)

Oh, and earlier I thought about moving to explore, but since we already mapped everything, I'm just gonna sit still.

Title: Re: TWG LV: The Choice is Doors
Post by: Bird on June 28, 2013, 10:00:36 PM
If I were a wolf, I would already know where everybody was on the map from my wolf partners. Also I wouldn't have made that dumb post where I make a bunch of analysis based on the lack of a wolfing.

What makes you so sure fank and Olimar are human?
Title: Re: TWG LV: The Choice is Doors
Post by: FireArrow on June 28, 2013, 10:06:53 PM
Quote from: Bird on June 28, 2013, 10:00:36 PMIf I were a wolf, I would already know where everybody was on the map from my wolf partners. Also I wouldn't have made that dumb post where I make a bunch of analysis based on the lack of a wolfing.

What makes you so sure fank and Olimar are human?

they're my wolf partners

Me and fank had a REALLY long chat last night, and nothing he said led me to believe he was wolf (and a lot of things made me think he was human.) Additionally, his plan looks like it would actually hurt the wolves (unlike yours and TZPs, though maybe I just don't understand them.)

As for Olimar, his actions just look extremely human to me. A wolf wouldn't be as ignorant as he is, nor do I think he would be a good enough player to feign ignorance so well (no offense!) I won't lie though, part of me just wants to trust him for no reason (I had a lot of fun with you last game!)

How do you know if the wolves can talk to each other/have each others info? Why didn't you ask about me thinking BDS was human?

Unlike Olimar, I think you do have enough experience to pretend to know nothing, so I find you mistake earlier completely neutral.
Title: Re: TWG LV: The Choice is Doors
Post by: TheZeldaPianist275 on June 28, 2013, 10:14:27 PM
Quote from: FireArrow on June 28, 2013, 10:06:53 PMAdditionally, his plan looks like it would actually hurt the wolves (unlike yours and TZPs, though maybe I just don't understand them.)

I think you probably don't understand them...? 

Yeah Fire, I agree with you about the inactives, but I think your accusations against Bird are misguided.  For them to come to fruition, he would have to be a human attempting to learn the ropes of a very complex game, or a wolf with an INCREDIBLE amount of foresight.  I'm not saying he's convinced me of his humanity, but there's no reason to suspect him above anyone else.
Title: Re: TWG LV: The Choice is Doors
Post by: FireArrow on June 28, 2013, 10:18:00 PM
Quote from: TheZeldaPianist275 on June 28, 2013, 10:14:27 PMI think you probably don't understand them...? 

Yeah Fire, I agree with you about the inactives, but I think your accusations against Bird are misguided.  For them to come to fruition, he would have to be a human attempting to learn the ropes of a very complex game, or a wolf with an INCREDIBLE amount of foresight.  I'm not saying he's convinced me of his humanity, but there's no reason to suspect him above anyone else.

I tend to assume that the wolves are geniuses, however, I would be surprised if he was one. I can't remember who, but someone was telling me some crazy stories about how good Bird is at TWG.
Title: Re: TWG LV: The Choice is Doors
Post by: TheZeldaPianist275 on June 28, 2013, 10:21:12 PM
Oh yeah, Bird's quite good.  I just don't see anything out of the ordinary from him right now.
Title: Re: TWG LV: The Choice is Doors
Post by: fank009 on June 28, 2013, 10:24:46 PM
mobile post here:
yes, bds hasnt shown signs of being a wolf, who has a wolfing ability. fank golden rule, think like each role.
the young wolf would more or less try and stay out of the crossfire early on.
BDS's "natural" paranoia is humanish. and then theres that young wolf.
due to my paranoia, ill be keeping an eye on him. but we shouldnt lynch him for a suspected wolfing.

The "many twg games" in english
this is not "one twg game" each network that exists is its own"twg game"
my position is that i am playing like the said players are the lastones alive (with being able to chat to "the grave")
if you cant understand the imagery, ill try find a new image to use (maybe survivor is a better example?)
Title: Re: TWG LV: The Choice is Doors
Post by: FireArrow on June 28, 2013, 10:28:49 PM
Quote from: TheZeldaPianist275 on June 28, 2013, 10:21:12 PMOh yeah, Bird's quite good.  I just don't see anything out of the ordinary from him right now.

Then shouldn't we be at least be prepared?

Also, he seems so sure that the wolves can communicate, which seems  very odd as davy never stated such a thing (he even said something that would suggest it's the other way around.)
Title: Re: TWG LV: The Choice is Doors
Post by: Bird on June 28, 2013, 10:42:12 PM
Can you guys come to the chatroom if you're still online? Mainly fank and FireArrow.
Title: Re: TWG LV: The Choice is Doors
Post by: FireArrow on June 28, 2013, 10:42:37 PM
I was just in a while ago, omw.
Title: Re: TWG LV: The Choice is Doors
Post by: The_Subjective_Thought on June 29, 2013, 03:43:57 AM
Just popping in to apologize for maybe but not sure breaking the rules.

Sorry.

Again.
Title: Re: TWG LV: The Choice is Doors
Post by: fank009 on June 29, 2013, 04:35:03 AM
Hey TST, Any thoughts on who might be a wolf???
Title: Re: TWG LV: The Choice is Doors
Post by: Toby on June 29, 2013, 05:12:38 AM
So confused. Don't even know what to do anymore. This is probably my worst game ever. Keep me alive so I can shine near the end.
Title: Re: TWG LV: The Choice is Doors
Post by: fank009 on June 29, 2013, 05:23:17 AM
Quote from: The Boy Who Cried Wolf on June 29, 2013, 05:12:38 AMSo confused. Don't even know what to do anymore. This is probably my worst game ever. Keep me alive so I can shine near the end.
That sounds like an idea... lets everyone alive so they can shine at the end.
Title: Re: TWG LV: The Choice is Doors
Post by: davy on June 29, 2013, 05:35:00 AM
TWG LV: The Choice is Doors

1. Wolf
2. Wolf
3. Young Wolf - Can't send in wolfings.
4. Mason - Knows the identity of the other mason and in which room he is at the start of the game.
5. Mason - Knows the identity of the other mason and in which room he is at the start of the game.
6. Human
7. Human
8. Human
9. Human
10. Human
11. Human
12. Human

Wolves know eachother.

Rooms and Doors

(https://www.ninsheetmusic.org/forum/proxy.php?request=http%3A%2F%2Fi39.tinypic.com%2F2rnhhqr.png&hash=604f7d2e8cff0b01328817db55bc178986847763)

There are 16 rooms in this game. At the start of the game, players are put into the rooms so that there is one player in each room, except for four rooms known as the Special Rooms.

Each room has four doors which connect them with other rooms. Rooms at the edge connect with rooms on the opposide edge, and rooms in the corner connect to the two non-opposite rooms in the corner (room 1, for example, connects with room 2, room 5, room 4 and room 13).

At the start of the game, all doors are closed, except for those of the inclosable room. Doors can only be opened and closed during the night phase, and only from inside the room the door belongs to. There are two doors between each room, one of them can only be opened and closed from one room, and the other one from the other room. Starting from night 4, each door that has been closed for at least two night phases in a row, will automatically be opened, and vice versa with exception of the doors of the inaccesable and inclosable rooms.

During the day phase, players can move to any room they wish, as long as the road to that room is not obstructed by doors.

At the start of the game, and at the end of each night phase, players will recieve a PM telling them what rooms they can move to, and which players are in rooms the player cannot reach because there's one set of doors obstructing him.
Example 1: It's the start of the game. davy is in room 6, Yugi is in room 2, Mashi is in room 5, Liggy is in room 7 and BlackDragonSlayer is in room 10. davy will recieve the following PM:
You are in room 6. You cannot move to any other room. Yugi is in room 2, Mashi is in room 5, Liggy is in room 7 and BlackDragonSlayer is in room 10.
Example 2: It's near the end of the game. davy is in room 6. The doors between room 6 and 7, 6 and 10, 7 and 11 and 10 and 11 are open. The doors between room 6 and 2, 6 and 5, 7 and 3, 7 and 8, 10 and 9, 10 and 14, 11 and 15 and 11 and 12 are closed. Yugi is in room 2, Mashi is in room 8, Liggy is in room 7, BlackDragonSlayer is in room 1 and Bubbles is in room 15. davy will recieve the following PM:
You are in room 6. you can move to room 7, room 10 and room 11. Liggy is in room 7, Yugi is in room 2, Mashi is in room 8 and Bubbles is in room 15. Room 3, 5, 9, 12 and 14 are empty.

Wolves will obtain a saparate PM at the end of each night phase telling them in which rooms their partners are.

Special Rooms

The four rooms that are not occupied by players at the start of the game are the special rooms: the empty room, the inaccesable room, the inclosable room and the warp room.

The empty room functions like a normal room, except that there is no player inside it at the start of the game, so there's no one who
can open its doors. The doors can however be opened by the system that starts working from night 4.

The inaccesable room has its doors closed at all times, even the system that starts working from night 4 can't open them.

The inclosable room is the only room that starts the game with all its doors open. Those doors can however not be closed by any player and can even not be closed by the system that starts working from night 4.

If the warp room is empty at the end of the night phase, 1 random player will warp to it.

Players will be told which rooms mentioned in their end of the night phase PM is a inaccesable, inclosable or warp room (if nothing is mentioned, none of these rooms are mentioned in the PM are inaccesable, inclosable or warp rooms).

Wolfings

Wolfings work differnt this game. Wolves can only wolf players that are in rooms that said wolf could reach last day phase. On the other hand, each wolf has a wolfing of his own, so it is possible that three players die during the same night phase.

Lynches

Like with wolfings, players can only lynch players that are in a room that said player can reach that day phase. Lynching votes are sent through PM rather than posted in the topic. Lynching will only occur when more than half of the players that could vote for the same player vote for the same player. Otherwise, there will just be no lynch. There could be multiple lynches each day phase because a player can be lynched in each set of rooms. Also, lynching is not obligatory in this game.

Semi-closed communication

This game features some sort of closed communication, which I like to call semi-closed communication. It means that you can only PM and have private chats with the host and players mentioned in your start of the game/end of the night PM. Also all information in your start of the game/end of the night PM, as well as information about your actions (wolfing, lynching, door opening/closing and moving) may only be shared through PM and private chat.

Order of action activating

Night phase: Wolfing>Door opening=Door closing
Day phase: Lynching>Moving>Warping

Phases

Because there are probably going to be a lot of phases this game and because there is less need to think about the lynch target, I have decided that both day and night phases will be 24 hours long. Also when all possible action PM's have been sent to me, or when each player that could still sent in an action PM has told me that he/she don't want to, I will end the phase early.



1. The Boy Who Cried Wolf
2. Mashi
3. BlackDragonSlayer
4. fank009
5. TheZeldaPianist275
6. Bird
7. Olimar12345
8. FireArrow
9. The_Subjective_Thought
10. Dude
11. Yugi
12. Wrydryn

Dude was lynched. It's now night 2. Night 2 ends June 30th 8:00PM PST/9:00AM MST/10:00AM CST/11:00AM EST/4:00PM GMT/5:00PM CET/July 1st 2:00AM AEST/4:00AM in New Zealand.
Title: Re: TWG LV: The Choice is Doors
Post by: Mashi on June 29, 2013, 05:39:07 AM
Did I miss something?
Title: Re: TWG LV: The Choice is Doors
Post by: fank009 on June 29, 2013, 05:54:21 AM
Quote from: Mashi on June 29, 2013, 05:39:07 AMDid I miss something?
well, it depends on what you thought you missed???

pretty easy to miss stuff in this game :/
Title: Re: TWG LV: The Choice is Doors
Post by: The_Subjective_Thought on June 29, 2013, 06:22:22 AM
I'm with Mashi here i.e. in a state of confusion.

Who let their paranoia of the leash and got it to attack Dude?
Title: Re: TWG LV: The Choice is Doors
Post by: Olimar12345 on June 29, 2013, 10:21:18 AM
Crap, I missed Dude's Lynch?! What'd he say? can someone pm me some chat logs? I couldn't get on the chat last night. :C
Title: Re: TWG LV: The Choice is Doors
Post by: FireArrow on June 29, 2013, 11:25:49 AM
I didn't save the chat logs and I'm not allowed to talk about it anyways (stupid closed communication.)

Anyways, davy, were we supposed to receive a PM of where people are tonight, or did nothing change?
Title: Re: TWG LV: The Choice is Doors
Post by: davy on June 29, 2013, 12:02:34 PM
Quote from: FireArrow on June 29, 2013, 11:25:49 AMAnyways, davy, were we supposed to receive a PM of where people are tonight, or did nothing change?

Quote from: davy on June 26, 2013, 12:00:06 PMAt the start of the game, and at the end of each night phase, players will recieve a PM telling them what rooms they can move to, and which players are in rooms the player cannot reach because there's one set of doors obstructing him.
Though I might think about changing that.
Title: Re: TWG LV: The Choice is Doors
Post by: FireArrow on June 29, 2013, 12:09:18 PM
Quote from: davy on June 29, 2013, 12:02:34 PMThough I might think about changing that.

You probably should, I'm not sure who I'm allowed to talk to (my neighbors could of moved.)
Title: Re: TWG LV: The Choice is Doors
Post by: Toby on June 29, 2013, 12:11:16 PM
Can I remind everyone to bold who they want to be lynched so this doesn't happen. I'm so confused. We didn't even figure out a lynch.
Title: Re: TWG LV: The Choice is Doors
Post by: FireArrow on June 29, 2013, 12:45:27 PM
Quote from: The Boy Who Cried Wolf on June 29, 2013, 12:11:16 PMCan I remind everyone to bold who they want to be lynched so this doesn't happen. I'm so confused. We didn't even figure out a lynch.

It was much better planned then you think. :/
Title: Re: TWG LV: The Choice is Doors
Post by: Bird on June 29, 2013, 01:10:09 PM
Bolding in the thread is dumb since we can't tell who is in what networks or whether there will be multiple lynches that phase. And I would love to clear up the confusion regarding the lynch, but I can't since it would reveal who was in Dude's network. Which is something that can only be discussed via PM.

Want to learn more? Want to prevent something like this from happening again? Open your doors. The lynching discussion would have been much more open if this were the case. Or better yet, help us come up with a plan to create two 4-5 player networks. This way we'll have two lynches to match the wolves' two wolfings.

I'll be working one out a plan like this tonight via PM. I also think it would be good if the millers would claim to TZP. I know people don't really trust me for some reason, but I think it's important we coordinate our night actions so that the millers aren't put into danger. Finally, it is essential that everyone be active tonight. Coordinating a plan where several players need to perform specific night actions is difficult already; when I can't even PM all those players, it becomes a nightmare. There are certain players I'll need to relay information to other players, and certain inactive players who are blocking off important parts of the map.

I know this sounds bossy and it seems like I'm taking charge, but I'm not. All of this stuff will be discussed with the people I can discuss it with before anything goes into action. I'm only doing this because something needs to be done; unless some other doors open tonight, we're hitting a dead-end.
Title: Re: TWG LV: The Choice is Doors
Post by: Wrydryn on June 29, 2013, 01:38:13 PM
Sorry that I haven't been active guys. Lines were going in to install Fios and normal internet went out for some odd reason. Again, sorry. If some could get me up to speed that would be fantastic.
Title: Re: TWG LV: The Choice is Doors
Post by: fank009 on June 29, 2013, 02:04:37 PM
Quote from: Wrydryn on June 29, 2013, 01:38:13 PMSorry that I haven't been active guys. Lines were going in to install Fios and normal internet went out for some odd reason. Again, sorry. If some could get me up to speed that would be fantastic.

this games prime source of communication is pms
/pokes pms
Title: Re: TWG LV: The Choice is Doors
Post by: fank009 on June 29, 2013, 02:27:52 PM
For those who dont know what to do, go back to basics, hunt for wolves
Title: Re: TWG LV: The Choice is Doors
Post by: BlackDragonSlayer on June 29, 2013, 05:24:25 PM
I AM TERRIBLY SORRY FOR MY ABSENCE.

Yesterday, my internet (computer, rather >:() was acting weird and wouldn't let me on any program for more than a couple of minutes, so I didn't even try to get back on NSM after I posted my suspicion list and read fank's response.
Today, I had a martial arts tournament (my first tournament yaay), so I've been gone for most of the day.

I have caught up with reading, and here's what I have to say:
Title: Re: TWG LV: The Choice is Doors
Post by: fank009 on June 29, 2013, 05:41:43 PM
BDS, locking doors night one is a pro human strat, why wouldnt the young wolf do this to grab some human points???
Title: Re: TWG LV: The Choice is Doors
Post by: BlackDragonSlayer on June 29, 2013, 05:44:20 PM
Quote from: fank009 on June 29, 2013, 05:41:43 PMBDS, locking doors night one is a pro human strat, why wouldnt the young wolf do this to grab some human points???
Hmmm, well, maybe because nearly everybody was opening their doors!?
Title: Re: TWG LV: The Choice is Doors
Post by: FireArrow on June 29, 2013, 05:47:45 PM
Quote from: BlackDragonSlayer on June 29, 2013, 05:44:20 PMHmmm, well, maybe because nearly everybody was opening their doors!?

You do bring up a good point, the young wolf would probably be a sheep (ironically enough.)
Title: Re: TWG LV: The Choice is Doors
Post by: Bird on June 29, 2013, 05:52:20 PM
Sent some PMs out. If you got one, try and spread the word to people you're allowed to talk to.
Title: Re: TWG LV: The Choice is Doors
Post by: FireArrow on June 29, 2013, 05:55:33 PM
Sorry I could help you send them, I think there's only one person besides you guys that I can PM. :/
Title: Re: TWG LV: The Choice is Doors
Post by: FireArrow on June 29, 2013, 05:56:03 PM
^couldn't

Kind of an important type, sorry.
Title: Re: TWG LV: The Choice is Doors
Post by: FireArrow on June 29, 2013, 05:56:19 PM
*typo

/spam >.>
Title: Re: TWG LV: The Choice is Doors
Post by: Olimar12345 on June 29, 2013, 06:20:42 PM
Just got your pm, Bird. Passed it on to the others. Sure hope this helps.
Title: Re: TWG LV: The Choice is Doors
Post by: FireArrow on June 29, 2013, 09:40:17 PM
I'm in chat if anyone wants to talk.
Title: Re: TWG LV: The Choice is Doors
Post by: TheZeldaPianist275 on June 29, 2013, 10:07:55 PM
Whoever took part in the Dude lynch, please step forward now.  This is important.
Title: Re: TWG LV: The Choice is Doors
Post by: FireArrow on June 29, 2013, 10:13:23 PM
Quote from: TheZeldaPianist275 on June 29, 2013, 10:07:55 PMWhoever took part in the Dude lynch, please step forward now.  This is important.

I'm allowed to say right davy?

To play it safe, just look at the map, it shouldn't be too hard to figure out.
Title: Re: TWG LV: The Choice is Doors
Post by: FireArrow on June 29, 2013, 10:33:39 PM
Oh, wait, I think there's a chain PM coming your way with that info.
Title: Re: TWG LV: The Choice is Doors
Post by: Bird on June 29, 2013, 11:39:46 PM
It won't be possible to get you that information before the end of the phase.

As in, I have just now sent a PM to someone asking them to send you the information, but it's really unlikely both he and you will be online before the update happens. I meant to send the PM earlier (I sent it to someone else to make sure that it was all okay) but then totally forgot when I started putting a separate plan into motion.

Sorry about all that!
Title: Re: TWG LV: The Choice is Doors
Post by: fank009 on June 30, 2013, 04:42:24 AM
Everythings in motion, all we need is for yugi to do his wolf tell that i always find in a game, and We'll be all set for the next phase.
Title: Re: TWG LV: The Choice is Doors
Post by: davy on June 30, 2013, 08:55:42 AM
TWG LV: The Choice is Doors

1. Wolf
2. Wolf
3. Young Wolf - Can't send in wolfings.
4. Mason - Knows the identity of the other mason and in which room he is at the start of the game.
5. Mason - Knows the identity of the other mason and in which room he is at the start of the game.
6. Human
7. Human
8. Human
9. Human
10. Human
11. Human
12. Human

Wolves know eachother.

Rooms and Doors

(https://www.ninsheetmusic.org/forum/proxy.php?request=http%3A%2F%2Fi39.tinypic.com%2F2rnhhqr.png&hash=604f7d2e8cff0b01328817db55bc178986847763)

There are 16 rooms in this game. At the start of the game, players are put into the rooms so that there is one player in each room, except for four rooms known as the Special Rooms.

Each room has four doors which connect them with other rooms. Rooms at the edge connect with rooms on the opposide edge, and rooms in the corner connect to the two non-opposite rooms in the corner (room 1, for example, connects with room 2, room 5, room 4 and room 13).

At the start of the game, all doors are closed, except for those of the inclosable room. Doors can only be opened and closed during the night phase, and only from inside the room the door belongs to. There are two doors between each room, one of them can only be opened and closed from one room, and the other one from the other room. Starting from night 4, each door that has been closed for at least two night phases in a row, will automatically be opened, and vice versa with exception of the doors of the inaccesable and inclosable rooms.

During the day phase, players can move to any room they wish, as long as the road to that room is not obstructed by doors.

At the start of the game, and at the end of each phase, players will recieve a PM telling them what rooms they can move to, and which players are in rooms they can reach and those in rooms connected to rooms they can reach. However, they will not recieve a PM if the situation is the same as the phase before that.
Example 1: It's the start of the game. davy is in room 6, Yugi is in room 2, Mashi is in room 5, Liggy is in room 7 and BlackDragonSlayer is in room 10. davy will recieve the following PM:
You are in room 6. You cannot move to any other room. Yugi is in room 2, Mashi is in room 5, Liggy is in room 7 and BlackDragonSlayer is in room 10.
Example 2: It's near the end of the game. davy is in room 6. The doors between room 6 and 7, 6 and 10, 7 and 11 and 10 and 11 are open. The doors between room 6 and 2, 6 and 5, 7 and 3, 7 and 8, 10 and 9, 10 and 14, 11 and 15 and 11 and 12 are closed. Yugi is in room 2, Mashi is in room 8, Liggy is in room 7, BlackDragonSlayer is in room 1 and Bubbles is in room 15. davy will recieve the following PM:
You are in room 6. you can move to room 7, room 10 and room 11. Liggy is in room 7, Yugi is in room 2, Mashi is in room 8 and Bubbles is in room 15. Room 3, 5, 9, 12 and 14 are empty.

Wolves will obtain a saparate PM at the end of each night phase telling them in which rooms their partners are.

Special Rooms

The four rooms that are not occupied by players at the start of the game are the special rooms: the empty room, the inaccesable room, the inclosable room and the warp room.

The empty room functions like a normal room, except that there is no player inside it at the start of the game, so there's no one who
can open its doors. The doors can however be opened by the system that starts working from night 4.

The inaccesable room has its doors closed at all times, even the system that starts working from night 4 can't open them.

The inclosable room is the only room that starts the game with all its doors open. Those doors can however not be closed by any player and can even not be closed by the system that starts working from night 4.

If the warp room is empty at the end of the night phase, 1 random player will warp to it.

Players will be told which rooms mentioned in their end of the night phase PM is a inaccesable, inclosable or warp room (if nothing is mentioned, none of these rooms are mentioned in the PM are inaccesable, inclosable or warp rooms).

Wolfings

Wolfings work differnt this game. Wolves can only wolf players that are in rooms that said wolf could reach last day phase. On the other hand, each wolf has a wolfing of his own, so it is possible that three players die during the same night phase.

Lynches

Like with wolfings, players can only lynch players that are in a room that said player can reach that day phase. Lynching votes are sent through PM rather than posted in the topic. Lynching will only occur when more than half of the players that could vote for the same player vote for the same player. Otherwise, there will just be no lynch. There could be multiple lynches each day phase because a player can be lynched in each set of rooms. Also, lynching is not obligatory in this game.

Semi-closed communication

This game features some sort of closed communication, which I like to call semi-closed communication. It means that you can only PM and have private chats with the host and players mentioned in your start of the game/end of the night PM. Also all information in your start of the game/end of the night PM, as well as information about your actions (wolfing, lynching, door opening/closing and moving) may only be shared through PM and private chat.

Order of action activating

Night phase: Wolfing>Door opening=Door closing
Day phase: Lynching>Moving>Warping

Phases

Because there are probably going to be a lot of phases this game and because there is less need to think about the lynch target, I have decided that both day and night phases will be 24 hours long. Also when all possible action PM's have been sent to me, or when each player that could still sent in an action PM has told me that he/she don't want to, I will end the phase early.



1. The Boy Who Cried Wolf
2. Mashi
3. BlackDragonSlayer
4. fank009
5. TheZeldaPianist275
6. Bird
7. Olimar12345
8. FireArrow
9. The_Subjective_Thought
10. Dude
11. Yugi
12. Wrydryn

Night 2 is over. No one died. All PM's have been sent. It's now day 2. day 2 ends July 2nd 9:00AM PST/10:00AM MST/11:00AM CST/12:00PM EST/5:00PM GMT/6:00PM CET/July 3rd 3:00AM AEST/5:00AM in New-Zealand.
Title: Re: TWG LV: The Choice is Doors
Post by: Bird on June 30, 2013, 09:26:51 AM
Although things didn't go perfectly according to plan, some great stuff did happen:

- No wolfings, which gives us some food for thought when deciding on lynches
- There should be two networks in play now

I'll be sending updated information to everyone I can this phase in order to keep everyone on the same page. As always, please send the information on to people who haven't seen it yet and good luck with the lynches.
Title: Re: TWG LV: The Choice is Doors
Post by: Bird on June 30, 2013, 10:13:45 AM
Requesting a 24 hour phase extension. A one-day day phase is already a huge rush, but it becomes even more difficult for us when we also need significant time to catch everyone up on what happened in each respective area of the board.
Title: Re: TWG LV: The Choice is Doors
Post by: davy on June 30, 2013, 11:32:35 AM
Request accepted. Updating end of the night post now.
Title: Re: TWG LV: The Choice is Doors
Post by: fank009 on June 30, 2013, 12:31:48 PM
... FireArrow, i feel your pain of the 20pm limit
in the chat right now
Title: Re: TWG LV: The Choice is Doors
Post by: FireArrow on June 30, 2013, 12:59:34 PM
I'll join as soon as I catch up to the 15 PMs I already have. :/
Title: Re: TWG LV: The Choice is Doors
Post by: Bird on June 30, 2013, 05:32:34 PM
hey davy can we lynch ourselves if we aren't connected to anyone
Title: Re: TWG LV: The Choice is Doors
Post by: Bird on June 30, 2013, 05:33:08 PM
also masons should claim jus sayin
Title: Re: TWG LV: The Choice is Doors
Post by: Toby on June 30, 2013, 05:48:44 PM
01:46 Toby_ I'm locking my doors, hiding the children, tell my mother I love her
Title: Re: TWG LV: The Choice is Doors
Post by: Olimar12345 on June 30, 2013, 06:10:21 PM
Ugh this blows. By this time last game I had like 3 great suspicions. It's freakin' day 3 and I have no leads whatsoever. Good thing we freakin insta'd Dude. (I still don't fully understand that, btw.)
Title: Re: TWG LV: The Choice is Doors
Post by: TheZeldaPianist275 on June 30, 2013, 06:49:34 PM
That's okay, this game isn't normal.  I would strongly suggest we lynch NO ONE today.  The wolves plan, at least for this night-day phase, seems to be to let us narrow our own numbers through mislynches.  Let's not play that game.  Let's use this phase to organize everything.  Make sure everyone knows whether their doors should be opened or closed.  We can wait the wolves out until they give us some form of lead.
Title: Re: TWG LV: The Choice is Doors
Post by: Bird on June 30, 2013, 06:52:04 PM
I doubt that's the wolves plan. They probably just weren't able to wolf anyone last night since nobody had opened their doors.

I still think we should lynch somebody but that's obviously not going to happen.
Title: Re: TWG LV: The Choice is Doors
Post by: TheZeldaPianist275 on June 30, 2013, 07:49:07 PM
Really?  I thought the networks were further along than that?  In any case, I think we need to get as many doors open as possible.  If the public thinks I should open mine at any time, I'll be happy to.
Title: Re: TWG LV: The Choice is Doors
Post by: BlackDragonSlayer on June 30, 2013, 08:44:51 PM
I WAS going to open my door(s)... ::)
Title: Re: TWG LV: The Choice is Doors
Post by: davy on June 30, 2013, 10:04:23 PM
Quote from: Bird on June 30, 2013, 05:32:34 PMhey davy can we lynch ourselves if we aren't connected to anyone

Yes, you can.
Title: Re: TWG LV: The Choice is Doors
Post by: Bird on June 30, 2013, 10:16:09 PM
Quote from: TheZeldaPianist275 on June 30, 2013, 07:49:07 PMReally?  I thought the networks were further along than that?  In any case, I think we need to get as many doors open as possible.  If the public thinks I should open mine at any time, I'll be happy to.

Why are your doors not open already?
Title: Re: TWG LV: The Choice is Doors
Post by: Mashi on June 30, 2013, 10:35:43 PM
Bird, isn't it because you told him and BlackDragonSlayer not to?
Title: Re: TWG LV: The Choice is Doors
Post by: Bird on June 30, 2013, 10:52:44 PM
No. Well, probably not. In the PMs I sent out (one of which I know for certain he received) I only said that masons should keep their doors closed.
Title: Re: TWG LV: The Choice is Doors
Post by: Yugi on July 01, 2013, 12:24:31 AM
Sorry about not following the plan, my internet cut out, and I couldn't access NSM.
Title: Re: TWG LV: The Choice is Doors
Post by: BlackDragonSlayer on July 01, 2013, 02:10:35 AM
Excuse me princess if I'm just saying this because it's 2 AM, but I have a crazy plan that JUST MIGHT WORK!!

Today, we lynch Boy (unless anybody can suggest any other reasonable alternatives). Tonight, we do not open/close any doors: if the wolves aren't "in the system," they can't wolf anybody, and we benefit (yaay); if the wolves are "in the system," they're pressured to wolf at least one person, thus revealing themselves (or at least the fact that they're "in the system").
This plan might work well, unless what TZP says (http://www.ninsheetm.us/smf/index.php?topic=5682.msg218242#msg218242) is true, and the wolves don't care about any of that.
Title: Re: TWG LV: The Choice is Doors
Post by: fank009 on July 01, 2013, 04:48:46 AM
Quote from: BlackDragonSlayer on July 01, 2013, 02:10:35 AMExcuse me princess if I'm just saying this because it's 2 AM, but I have a crazy plan that JUST MIGHT WORK!!

Today, we lynch Boy (unless anybody can suggest any other reasonable alternatives). Tonight, we do not open/close any doors: if the wolves aren't "in the system," they can't wolf anybody, and we benefit (yaay); if the wolves are "in the system," they're pressured to wolf at least one person, thus revealing themselves (or at least the fact that they're "in the system").
This plan might work well, unless what TZP says (http://www.ninsheetm.us/smf/index.php?topic=5682.msg218242#msg218242) is true, and the wolves don't care about any of that.
Quote from: BlackDragonSlayer on June 29, 2013, 05:24:25 PM
  • I disagree with fank: The young wolf will want to try and blend in with the humans. Dragging too much attention to itself is too risky. Although it can't wolf anybody (now, bear with me: although this seems a little contradictory, it makes sense... I think), it doesn't have any reasons not to open its doors.

Why do you make my job so easy BDS...

WHY, Would the people who would wolf stay hidden, While the young wolf joins the humans and look to get lynched amognst the backfire... Why risk a potential number???
Title: Re: TWG LV: The Choice is Doors
Post by: Toby on July 01, 2013, 05:54:35 AM
Don't lynch me, my doors are open. Come to my place and we can have a bubble bath.
Title: Re: TWG LV: The Choice is Doors
Post by: Bird on July 01, 2013, 09:51:11 AM
I regret asking for the phase extension now that we're not lynching anyone!
Title: Re: TWG LV: The Choice is Doors
Post by: Toby on July 01, 2013, 09:56:37 AM
Mashi, come to my room, I just finished by stuffed bird collection!
Title: Re: TWG LV: The Choice is Doors
Post by: TheZeldaPianist275 on July 01, 2013, 11:07:05 AM
Quote from: Bird on June 30, 2013, 10:52:44 PMNo. Well, probably not. In the PMs I sent out (one of which I know for certain he received) I only said that masons should keep their doors closed.

I believe you were of the opinion that the general public considered me human enough to be a reserve player.  Has that changed?
Title: Re: TWG LV: The Choice is Doors
Post by: FireArrow on July 01, 2013, 11:14:56 AM
Quote from: BlackDragonSlayer on July 01, 2013, 02:10:35 AMExcuse me princess if I'm just saying this because it's 2 AM, but I have a crazy plan that JUST MIGHT WORK!!

Today, we lynch Boy (unless anybody can suggest any other reasonable alternatives). Tonight, we do not open/close any doors: if the wolves aren't "in the system," they can't wolf anybody, and we benefit (yaay); if the wolves are "in the system," they're pressured to wolf at least one person, thus revealing themselves (or at least the fact that they're "in the system").
This plan might work well, unless what TZP says (http://www.ninsheetm.us/smf/index.php?topic=5682.msg218242#msg218242) is true, and the wolves don't care about any of that.

What fank says is right, but it still might work anyways. If we don't touch the doors, then we can tell which system the wolfing wolves are in. I highly doubt the wolves are going to forgo 2 nights of wolfing just to try and frame someone else.
Title: Re: TWG LV: The Choice is Doors
Post by: TheZeldaPianist275 on July 01, 2013, 11:21:42 AM
I agree.  We can wait them out.
Title: Re: TWG LV: The Choice is Doors
Post by: FireArrow on July 01, 2013, 11:27:01 AM
What do you suggest we do if there's no wolfing tonight though, wait longer? That doesn't sound like a very good idea...
Title: Re: TWG LV: The Choice is Doors
Post by: Bird on July 01, 2013, 11:55:33 AM
Well the good thing is now the wolves will have an actual chance to wolf people. If you can consider that a good thing anyway.

TZP: Yeah, that's fine. I was just wondering about your reason.
Title: Re: TWG LV: The Choice is Doors
Post by: Toby on July 01, 2013, 12:29:00 PM
In order for us to catch the wolves we have to put ourselves in a situation where we can freely lynch someone. How we are now we don't want to lynch anyone and if we won't lynch anyone it's likely the wolves won't wolf anyone. We can't seperate too many people. I suggest we put ourselves in one big network giving us the ability to lynch anyone we like and gaining information from the wolfings.

We need to be more organised. Wolves can wait as long as they want ; we can wait as long as we want but neither of us are going to win if we can't agree with things. We lynch if wolves wolf. Wolves wolf if we lynch.

This game is incredibly annoying everyone open your doors.
Title: Re: TWG LV: The Choice is Doors
Post by: TheZeldaPianist275 on July 01, 2013, 12:43:05 PM
No, I disagree.  Boy, there is a plan to organize everyone into two networks.  Two networks allows us to do basically everything we could in one, but it narrows our fields.  Bird, we really need to make sure everyone knows about this.
Title: Re: TWG LV: The Choice is Doors
Post by: Bird on July 01, 2013, 01:19:33 PM
I spent a ton of time sending 4 different players PMs with instructions on how to do that, yet it didn't happen. Plus I doubt everyone would comply anyway. It's such a hassle to get anything done when you can't get everyone on the same page, and it's even harder with the limited communication. I'm all for the 2-networks plan, but I'm not going to put in a ton of effort again, especially since nobody wants to lynch anyone anyway.
Title: Re: TWG LV: The Choice is Doors
Post by: BlackDragonSlayer on July 01, 2013, 01:31:41 PM
Quote from: fank009 on July 01, 2013, 04:48:46 AMWhy do you make my job so easy BDS...

WHY, Would the people who would wolf stay hidden, While the young wolf joins the humans and look to get lynched amognst the backfire... Why risk a potential number???
Because the young wolf WON'T get lynched unless they act like a babbling gorilla, or unless the humans choose somebody at random (in which case, nothing the wolf/wolves did would matter in the first place).
Also, I never recall saying that the people who wolf would stay hidden. There's a possibility that all three of them are "in the system," waiting until the perfect time to strike (or it's possible that they ARE, in fact, waiting for us to whittle ourselves down): like Boy said, "Wolves can wait as long as they want."
Title: Re: TWG LV: The Choice is Doors
Post by: Bird on July 01, 2013, 03:14:20 PM
Why does everyone think the wolves were "waiting" last phase, there were literally only 3 players who even had the opportunity to wolf, and I doubt they would have since it would have incriminated them.

Also, the "wait for us to whittle ourselves down, then strike" strategy doesn't make any sense anyway. It's not like we'd only be lynching humans. If we got a bunch more lynches in before the wolves struck... how exactly would that be a bad thing?
Title: Re: TWG LV: The Choice is Doors
Post by: Toby on July 01, 2013, 03:44:38 PM
Well you wanted me lynched, I'm human. You wanted Mashi lynched he's pretty smart so we shouldn't lynch him without good reason.

And BDS stop being so... BDS. We will find the young wolf.
Title: Re: TWG LV: The Choice is Doors
Post by: Bird on July 01, 2013, 04:15:47 PM
Dude, I've said like three times now that I think you're human. How often does the my first vote cast actually end up being the person I want lynched by the end of the phase?

Also bringing up stuff like that is against the rules as it reveals who you're connected to (which is information from your end-of-night PM).
Title: Re: TWG LV: The Choice is Doors
Post by: Toby on July 01, 2013, 04:28:27 PM
I was just saying the options Bird! And yeh, this communication thing sucks.

Title: Re: TWG LV: The Choice is Doors
Post by: BlackDragonSlayer on July 01, 2013, 04:38:56 PM
Quote from: The Boy Who Cried Wolf on July 01, 2013, 03:44:38 PMAnd BDS stop being so... BDS. We will find the young wolf.
You fail to realize what the consequences would be.

:P


Back to the point, though, I think you're (many of you, quite actually) complaining way too much about the communication limitations (to the point where some of you seem to be emphasizing communication over living; I mean, communication IS important, but there are other ways of communicating, and although they're less hidden from the wolves or people you don't want to see them, you need to plan carefully with such options). I think I'm one of the only people who doesn't actually mind it (rather, I can deal with the limitations, seeing as I haven't opened my doors yet :P), as I usually don't send very many PMs in the first place, and don't often use private chats (at least on NSM).
Title: Re: TWG LV: The Choice is Doors
Post by: Toby on July 01, 2013, 04:46:35 PM
It's not the limitations itself that bother me, it's just I'd rather full communication or non at all, not this confusing kind of communication!
Title: Re: TWG LV: The Choice is Doors
Post by: Bird on July 01, 2013, 05:43:11 PM
Quote from: BlackDragonSlayer on July 01, 2013, 04:38:56 PMYou fail to realize what the consequences would be.

:P


Back to the point, though, I think you're (many of you, quite actually) complaining way too much about the communication limitations (to the point where some of you seem to be emphasizing communication over living; I mean, communication IS important, but there are other ways of communicating, and although they're less hidden from the wolves or people you don't want to see them, you need to plan carefully with such options). I think I'm one of the only people who doesn't actually mind it (rather, I can deal with the limitations, seeing as I haven't opened my doors yet :P), as I usually don't send very many PMs in the first place, and don't often use private chats (at least on NSM).

We just care more about enjoying the game than winning.
Title: Re: TWG LV: The Choice is Doors
Post by: BlackDragonSlayer on July 01, 2013, 07:40:04 PM
Quote from: Bird on July 01, 2013, 05:43:11 PMWe just care more about enjoying the game than winning.
...I think what I said completely flew over your head...
Title: Re: TWG LV: The Choice is Doors
Post by: FireArrow on July 01, 2013, 07:40:43 PM
Quote from: Bird on July 01, 2013, 05:43:11 PMWe just care more about enjoying the game than winning.

This, it's no fun when you can't talk to people (let alone vote.)
Title: Re: TWG LV: The Choice is Doors
Post by: fank009 on July 01, 2013, 08:58:41 PM
long post incoming... Got a few things i want to say my two bits on.

Quote from: BlackDragonSlayer on July 01, 2013, 01:31:41 PMBecause the young wolf WON'T get lynched unless they act like a babbling gorilla, or unless the humans choose somebody at random (in which case, nothing the wolf/wolves did would matter in the first place).
Also, I never recall saying that the people who wolf would stay hidden. There's a possibility that all three of them are "in the system," waiting until the perfect time to strike (or it's possible that they ARE, in fact, waiting for us to whittle ourselves down): like Boy said, "Wolves can wait as long as they want."
-So BDS logic states that we lynch TBWCW today??? :D (on a side note, lynching randomly will more than likely get us to lose quickly.)

-No, you didnt say it directly, You linked to TZP's post though, so theres signs that thats where your train of thought was heading.

Quote from: BlackDragonSlayer on July 01, 2013, 04:38:56 PMBack to the point, though, I think you're (many of you, quite actually) complaining way too much about the communication limitations (to the point where some of you seem to be emphasizing communication over living

WHATS THIS??? BDS has a point? That I agree with????  :o :o :o

Maybe, We can find some wolves in this whole kerfuffle...

Quote from: The Boy Who Cried Wolf on July 01, 2013, 05:54:35 AMDon't lynch me, my doors are open. Come to my place and we can have a bubble bath.
Lines like This get you lnyched TBWCW,

Why does it feel like there is only... *starts to count...* 5 people playing the game??? 3 people inputting the thoughts every now and then, and then the others... :/


Quote from: TheZeldaPianist275 on July 01, 2013, 12:43:05 PMNo, I disagree.  Boy, there is a plan to organize everyone into two networks.  Two networks allows us to do basically everything we could in one, but it narrows our fields.  Bird, we really need to make sure everyone knows about this.

Its prolly too late for this plan now. by the time we properly organize, we would have lost too many, have one mislynch to figure it all out, And theres the possibility of Wolves controling the lynch.


And all this talk about letting the wolves make the 1st move,
Im against it.
Everyones been complaining about how this is too complicated and they dont understand it. So who do you think will be wolfed 1st??? And if we wait for the knowledgable to be wolfed, who will be left to understand it all???
So why are we waiting for everyone who is good or has knowledge to be offed???
And why are people encouraging this to happen???
Title: Re: TWG LV: The Choice is Doors
Post by: TheZeldaPianist275 on July 01, 2013, 09:08:22 PM
Because Fank, it would not take too long for the plan to happen.  It would simply take everyone opening their doors.  Not that hard.

If the networks do work, a wolfing would SIGNIFCANTLY lower our fields of search.
Title: Re: TWG LV: The Choice is Doors
Post by: BlackDragonSlayer on July 01, 2013, 09:18:50 PM
Quote from: fank009 on July 01, 2013, 08:58:41 PM-So BDS logic states that we lynch TBWCW today??? :D (on a side note, lynching randomly will more than likely get us to lose quickly.)
Read my previous suspicion list (on page 9)... -_-

Quote-No, you didnt say it directly, You linked to TZP's post though, so theres signs that thats where your train of thought was heading.
I linked to his post, yes, but for a different point (e.g. that the wolves are merely waiting for us to whittle our own numbers down).

QuoteAnd all this talk about letting the wolves make the 1st move,
Im against it.
Everyones been complaining about how this is too complicated and they dont understand it. So who do you think will be wolfed 1st??? And if we wait for the knowledgable to be wolfed, who will be left to understand it all???
So why are we waiting for everyone who is good or has knowledge to be offed???
And why are people encouraging this to happen???
You say you're against letting the wolves make the first move, yet you appear not to want to lynch anybody (since you don't seem to be suggesting any possible alternatives for the lynch).
Title: Re: TWG LV: The Choice is Doors
Post by: fank009 on July 01, 2013, 09:43:56 PM
Quote from: TheZeldaPianist275 on July 01, 2013, 09:08:22 PMBecause Fank, it would not take too long for the plan to happen.  It would simply take everyone opening their doors.  Not that hard.

If the networks do work, a wolfing would SIGNIFCANTLY lower our fields of search.
It takes a Coordinated Plan. and last night showed that the humans arent co-ordinated. Being able to succesfully pull it off now??? I have strong doubts (unfortunatley)

Quote from: BlackDragonSlayer on July 01, 2013, 09:18:50 PMRead my previous suspicion list (on page 9)... -_-
I linked to his post, yes, but for a different point (e.g. that the wolves are merely waiting for us to whittle our own numbers down).
You say you're against letting the wolves make the first move, yet you appear not to want to lynch anybody (since you don't seem to be suggesting any possible alternatives for the lynch).
-Was a joke,
-that still contradicts the young wolf idea... (though thats not the matter at this time though...)
-Two points on this, one, You dont know (or shouldnt know) what im planning, two, I havent had time to execute said plan today.
Title: Re: TWG LV: The Choice is Doors
Post by: davy on July 02, 2013, 08:04:17 AM
TWG LV: The Choice is Doors

1. Wolf
2. Wolf
3. Young Wolf - Can't send in wolfings.
4. Mason - Knows the identity of the other mason and in which room he is at the start of the game.
5. Mason - Knows the identity of the other mason and in which room he is at the start of the game.
6. Human
7. Human
8. Human
9. Human
10. Human
11. Human
12. Human

Wolves know eachother.

Rooms and Doors

(https://www.ninsheetmusic.org/forum/proxy.php?request=http%3A%2F%2Fi39.tinypic.com%2F2rnhhqr.png&hash=604f7d2e8cff0b01328817db55bc178986847763)

There are 16 rooms in this game. At the start of the game, players are put into the rooms so that there is one player in each room, except for four rooms known as the Special Rooms.

Each room has four doors which connect them with other rooms. Rooms at the edge connect with rooms on the opposide edge, and rooms in the corner connect to the two non-opposite rooms in the corner (room 1, for example, connects with room 2, room 5, room 4 and room 13).

At the start of the game, all doors are closed, except for those of the inclosable room. Doors can only be opened and closed during the night phase, and only from inside the room the door belongs to. There are two doors between each room, one of them can only be opened and closed from one room, and the other one from the other room. Starting from night 4, each door that has been closed for at least two night phases in a row, will automatically be opened, and vice versa with exception of the doors of the inaccesable and inclosable rooms.

During the day phase, players can move to any room they wish, as long as the road to that room is not obstructed by doors.

At the start of the game, and at the end of each phase, players will recieve a PM telling them what rooms they can move to, and which players are in rooms they can reach and those in rooms connected to rooms they can reach. However, they will not recieve a PM if the situation is the same as the phase before that.
Example 1: It's the start of the game. davy is in room 6, Yugi is in room 2, Mashi is in room 5, Liggy is in room 7 and BlackDragonSlayer is in room 10. davy will recieve the following PM:
You are in room 6. You cannot move to any other room. Yugi is in room 2, Mashi is in room 5, Liggy is in room 7 and BlackDragonSlayer is in room 10.
Example 2: It's near the end of the game. davy is in room 6. The doors between room 6 and 7, 6 and 10, 7 and 11 and 10 and 11 are open. The doors between room 6 and 2, 6 and 5, 7 and 3, 7 and 8, 10 and 9, 10 and 14, 11 and 15 and 11 and 12 are closed. Yugi is in room 2, Mashi is in room 8, Liggy is in room 7, BlackDragonSlayer is in room 1 and Bubbles is in room 15. davy will recieve the following PM:
You are in room 6. you can move to room 7, room 10 and room 11. Liggy is in room 7, Yugi is in room 2, Mashi is in room 8 and Bubbles is in room 15. Room 3, 5, 9, 12 and 14 are empty.

Wolves will obtain a saparate PM at the end of each night phase telling them in which rooms their partners are.

Special Rooms

The four rooms that are not occupied by players at the start of the game are the special rooms: the empty room, the inaccesable room, the inclosable room and the warp room.

The empty room functions like a normal room, except that there is no player inside it at the start of the game, so there's no one who
can open its doors. The doors can however be opened by the system that starts working from night 4.

The inaccesable room has its doors closed at all times, even the system that starts working from night 4 can't open them.

The inclosable room is the only room that starts the game with all its doors open. Those doors can however not be closed by any player and can even not be closed by the system that starts working from night 4.

If the warp room is empty at the end of the night phase, 1 random player will warp to it.

Players will be told which rooms mentioned in their end of the night phase PM is a inaccesable, inclosable or warp room (if nothing is mentioned, none of these rooms are mentioned in the PM are inaccesable, inclosable or warp rooms).

Wolfings

Wolfings work differnt this game. Wolves can only wolf players that are in rooms that said wolf could reach last day phase. On the other hand, each wolf has a wolfing of his own, so it is possible that three players die during the same night phase.

Lynches

Like with wolfings, players can only lynch players that are in a room that said player can reach that day phase. Lynching votes are sent through PM rather than posted in the topic. Lynching will only occur when more than half of the players that could vote for the same player vote for the same player. Otherwise, there will just be no lynch. There could be multiple lynches each day phase because a player can be lynched in each set of rooms. Also, lynching is not obligatory in this game.

Semi-closed communication

This game features some sort of closed communication, which I like to call semi-closed communication. It means that you can only PM and have private chats with the host and players mentioned in your start of the game/end of the night PM. Also all information in your start of the game/end of the night PM, as well as information about your actions (wolfing, lynching, door opening/closing and moving) may only be shared through PM and private chat.

Order of action activating

Night phase: Wolfing>Door opening=Door closing
Day phase: Lynching>Moving>Warping

Phases

Because there are probably going to be a lot of phases this game and because there is less need to think about the lynch target, I have decided that both day and night phases will be 24 hours long. Also when all possible action PM's have been sent to me, or when each player that could still sent in an action PM has told me that he/she don't want to, I will end the phase early.



1. The Boy Who Cried Wolf
2. Mashi
3. BlackDragonSlayer
4. fank009
5. TheZeldaPianist275
6. Bird
7. Olimar12345
8. FireArrow
9. The_Subjective_Thought
10. Dude
11. Yugi
12. Wrydryn

Day 2 is over. No one died. All PM's have been sent. It's now night 3. night 3 ends July 3rd 9:00AM PST/10:00AM MST/11:00AM CST/12:00PM EST/5:00PM GMT/6:00PM CET/July 4th 3:00AM AEST/5:00AM in New-Zealand.
Title: Re: TWG LV: The Choice is Doors
Post by: fank009 on July 02, 2013, 01:29:26 PM
That  was eventful
Title: Re: TWG LV: The Choice is Doors
Post by: fank009 on July 02, 2013, 01:39:35 PM
In the chat now if anyone wants to hear fank rant
Title: Re: TWG LV: The Choice is Doors
Post by: Bird on July 02, 2013, 05:00:20 PM
I would try and organize another two-network plan, but Yugi is literally too inactive for that to happen, so I guess we should keep things how they are now.

Sorry TZP!
Title: Re: TWG LV: The Choice is Doors
Post by: Yugi on July 02, 2013, 05:41:20 PM
Quote from: Bird on July 02, 2013, 05:00:20 PMbut Yugi is literally too inactive for that to happen,
:(
Title: Re: TWG LV: The Choice is Doors
Post by: Bird on July 02, 2013, 05:55:30 PM
Oh, look who it is.

Yugi why didn't you open your doors on Night 1 or 2?
Title: Re: TWG LV: The Choice is Doors
Post by: TheZeldaPianist275 on July 02, 2013, 05:58:17 PM
This.  I'm getting a little mad at my pm's being ignored, Yugi.
Title: Re: TWG LV: The Choice is Doors
Post by: Yugi on July 02, 2013, 05:59:58 PM
Because my Internet cut out and I couldn't access NSM.
Title: Re: TWG LV: The Choice is Doors
Post by: Bird on July 02, 2013, 06:07:09 PM
Okay, the story checks out.

Here's what I was thinking.

Network 1: Rooms 1, 2, 3, 5, 6, 7, 9, 10, 11
Network 2: Rooms 4, 8, 12, 13, 14, 15, 16

This splits the players up into groups of 5 or 6, giving us two lynches. I also think the masons should claim next phase.
Title: Re: TWG LV: The Choice is Doors
Post by: fank009 on July 02, 2013, 07:21:04 PM
sounds like a plan for next phase bird.
Title: Re: TWG LV: The Choice is Doors
Post by: TheZeldaPianist275 on July 02, 2013, 08:15:26 PM
That WAS the plan for this phase -__-
Title: Re: TWG LV: The Choice is Doors
Post by: TheZeldaPianist275 on July 02, 2013, 08:15:49 PM
Yugi.  Talk to me NAO.
Title: Re: TWG LV: The Choice is Doors
Post by: FireArrow on July 02, 2013, 08:17:31 PM
Quote from: Bird on July 02, 2013, 06:07:09 PMOkay, the story checks out.

Here's what I was thinking.

Network 1: Rooms 1, 2, 3, 5, 6, 7, 9, 10, 11
Network 2: Rooms 4, 8, 12, 13, 14, 15, 16

This splits the players up into groups of 5 or 6, giving us two lynches. I also think the masons should claim next phase.

Hopefully people will listen this time. Also, I thought you already knew, but the masons can't claim, you can't publicly say any information in your night 1 PM (which includes what role you got.)
Title: Re: TWG LV: The Choice is Doors
Post by: fank009 on July 02, 2013, 08:19:58 PM
Quote from: FireArrow on July 02, 2013, 08:17:31 PMHopefully people will listen this time. Also, I thought you already knew, but the masons can't claim, you can't publicly say any information in your night 1 PM (which includes what role you got.)
Doesnt mean they cant claim to their network
Title: Re: TWG LV: The Choice is Doors
Post by: Yugi on July 02, 2013, 08:31:18 PM
Quote from: TheZeldaPianist275 on July 02, 2013, 08:15:49 PMYugi.  Talk to me NAO.
But you're not at the chat?
Title: Re: TWG LV: The Choice is Doors
Post by: Bird on July 02, 2013, 08:33:04 PM
Okay, so if you are in rooms 1, 2, 3, 5, 6, 7, 9, 10 or 11, open your doors to those rooms and close your doors to other rooms.

And if you are in rooms 4, 8, 12, 13, 14, 15 or 16, open your doors to those rooms and close your doors to other rooms.
Title: Re: TWG LV: The Choice is Doors
Post by: Yugi on July 02, 2013, 08:39:12 PM
Quote from: Bird on July 02, 2013, 08:33:04 PMOkay, so if you are in rooms 1, 2, 3, 5, 6, 7, 9, 10 or 11, open your doors to those rooms and close your doors to other rooms.

And if you are in rooms 4, 8, 12, 13, 14, 15 or 16, open your doors to those rooms and close your doors to other rooms.

Done.
Title: Re: TWG LV: The Choice is Doors
Post by: Bird on July 02, 2013, 08:42:44 PM
Mashi and I are doing instructions for each room to make sure nobody gets confused. I'll be taking the Network 2 rooms while he does Network 1.

Room 4: Close east, north and west, open south
Room 8: Close east and west, open north and south
Room 12: Close east and west, open north and south
Room 13: Close north, west and south, open east
Room 14: Close north and south, open east and west
Room 15: Close north and south, open east and west
Room 16: Close south and east, open north and west

Send in your PM for your room ASAP!
Title: Re: TWG LV: The Choice is Doors
Post by: Mashi on July 02, 2013, 08:53:07 PM
Room 1: Close North and West doors.  Open East.
Room 2: Close North and South doors.  Open East and West.
Room 3: Close North and East doors.  Open South and West.
Room 6: Close North and West doors.  Open South and East.
Room 7: Close South and East doors.  Open North and West.
Room 10: Close South and West doors.  Open North and East.
Title: Re: TWG LV: The Choice is Doors
Post by: TheZeldaPianist275 on July 02, 2013, 09:40:07 PM
Including me? Are we still doing the reserve player thing?
Title: Re: TWG LV: The Choice is Doors
Post by: FireArrow on July 02, 2013, 09:41:59 PM
I really don't think so, if we are, then I disagree. Reserving a player at this point in the game is pointless because we don't have much time until the doors switch on us.
Title: Re: TWG LV: The Choice is Doors
Post by: Yugi on July 02, 2013, 09:43:19 PM
But

if the doors switch can't we just

redo the process?
Title: Re: TWG LV: The Choice is Doors
Post by: Mashi on July 02, 2013, 10:25:14 PM
Yes, you're also included, TheZeldaPianist274.  We're not reserving Players anymore at this point.

And yeah, we'll likely redo the process if the doors switch or create slightly different Networks depending on how things turn out.
Title: Re: TWG LV: The Choice is Doors
Post by: davy on July 03, 2013, 08:42:28 AM
TWG LV: The Choice is Doors

1. Wolf
2. Wolf
3. Young Wolf - Can't send in wolfings.
4. Mason - Knows the identity of the other mason and in which room he is at the start of the game.
5. Mason - Knows the identity of the other mason and in which room he is at the start of the game.
6. Human
7. Human
8. Human
9. Human
10. Human
11. Human
12. Human

Wolves know eachother.

Rooms and Doors

(https://www.ninsheetmusic.org/forum/proxy.php?request=http%3A%2F%2Fi39.tinypic.com%2F2rnhhqr.png&hash=604f7d2e8cff0b01328817db55bc178986847763)

There are 16 rooms in this game. At the start of the game, players are put into the rooms so that there is one player in each room, except for four rooms known as the Special Rooms.

Each room has four doors which connect them with other rooms. Rooms at the edge connect with rooms on the opposide edge, and rooms in the corner connect to the two non-opposite rooms in the corner (room 1, for example, connects with room 2, room 5, room 4 and room 13).

At the start of the game, all doors are closed, except for those of the inclosable room. Doors can only be opened and closed during the night phase, and only from inside the room the door belongs to. There are two doors between each room, one of them can only be opened and closed from one room, and the other one from the other room. Starting from night 4, each door that has been closed for at least two night phases in a row, will automatically be opened, and vice versa with exception of the doors of the inaccesable and inclosable rooms.

During the day phase, players can move to any room they wish, as long as the road to that room is not obstructed by doors.

At the start of the game, and at the end of each phase, players will recieve a PM telling them what rooms they can move to, and which players are in rooms they can reach and those in rooms connected to rooms they can reach. However, they will not recieve a PM if the situation is the same as the phase before that.
Example 1: It's the start of the game. davy is in room 6, Yugi is in room 2, Mashi is in room 5, Liggy is in room 7 and BlackDragonSlayer is in room 10. davy will recieve the following PM:
You are in room 6. You cannot move to any other room. Yugi is in room 2, Mashi is in room 5, Liggy is in room 7 and BlackDragonSlayer is in room 10.
Example 2: It's near the end of the game. davy is in room 6. The doors between room 6 and 7, 6 and 10, 7 and 11 and 10 and 11 are open. The doors between room 6 and 2, 6 and 5, 7 and 3, 7 and 8, 10 and 9, 10 and 14, 11 and 15 and 11 and 12 are closed. Yugi is in room 2, Mashi is in room 8, Liggy is in room 7, BlackDragonSlayer is in room 1 and Bubbles is in room 15. davy will recieve the following PM:
You are in room 6. you can move to room 7, room 10 and room 11. Liggy is in room 7, Yugi is in room 2, Mashi is in room 8 and Bubbles is in room 15. Room 3, 5, 9, 12 and 14 are empty.

Wolves will obtain a saparate PM at the end of each night phase telling them in which rooms their partners are.

Special Rooms

The four rooms that are not occupied by players at the start of the game are the special rooms: the empty room, the inaccesable room, the inclosable room and the warp room.

The empty room functions like a normal room, except that there is no player inside it at the start of the game, so there's no one who
can open its doors. The doors can however be opened by the system that starts working from night 4.

The inaccesable room has its doors closed at all times, even the system that starts working from night 4 can't open them.

The inclosable room is the only room that starts the game with all its doors open. Those doors can however not be closed by any player and can even not be closed by the system that starts working from night 4.

If the warp room is empty at the end of the night phase, 1 random player will warp to it.

Players will be told which rooms mentioned in their end of the night phase PM is a inaccesable, inclosable or warp room (if nothing is mentioned, none of these rooms are mentioned in the PM are inaccesable, inclosable or warp rooms).

Wolfings

Wolfings work differnt this game. Wolves can only wolf players that are in rooms that said wolf could reach last day phase. On the other hand, each wolf has a wolfing of his own, so it is possible that three players die during the same night phase.

Lynches

Like with wolfings, players can only lynch players that are in a room that said player can reach that day phase. Lynching votes are sent through PM rather than posted in the topic. Lynching will only occur when more than half of the players that could vote for the same player vote for the same player. Otherwise, there will just be no lynch. There could be multiple lynches each day phase because a player can be lynched in each set of rooms. Also, lynching is not obligatory in this game.

Semi-closed communication

This game features some sort of closed communication, which I like to call semi-closed communication. It means that you can only PM and have private chats with the host and players mentioned in your start of the game/end of the night PM. Also all information in your start of the game/end of the night PM, as well as information about your actions (wolfing, lynching, door opening/closing and moving) may only be shared through PM and private chat.

Order of action activating

Night phase: Wolfing>Door opening=Door closing
Day phase: Lynching>Moving>Warping

Phases

Because there are probably going to be a lot of phases this game and because there is less need to think about the lynch target, I have decided that both day and night phases will be 24 hours long. Also when all possible action PM's have been sent to me, or when each player that could still sent in an action PM has told me that he/she don't want to, I will end the phase early.



1. The Boy Who Cried Wolf
2. Mashi
3. BlackDragonSlayer
4. fank009
5. TheZeldaPianist275
6. Bird
7. Olimar12345
8. FireArrow
9. The_Subjective_Thought
10. Dude
11. Yugi
12. Wrydryn

Night 3 is over. No one died. All PM's have been sent. It's now day 4. day 4 ends July 4th 9:00AM PST/10:00AM MST/11:00AM CST/12:00PM EST/5:00PM GMT/6:00PM CET/July 5th 3:00AM AEST/5:00AM in New-Zealand.
Title: Re: TWG LV: The Choice is Doors
Post by: Bird on July 03, 2013, 08:51:18 AM
WOW THIS IS GREAT THANKS SO MUCH OLIMAR YOU WERE REALLY HELPFUL

I feel like an idiot, but we obviously shouldn't have done the doors so most would be closed considering how awful and inactive people can be. Please lynch someone.

I'll be over here doing nothing!
Title: Re: TWG LV: The Choice is Doors
Post by: Mashi on July 03, 2013, 08:52:07 AM
how did people still manage to mess up even after we gave clear directions
Title: Re: TWG LV: The Choice is Doors
Post by: Bird on July 03, 2013, 09:32:05 AM
Great question.

Anyway, could anyone enlighten me as to what the current map looks like?
Title: Re: TWG LV: The Choice is Doors
Post by: Olimar12345 on July 03, 2013, 10:02:00 AM
Quote from: Bird on July 03, 2013, 08:51:18 AMWOW THIS IS GREAT THANKS SO MUCH OLIMAR YOU WERE REALLY HELPFUL

Woah woah. I did exactly what was asked of me! Get off my back. (−_−#)
Title: Re: TWG LV: The Choice is Doors
Post by: BlackDragonSlayer on July 03, 2013, 12:09:44 PM
Quote from: Bird on July 03, 2013, 08:51:18 AMPlease lynch someone.
Boy! Boy! Boy!

Quote from: Mashi on July 03, 2013, 08:52:07 AMhow did people still manage to mess up even after we gave clear directions
But... Mashi... I didn't mess up this time. ;_;
Title: Re: TWG LV: The Choice is Doors
Post by: Mashi on July 03, 2013, 01:43:49 PM
To be honest, Bird, I'm not so sure I understand the setup either and I'm in a Network.  I'll try to figure it out with what I have though, seeing as no one in my Network has responded to me yet.

And if you two are alleging that you did things correctly (unless you're lying?!?!), I don't know where things went wrong, because I'm rather sure Bird and I didn't mess up the door business.
Title: Re: TWG LV: The Choice is Doors
Post by: fank009 on July 03, 2013, 01:44:50 PM
Everyone's having a severe case of leaping before looking.

Also, i would like to put forward the idea that dude was a normal wolf.  (Think about it for a moment)
Title: Re: TWG LV: The Choice is Doors
Post by: TheZeldaPianist275 on July 03, 2013, 01:54:45 PM
Mashi, I responded to your PM through Yugi.
Title: Re: TWG LV: The Choice is Doors
Post by: fank009 on July 03, 2013, 02:02:29 PM
Quote from: Bird on July 02, 2013, 08:42:44 PMMashi and I are doing instructions for each room to make sure nobody gets confused. I'll be taking the Network 2 rooms while he does Network 1.

Room 4: Close east, north and west, open south
Room 8: Close east and west, open north and south
Room 12: Close east and west, open north and south
Room 13: Close north, west and south, open east
Room 14: Close north and south, open east and west
Room 15: Close north and south, open east and west
Room 16: Close south and east, open north and west

Send in your PM for your room ASAP!
Um bird... 13/16 loop together
Title: Re: TWG LV: The Choice is Doors
Post by: Mashi on July 03, 2013, 02:33:36 PM
Thanks, TheZeldaPianist274.

Rooms 13 and 16 are supposed to be connected through rooms 14 and 15.
Title: Re: TWG LV: The Choice is Doors
Post by: fank009 on July 03, 2013, 02:36:25 PM
Quote from: Mashi on July 03, 2013, 02:33:36 PMRooms 13 and 16 are supposed to be connected through rooms 14 and 15.

Why not have the failsafe???
Title: Re: TWG LV: The Choice is Doors
Post by: Bird on July 03, 2013, 03:09:43 PM
We should have! And my doors are all still open! Oh well, hindsight and all that.
Title: Re: TWG LV: The Choice is Doors
Post by: BlackDragonSlayer on July 03, 2013, 03:16:51 PM
Now, to current affairs: Who should we lynch?

We need to discuss this now, before it gets too late into the phase.
Title: Re: TWG LV: The Choice is Doors
Post by: fank009 on July 03, 2013, 03:19:12 PM
Im pushing for a BDS lynch, Exhibit A interaction between Us two (in the thread.)
Title: Re: TWG LV: The Choice is Doors
Post by: Toby on July 03, 2013, 03:47:09 PM
I'm doing the map right now.
Title: Re: TWG LV: The Choice is Doors
Post by: BlackDragonSlayer on July 03, 2013, 03:54:28 PM
Quote from: fank009 on July 03, 2013, 03:19:12 PMIm pushing for a BDS lynch, Exhibit A interaction between Us two (in the thread.)
Does it seem logical, that, as a wolf (either normal wolf or young wolf; bringing oneself into obvious suspicion as either of these roles would, rather obviously, be unsmart :P), I would only wait until now to open my door(s)? If I were a wolf, it would be logical to either open my doors at the very beginning, or wait until the door-reversal on Night 4 (or, survive until Night 4 with all my doors open, at which point, they all close, making me temporarily immune to lynchings).
Title: Re: TWG LV: The Choice is Doors
Post by: fank009 on July 03, 2013, 04:23:27 PM
Quote from: BlackDragonSlayer on July 03, 2013, 03:54:28 PMDoes it seem logical, that, as a wolf (either normal wolf or young wolf; bringing oneself into obvious suspicion as either of these roles would, rather obviously, be unsmart :P), I would only wait until now to open my door(s)? If I were a wolf, it would be logical to either open my doors at the very beginning, or wait until the door-reversal on Night 4 (or, survive until Night 4 with all my doors open, at which point, they all close, making me temporarily immune to lynchings).
Your paranoia bds is your bane and your salvation.
You joined the network to gain some human points.
Not to mention the subtle calmness and contradictions in your thoughts day by day, you want me to add more?

If people are smart you're a dead man walking. As those that are clear stroll all over those that are not
Title: Re: TWG LV: The Choice is Doors
Post by: Toby on July 03, 2013, 04:28:39 PM
Okay, nevermind not doing map, I know like nothing. I think I may have messed up my doors as well and done what room 3 should of done.
Title: Re: TWG LV: The Choice is Doors
Post by: BlackDragonSlayer on July 03, 2013, 04:30:57 PM
Quote from: fank009 on July 03, 2013, 04:23:27 PMYour paranoia bds is your bane and your salvation.
You joined the network to gain some human points.
Not to mention the subtle calmness and contradictions in your thoughts day by day, you want me to add more?

If people are smart you're a dead man walking. As those that are clear stroll all over those that are not
My paranoia is my bane because of the paranoia of others. It doesn't make sense to risk getting lynched, especially in a situation like this, just to "join the network to gain human points," at the completely wrong time.
You say "contradictions," but I fail to see what you mean, especially if you're twisting my words and/or not understanding them at all in the first place.
Title: Re: TWG LV: The Choice is Doors
Post by: Bird on July 03, 2013, 06:05:36 PM
wolves: dude/yugi/someone else

gg!!!
Title: Re: TWG LV: The Choice is Doors
Post by: Yugi on July 03, 2013, 06:11:50 PM
And how am I a wolf?
Title: Re: TWG LV: The Choice is Doors
Post by: fank009 on July 03, 2013, 06:12:44 PM
When i get the chance to quote properly, ill give you some quotes BDS.

For now though, this game is all about knowledge, and what knowledge you have at said times.

Now, compare what you have said, to the fact that there have been no lynches, and imo, that incriminates you pretty badly.

Ill post some details later. When im not mobile to state my case.

And mashi... go home, your drunk.
Title: Re: TWG LV: The Choice is Doors
Post by: fank009 on July 03, 2013, 06:16:47 PM
Wait, WHAT....

This game should go home, it's drunk
Title: Re: TWG LV: The Choice is Doors
Post by: Yugi on July 03, 2013, 06:17:58 PM
Quote from: fank009 on July 03, 2013, 06:16:47 PMThis game should go home, it's drunk
New Sig.
Title: Re: TWG LV: The Choice is Doors
Post by: Mashi on July 03, 2013, 06:21:28 PM
   bird   just pls lynch somebody ok
   Mashi   can we lynch fank009
   Mashi   hes really annoying
   Mashi   and i dont see a reason for him to be human anyway
   Mashi   but mostly hes annoying
   bird   i think hes probz human
   Mashi   
   bird   is yugi in ur group
   bird   lynch yugi pls
   Mashi   Yes.
   Mashi   I was thinking Wrydryn, then Yugi, since Wrydryn wants to drop, but okay.
   Mashi   wait omg your idea is better
   Mashi   Two birds with one stone!!!
   Liggy   this game sounds boring
   bird   nobody is doing anything
   bird   more lynches and wolfings pls
   bird   also i bet dude was a wolf
   Mashi   sauce how come im allowed to talk to some people but i cant go to their rooms
   Mashi   i dont understand this at all
   bird   you can talk to neighbors/network neighbors, you can only move through moves via open doors
   Mashi   im just going to tell everyone to vote yugi
   bird   ok
Title: Re: TWG LV: The Choice is Doors
Post by: fank009 on July 03, 2013, 06:31:02 PM
Am I the only one who knows how this game should go???

Ive been informed of things i shouldn't know. And thats changed my thoughts entirely, I can't just simply forget them. And I can't use that information in my chain of thoughts.

Davy, how am I supposed to play, if all my reasonings are "illegal"???

WHAT SHOULD BE HAPPENING
 if you cant go into a room, the room is closed, if there is a network formed, some people might be excluded from another persons line of sight.
Title: Re: TWG LV: The Choice is Doors
Post by: fank009 on July 03, 2013, 06:41:48 PM
Quote from: Mashi on July 03, 2013, 06:21:28 PMbird   just pls lynch somebody ok
   Mashi   can we lynch fank009
   Mashi   hes really annoying
   Mashi   and i dont see a reason for him to be human anyway
   Mashi   but mostly hes annoying
I have a few qs/statements
-in what way has fank been annoying???
-hmmm now why do i have that same train of thought???
-annoying is a main reason to be lynched why???
Wouldnt it make sense to lynch wolfs who can wolf 1st???
Title: Re: TWG LV: The Choice is Doors
Post by: BlackDragonSlayer on July 03, 2013, 06:50:35 PM
Quote from: fank009 on July 03, 2013, 06:12:44 PMFor now though, this game is all about knowledge, and what knowledge you have at said times.

Now, compare what you have said, to the fact that there have been no lynches, and imo, that incriminates you pretty badly.
You're making absolutely no sense, especially since, at the current moment, you just seem to be blaring things out to try and get people to vote for me! :P
Also, I assume you mean "no wolfings," and not "no lynchings," which also proves nothing, since it's possible, albeit a bit crazy, that the wolves can just as easily forgo wolfings in order to "confirm" their humanity and incriminate others, getting the humans to, as TZP said, whittle themselves down.

Off course, I don't know what you're talking about at the current moment, so I'm not quite sure if that is, in fact, what you mean.
Title: Re: TWG LV: The Choice is Doors
Post by: fank009 on July 03, 2013, 07:02:17 PM
Quote from: BlackDragonSlayer on July 03, 2013, 06:50:35 PMYou're making absolutely no sense, especially since, at the current moment, you just seem to be blaring things out to try and get people to vote for me! :P
Also, I assume you mean "no wolfings," and not "no lynchings," which also proves nothing, since it's possible, albeit a bit crazy, that the wolves can just as easily forgo wolfings in order to "confirm" their humanity and incriminate others, getting the humans to, as TZP said, whittle themselves down.

Off course, I don't know what you're talking about at the current moment, so I'm not quite sure if that is, in fact, what you mean.

And there is a contradiction.
 So how exactly are the wolves playing BDS???
Title: Re: TWG LV: The Choice is Doors
Post by: Yugi on July 03, 2013, 07:05:21 PM
      
 Spoilered for size
11:25      *** yUGIKUN joined #twgnsm
11:25   yUGIKUN   hi
11:25   bird   mashi that was just a sign!
11:25   Mashi   lol
11:25   bird   I think it was for cherry preserves
11:26   bird   since i was at the national cherry festival
11:26   bird   i talked to the executive director too
11:26   Mashi   
11:26   yUGIKUN   Bird.
11:26   bird   and then i went to a restaurant and they had a sandwich called the trevor
11:26   Mashi   Bird is on his way to fame!!!
11:26   bird   and it was named after him!
11:26   Mashi   
11:26   bird   sup yugi
11:26   yUGIKUN   Didn't Dude "agree to be lynched"?
11:26   bird   no we just did it without telling him
11:27   bird   he didn't seem to care that much about the game though
11:28   yUGIKUN   oh
11:28   bird   no regrets!!!
11:28   yUGIKUN   um
11:28   yUGIKUN   I was kinda suspicious of both you and TZP
11:28   bird   who wants to hear my idea
11:29   bird   why were you suspicious of tzp
11:29   yUGIKUN   but that removes a huge amount of suspicion
11:30   yUGIKUN   I was kinda suspicious on the fact that you and TZP are working together so openly
11:30   bird   he just kept having great ideas!
11:31   yUGIKUN   Agreeing with what the other said
11:32   yUGIKUN   In my mind, there was a huge possibiltity of you two being wolf partners
11:32   Mashi   Who would the third Wolf be then?
11:32   Mashi   Also, by was, are you saying you don't believe so anymore?
11:33   yUGIKUN   I'm not sure.
11:33   yUGIKUN   and I misworded that
11:33   Mashi   Ah, okay.
11:34   yUGIKUN   Although BDS is acting way more paranoid than he normally is
11:35   yUGIKUN   He doesn't normally outwright not follow plans
11:37   yUGIKUN   It seems like he's desperatly trying to act like himself
11:40   yUGIKUN   hey are yyou listening to me?
11:40   Mashi   Yes.
11:41   yUGIKUN   oh okay then
11:41   Mashi   Hey, Bird.
11:41   Mashi   I sort of think Yugi is Human now.
11:41   Mashi   I feel that if he were a Wolf, he would be less accusatory.
11:41   bird   im not convinced!
11:42   Mashi   And I don't think he would voice suspicion of you if he were to be accusatory.
11:44   bird   who all is in that network
11:49   Mashi   To be honest, I don't know; I asked people to send me what rooms they could go to and things, but they all haven't responded yet.
11:49   yUGIKUN   Oh right
11:51   yUGIKUN   Wait do I send the PM to everyone or just you mashi
11:52   Mashi   Either is fine.
11:52   Mashi   Since I'm probably the only one that'll try to make the map.
11:53   bird   do you want the excel document mashi
11:53   bird   its ez to edit
11:53   Mashi   It's okay, I made my own!!!
11:53   Mashi   On Paint!!!
11:53   Mashi   And it's just like yours!!!
11:53   Mashi   Because I just pasted it on there and made lines and stuff for doors!!!
11:54   Mashi   also how did you make that picture on excel
11:54   bird   what do you mean
11:55   Mashi   The one of the map with the Networks and stuff.
11:56   Mashi   or do you mean the information was on the excel document
11:56   Mashi   oh boy a pm
11:57   bird   yes but what do you mean how did i make it
11:57   bird   i just colored certain cells?
11:57   Mashi   but i thought all the boxes were the same size
11:58   Mashi   i mean
11:58   Mashi   How did you get the doors part of it?
11:58   bird   pixels are all the same size but you can make any picture in the world with them
11:58   bird   
12:00   Mashi   
12:00   Mashi   Genius Sauce.
12:01   yUGIKUN   So should I save this log?
12:01   bird   dont post it pls
12:01   bird   i'll get in trouble 4 talkin 2 u guys
12:01   yUGIKUN   hey mashi lets post this
12:02   Mashi   but sauce we have to post this
12:02   Mashi   because thats how were allowed to talk
12:02   yUGIKUN   wait
12:02   bird   i guess i didnt reveal any pm info
12:02   Mashi   And yeah, you can post it, Yugi.
12:03   yUGIKUN   if sending pms is going to another persons room and talking to them
12:03   yUGIKUN   what is posting in the thread?
[close]
Title: Re: TWG LV: The Choice is Doors
Post by: BlackDragonSlayer on July 03, 2013, 07:06:59 PM
Quote from: fank009 on July 03, 2013, 07:02:17 PMAnd there is a contradiction.
 So how exactly are the wolves playing BDS???
There's absolutely no contradiction there, unless you are misunderstanding what I'm trying to say.

You seem to be forgetting the use of possible, definition being, "Capable of occurring." I can't tell for certain how the wolves are playing, but I can speculate... or has speculating become "wrong" all of a sudden??
Title: Re: TWG LV: The Choice is Doors
Post by: Bird on July 03, 2013, 07:16:35 PM
Suspicions!!!

1. Yugi
2. Wrydryn
3. The Subjective Thought
4. Mashi
5. Olimar
6. FireArrow
7. Toby
8. TZP
9. fank009
10. BDS
11. Me

Explanations on request. I'd like to see anyone in the top 4 lynched today!
Title: Re: TWG LV: The Choice is Doors
Post by: BlackDragonSlayer on July 03, 2013, 07:18:01 PM
Quote11:34   yUGIKUN   Although BDS is acting way more paranoid than he normally is
11:35   yUGIKUN   He doesn't normally outwright not follow plans
I have said that: I thought the phase ended later, because of a slight error in the end phase time for PST (the time said "PM" instead of "AM"), so I was going to send the PMs to open my doors (remember, this was the phase before the previous night phase, where I DID open my door(s)) when I woke up the next day, but by that time, the phase had already ended.
Also, your statement that I am acting "more paranoid" than usual is COMPLETELY & ENTIRELY UNFOUNDED. I don't understand why you always need to overreact to me being... sensible... and yet, in my opinion, I usually perform better when I am at least slightly "paranoid."


And, also:
Explanations, Bird?
Title: Re: TWG LV: The Choice is Doors
Post by: Bird on July 03, 2013, 07:18:54 PM
i meant like for ones in particular not all of them! im lazy and nothing i say matters this phase sooo
Title: Re: TWG LV: The Choice is Doors
Post by: fank009 on July 03, 2013, 07:20:18 PM
Quote from: BlackDragonSlayer on July 03, 2013, 07:06:59 PMThere's absolutely no contradiction there, unless you are misunderstanding what I'm trying to say.

You seem to be forgetting the use of possible, definition being, "Capable of occurring." I can't tell for certain how the wolves are playing, but I can speculate... or has speculating become "wrong" all of a sudden??
Your not gettimg something bds,
Everytime i try to set down a foundation for the humans (or anyone else in fact), you come in and have a rebuttal of "what if wolves do this".
Its ok being cautious, but your rebuttals have left this contradiction.
How would the wolves stay hidden, locked in their network, and still fake out the humans???.

And that leads to the most frequently asked q this game, why have their been no wolfings, what are they waitinv for???

The idea that you know so many different ways for wolves to play the game, is somewhat alarming.
No one else has offered such suggestions (that i know of) that you have given.

And hence the question.
 Why???
Title: Re: TWG LV: The Choice is Doors
Post by: Mashi on July 03, 2013, 07:24:44 PM
Mashi   bird you jerk
   bird   what did i do
   Mashi   suspicion list
   Mashi   ill make one of my own now


My suspicion list:

1. Bird
2. Bird
3. Bird
4. Bird
5. Bird
6. Bird
7. Bird
8. Bird
9. Bird
10. Bird
11. Bird
Title: Re: TWG LV: The Choice is Doors
Post by: BlackDragonSlayer on July 03, 2013, 07:41:58 PM
Quote from: fank009 on July 03, 2013, 07:20:18 PMIts ok being cautious, but your rebuttals have left this contradiction.
How would the wolves stay hidden, locked in their network, and still fake out the humans???.
I... gotcha! :P

The wolves would stay hidden, yes, but they wouldn't necessarily be locked in their own network (I don't ever recall saying that they would be). I would assume that they would set themselves up in a strategic position (rather obviously).

QuoteAnd that leads to the most frequently asked q this game, why have their been no wolfings, what are they waitinv for???
It's possible that they're waiting to fully gain the humans' trust, or the point where two wolfings will decimate the humans, thus, at that time, the wolves can more easily "wolf rush," and people will comply with them (unintentionally, at least).

QuoteThe idea that you know so many different ways for wolves to play the game, is somewhat alarming.
No one else has offered such suggestions (that i know of) that you have given.
I always (or nearly always) speculate. As I said, is that a bad thing?



Quote from: Bird on July 03, 2013, 07:18:54 PMi meant like for ones in particular not all of them! im lazy and nothing i say matters this phase sooo
Top three and last three (not counting you)?
Title: Re: TWG LV: The Choice is Doors
Post by: BlackDragonSlayer on July 03, 2013, 07:45:30 PM
To expand on my point:
It wouldn't make sense for the wolves to sequester themselves in a way that would not be beneficial to them or their plan, as should be obvious. If my assumption is correct, and the main reason for the top three on Bird's list is because they are people who tend to be "sequestering" themselves, I would say that this might make Bird a likelier wolf, because he, if he is a wolf, would be trying to frame those people by not sending in any wolfings.
Off course, I'm jumping the gun a bit, and should wait until Bird explains.
Title: Re: TWG LV: The Choice is Doors
Post by: Bird on July 03, 2013, 07:55:25 PM
Yeah, I was thinking the sequestered were human too, but then nobody was wolfed on Night 2 or 3. Meaning the wolves are either doing nothing, or can't do anything because they're locked away.

I'm not saying that it's a strategy for them, maybe they just forgot to open their doors or don't care that much. There's plenty of inactivity in this game for it to be a viable reason to suspect them.
Title: Re: TWG LV: The Choice is Doors
Post by: BlackDragonSlayer on July 03, 2013, 08:00:26 PM
Quote from: Bird on July 03, 2013, 07:55:25 PMYeah, I was thinking the sequestered were human too, but then nobody was wolfed on Night 2 or 3. Meaning the wolves are either doing nothing, or can't do anything because they're locked away.

I'm not saying that it's a strategy for them, maybe they just forgot to open their doors or don't care that much. There's plenty of inactivity in this game for it to be a viable reason to suspect them.
As I said, I highly doubt that the wolves would wait until this time to open their doors; it would draw too much suspicion to them. They'd most likely open their doors at the beginning, or just go all the way and wait until Night 4 (which might also be risky, especially in a situation like this).
Title: Re: TWG LV: The Choice is Doors
Post by: BlackDragonSlayer on July 03, 2013, 08:07:54 PM
Also:
If you think the wolves sequestered themselves, then there's quite a few many more people you could blame for the lack of wolfings, including me, since I just opened my door(s) just night.
Title: Re: TWG LV: The Choice is Doors
Post by: Yugi on July 03, 2013, 08:23:03 PM
Liggy:   I am very much interested in 40 year old men
Title: Re: TWG LV: The Choice is Doors
Post by: Bird on July 03, 2013, 08:27:06 PM
Your mom is interested in 40-year-old men.
Title: Re: TWG LV: The Choice is Doors
Post by: Olimar12345 on July 03, 2013, 08:41:43 PM
Well, here are my suspicions:

1. Yugi
2. Toby
3. Mashi
4. BDS
5. TST
6. TZP
7. Wry
Title: Re: TWG LV: The Choice is Doors
Post by: fank009 on July 03, 2013, 09:09:35 PM
Quote from: Bird on July 03, 2013, 07:55:25 PMYeah, I was thinking the sequestered were human too, but then nobody was wolfed on Night 2 or 3. Meaning the wolves are either doing nothing, or can't do anything because they're locked away.

The main suprising thing on this idea... was that nothing happened night 3. You think that someone would have made a move in that mess. My thoughts is that the wolf is someone who's easily paranoid, inactive, or not there.
Title: Re: TWG LV: The Choice is Doors
Post by: FireArrow on July 03, 2013, 09:50:47 PM
Quote from: Bird on July 03, 2013, 06:05:36 PMwolves:  wry, boy, or TST/yugi/bird
gg!!!

ftfy

Because there's no wolfing, I'm really leaning towards an inactive/someone surrounded by inactive to be a wolf (as fank said.) Anyways: suspicion list:

1. Yugi
2. Wry
3. Boy
4. TST
5. Bird
6. Mashi
7. BDS
8. TZP
9. Olimar
10. Fank
11. Me myself and I

Yugi lynch y/y? I'll be in chat.
Title: Re: TWG LV: The Choice is Doors
Post by: BlackDragonSlayer on July 03, 2013, 10:17:56 PM
Quote from: fank009 on July 03, 2013, 09:09:35 PMThe main suprising thing on this idea... was that nothing happened night 3. You think that someone would have made a move in that mess. My thoughts is that the wolf is someone who's easily paranoid, inactive, or not there.
Bold text: Highly laughable.

Quote from: FireArrow on July 03, 2013, 09:50:47 PMBecause there's no wolfing, I'm really leaning towards an inactive/someone surrounded by inactive to be a wolf (as fank said.)
You make assumptions too easily (or, rather, are swayed too easily).
Title: Re: TWG LV: The Choice is Doors
Post by: Mashi on July 03, 2013, 10:26:46 PM
Suspicious Tier (anyone inactive or locked in a room, pretty much, since there were no wolfings for 3 Night Phases):
Wrydryn - Hasn't contributed much anything at all and has been inactive for the entirety of the game.
Yugi - I don't find him as suspicious anymore because of his sincerity in being suspicious of Bird and TheZeldaPianist274 earlier in the game; I don't think a Wolf would be so accusatory when asked to defend himself, and I don't think a Wolf would voice suspicion of someone experienced like Bird.  He still fits in this category though, so he's staying here!!!
The_Subjective_Thought - He hasn't been locked in a room, but he's been inactive, so I wouldn't put it passed him to miss a few wolfings.


Bird Tier:
Bird - Hi!!!
fank009 - Can't really think of anything Human he's done.  Might just be my bad memory though!!!
Olimar12345 -  Haven't discussed much about him or seen much from him.
FireArrow - Same case as Olimar12345.


Probably Human Tier:
TheZeldaPianist274 - Door plans!!!
BlackDragonSlayer - I was originally suspicious of you, but Bird swayed me when he pointed out how unlikely your fervent disagreement with the door plans would be as a Wolf.
Toby - I feel that if he were a Wolf, he would have suggested some sort of complicated door plan or something by now.  Bird also brought up a good point that he would probably have better understood how the door and room mechanics worked if he were a Wolf to make the wolfings.
Title: Re: TWG LV: The Choice is Doors
Post by: BlackDragonSlayer on July 04, 2013, 12:17:14 AM
For FireArrow... <3

Previous Suspicion List, for Reference (http://www.ninsheetm.us/smf/index.php?topic=5682.msg217971#msg217971)

The below is mainly a summary of what I have said about the three people below, and tying them together as possible wolf partners.

Against Fank:
Early in the game, Fank appeared to try and guilt me into submission, which I found rather wolfish. More recently, his assumption (it is HIS assumption, correct?) that the wolves would sequester themselves seems to be something highly irrational for the wolves to do, unless they were inactive to the point where they hadn't even visited the topic (Yugi, one of the accused wolves, has at least visited the topic...). It doesn't make too much sense for a wolf to open their doors midway to (rather, on the edge of) Night 4, when the doors would automatically reverse (except for a few special rooms, as you know), unless they're completely lost and without a plan, which, assuming the accused wolves are competent, they would already have by now. If anything, this somewhat sporadic opening of doors could be contributed more to disoriented humans, as (I believe I mentioned above?) this would serve little to further the wolves' purpose, assuming the accused people are, in fact, wolves.
Unless I'm just giving the wolves too much credit, fank seems to be highly underestimating the wolves, which, as a wolf, could be intentional in an attempt to frame a group of other people as wolves.

Against Boy:
Early in the game, his vote (or at least, intended vote) for me was really odd, and, at least in my opinion, shows how little he was (at least at that point) actually TRYING to help the humans by searching for somebody he thought might've been a wolf. As FireArrow said in the chat: "If your a wolf, you want to look active, but you don't want to help humans," which is one of the things that can be deduced (there are other things, but for the purpose of my arguments, it would be too confusing and unhelpful to go into further detail about them) from his vote. His complaints about the communication limitations could be interpreted this way (e.g. as an attempt to seem active, without doing much).
Earlier, I thought Boy, of the three, was the most likely candidate for young wolf (this is assuming all three of them are wolves), but now, I think otherwise, since, at least earlier, Boy seemed to urge me to open my doors, and he appeared to be a bit perturbed when I didn't, which might be implying (if one assumes he is a wolf, as in this case) that he was hoping to wolf me the next night. In this (http://www.ninsheetm.us/smf/index.php?topic=5682.msg218326#msg218326) post, it seems more as if he's itching to freely wolf somebody, rather than freely lynch somebody. Putting us all in one network would actually provide less information from the wolfings, since literally anybody could be a wolf in that situation.

Against Bird:
First of all, I think that Bird putting me rather low on his suspicion list might be a way to try and "save face," so to say, as to not take too much of a risk by lashing out at me.
Bird's plan early in the game to open all the doors was arguably somewhat ludicrous, and was most certain unjustifiably risky (given the amount of errors NOT allowed on the part of the human team). However, since Bird's (this and all of the following is assuming he's a wolf) plan apparently didn't work out quite as well as he had hoped (e.g. he didn't get everybody to open their doors), he thought of a new plan, a plan by which to try and confirm himself and others as humans. It seems logical (and it actually is quite a smart plan, aside from some potential obstacles along the way) that he would forgo a few wolfings (although I didn't expect this many) in order to frame another group of humans, and then, after they're done being lynched, tear apart the human team with double wolfings. After all, as has been said by Boy himself (correct person, yes?), the wolves can wait as long as they want... as long as they're not being lynched.



And now, is where I must say:
THE CHOICE IS DOORS!
The choice is doors whether you want to lynch me, or trust me, and I really hope that I've provided enough evidence for you all to trust me (which isn't exactly easy when you're just one person "fighting" against three...)!! :-\
Off course, I could be all wrong, but there's time to think about that later...!!! Right...?
Title: Re: TWG LV: The Choice is Doors
Post by: fank009 on July 04, 2013, 01:48:01 AM
BDS, you've been getting maps right?

Lets go through what you've said.

after TZPs idea
Quote from: BlackDragonSlayer on June 26, 2013, 07:43:58 PMThat sounds like it might be a good idea, TZP, but it seems as if it's a bit too risky because of the wolves; essentially, it's an invitation for the maximum number of wolfings.

Possible plan for night one???
Quote from: BlackDragonSlayer on June 26, 2013, 08:32:20 PMAgain: that seems like an invitation for the wolves to maul us with multiple wolfings per night. If the wolves get two wolfings per night (or three?? :S), they'll win way before Night 4, especially with the potential for multiple lynches. Additionally, the special rooms may pose a bit of a problem...

Remember this quote?
Quote from: BlackDragonSlayer on June 26, 2013, 11:37:48 PMBold: Yes; that might be possible, and it's certainly something to take into consideration.

You still feel that way now???
more night one thoughts
Quote from: BlackDragonSlayer on June 27, 2013, 01:20:03 PMI still don't see how opening all of our doors is beneficial, especially because the wolves can take us out in three nights if we do so (and that's if we don't lynch anybody!!), merely in exchange for enhanced communication.
Quote from: BlackDragonSlayer on June 27, 2013, 01:37:40 PMIt's better that they slowly deplete our numbers, and we have a few lynches to get the wolves, than the wolves kill us off two at a time, forcing us to be twice as careful with our lynches, if not more.


Lets not to mention, The failure to respond to this question...
Quote from: fank009 on June 27, 2013, 01:50:11 PMUnless you can think of something better...
...

Day 1 thoughts...
Quote from: BlackDragonSlayer on June 27, 2013, 03:53:02 PMGiven the human to wolf ratio, and possible number of wolfings/lynchings, I'd say that it's better than literally offering yourselves up to the wolves.

Quote from: BlackDragonSlayer on June 27, 2013, 03:58:00 PMTell me something: Do you intend to get a wolf today?
Let me ask two more Qs,
Do you always intend to get a wolf day 1???
Did you (at this time) intend on getting a wolf at all???

I love how you grilled me, and not everyone else who opened their doors. Just me.

QuoteThe same way that you intend to catch a wolf with your plan (e.g. magic *snort snort*). Well, maybe not exactly like that... also recall that I said might: it's not a best-case scenario, but it's not a worst-case scenario either (also see that I included a few human lynches in the situations, to demonstrate the wider margin of allowed errors); I assume that the human team will at least do SOMETHING to help find the wolves...
Loot at Mr Im not going to be helpful, being helpful to the human team as always.

Quote from: BlackDragonSlayer on June 28, 2013, 03:56:42 PM2: Fank;...
When he asked me how I intended to get a wolf using my suggested plan, I told him something along the lines of "pretty much the same way you intend to," which, in my opinion (along with this (http://www.ninsheetm.us/smf/index.php?topic=5682.msg217847#msg217847)), shows that he probably DOESN'T intend to get a wolf at all. As I mentioned, with his plan (the plan he wants to follow), it would be easy for the wolves to gain a victory because of the few errors allotted for the humans.
two things,
-You didnt know what i was intending at that point of time, what makes you the judge of what I plan to do??? (pokes mashi...)
-Again, as i stated earlier, Did you see my post? (which was aptly ignored :/ Mashi??? that human for you?)

Quote from: BlackDragonSlayer on June 29, 2013, 05:24:25 PM
  • At this point, of those on my list of suspicious people, TZP seems a bit less suspicious than before, even though he was already on the bottom of suspicious people list. :P
  • I disagree with fank: The young wolf will want to try and blend in with the humans. Dragging too much attention to itself is too risky. Although it can't wolf anybody (now, bear with me: although this seems a little contradictory, it makes sense... I think), it doesn't have any reasons not to open its doors.
-Um, I remember, my game as a Wolf, someone put a case against me not changing my suspicions.
-Again, With the young wolf, keeping a mental note here.

Quote from: BlackDragonSlayer on June 30, 2013, 08:44:51 PMI WAS going to open my door(s)... ::)
But, what kept you from opening them night 2?

Quote from: BlackDragonSlayer on July 01, 2013, 02:10:35 AMToday, we lynch Boy (unless anybody can suggest any other reasonable alternatives). Tonight, we do not open/close any doors: if the wolves aren't "in the system," they can't wolf anybody, and we benefit (yaay); if the wolves are "in the system," they're pressured to wolf at least one person, thus revealing themselves (or at least the fact that they're "in the system").
This plan might work well, unless what TZP says (http://www.ninsheetm.us/smf/index.php?topic=5682.msg218242#msg218242) is true, and the wolves don't care about any of that.

I love the Boy lynch idea, (*cough*)


This initiated the Q.
Here you made a statement that supposed (in my eyes,) that the wolves were laying low. Somewhat believable at the time of the post)

1st contradiction in the train of thought... Why would The young wolf put themself at more risk than the wolves???

Quote from: BlackDragonSlayer on July 01, 2013, 01:31:41 PMBecause the young wolf WON'T get lynched unless they act like a babbling gorilla, or unless the humans choose somebody at random (in which case, nothing the wolf/wolves did would matter in the first place).
Also, I never recall saying that the people who wolf would stay hidden. There's a possibility that all three of them are "in the system," waiting until the perfect time to strike (or it's possible that they ARE, in fact, waiting for us to whittle ourselves down): like Boy said, "Wolves can wait as long as they want."
Hello, If they were in the system, one, why arent they controlling the vote, two, why arent they wolfing to their hearts content???

Quote from: BlackDragonSlayer on July 01, 2013, 09:18:50 PMI linked to his post, yes, but for a different point (e.g. that the wolves are merely waiting for us to whittle our own numbers down).
You say you're against letting the wolves make the first move, yet you appear not to want to lynch anybody (since you don't seem to be suggesting any possible alternatives for the lynch).
-Again with that "train of thought" (I admit, that thought let me go down that track.)
-Again with the presumptions. May I say, What you dont know, cant hurt ya.

Quote from: BlackDragonSlayer on July 03, 2013, 12:09:44 PM
Quote from: Bird on July 03, 2013, 08:51:18 AMPlease lynch someone.
Boy! Boy! Boy!
But... Mashi... I didn't mess up this time. ;_;
-Hey, look, he's finally moving and wanting to do something... After he's been out of the loop, can we give the man props for his timing?

Quote from: BlackDragonSlayer on July 03, 2013, 03:54:28 PMDoes it seem logical, that, as a wolf (either normal wolf or young wolf; bringing oneself into obvious suspicion as either of these roles would, rather obviously, be unsmart :P), I would only wait until now to open my door(s)? If I were a wolf, it would be logical to either open my doors at the very beginning, or wait until the door-reversal on Night 4 (or, survive until Night 4 with all my doors open, at which point, they all close, making me temporarily immune to lynchings).
Remember what you said wolves would do??? (and what you made me think wolves would do?)

Quote from: BlackDragonSlayer on July 03, 2013, 04:30:57 PMMy paranoia is my bane because of the paranoia of others. It doesn't make sense to risk getting lynched, especially in a situation like this, just to "join the network to gain human points," at the completely wrong time.
You say "contradictions," but I fail to see what you mean, especially if you're twisting my words and/or not understanding them at all in the first place.
-A valid point
-Contradictions from My point of view, Because (like the witnesses on Ace attorney) there are somethings that you being out of the loop, do not know.

Quote from: BlackDragonSlayer on July 03, 2013, 06:50:35 PMYou're making absolutely no sense, especially since, at the current moment, you just seem to be blaring things out to try and get people to vote for me! :P
Also, I assume you mean "no wolfings," and not "no lynchings," which also proves nothing, since it's possible, albeit a bit crazy, that the wolves can just as easily forgo wolfings in order to "confirm" their humanity and incriminate others, getting the humans to, as TZP said, whittle themselves down.

Off course, I don't know what you're talking about at the current moment, so I'm not quite sure if that is, in fact, what you mean.
-I do feel like that happening while I was out.
-yeah, I was getting wolfings/lynchings confused a lot, as i usually down (+1 wolf point: fank).
-Again, Stuff that you dont know 100%. WHY would wolves make the game last longer? it just gives a better chance to be lynched.
-Yes its a plan. Though Ive discussed the idea of Wolves vs Masons.
-"fank is too hard to understand" best argument for wolf ever. (you were spot on)

Quote from: BlackDragonSlayer on July 03, 2013, 07:06:59 PMThere's absolutely no contradiction there, unless you are misunderstanding what I'm trying to say.

You seem to be forgetting the use of possible, definition being, "Capable of occurring." I can't tell for certain how the wolves are playing, but I can speculate... or has speculating become "wrong" all of a sudden??
-What if your misunderstanding (or ignoring) what im trying to say???
-Speculation is all right... But you dont really speculate, You just shoot down others plans. (which i explain in this post)

Quote from: fank009 on July 03, 2013, 07:20:18 PMYour not gettimg something bds,
Everytime i try to set down a foundation for the humans (or anyone else in fact), you come in and have a rebuttal of "what if wolves do this".
Its ok being cautious, but your rebuttals have left this contradiction.
How would the wolves stay hidden, locked in their network, and still fake out the humans???.

And that leads to the most frequently asked q this game, why have their been no wolfings, what are they waitinv for???

The idea that you know so many different ways for wolves to play the game, is somewhat alarming.
No one else has offered such suggestions (that i know of) that you have given.

And hence the question.
 Why???

two things that i need to put in english,
-You frequently shoot down ideas to create a stable base of players.
-You are the only person, widdling of these wild idea. No one else is giving the suggestions you are (not even me)

QuoteThe wolves would stay hidden, yes, but they wouldn't necessarily be locked in their own network (I don't ever recall saying that they would be). I would assume that they would set themselves up in a strategic position (rather obviously).
-again, another result of the backlash of that "go home, your drunk" post
-That leads to the Q, What is the "strategic" position
 
Quote from: BlackDragonSlayer on July 03, 2013, 07:45:30 PMTo expand on my point:
It wouldn't make sense for the wolves to sequester themselves in a way that would not be beneficial to them or their plan, as should be obvious. If my assumption is correct, and the main reason for the top three on Bird's list is because they are people who tend to be "sequestering" themselves, I would say that this might make Bird a likelier wolf, because he, if he is a wolf, would be trying to frame those people by not sending in any wolfings.
Off course, I'm jumping the gun a bit, and should wait until Bird explains.
FINALLY... He agrees with a fank post, AND CONTRADICTS HIMSELF
-WHY dont they take the opportunity to wolf someone? Especially in last nights position. Also... Wouldn't this clear a lot of people due to meta, Meta of not being able to think of such a plan (no offence to those types of guys) or are too aggresive to not take such an opportunity in their open arms?
You say the idea is to frame people...

heres something from the chat between me and BDS.
Spoiler
07:36:04: <fank009> BDS,
07:36:12: <fank009> Why has your opinion changed
07:36:16: <fank009> Day 1,
07:36:19: <fank009> you were like
07:36:33: <fank009> Ah, stop it guys, them wolves are gonna kill us all
07:36:36: <fank009> and now your like
07:36:45: <fank009> them wolves are crafty beggars
07:37:09: <BlackDragonSlayer> Because the circumstances have changed: what I know has changed. What the wolves (assuming you are wolves) are doing has most likely changed.
07:38:46: <fank009> ...
07:38:56: <fank009> this game...
07:38:57: <fank009> is one
07:39:02: <fank009> that is difficult to plan
07:39:09: <fank009> and idea
07:39:09: <fank009> and you are putting forward
07:39:15: <fank009> that requires a lot of planning
07:39:19: <fank009> yes, wolves can plan...
07:39:26: <BlackDragonSlayer> Precisely: it is difficult to plan. That is why plans change.
07:39:27: <fank009> but you cant predict what the humans are going to do.
07:39:33: <fank009> ^
07:39:34: <BlackDragonSlayer> Which is why plans change.
07:39:37: <fank009> point there.
07:39:42: <BlackDragonSlayer> Which is what I'm saying.
07:39:44: <fank009> But why sit and wait?
07:39:58: <fank009> for the "perfect opportunity"
07:40:01: <fank009> remember
07:40:11: <fank009> there are masons in this game...
07:40:11: <BlackDragonSlayer> Because, although it's not time efficient, it's safer and more reliable than clumsily slaughtering everybody, and running the risk of getting lynched.
07:40:16: <BlackDragonSlayer> Exactly.
07:40:17: <fank009> just imagine how powerful they are...
07:40:27: <BlackDragonSlayer> There are three wolves versus two masons.
07:40:27: <fank009> as soon as the masons start moving...
07:40:37: <BlackDragonSlayer> If one of those masons dies, the other can do practically nothing.
07:40:43: <fank009> a potential 3 wolves vs a potential 2 masons.
07:40:49: <fank009> ^he can lead the lynch
07:40:52: <fank009> lead a group
07:40:57: <fank009> of course twos better than one
07:41:44: <BlackDragonSlayer> But people are easily swayed otherwise. If there's only one masons, the wolves can set two of themselves up as masons, as an excuse why they've been "taking charge" throughout the game.
07:42:05: <fank009> ...
07:42:12: <fank009> what if a masons been wolfed???
07:42:21: <fank009> thats pretty incriminating evidence
07:42:23: <BlackDragonSlayer> That's the point.
07:42:29: <fank009> i know that if a masons been lynched...
07:42:34: <fank009> If a masons been wolfe
07:42:35: <fank009> d
07:42:40: <BlackDragonSlayer> If a mason has been wolfed, the humans won't know anything about it.
07:42:44: <fank009> it be suicide to claim mason for the wolves
07:42:49: <fank009> except the other mason
07:42:55: <BlackDragonSlayer> No.
07:43:02: <BlackDragonSlayer> Since nobody can prove they aren't masons.
07:43:07: <fank009> ...
07:43:17: <BlackDragonSlayer> Unless the masons told somebody else beforehand.
07:43:22: <fank009> isnt the wolfing evidence enough?
07:43:25: <BlackDragonSlayer> Rather, a few other people.
07:43:26: <BlackDragonSlayer> No.
07:43:32: <BlackDragonSlayer> It doesn't provide any evidence.
07:43:36: <fank009> ...
07:43:40: <BlackDragonSlayer> They can't verify that the person wolfed was a mason.
07:43:45: <fank009> a wolf can fake claim a dead partner.
07:43:48: <fank009> BDS...
07:43:52: <fank009> Why do you need 2 people...
07:43:55: <fank009> to squeal
07:43:59: <fank009> ???
07:44:05: <fank009> you are too paranoid
07:44:07: <BlackDragonSlayer> You're not making any sense...
07:44:12: <fank009> Me?
07:44:13: <BlackDragonSlayer> Logical, yes. :P
07:44:14: <fank009> what about you?
07:44:14: <BlackDragonSlayer> :P
07:44:32: <fank009> maybe im too trusting
07:44:43: <fank009> You can tell by the way people play the game
07:44:50: <fank009> wether they are lying or not.
07:44:50: <BlackDragonSlayer> If there's only one mason, they can't do anything to prove that they're a mason, unless they contacted several other people beforehand.
07:44:58: <fank009> ^
07:45:05: <fank009> and that would require testing someone.
07:45:12: <fank009> BDS,
07:45:22: <fank009> WHY cant a mason be cleared by their way of thought???
07:45:23: <BlackDragonSlayer> Hello Subthought.
07:45:27: <fank009> TST
07:45:32: <Subthought> Hi
07:45:38: <BlackDragonSlayer> Because it can't be verified.
07:45:41: <fank009> ...
07:45:45: <BlackDragonSlayer> The wolves can just as easily act as masons.
07:45:51: <fank009> yeah
07:45:59: <fank009> and do the ends justifiy the means?
07:46:04: <BlackDragonSlayer> Which is something you don't seem to understand, if I am comprehending what you're saying?
07:46:05: <fank009> If mashi claimed mason to me right now
07:46:09: <fank009> i would believe it.
07:46:17: <Subthought> Just logging on here to look at the what the conversation is, have to go now, be back in a bit
07:46:26: <fank009> because he has given me enough evidence that he's not a wolf.
07:46:27: <BlackDragonSlayer> But he would have to have somebody else to verify him.
07:46:31: <fank009> ...
07:46:34: <fank009> No he wouldnt
07:46:40: <fank009> How else do you win at final 3???
07:46:44: <BlackDragonSlayer> Then he could just as easily be a wolf.
07:46:47: <fank009> ...
07:46:48: <fank009> BDS
07:46:49: <BlackDragonSlayer> In that case.
07:46:50: <fank009> you really...
07:46:52: <fank009> need to learn
07:46:54: <BlackDragonSlayer> Which you don't seem to understand.
07:46:56: <fank009> how a wolf plays
07:47:02: <fank009> and how a human plays
07:47:06: <fank009> I dont understand?
07:47:07: <BlackDragonSlayer> ...
07:47:11: <fank009> you are talking to the guy
07:47:18: <fank009> who randomly admitted to 3 people...
07:47:23: <fank009> who were human last game...
07:47:28: <fank009> that he was daernyes
07:47:33: <fank009> the best role in the game.
07:47:45: <fank009> Do not tell me I dont know what im talking about.
07:47:52: <fank009> Its all about reads.
07:48:04: <fank009> you want another example?
07:48:09: <fank009> ill give you another example
07:48:11: <fank009> Verm,
07:48:11: <BlackDragonSlayer> That pretty much negates what you're saying about me being paranoid.
07:48:21: <fank009> ...
07:48:22: <BlackDragonSlayer> If you think about it.
07:48:27: <fank009> in what way...
07:48:32: <fank009> are you not paranoid?
07:48:49: <fank009> who says you werent paranoid?
07:49:15: <BlackDragonSlayer> It's sort of hard to explain...
07:49:19: <fank009> ...
07:49:25: <fank009> go on, explain it.
07:49:38: <BlackDragonSlayer> What you said about "reads" is sort of confusing me a bit.
07:49:39: <fank009> and you judge me? for things that are hard to explain?
07:49:48: <BlackDragonSlayer> Hold on, I'm thinking...
07:49:48: <fank009> you know...
07:49:48: <fank009> reads
07:50:00: <fank009> you want to know what my reads are?
07:50:05: <fank009> I have one guaranteed read
07:50:10: <fank009> and thats mashi's a human
07:50:20: <fank009> I was reading Dude to be a wolf as well
07:50:27: <BlackDragonSlayer> You say that I'm paranoid for judging people by facts filtered through my instincts (as I would say it), but you're essentially doing something similar.
07:50:29: <fank009> hence me pushing for his lynch.
07:50:52: <fank009> BDS,
07:51:00: <fank009> ^
07:51:05: <fank009> I agree to doing the same thing
07:51:20: <fank009> and im known to be paranoid at times.
07:51:21: <BlackDragonSlayer> If there's one definitive way to judge whether or not somebody is a wolf, then there wouldn't be any trouble finding the wolves. :P
07:51:32: <fank009> ...
07:51:39: <fank009> no
07:51:44: <BlackDragonSlayer> What you say as "reads" might not apply from person to person.
07:51:45: <fank009> it doesnt work like that.
07:51:48: <fank009> ^
07:51:50: <fank009> different reads
07:51:54: <fank009> for different people
07:52:02: <fank009> but im confident on my mashi read
07:52:05: <BlackDragonSlayer> Essentially, not all wolves act the same, and not always does the same person act the same way as a wolf... or even a human.
07:52:10: <fank009> ...
07:52:12: <fank009> ^
07:52:14: <BlackDragonSlayer> I'm not saying that you're not on your Mashi read.
07:52:25: <BlackDragonSlayer> *you're wrong
07:52:34: <fank009> you dont trust my reads?
07:52:37: <fank009> I admit
07:52:41: <fank009> they are wrong at times.
07:52:54: <BlackDragonSlayer> Especially if you are a wolf... :P
[close]

And now for the whole chat log that I have...


And some more quotes,
This one in response to FA.
Quote from: BlackDragonSlayer on July 03, 2013, 10:17:56 PMYou make assumptions too easily (or, rather, are swayed too easily).
You speculate too easily.

Quote from: BlackDragonSlayer on July 03, 2013, 08:00:26 PMAs I said, I highly doubt that the wolves would wait until this time to open their doors; it would draw too much suspicion to them. They'd most likely open their doors at the beginning, or just go all the way and wait until Night 4 (which might also be risky, especially in a situation like this).
Who's saying all of them did?

And I would post one more thing, But that is against the rules...
BDS, Your list of 3 is a contradiction. I sent you a PM Day 2. That should have all the details. Just think for a moment.

Also...

Chat log next post (its too long :/)
No one else strikes you as marginally suspicious? Especially the inactive ones??? You just kept that list, and made a proper argument for them... Reminds me of someone who played as a wolf not too long ago *cough*



Title: Re: TWG LV: The Choice is Doors
Post by: fank009 on July 04, 2013, 01:49:20 AM
Spoiler
04:37:07: <Olimar12345> Checking in
04:37:16: <Olimar12345> how goes it?
04:37:46: <Olimar12345> Has anyone got any information on Yugi that they can share?
04:38:12: <Olimar12345> I have a great theory that might be able to prove him being a wolf
04:38:31: <Olimar12345> But, alas, I can't chat directly with him.
04:40:42: <Olimar12345> I sure hope someone speaks up, as I can't be on long ;-;
04:45:42: <Olimar12345> Man, I haven't had much luck this TWG.
04:47:24: <Mashi> Everything we know about Yugi is pretty much in the chat we had.
04:47:41: <Mashi> He hasn't done anything aside from that.
04:51:55: <Firearrow> Helloo
04:55:04: <Olimar12345> thank god someone showed up
04:55:12: <Olimar12345> oh and hi mashi
04:55:28: <Olimar12345> so no one knows what yugi has been up to
04:55:29: <Olimar12345> ?
04:55:33: <Firearrow> nope
04:55:34: <Mashi> We do.
04:55:37: <Mashi> He's been inactive.
04:55:41: <Olimar12345> oh?
04:55:42: <Firearrow> WE can
04:55:46: <Firearrow> we can't talk to you mashi
04:55:47: <Olimar12345> do you believe that?
04:55:49: <Firearrow> I don't think
04:56:09: <fank009> ...
04:56:15: <fank009> Wazzup
04:56:31: <Firearrow> fank, why BDS?
04:56:34: <Mashi> He's been isolated in the same room for the past 6 Phases.
04:56:36: <Mashi> So probably!
04:56:48: <Olimar12345> yes, explan the BDS lynch
04:56:55: <Mashi> We can talk publicly so long as we don't directly talk about our Networks.
04:56:55: <Firearrow> Wait, mashi's in our network?
04:57:00: <Olimar12345> I'll get back to Yugi
04:57:06: <Firearrow> oh derp
04:57:07: <Mashi> We just can't say which Rooms we're in and things.
04:57:14: <fank009> well
04:57:17: <fank009> the bds lynch...
04:57:26: <Firearrow> We'd have to post the log in the thread
04:57:30: <fank009> maybe im reading too much into it..
04:57:32: <Mashi> Yes.
04:57:58: <Firearrow> Oh, sorry for derailing our conversation olimar
04:58:11: <Olimar12345> np, I'll bring it back up later
04:58:15: <Olimar12345> I want to hear this
04:58:17: <fank009> As you see...
04:59:06: <fank009> There is one thing that BDS is doing...
04:59:25: <Firearrow> You can just say it without trailing your thoughts...
04:59:41: <fank009> and thats shooting down every idea thats come up.
04:59:54: <fank009> and like i pointed out.
04:59:58: <Firearrow> He did that that last game
04:59:59: <fank009> theres some contradictory thinking
05:00:17: <fank009> I agree he is like that.
05:00:22: <Firearrow> It actually really annoyed me
05:00:36: <Olimar12345> hmm.
05:00:41: <Olimar12345> I have a question
05:00:42: <Firearrow> I just don't see how it makes him a wolf this game, sorry
05:01:22: <Olimar12345> '...Starting from night 4, each door that has been closed for at least two night phases in a row, will automatically be opened, and vice versa with exception of the doors of the inaccesable and inclosable rooms."
05:02:00: <Olimar12345> Does this mean that if someone just opened their door, they can close it night 4?
05:02:51: <fank009> Here's the wierd thing about my BDS lean,
05:02:53: <Olimar12345> if so, BDS (and myself I guess) could've done this on purpose
05:03:10: <fank009> originally, I was just poking at him.
05:03:19: <Firearrow> Oh, to keep the doors from changing olimar?
05:03:26: <Olimar12345> yeah
05:03:35: <fank009> But as each nights gone on, he comes up with an excuse as to why there hasnt been any wolfings...
05:03:37: <fank009> The thing is...
05:03:45: <fank009> He's missing the point of the 6 of us.
05:03:51: <fank009> night 2 was reasonable
05:03:53: <fank009> yes.
05:03:56: <fank009> But night 3...
05:03:59: <fank009> there was 6 of us
05:04:04: <fank009> and we were planning to split up
05:04:15: <fank009> perfect time to wolf someone.
05:04:31: <fank009> and be virtually undetected
05:05:16: <Firearrow> I guess it would make sense
05:05:26: <Firearrow> Unless what olimar said is true
05:05:46: <fank009> what exactly?
05:06:04: <Firearrow> I'm thinking that atleast 2 of the wolves have to be one of the following: Olimar/BDS/Yugi/Wry
05:06:13: <Firearrow> Olimar is really unlikely at this point
05:06:21: <Firearrow> But I guess BDS could be a possibility now
05:06:31: <Firearrow> Oh, and boy
05:09:57: <fank009> ...
05:10:10: <fank009> I dont want to lynch any of the "6" before anything
05:10:14: <fank009> we lynch them last
05:10:20: <fank009> lynch the other 5 1st
05:10:25: <fank009> unless someone claims mason.
05:10:28: <Firearrow> Thats why I want yugi
05:10:37: <fank009> then we'll simply not lynch them.
05:10:48: <fank009> and continue on our merry way
05:13:52: <Olimar12345> so back to yugi..
05:14:28: <Firearrow> Lets do it ^
05:14:29: <fank009> im feeling yugi is a wolf...
05:14:34: <fank009> everytime ive had that read,
05:14:34: <Olimar12345> has anyone else noticed that he claims to be inactive, but is extremely active elsewhere in the forums?
05:14:41: <Firearrow> I really don't see any reason not to
05:14:44: <fank009> he's flipped human
05:14:52: <fank009> what if he has nothing good to say?
05:15:26: <Olimar12345> I suppose that's a possibility.
05:16:21: <Olimar12345> but he could at least be more active here, in the chat.
05:16:37: <fank009> possibly
05:16:42: <Olimar12345> And before anyone says anything, he could be. I know this for a fact
05:16:46: <fank009> i never found him as an active person though
05:17:01: <Olimar12345> he has shown up multiple times on my feedback tinychat
05:17:19: <Olimar12345> thus, proving that he can be active on a chat
05:17:35: <Olimar12345> so why isn't he here more often?
05:17:54: <Firearrow> I really can't answer that
05:17:55: <Olimar12345> FireArrow, weren't you there with him last time you were online?
05:18:03: <Firearrow> Yeah
05:18:08: <Firearrow> I remember him in tiny chat
05:18:26: <Firearrow> He did come to chat once, but all he did was talk to me about arranging instead of TWG
05:18:35: <Olimar12345> Hell, he even posted in the thread today telling me to get online (even when I couldn't)
05:18:54: <Firearrow> hello
05:19:00: <Firearrow> we are discussing lynching yugi
05:19:04: <BlackDragonSlayer> FireArrow: WHY do you make assumptions so easily???
05:19:16: <Firearrow> What assumptions?
05:19:19: <Olimar12345> ??
05:19:23: <Olimar12345> what prompted that?
05:19:24: <Firearrow> Why don't you make any and shoot all the others down?
05:19:36: <BlackDragonSlayer> That the wolf/wolves are people who are sequestered, or were.
05:19:48: <BlackDragonSlayer> It wouldn't make any sense for the wolves to trap themselves in such a way.
05:19:52: <fank009> Mashi...
05:20:08: <fank009> Thoughts on BDS being Arrogant???
05:20:13: <Mashi> what happened
05:20:14: <Mashi> who died
05:20:16: <Mashi> what did i do
05:20:19: <fank009> This chat
05:20:20: <Firearrow> Because it would make sense for them to skip two nights of wolfing even though they could wolf someone [/sarcasm]
05:20:21: <fank009> died
05:20:28: <BlackDragonSlayer> Unless they never even got on in the first place, I think they could at least muster up the activity to be smart. :P
05:20:35: <fank009> ...
05:20:36: <Mashi> I think BlackDragonSlayer can be a bit adamant sometimes, but I wouldn't say arrogant.
05:20:39: <fank009> The 6 of us were active
05:20:49: <Mashi> He's gotten a lot better though, he's pretty cool!
05:20:58: <fank009> unless You are implying what i think you are implying BDS...
05:20:59: <Firearrow> Who said he was arrogant?
05:21:06: <BlackDragonSlayer> Arrogant is too strong a verb. Confident has a muuucch more positive connotation! :3
05:21:07: <fank009> You are scum buddehs with TST
05:21:13: <Mashi> Yes.
05:21:19: <Mashi> BlackDragonSlayer is very confident!
05:21:20: <Mashi> :)
05:21:25: <BlackDragonSlayer> ^_^
05:21:27: <fank009> WAIT
05:21:28: <Firearrow> I'm confused...
05:21:31: <fank009> BDS is confident
05:21:33: <fank009> Im arrogant???
05:21:37: <Mashi> Yes.
05:21:43: <fank009> (mashi called me arrogant earlier...)
05:21:47: <Firearrow> dafuq is going on...
05:21:49: <Mashi> Would you like a poll???
05:21:55: <fank009> Mashi,
05:21:56: <fank009> thats bias
05:22:03: <fank009> I all know everyone wants my head
05:22:06: <fank009> but guess what
05:22:07: <fank009> you aint getting it
05:22:17: <fank009> ehyu
05:22:18: <fank009> why?
05:22:20: <Mashi> :(
05:22:23: <fank009> because lynchings are like wolfigns
05:22:35: <fank009> if people can wolf through closed doors, wouldnt they do so allready?
05:22:59: <BlackDragonSlayer> If they can wolf through close doors, we would've been dead by now. :P
05:23:00: <fank009> Time to post my argument as to why TST/BDS are the wolves
05:23:05: <fank009> ^
05:23:07: <fank009> exactly
05:23:08: <BlackDragonSlayer> With the number of lynchings we've had. :P
05:23:09: <fank009> so...
05:23:23: <fank009> dont go about trying to think you can lynch me when i cant...
05:23:26: <BlackDragonSlayer> So, essentially, you think that we've highly unintelligent.
05:23:27: <fank009> *you
05:23:32: <BlackDragonSlayer> Both TST and I.
05:23:33: <fank009> no.
05:23:36: <fank009> not that
05:23:42: <BlackDragonSlayer> Then why do you think we are wolves?? :P
05:23:48: <fank009> TST,
05:23:56: <fank009> for his sudden knee jerk activity
05:23:58: <fank009> and you,
05:24:03: <fank009> for your in thread comments
05:24:06: <BlackDragonSlayer> If I were a wolf, I would've opened my doors Night 1 and carried out two wolfings a night.
05:24:11: <fank009> ...
05:24:14: <fank009> no you wouldnt have
05:24:18: <BlackDragonSlayer> Yes.
05:24:20: <fank009> your too paranoid
05:24:24: <fank009> No.
05:24:25: <BlackDragonSlayer> And we would've won by now.
05:24:36: <BlackDragonSlayer> Paranoid, but in a strategic way.
05:24:39: <fank009> I doubt it BDS
05:24:40: <BlackDragonSlayer> :P
05:24:47: <BlackDragonSlayer> People doubt me a lot... :(
05:24:57: <fank009> people doubt me a lot as well
05:25:00: <fank009> welcome to the club.
05:25:18: <fank009> all the kings men wasnt a good game to start on here :/
05:25:28: <fank009> I think i played too well xD
05:25:36: <fank009> and people are paranoid of me xD
05:25:43: <fank009> well, thats what i think anyway.
05:26:34: <Firearrow> people 3 pms
05:27:22: <Mashi> I'm not doubting you, BlackDragonSlayer!!!
05:27:38: <BlackDragonSlayer> <3
05:27:41: <fank009> ...
05:27:46: <Mashi> <3
05:27:56: <fank009> I feel like im going to be lynched based on "history"
05:27:59: <fank009> which is stupid
05:28:06: <fank009> well
05:28:13: <fank009> BDS having a better history than me
05:28:24: <BlackDragonSlayer> I do have to point out, Mashi, that it's possible to feign ignorance, especially with something as complex as the door mechanic.
05:28:41: <Mashi> You mean for Toby?
05:28:48: <BlackDragonSlayer> Yes.
05:29:04: <fank009> ^
05:29:10: <fank009> Definetly
05:29:10: <Mashi> I don't think he was based on his PMs and how confused he seemed, but I understand what you mean.
05:29:18: <Mashi> fank009 went on an accusing spree for something he said.
05:29:22: <BlackDragonSlayer> Something to take into consideration
05:29:28: <Mashi> And wanted to lynch him for some reason to test me???
05:29:29: <fank009> ...
05:29:55: <fank009> I was hasty
05:30:04: <fank009> because i didnt know what was in that pm...
05:30:09: <fank009> I forgot,
05:30:22: <fank009> on how people might "break the rules" as exhibited by today
05:30:30: <Mashi> who broke the rules
05:30:33: <fank009> (unintentionally of course)
05:30:50: <Mashi> Oh, you mean me trying to talk to you???
05:30:55: <Mashi> Yeah, that was my mistake, sorry!
05:30:56: <fank009> no
05:30:59: <Mashi> o
05:31:00: <fank009> you can talk to me
05:31:03: <fank009> i cant talk to you
05:31:09: <Mashi> That's what I meant!
05:31:20: <fank009> i would like the mass pms still so i can forward to my people
05:31:44: <fank009> I recieved something from toby i shouldnt have.
05:31:50: <fank009> (today)
05:31:52: <fank009> anyway...
05:31:54: <BlackDragonSlayer> Which is...?
05:31:59: <fank009> my main argument,
05:31:59: <BlackDragonSlayer> Or can you not say?
05:32:00: <Mashi> Let's just pretend I forwarded it to you.
05:32:05: <fank009> ^
05:32:14: <fank009> you can forward it to me...
05:32:19: <fank009> oh wait...
05:32:27: <fank009> i dont think you can...
05:32:33: <fank009> anyway
05:32:37: <fank009> my reasons for toby...
05:35:32: <BlackDragonSlayer> ...
05:35:33: <BlackDragonSlayer> ?
05:35:49: <Mashi> blackdragonslayer he just listed his reasons
05:35:53: <Mashi> but i will reiterate
05:35:54: <fank009> xD
05:35:55: <Mashi> "..."
05:36:04: <fank009> I was chatting to Fire arrow.
05:36:10: <fank009> because i can
05:36:12: <Mashi> wuffs
05:36:24: <fank009> more like neighbours
05:36:31: <fank009> As i was saying.
05:36:47: <BlackDragonSlayer> What he said was legitimate. I think. Or he is wolf buddies.
05:36:51: <BlackDragonSlayer> Which I doubt.
05:37:02: <fank009> BDS
05:37:06: <fank009> look at a map will you
05:37:07: <BlackDragonSlayer> Yes
05:37:15: <BlackDragonSlayer> Yes, I can see it.
05:37:26: <fank009> and im pretty sure toby should have forwarded my rage mail to mashi
05:38:20: <fank009> My main reason for the toby lynch
05:38:26: <fank009> was that they were wolf buddehs
05:38:38: <fank009> cause...
05:38:45: <fank009> dammit i cant say it...
05:38:49: <fank009> well you should know BDS
05:38:54: <fank009> Wait
05:38:56: <fank009> can I?
05:39:05: <Firearrow> I'm not following this chat
05:39:09: <fank009> this is the stupid thing about semi closed communication
05:39:14: <fank009> you dont know whats good and whats not
05:39:48: <fank009> I think I can tell you this,
05:39:58: <fank009> (i dont know really...
05:40:06: <fank009> because it's based on info from a PM)
05:40:09: <fank009> anyway...
05:40:13: <fank009> ITs based on that info
05:40:18: <fank009> which you should know...
05:40:25: <fank009> wait
05:40:27: <fank009> I can say
05:40:33: <fank009> because of "the map"
05:40:36: <fank009> think about it...
05:44:53: <fank009> wait
05:44:54: <fank009> no..
05:44:59: <fank009> yeah
05:45:03: <fank009> i cant tell you sorry BDS
05:45:06: <fank009> wait
05:45:19: <fank009> I allready told you why I was going for toby
05:45:28: <fank009> I sent you that PM back when i could.
05:45:29: <fank009> Read that.
05:46:10: <Olimar12345> well, I have been online longer that I said I could have been,(xD) so I have to go for now :/
05:46:20: <BlackDragonSlayer> Because the log??
05:46:22: <Olimar12345> Sorry guys, (this was getting interesting)
05:46:23: <Firearrow> Ok, night!
05:46:36: <fankafk> That log i sent you...
05:46:39: <Olimar12345> I'll try to get back on tomorrow.
05:46:43: <BlackDragonSlayer> Yes, I have it.
05:46:44: <Olimar12345> bye
05:46:45: <fankafk> was my logic for the Toby lynch
05:48:08: <BlackDragonSlayer> It would make sense for TST to be PMing Toby, though, even if he wasn't a wolf, because of the Warp Room (if you've seen the map, you'll know what I mean).
05:48:24: <fankafk> ...
05:48:29: <fankafk> what about from tobys end?
05:48:37: <BlackDragonSlayer> The fact that TST is more active than he appears to be is a bit suspicious.
05:48:41: <fankafk> I Invented the map
05:48:49: <fankafk> BDS,
05:48:52: <fankafk> If TST was a wolf
05:48:55: <fankafk> he would have lynched
05:49:00: <fankafk> unless someone told him not to.
05:49:03: <fankafk> (wolfed)
05:50:06: <fankafk> and he was against the Toby lynch...
05:50:14: <fankafk> but no one was wolfed
05:50:19: <fankafk> which makes me think
05:50:22: <fankafk> they are both human.
05:51:30: <Firearrow> Anyways, whats the plan for now?
05:51:47: <fankafk> we lynch BDS
05:52:05: <Firearrow> That's a change, but ok
05:52:05: <BlackDragonSlayer> Your reasoning??
05:53:13: <fankafk> ...
05:53:20: <fankafk> Look at my posts in the thread
05:53:27: <fankafk> and i will build more on it when i have time.
05:53:33: <BlackDragonSlayer> Rather, should I say, your reasoning without assuming I am a nincompoop. :P
05:53:43: <fankafk> no
05:53:54: <fankafk> I dont think your a nincompoop
05:53:57: <BlackDragonSlayer> I have answered all the things you have said, at least for now.
05:54:01: <fankafk> just trying to make us think you are
05:54:02: <Firearrow> assumptions are a necessity for taking risks
05:54:05: <BlackDragonSlayer> That was a partial joke...
05:54:15: <fankafk> I dont like your answers
05:54:16: <fankafk> ok?
05:54:21: <BlackDragonSlayer> Because people always seem to treat me like I would be a really dumb wolf.
05:54:42: <Firearrow> Everyone treats everyone like that
05:54:45: <fankafk> I see you as a smart wolf BDS
05:55:22: <BlackDragonSlayer> I haven't survived very long both times I was a wolf (one time was my fault, though)...
05:55:39: <BlackDragonSlayer> You're also assuming that I'd be too paranoid to do anything. :P
05:56:46: <Firearrow> That's what you seem to be doing this game...
05:57:14: <fankafk> ^
05:57:19: <fankafk> sometimes
05:57:25: <fankafk> I dont have to justify my reasons
05:57:32: <fankafk> you nail them for me just fine :D
05:57:58: <BlackDragonSlayer> There you are, again making assumptions.
05:57:58: <Firearrow> Hey, I did something smart :D
05:58:00: <Firearrow> lol
05:58:09: <Firearrow> BDS, this is TWG
05:58:12: <BlackDragonSlayer> And overreacting as you people always seem to do. :P
05:58:13: <Firearrow> we can't base everything on facts
05:58:18: <BlackDragonSlayer> IRRATIONAL ASSUMPTIONS
05:58:21: <BlackDragonSlayer> Should I say?
05:58:39: <Firearrow> Fine, what are your rational assumptions...
05:59:50: <BlackDragonSlayer> That the wolves might not be foolish enough to sequester themselves in such a way to draw suspicion to themselves in a way that is not at all helpful for them, in any justifiable way.
06:00:12: <Firearrow> So the opposite of what I say?
06:00:23: <BlackDragonSlayer> Which is something that you assume otherwise.
06:00:36: <Firearrow> You just don't seem to be doing much
06:00:52: <Firearrow> you sit back and tell people that their wrong, but where are your leads?
06:00:58: <Firearrow> That's wolfish behavior
06:00:59: <BlackDragonSlayer> What do you mean by that?
06:01:08: <Firearrow> activity without being active
06:01:21: <BlackDragonSlayer> I don't just tell people they're wrong.
06:01:29: <BlackDragonSlayer> That is just plain twisting the facts.
06:01:44: <Firearrow> Fine, you tell people their wrong and give valid reasons
06:02:02: <BlackDragonSlayer> And I propose reason of my own why certain people are or are not suspicious.
06:02:12: <Firearrow> But never why someone is
06:02:22: <BlackDragonSlayer> No?
06:02:29: <Firearrow> That's my whole point
06:02:46: <Firearrow> If your a wolf, you want to look active, but you don't want to help humans
06:02:50: <BlackDragonSlayer> I said, "No," not "Yes," so I was disagreeing with you.
06:02:57: <BlackDragonSlayer> In that case, everybody is a wolf. :P
06:03:08: <BlackDragonSlayer> Everybody is just being "hollow."
06:03:21: <Firearrow> I'm not quite sure what you mean by that?
06:03:29: <BlackDragonSlayer> Since it seems as if you're judging my level of activity in a different way than that of others...
06:03:52: <Firearrow> I'm saying activity = trying to find the wolves
06:04:18: <BlackDragonSlayer> And that is one of the things I've been trying to do, aside from defending myself to a certain degree.
06:04:43: <Firearrow> Yet you've never said anything along the lines of "I think ... is a wolf" iirc
06:05:05: <BlackDragonSlayer> I have done that.
06:05:18: <Firearrow> quote, because if you have I'm sorry
06:05:37: <BlackDragonSlayer> Boy, Bird, and Fank, mainly.
06:05:54: <BlackDragonSlayer> I'll try and find quote soon, but I'll have to look through most of the topic again.
06:05:58: <Firearrow> MY point is now null and void :3
06:06:10: <BlackDragonSlayer> I'll find quotes; I'll be right back...
06:06:10: <BlackDragonSlayer> ...
06:06:13: <Firearrow> The only reason for me to lynch you know is to trust fank
06:06:28: <Firearrow> which I do and I think we should stick together so something gets done
06:06:35: <Firearrow> but I really would rather do yugi/wry before you
06:07:10: <Firearrow> Even bird is more suspicous to me then you (look at dat 100% accurate list of mine.) ;)
06:07:37: <Firearrow> And sorry again BDS, I do make tons of assumptions, but I'm not stubborn about them if you give good reasons
06:13:40: <fank009> ...
06:13:45: <fank009> did i miss anything?
06:13:59: <Firearrow> Me and BDS yelling at eachother
06:14:10: <fank009> xD
06:14:21: <Firearrow> Then I aditted I was wrong and he quite,
06:14:24: <Firearrow> quit
06:14:27: <fank009> ...
06:14:31: <fank009> wrong in what way?
06:14:38: <Firearrow> I'm not really suspicious of him anymore
06:14:49: <Firearrow> I thought he was "being active without being active"
06:15:02: <Firearrow> but he showed me that he was actively trying to find wolves
06:15:16: <fank009> ...
06:15:20: <fank009> of course
06:15:25: <fank009> thats what you do as a wolf :/
06:15:53: <Firearrow> um, so I was completely wrong to admit I was wrong? xD
06:16:18: <fank009> xD
06:16:25: <fank009> you do whatever you feel like
06:17:47: <Firearrow> eh, that didn't work out last game :P
06:17:54: <fank009> ... xD
06:19:04: <Firearrow> You abandoned me my love
06:19:06: <BlackDragonSlayer> Connection lost; eh...
06:19:28: <Firearrow> fank told me that I was wrong to say I was wrong...
06:19:44: <BlackDragonSlayer> ?
06:19:51: <Firearrow> oh, MASHI I NEED DAT HAHRUI MELANCHOLY WHATEVER LINK
06:19:57: <Firearrow> I'm addicted
06:20:06: <BlackDragonSlayer> I'm making one of them big posts in the topic. :P
06:20:16: <BlackDragonSlayer> Just for you! :3
06:20:25: <BlackDragonSlayer> (well, not JUST, but still...)
06:20:35: <Firearrow> Yay
06:20:59: <Firearrow> fank toalk
06:21:02: <Firearrow> talk*
06:21:18: <Firearrow> I don't know what to say to him, I kinda already shouted my brains out
06:22:31: <Firearrow> oh rofl it's on the first page
06:22:32: <Firearrow> ncm
06:28:35: <Firearrow> chat died :(
06:32:25: <BlackDragonSlayer> I'm tying a giant post, and oddly enough, I have a bit of writers' block. :P :P
06:32:28: <BlackDragonSlayer> *typing
06:32:43: <Firearrow> Oh np
06:32:43: <BlackDragonSlayer> At least, somewhat giant. :P
06:32:49: <Firearrow> That's more important than this
06:33:29: <fank009> ...
06:33:31: <fank009> you and I both BDS
06:33:51: <bird> what up homies
06:33:57: <bird> where da wolfs at
06:34:01: <Firearrow> being awesome
06:34:34: <fank009> da wolfs are hiding???
06:35:00: <Firearrow> no
06:35:09: <Firearrow> they're right under your nose
06:35:30: <Firearrow> oops, I just broke a back scratcher
06:38:17: <fank009> :/
06:39:10: <bird> FireArrow: who are ur suspicions
06:39:20: <Firearrow> Yugi, wry, and you
06:39:41: <Firearrow> boy/tst could take wry's spot
06:39:49: <Firearrow> maybe bds, but he convinced me earlier
06:39:55: <bird> sounds good lets do it
06:40:07: <bird> besides the killing me part
06:40:11: <fank009> ...
06:40:14: <Firearrow> Everyone on my list is in the other network though >.>:
06:40:14: <fank009> And the moment..
06:40:18: <bird> eh i wouldn't mind dying as long as the other two died honestly
06:40:23: <fank009> my sus are yugi/wry/dude
06:40:30: <fank009> dont forget to add lynches as a suspiciom
06:40:37: <fank009> because they arent clear
06:40:48: <Firearrow> I don't know what to think about dude
06:40:49: <BlackDragonSlayer> I'm completely reformatting my post.
06:41:13: <BlackDragonSlayer> I was going to make it a compilation of things I had said, but it has now evolved into just a summary...
06:41:30: <BlackDragonSlayer> It's easier to do it that way; I hope you won't mind.
06:41:49: <BlackDragonSlayer> I AM, however, rephrasing a few things I've said earlier.
06:41:50: <fank009> Best of BDS????
06:41:53: <fank009> I thought thats what I was supposed to do? xD
06:41:57: <BlackDragonSlayer> :P
06:42:03: <BlackDragonSlayer> TWG LV, Best of BDS CD
06:42:21: <BlackDragonSlayer> Coming to a store near you, sometime around 7/3/13 or 7/4/13.
06:42:39: <fank009> xD
06:42:43: <fank009> well
06:42:50: <fank009> you have about 5 hrs to pump it out then xD
06:43:11: <BlackDragonSlayer> It's going to be midnight PST in about 17 minutes.
06:43:11: <Firearrow> He's pst, he's got 20 mins :3
06:43:21: <BlackDragonSlayer> Yeah.
06:43:28: <Firearrow> be more accurate, fine
06:56:38: <fank009> ...
06:56:39: <fank009> pokes
06:56:43: <fank009> you guys still here???
06:56:48: <Firearrow> hi
06:57:04: <Firearrow> I'm just arranging music while I'm waiting for dem big posts
06:57:19: <Firearrow> seeing if I can finish first ;)
06:57:30: <BlackDragonSlayer> It's not as big as I hoped, but it's still not done yet.
06:58:49: <fank009> xD
06:58:57: <fank009> Im up to page... 7 or so
06:59:08: <Firearrow> 7... pages?!
06:59:10: <fank009> im not going to be adding any chats because...
06:59:17: <fank009> (im going through the thread
06:59:20: <Firearrow> oh
06:59:42: <fank009> I havent had any BDS private chats :/
07:00:37: <BlackDragonSlayer> Because I've kept my doors closed for quite some time.
07:01:09: <fank009> ^
07:05:25: <Firearrow> Bleh, you guys still aren't done yet...
07:05:50: <Firearrow> I don't wanna miss meh TV time, so I may log off before I read it
07:15:12: <Firearrow> Bye
07:16:55: BlackDragonSlayer collapses to the ground, burnt and exhausted, holding a few sheets of charred paper, still smoking from fire.
07:17:07: BlackDragonSlayer mutters, "Read... read...!!"
07:17:12: <BlackDragonSlayer> And then he dies.
07:17:50: <fank009> ...
07:17:54: <fank009> your not dead yet.
07:18:03: <BlackDragonSlayer> That was a joke!! :P
07:18:25: <BlackDragonSlayer> I "died" from the discharge of energy I put into making my recent post. :P
07:18:38: <BlackDragonSlayer> Aaaah, never mind...
07:19:05: <fank009> i know that was a joke...
07:19:07: <fank009> and may i say
07:19:33: <BlackDragonSlayer> Yesss...??
07:20:35: <fank009> about me and my "idea" of the theory the wolves are remaining silent
07:20:45: <fank009> You know...
07:21:54: <fank009> I dont know which idea is more stupid...
07:22:01: <fank009> Mine, Or yours...
07:22:07: <fank009> and yours leads to the idea of.
07:23:57: <fank009> So many people to wolf
07:24:08: <fank009> yet no one was wolfed???
07:24:25: <fank009> this is the stupid thing about closed communication.
07:27:23: <BlackDragonSlayer> "So many people to wolf, yet no one was wolfed???"
07:27:28: <BlackDragonSlayer> Yes, in a way.
07:28:10: <BlackDragonSlayer> One of the strategies to use as a wolf, as you probably already know, is to frame other people. I should know, because I've been framed quite a few many times.
07:29:05: <BlackDragonSlayer> As Boy said (or at least I interpreted it as :P), as long as the wolves are safe, they can wait as long as they want.
07:32:10: <BlackDragonSlayer> Why rush when you can have a strong strategy by waiting?
07:32:23: <BlackDragonSlayer> As long as... somebody... doesn't come along...
07:32:40: <BlackDragonSlayer> =K
07:32:43: <BlackDragonSlayer> Vampire
07:36:04: <fank009> BDS,
07:36:12: <fank009> Why has your opinion changed
07:36:16: <fank009> Day 1,
07:36:19: <fank009> you were like
07:36:33: <fank009> Ah, stop it guys, them wolves are gonna kill us all
07:36:36: <fank009> and now your like
07:36:45: <fank009> them wolves are crafty beggars
07:37:09: <BlackDragonSlayer> Because the circumstances have changed: what I know has changed. What the wolves (assuming you are wolves) are doing has most likely changed.
07:38:46: <fank009> ...
07:38:56: <fank009> this game...
07:38:57: <fank009> is one
07:39:02: <fank009> that is difficult to plan
07:39:09: <fank009> and idea
07:39:09: <fank009> and you are putting forward
07:39:15: <fank009> that requires a lot of planning
07:39:19: <fank009> yes, wolves can plan...
07:39:26: <BlackDragonSlayer> Precisely: it is difficult to plan. That is why plans change.
07:39:27: <fank009> but you cant predict what the humans are going to do.
07:39:33: <fank009> ^
07:39:34: <BlackDragonSlayer> Which is why plans change.
07:39:37: <fank009> point there.
07:39:42: <BlackDragonSlayer> Which is what I'm saying.
07:39:44: <fank009> But why sit and wait?
07:39:58: <fank009> for the "perfect opportunity"
07:40:01: <fank009> remember
07:40:11: <fank009> there are masons in this game...
07:40:11: <BlackDragonSlayer> Because, although it's not time efficient, it's safer and more reliable than clumsily slaughtering everybody, and running the risk of getting lynched.
07:40:16: <BlackDragonSlayer> Exactly.
07:40:17: <fank009> just imagine how powerful they are...
07:40:27: <BlackDragonSlayer> There are three wolves versus two masons.
07:40:27: <fank009> as soon as the masons start moving...
07:40:37: <BlackDragonSlayer> If one of those masons dies, the other can do practically nothing.
07:40:43: <fank009> a potential 3 wolves vs a potential 2 masons.
07:40:49: <fank009> ^he can lead the lynch
07:40:52: <fank009> lead a group
07:40:57: <fank009> of course twos better than one
07:41:44: <BlackDragonSlayer> But people are easily swayed otherwise. If there's only one masons, the wolves can set two of themselves up as masons, as an excuse why they've been "taking charge" throughout the game.
07:42:05: <fank009> ...
07:42:12: <fank009> what if a masons been wolfed???
07:42:21: <fank009> thats pretty incriminating evidence
07:42:23: <BlackDragonSlayer> That's the point.
07:42:29: <fank009> i know that if a masons been lynched...
07:42:34: <fank009> If a masons been wolfe
07:42:35: <fank009> d
07:42:40: <BlackDragonSlayer> If a mason has been wolfed, the humans won't know anything about it.
07:42:44: <fank009> it be suicide to claim mason for the wolves
07:42:49: <fank009> except the other mason
07:42:55: <BlackDragonSlayer> No.
07:43:02: <BlackDragonSlayer> Since nobody can prove they aren't masons.
07:43:07: <fank009> ...
07:43:17: <BlackDragonSlayer> Unless the masons told somebody else beforehand.
07:43:22: <fank009> isnt the wolfing evidence enough?
07:43:25: <BlackDragonSlayer> Rather, a few other people.
07:43:26: <BlackDragonSlayer> No.
07:43:32: <BlackDragonSlayer> It doesn't provide any evidence.
07:43:36: <fank009> ...
07:43:40: <BlackDragonSlayer> They can't verify that the person wolfed was a mason.
07:43:45: <fank009> a wolf can fake claim a dead partner.
07:43:48: <fank009> BDS...
07:43:52: <fank009> Why do you need 2 people...
07:43:55: <fank009> to squeal
07:43:59: <fank009> ???
07:44:05: <fank009> you are too paranoid
07:44:07: <BlackDragonSlayer> You're not making any sense...
07:44:12: <fank009> Me?
07:44:13: <BlackDragonSlayer> Logical, yes. :P
07:44:14: <fank009> what about you?
07:44:14: <BlackDragonSlayer> :P
07:44:32: <fank009> maybe im too trusting
07:44:43: <fank009> You can tell by the way people play the game
07:44:50: <fank009> wether they are lying or not.
07:44:50: <BlackDragonSlayer> If there's only one mason, they can't do anything to prove that they're a mason, unless they contacted several other people beforehand.
07:44:58: <fank009> ^
07:45:05: <fank009> and that would require testing someone.
07:45:12: <fank009> BDS,
07:45:22: <fank009> WHY cant a mason be cleared by their way of thought???
07:45:23: <BlackDragonSlayer> Hello Subthought.
07:45:27: <fank009> TST
07:45:32: <Subthought> Hi
07:45:38: <BlackDragonSlayer> Because it can't be verified.
07:45:41: <fank009> ...
07:45:45: <BlackDragonSlayer> The wolves can just as easily act as masons.
07:45:51: <fank009> yeah
07:45:59: <fank009> and do the ends justifiy the means?
07:46:04: <BlackDragonSlayer> Which is something you don't seem to understand, if I am comprehending what you're saying?
07:46:05: <fank009> If mashi claimed mason to me right now
07:46:09: <fank009> i would believe it.
07:46:17: <Subthought> Just logging on here to look at the what the conversation is, have to go now, be back in a bit
07:46:26: <fank009> because he has given me enough evidence that he's not a wolf.
07:46:27: <BlackDragonSlayer> But he would have to have somebody else to verify him.
07:46:31: <fank009> ...
07:46:34: <fank009> No he wouldnt
07:46:40: <fank009> How else do you win at final 3???
07:46:44: <BlackDragonSlayer> Then he could just as easily be a wolf.
07:46:47: <fank009> ...
07:46:48: <fank009> BDS
07:46:49: <BlackDragonSlayer> In that case.
07:46:50: <fank009> you really...
07:46:52: <fank009> need to learn
07:46:54: <BlackDragonSlayer> Which you don't seem to understand.
07:46:56: <fank009> how a wolf plays
07:47:02: <fank009> and how a human plays
07:47:06: <fank009> I dont understand?
07:47:07: <BlackDragonSlayer> ...
07:47:11: <fank009> you are talking to the guy
07:47:18: <fank009> who randomly admitted to 3 people...
07:47:23: <fank009> who were human last game...
07:47:28: <fank009> that he was daernyes
07:47:33: <fank009> the best role in the game.
07:47:45: <fank009> Do not tell me I dont know what im talking about.
07:47:52: <fank009> Its all about reads.
07:48:04: <fank009> you want another example?
07:48:09: <fank009> ill give you another example
07:48:11: <fank009> Verm,
07:48:11: <BlackDragonSlayer> That pretty much negates what you're saying about me being paranoid.
07:48:21: <fank009> ...
07:48:22: <BlackDragonSlayer> If you think about it.
07:48:27: <fank009> in what way...
07:48:32: <fank009> are you not paranoid?
07:48:49: <fank009> who says you werent paranoid?
07:49:15: <BlackDragonSlayer> It's sort of hard to explain...
07:49:19: <fank009> ...
07:49:25: <fank009> go on, explain it.
07:49:38: <BlackDragonSlayer> What you said about "reads" is sort of confusing me a bit.
07:49:39: <fank009> and you judge me? for things that are hard to explain?
07:49:48: <BlackDragonSlayer> Hold on, I'm thinking...
07:49:48: <fank009> you know...
07:49:48: <fank009> reads
07:50:00: <fank009> you want to know what my reads are?
07:50:05: <fank009> I have one guaranteed read
07:50:10: <fank009> and thats mashi's a human
07:50:20: <fank009> I was reading Dude to be a wolf as well
07:50:27: <BlackDragonSlayer> You say that I'm paranoid for judging people by facts filtered through my instincts (as I would say it), but you're essentially doing something similar.
07:50:29: <fank009> hence me pushing for his lynch.
07:50:52: <fank009> BDS,
07:51:00: <fank009> ^
07:51:05: <fank009> I agree to doing the same thing
07:51:20: <fank009> and im known to be paranoid at times.
07:51:21: <BlackDragonSlayer> If there's one definitive way to judge whether or not somebody is a wolf, then there wouldn't be any trouble finding the wolves. :P
07:51:32: <fank009> ...
07:51:39: <fank009> no
07:51:44: <BlackDragonSlayer> What you say as "reads" might not apply from person to person.
07:51:45: <fank009> it doesnt work like that.
07:51:48: <fank009> ^
07:51:50: <fank009> different reads
07:51:54: <fank009> for different people
07:52:02: <fank009> but im confident on my mashi read
07:52:05: <BlackDragonSlayer> Essentially, not all wolves act the same, and not always does the same person act the same way as a wolf... or even a human.
07:52:10: <fank009> ...
07:52:12: <fank009> ^
07:52:14: <BlackDragonSlayer> I'm not saying that you're not on your Mashi read.
07:52:25: <BlackDragonSlayer> *you're wrong
07:52:34: <fank009> you dont trust my reads?
07:52:37: <fank009> I admit
07:52:41: <fank009> they are wrong at times.
07:52:54: <BlackDragonSlayer> Especially if you are a wolf... :P
07:52:57: <fank009> this game is 80% guts, 20% luck.
07:53:00: <fank009> ...
07:53:02: <fank009> BDS
07:53:11: <fank009> *pokes all the kings men*
07:53:16: <fank009> your forgetting...
07:53:26: <BlackDragonSlayer> How paranoid I wasn't in that game.
07:53:31: <fank009> ...
07:53:35: <fank009> THIS IS NOT PARANOIA...
07:53:39: <fank009> this is me and my reads
07:53:51: <fank009> have a look at my reads...
07:54:06: <fank009> I only had one real non maf lean...
07:54:09: <fank009> and that was yugi
07:54:17: <fank009> (incorrect lean)
07:54:24: <fank009> here i am talking mafia terms...
07:54:29: <fank009> thank you for irking me BDS
07:55:07: <fank009> But yeah
07:55:12: <fank009> That game,
07:55:26: <fank009> I was pretty town sided on my leans...
07:55:31: <fank009> leaning for the lynches...
07:55:41: <fank009> and against those that are "typically human"
07:56:13: <fank009> Leans dont have to be "wrong" when you are a wolf.
07:56:18: <fank009> but they are more forced
07:56:28: <fank009> (unless you play like fank xD)
07:56:48: <fank009> typically it takes something significant to create a read.
07:56:55: <fank009> i.e. locking your doors
07:57:07: <fank009> well at the beginning, it looked humanish.
07:57:08: <BlackDragonSlayer> I haven't had much of a chance to demonstrate my wolf strategies...
07:57:13: <fank009> ...
07:57:23: <BlackDragonSlayer> Because both times I've been a wolf I died rather early...
07:57:24: <fank009> and that is a bad thing, why?
07:57:42: <fank009> Thats why you try create a gameplay you can play as both.
07:57:58: <fank009> given, i play differently according to my role.
07:57:59: <BlackDragonSlayer> It's more of a personal experience rather than relating to this game directly.
07:58:09: <fank009> now
07:58:10: <fank009> where was
07:58:11: <fank009> I
07:58:13: <fank009> oh yeah
07:58:17: <fank009> going through your posts.
08:01:25: <BlackDragonSlayer> I'll be back later tonight... I'll stay in the chat, though, so I can read what you have to say.
08:01:31: <BlackDragonSlayer> (not too much later, hopefully)
[close]
Title: Re: TWG LV: The Choice is Doors
Post by: Toby on July 04, 2013, 03:02:28 AM
BDS, if I was a wolf I wouldn't outright vote for you and say I thought you were human. Plus no wolf would ever want to wolf you early on in game unless you were a special. You always get lynched because you're always paranoid! Wolves don't go around trying to lynch someone and then when that fails try and wolf them. Oh wait, a BDS wolf might.
Title: Re: TWG LV: The Choice is Doors
Post by: BlackDragonSlayer on July 04, 2013, 04:19:23 AM
Going over the important parts.

QuoteLets not to mention, The failure to respond to this question...
Your post was about 8 minutes before the end of the phase. I responded (http://www.ninsheetm.us/smf/index.php?topic=5682.msg217860#msg217860), just a... bit late? :P

QuoteLet me ask two more Qs,
Do you always intend to get a wolf day 1???
Did you (at this time) intend on getting a wolf at all???
1: No, but you seemed to be making little or no effort to try and get a wolf at that point. That was slightly a question asking you how you expected your plan to work with, as I brought up later, so little margin for error.
2: I intended to get a wolf, yes, or at least to give my best effort to do so.

Quotetwo things,
-You didnt know what i was intending at that point of time, what makes you the judge of what I plan to do??? (pokes mashi...)
-Again, as i stated earlier, Did you see my post? (which was aptly ignored :/ Mashi??? that human for you?)
1: I wasn't judging you on what you planned to do, since, obviously, I can't get into your mind (or can I? :3), but I was stating what you had done.
2: I assume you mean this (http://www.ninsheetm.us/smf/index.php?topic=5682.msg217974#msg217974) post? If that is the case, as I mentioned here (http://www.ninsheetm.us/smf/index.php?topic=5682.msg218083#msg218083), I could not respond to it in a timely manner, and saw no reason to go back and respond to it aside from what I said in the post I linked to.

QuoteBut, what kept you from opening them night 2?
I think I've already explained this several times... for the update time of one of the posts, davy accidentally put "PM" for the update time (for PST) instead of AM. I thought the phase ended later than it actually did; I intended to wait until morning to send in the message to open my door.

QuoteHere you made a statement that supposed (in my eyes,) that the wolves were laying low. Somewhat believable at the time of the post)

1st contradiction in the train of thought... Why would The young wolf put themself at more risk than the wolves???
I tend to speculate a lot in TWG. You act as if I have stated a definitive conclusion, but then changed it suddenly. As time goes on, more facts are revealed as the situation changes.

The things is, they're not putting themselves at any more risk, necessarily, unless they completely failed at making themselves seem like a believable human, in which case there would be little or no hope for them in the first place! :P

Quote-Again, Stuff that you dont know 100%. WHY would wolves make the game last longer? it just gives a better chance to be lynched.
-"fank is too hard to understand" best argument for wolf ever. (you were spot on)
1: Because the safer option might be better than the quicker option, especially if/since the quicker option failed (essentially, unless they could destroy the humans in one fell swoop, the risk for them being lynched would be greater, something the quicker option might increase the risk of).
2: I don't recall saying that that necessarily made you seem more wolfish! :P It just makes it harder to respond to you! :-X

Quote-What if your misunderstanding (or ignoring) what im trying to say???
-Speculation is all right... But you dont really speculate, You just shoot down others plans. (which i explain in this post)
1: I was saying that you might have been misunderstanding what I was saying, not necessarily the other way around, although that still is possible.
2: To say that that is the only thing I do is a somewhat extreme generalization.

Quote-You are the only person, widdling of these wild idea. No one else is giving the suggestions you are (not even me)
I'm not quite sure what you mean by the underlined phrase.

QuoteFINALLY... He agrees with a fank post, AND CONTRADICTS HIMSELF
-WHY dont they take the opportunity to wolf someone? Especially in last nights position. Also... Wouldn't this clear a lot of people due to meta, Meta of not being able to think of such a plan (no offence to those types of guys) or are too aggresive to not take such an opportunity in their open arms?
You say the idea is to frame people...
I do believe this is an instance in which you aren't understanding me at all, since you seem to think that there is a contradiction. :P I see absolutely no contradiction, unless you wish to point out in specific detail how I was a drunken zombie when I made that post, and thus didn't know what I was talking about at all (I apologize for my sarcasm; I'm feeling really tired right now)!!

You seem to think that the wolves need to wolf somebody every night. If they don't, if provides the humans nothing to go on (unless of course, somebody tries to accuse the inactive/sequestered people of being the wolves), and more time in which to cement themselves and their plan. You yourself, if I am not mistaken, said that this was not an average game.
Assuming that Bird is a wolf, and everybody believes what he says about the people he is accusing, three lynches will be enough to drive the humans to the point where two wolfings could end the game, as demonstrated below:
Spoiler
This phase: Two people are lynched. Three wolves and six humans left.

Next day phase: One person is lynched. Three wolves and four humans left.

Next night phase: Two people are wolfed. Three wolves and three humans left.
[close]



And now, for the conclusion of the captivating discussion (I do say, quite ravishing for some):
QuoteYou speculate too easily.
I speculate based on facts. I re-analyze things when more facts become present, as you have observed me do several times. Sticking with only one assumption when it becomes less likely to be true isn't always the best solution, and is actually rather close-minded and may even become a hindrance in certain situations; some people may consider this one of those situations.

QuoteBDS, Your list of 3 is a contradiction. I sent you a PM Day 2. That should have all the details. Just think for a moment.
If I have the correct PM, then it itself is a contradiction, if I am correctly understanding what you have said since then.

Quote from: The Boy Who Cried Wolf on July 04, 2013, 03:02:28 AMBDS, if I was a wolf I wouldn't outright vote for you and say I thought you were human. Plus no wolf would ever want to wolf you early on in game unless you were a special. You always get lynched because you're always paranoid! Wolves don't go around trying to lynch someone and then when that fails try and wolf them. Oh wait, a BDS wolf might.
1: Yes, that's my point about paranoid people lynching the paranoid one (a.k.a. me).
w: Don't try to demean me in such a manner. :P
Title: Re: TWG LV: The Choice is Doors
Post by: BlackDragonSlayer on July 04, 2013, 04:28:27 AM
It seems as if I have made a slight error at the end of my post. It should be:
"1: Yes, that's my point about paranoid people lynching the paranoid one (a.k.a. me).
2: Don't try to demean me in such a manner."

Oh, silly "w"!!


Aaah, well, we shall see in the morning if people decide to trust me... if not... you can't blame me if your results don't turn out... errr... as expected??? (I do hope I don't just look like a babbling fool later :P)
Title: Re: TWG LV: The Choice is Doors
Post by: fank009 on July 04, 2013, 05:06:56 AM
Time for a counter argument, because i feel like it.
QuoteYour post was about 8 minutes before the end of the phase. I responded, just a... bit late?
eh, justifiable there.

Quote1: No, but you seemed to be making little or no effort to try and get a wolf at that point. That was slightly a question asking you how you expected your plan to work with, as I brought up later, so little margin for error.
2: I intended to get a wolf, yes, or at least to give my best effort to do so.
-You expect me, to lynch with next to nothing??? (ho hum)
im not saying I cant do it, but you expect me to lynch correctly, with next to nothing???
-um... good luck with that.

Quote1: I wasn't judging you on what you planned to do, since, obviously, I can't get into your mind (or can I? :3), but I was stating what you had done.
QuoteThe same way that you intend to catch a wolf with your plan (e.g. magic *snort snort*)
Um... Thats not judging my plan???

QuoteI think I've already explained this several times... for the update time of one of the posts, davy accidentally put "PM" for the update time (for PST) instead of AM. I thought the phase ended later than it actually did; I intended to wait until morning to send in the message to open my door.
let me reword that, what made you decide to open them on the 11th hr???

QuoteI tend to speculate a lot in TWG. You act as if I have stated a definitive conclusion, but then changed it suddenly. As time goes on, more facts are revealed as the situation changes.
Not if you Re-negg on what you have said in the past... (I feel you have...)

QuoteThe things is, they're not putting themselves at any more risk, necessarily, unless they completely failed at making themselves seem like a believable human, in which case there would be little or no hope for them in the first place!
Stupid Q... What makes a believable human??? (just wondering from your perspective)

Quote1: Because the safer option might be better than the quicker option, especially if/since the quicker option failed (essentially, unless they could destroy the humans in one fell swoop, the risk for them being lynched would be greater, something the quicker option might increase the risk of).
2: I don't recall saying that that necessarily made you seem more wolfish!  It just makes it harder to respond to you!

Am I missing something here??? Unless im thinking of a wolf stratergy that the wolves havent yet... At this rate, It could take 50 days (real time) before they decide to wolf, And People like BDS will always cower to the safety of the closed doors :P (sorry, couldn't help it :/)
-This one, is another one of those, Things you dont know about.

Quote2: To say that that is the only thing I do is a somewhat extreme generalization.
Thats what I feel that your doing, Magic word being feel.

QuoteI'm not quite sure what you mean by the underlined phrase.
Find someone else doing what you are doing.


QuoteI do believe this is an instance in which you aren't understanding me at all, since you seem to think that there is a contradiction.  I see absolutely no contradiction, unless you wish to point out in specific detail how I was a drunken zombie when I made that post, and thus didn't know what I was talking about at all (I apologize for my sarcasm; I'm feeling really tired right now)!!
...
WHAT, I missed an opportunity to say "go home, your drunk" ??? :/

QuoteYou seem to think that the wolves need to wolf somebody every night. If they don't, if provides the humans nothing to go on (unless of course, somebody tries to accuse the inactive/sequestered people of being the wolves), and more time in which to cement themselves and their plan. You yourself, if I am not mistaken, said that this was not an average game.
Assuming that Bird is a wolf, and everybody believes what he says about the people he is accusing, three lynches will be enough to drive the humans to the point where two wolfings could end the game, as demonstrated below:
-No, I dont believe wolves HAVE to wolf each night. If i did, I believe this would lean to me being a wolf, and unless I'm the young wolf, (but if i was the young wolf, wouldnt day 1 be somewht of a contradiction to that statement???). Theres been no wolfings. so on that logic, fank is human.
-The thing is, Everyone's like Let them make the 1st move. Really? turn this into a game of chicken??? 1 (we lose some good players over inactive/poor players) 2, add to the boredom effect.
-Bird being a wolf... hmmm... he's done a lot of helpful things to the humans, he MUST be a wolf. Then again, You dont know the full story. (not that i can tell the full story :/)

Um, With your two wolfings theory, What makes you think they are in/will be in a position to make such a play?


QuoteIf I have the correct PM, then it itself is a contradiction, if I am correctly understanding what you have said since then.
Correct, Doesnt mean it doesnt tell you information.

You good at logic puzzles BDS???


QuoteI speculate based on facts. I re-analyze things when more facts become present, as you have observed me do several times. Sticking with only one assumption when it becomes less likely to be true isn't always the best solution, and is actually rather close-minded and may even become a hindrance in certain situations; some people may consider this one of those situations.
Thats good to hear, Its good to keep an open mind, Just make sure it doesnt bite you in the butt.


Additional thoughts:
Maybe its my Naivety, But I Really dont understand. Wolves never want to drag this game on forever... As i stated above, the most popular suggestion is "lets wait for the wolves".  Ive stated my reasonings for not waiting for the wolves. We give the wolves a perfect opportunity, they will strike. The humans cant allow to sit idly while we wait for it to happen. I feel like some action needs to be taken. but eh Maybe its just me. What does a wolf gain, from letting Several people live another day???
Maybe we are all on the wrong track??? Somethings arent just making sense. We might as well lock our doors if we arent doing anything.
Title: Re: TWG LV: The Choice is Doors
Post by: davy on July 04, 2013, 08:06:13 AM
TWG LV: The Choice is Doors

1. Wolf
2. Wolf
3. Young Wolf - Can't send in wolfings.
4. Mason - Knows the identity of the other mason and in which room he is at the start of the game.
5. Mason - Knows the identity of the other mason and in which room he is at the start of the game.
6. Human
7. Human
8. Human
9. Human
10. Human
11. Human
12. Human

Wolves know eachother.

Rooms and Doors

(https://www.ninsheetmusic.org/forum/proxy.php?request=http%3A%2F%2Fi39.tinypic.com%2F2rnhhqr.png&hash=604f7d2e8cff0b01328817db55bc178986847763)

There are 16 rooms in this game. At the start of the game, players are put into the rooms so that there is one player in each room, except for four rooms known as the Special Rooms.

Each room has four doors which connect them with other rooms. Rooms at the edge connect with rooms on the opposide edge, and rooms in the corner connect to the two non-opposite rooms in the corner (room 1, for example, connects with room 2, room 5, room 4 and room 13).

At the start of the game, all doors are closed, except for those of the inclosable room. Doors can only be opened and closed during the night phase, and only from inside the room the door belongs to. There are two doors between each room, one of them can only be opened and closed from one room, and the other one from the other room. Starting from night 4, each door that has been closed for at least two night phases in a row, will automatically be opened, and vice versa with exception of the doors of the inaccesable and inclosable rooms.

During the day phase, players can move to any room they wish, as long as the road to that room is not obstructed by doors.

At the start of the game, and at the end of each phase, players will recieve a PM telling them what rooms they can move to, and which players are in rooms they can reach and those in rooms connected to rooms they can reach. However, they will not recieve a PM if the situation is the same as the phase before that.
Example 1: It's the start of the game. davy is in room 6, Yugi is in room 2, Mashi is in room 5, Liggy is in room 7 and BlackDragonSlayer is in room 10. davy will recieve the following PM:
You are in room 6. You cannot move to any other room. Yugi is in room 2, Mashi is in room 5, Liggy is in room 7 and BlackDragonSlayer is in room 10.
Example 2: It's near the end of the game. davy is in room 6. The doors between room 6 and 7, 6 and 10, 7 and 11 and 10 and 11 are open. The doors between room 6 and 2, 6 and 5, 7 and 3, 7 and 8, 10 and 9, 10 and 14, 11 and 15 and 11 and 12 are closed. Yugi is in room 2, Mashi is in room 8, Liggy is in room 7, BlackDragonSlayer is in room 1 and Bubbles is in room 15. davy will recieve the following PM:
You are in room 6. you can move to room 7, room 10 and room 11. Liggy is in room 7, Yugi is in room 2, Mashi is in room 8 and Bubbles is in room 15. Room 3, 5, 9, 12 and 14 are empty.

Wolves will obtain a saparate PM at the end of each night phase telling them in which rooms their partners are.

Special Rooms

The four rooms that are not occupied by players at the start of the game are the special rooms: the empty room, the inaccesable room, the inclosable room and the warp room.

The empty room functions like a normal room, except that there is no player inside it at the start of the game, so there's no one who
can open its doors. The doors can however be opened by the system that starts working from night 4.

The inaccesable room has its doors closed at all times, even the system that starts working from night 4 can't open them.

The inclosable room is the only room that starts the game with all its doors open. Those doors can however not be closed by any player and can even not be closed by the system that starts working from night 4.

If the warp room is empty at the end of the night phase, 1 random player will warp to it.

Players will be told which rooms mentioned in their end of the night phase PM is a inaccesable, inclosable or warp room (if nothing is mentioned, none of these rooms are mentioned in the PM are inaccesable, inclosable or warp rooms).

Wolfings

Wolfings work differnt this game. Wolves can only wolf players that are in rooms that said wolf could reach last day phase. On the other hand, each wolf has a wolfing of his own, so it is possible that three players die during the same night phase.

Lynches

Like with wolfings, players can only lynch players that are in a room that said player can reach that day phase. Lynching votes are sent through PM rather than posted in the topic. Lynching will only occur when more than half of the players that could vote for the same player vote for the same player. Otherwise, there will just be no lynch. There could be multiple lynches each day phase because a player can be lynched in each set of rooms. Also, lynching is not obligatory in this game.

Semi-closed communication

This game features some sort of closed communication, which I like to call semi-closed communication. It means that you can only PM and have private chats with the host and players mentioned in your start of the game/end of the night PM. Also all information in your start of the game/end of the night PM, as well as information about your actions (wolfing, lynching, door opening/closing and moving) may only be shared through PM and private chat.

Order of action activating

Night phase: Wolfing>Door opening=Door closing
Day phase: Lynching>Moving>Warping

Phases

Because there are probably going to be a lot of phases this game and because there is less need to think about the lynch target, I have decided that both day and night phases will be 24 hours long. Also when all possible action PM's have been sent to me, or when each player that could still sent in an action PM has told me that he/she don't want to, I will end the phase early.



1. The Boy Who Cried Wolf
2. Mashi
3. BlackDragonSlayer
4. fank009
5. TheZeldaPianist275
6. Bird
7. Olimar12345
8. FireArrow
9. The_Subjective_Thought
10. Dude
11. Yugi
12. Wrydryn

Day 3 is over. No one died. All PM's have been sent. It's now Night 4. Night 4 ends July 4th 9:00AM PST/10:00AM MST/11:00AM CST/12:00PM EST/5:00PM GMT/6:00PM CET/July 5th 3:00AM AEST/5:00AM in New-Zealand.
Title: Re: TWG LV: The Choice is Doors
Post by: Mashi on July 04, 2013, 08:27:31 AM
this is the worst
Title: Re: TWG LV: The Choice is Doors
Post by: Bird on July 04, 2013, 09:38:15 AM
You guys are so awful!

davy, I think that forgetfulness and inactivity are hurting your game. In order to make it so lynches are more likely to happen, I think you should change it so that whoever has the most votes, regardless of it being more than half of the total, is lynched.

Also, we need to think this night phase through since a lot of doors are going to be slamming shit this phase. I think we should try to organize this so that Yugi and Wrydryn are lynched next phase. But unfortunately, I don't know who's doors have been opened/closed so far since nobody has told me anything.

I think everybody should share ALL OF THEIR PM INFORMATION with their most active neighbor, who will then post that information in the thread. This includes where you can move as well as what doors you've had opened and closed throughout the game. This way, we can collect all this information and see how the map has changed over time and how it will change again tonight.

We honestly should have done this yesterday. The best way to maintain the 2 network plan at this point would be to have everyone pile into two rooms. But whatever. I couldn't talk to anyone last phase. I can't talk to anyone this phase either, but we still need to make stuff happen. I'm sending my PM information to my neighbor now.
Title: Re: TWG LV: The Choice is Doors
Post by: Bird on July 04, 2013, 09:49:29 AM
Also it looks like I'm going to be fucked for another phase, since if all my doors were open for nights 2 and 3, they're automatically going to close on night 4.

So that's just great.

I'd still like to help coordinate a plan and make a map of what doors are opening and closing tonight, so please PM your information to another player to post.
Title: Re: TWG LV: The Choice is Doors
Post by: FireArrow on July 04, 2013, 12:34:50 PM
Birds Role PM:

Spoiler
Role PM: All doors closd. In Room 13. Olimar in 14, BDS in 1, FireArrow in 16.

End of Night 1: In Room 13. All doors open. Can move to rooms 4, 12, 15, 16. TST in 3, Wrydryn in 8, Dude in 12, Olimar in 14, fank in 15, FireArrow in 16. Room 3 is warp, room 4 is inclosable.

End of Night 2: In Room 13. All doors open. Can move to 3, 4, 7, 12, 13, 14, 15, 16. BDS in 1, Toby in 2, TST in 3, Yugi in 6, Mashi in 7, Wrydryn in 8, Olimar in 14, Fank in 15, FireArrow in 16. Room 3 is warp, room 4 is inclosable.

End of Night 3: In Room 13. All doors open. Cannot move anywhere. BDS in 1, Olimar in 14, FireArrow in 16.
[close]

I'll go send mine to you now. Yes, We need to somehow get someone lynched... I have a week before I have to leave, so this game better end by then.
Title: Re: TWG LV: The Choice is Doors
Post by: Bird on July 04, 2013, 01:03:32 PM
Quote from: FireArrow on July 04, 2013, 12:47:33 PMNight 1: You are in room 16. Dude is in room 12, Bird is in room 13, fank009 is in room 15. Room 4 is inclosable.

Night 2: You are in room 16. You can move to room 2, room 3, room 4, room 7, room 13 room 15. BDS is in room 1, TBWCW is in room 2, The_Subjective_Thougt is in room 3, Yugi is in room 6, Mashi is in room 7, Wrydryn is in room 8, Bird is in room 13, Olimar is in room 14 and Fank is in room 15. Room 3 is a warp room. Room 4 is inclosable.

Night 3: You can move to room 15 and room 14. You cannot move to any other room. TBWCW is in room 2, The_Subjective_Thought is in room 3 which is also a warp room. Room 4 is inclosable, room 5 inaccesable. Wrydryn is in room 8, TZP is in room 10, Bird is in room 13, Olimar is in room 14 and fank is in room 15.

I feel like I'm missing one.
Title: Re: TWG LV: The Choice is Doors
Post by: Bird on July 04, 2013, 01:49:02 PM
BDS:
QuoteRole PM: All doors closed. In Room 1. TBWCW in room 2, Bird in room 13. Room 4 is the inclosable room and room 5 is the inaccesable room.

End of Night 1: No change.

End of Night 2: No change.

End of Night 3: In Room 1. Door to Room 2 open. Can move to 2. TBWCW in Room 2. The_Subjective_Thought in the warp room, Room 3. Yugi in Room 6.
Title: Re: TWG LV: The Choice is Doors
Post by: fank009 on July 04, 2013, 01:52:11 PM
Why, am i getting the feeling, that this two network idea is going to screw us over, especially tonight??? When night one is going to bite us???

Also... I love the whole screw the rules idea. :/
Title: Re: TWG LV: The Choice is Doors
Post by: Bird on July 04, 2013, 01:54:07 PM
This isn't breaking any rules.

And yeah, the two networks idea is likely a failure. Not because the idea itself was bad, but that the players were too inactive/forgetful/worthless to put it into action. It required full participation and we got like 60% which is why it fell apart. However, we can't just say "okay everyone open all doors we're doing a single sequence" since a lot of doors are automatically closing.

We need to get our bearings, and this is a good way of doing that.
Title: Re: TWG LV: The Choice is Doors
Post by: BlackDragonSlayer on July 04, 2013, 03:04:25 PM
Again responding to the important parts. I'm quite surprised I wasn't lynched...

Quote-You expect me, to lynch with next to nothing??? (ho hum)
im not saying I cant do it, but you expect me to lynch correctly, with next to nothing???
The same thing (http://www.ninsheetm.us/smf/index.php?topic=5682.msg217865#msg217865) you expected me to do? :P As I said, that was partially to show the ridiculousness of the plan to open all the doors, which I'm glad everybody didn't do...

QuoteUm... Thats not judging my plan???
See this again... (http://www.ninsheetm.us/smf/index.php?topic=5682.msg217865#msg217865) You were wondering how I was intended to get a wolf, in a likelier situation, and yet, on day 1, your plan (the plan you intended to follow) would've essentially required you to get a wolf every day, especially with two wolfings occurring (which didn't happen, however, possibly because, as I mentioned earlier, the wolves' plan might not have been carried out as they planned).

Quotelet me reword that, what made you decide to open them on the 11th hr???
I don't think, as a wolf, especially in circumstances like this, that I would say I would do something, and just "forget it"??? Do you realize that, as a wolf, that would draw completely unnecessary attention to oneself, and might even increase the risk of being lynched, as is what is happening now. You don't need to guess ahead of time to know what might happen.
Back to the direct answer, though, I shouldn't have to explain why I waited: my life doesn't revolve around TWG (although it IS summer vacation for me, I have other things I want/need to do). I thought the phase ended later, so I believed that I could wait.

QuoteNot if you Re-negg on what you have said in the past... (I feel you have...)
You DO realize that you're essentially saying that you should stick with one conclusion, even if it proves to be wrong, or rather, less likely than another conclusion?

QuoteStupid Q... What makes a believable human??? (just wondering from your perspective)
Aside from the fact that people are starting to pull out the generic paranoia arguments, I don't think making such bold arguments against THREE people, especially when the "popular opinion" seems to be against those arguments, in a time where it would be better to blend in (to a certain extent), is exactly an intelligent wolf action, even with "reverse psychology." You yourself said that "No one else is giving the suggestions you are."

QuoteAt this rate, It could take 50 days (real time) before they decide to wolf, And People like BDS will always cower to the safety of the closed doors
Not unless the humans don't lynch anybody... and, again, with your unreasonable assumptions... in a game like this, being unnecessarily hasty isn't always the best plan.

QuoteFind someone else doing what you are doing.
I don't see why I need to find people who are making the same accusations I am in order to justify my accusations, if that's what you're implying. I seem to recall several times when I have had "different" suspicions than other people, yet turned out being at least partially right.

QuoteWHAT, I missed an opportunity to say "go home, your drunk"
That was sarcasm, because I was "implying" that you knew my post better than I, who posted it. :P

Quote-No, I dont believe wolves HAVE to wolf each night. If i did, I believe this would lean to me being a wolf, and unless I'm the young wolf, (but if i was the young wolf, wouldnt day 1 be somewht of a contradiction to that statement???). Theres been no wolfings. so on that logic, fank is human.
So, you don't realize how easy it would be to frame the people with their doors locked, if you just... missed... a few wolfings??

QuoteUm, With your two wolfings theory, What makes you think they are in/will be in a position to make such a play?
Because the wolves would able to manipulate the humans (at least, the active ones), in order to put the humans in a "good position to lynch the wolves," which would also be a "good position for wolfings."
Title: Re: TWG LV: The Choice is Doors
Post by: Bird on July 04, 2013, 03:18:22 PM
Mashi, you aren't allowed to post PM information!
Title: Re: TWG LV: The Choice is Doors
Post by: fank009 on July 04, 2013, 03:28:13 PM
Hows that map going? Everyone should have A map of day one/two
Im going to try construct a day 3 map, Im just not good in the design department :/
Title: Re: TWG LV: The Choice is Doors
Post by: Mashi on July 04, 2013, 03:37:29 PM
Quote from: Bird on July 04, 2013, 03:18:22 PMMashi, you aren't allowed to post PM information!
I don't know what I did, since I thought I was just doing what everyone else was doing to organise map stuff, but I deleted the post anyway.  Sorry!!!
Title: Re: TWG LV: The Choice is Doors
Post by: fank009 on July 04, 2013, 03:38:36 PM
Ive sent the "map" to my neghibours, now its all about getting a sketch artist, and putting it visually.
Title: Re: TWG LV: The Choice is Doors
Post by: fank009 on July 04, 2013, 04:28:54 PM
Quote from: BlackDragonSlayer on July 04, 2013, 03:04:25 PMAgain responding to the important parts. I'm quite surprised I wasn't lynched...
I'm not

You still arent getting the picture of this game are you BDS??? (maybe why you dont understand the Q's in my head)

Im not going to reply to all of your post, its basically beating a dead horse.

But some things worth mentioning,
-the go home your drunk comment was a joke

QuoteSo, you don't realize how easy it would be to frame the people with their doors locked, if you just... missed... a few wolfings??
You know, its very easy... Wait, are you saying the people who are out of the loop are cleared?
YAY FOR CLEARS :D :D :D
(waits for an objection from BDS)

But that still doesnt make sense... All 3 wolves being in "that lot"
Wouldnt they grab control???


I think the fact that nothing is happened, I think we are definetly overlooking something at the moment.
Title: Re: TWG LV: The Choice is Doors
Post by: fank009 on July 04, 2013, 04:36:59 PM
Triple posting FTW...

A thought just popped into my head.

7 days of playing... And no one has really slipped yet (or noticed a slip)???

Are The wolves TWG gods???
Title: Re: TWG LV: The Choice is Doors
Post by: Bird on July 04, 2013, 04:39:09 PM
what if

they're inactive????????????
Title: Re: TWG LV: The Choice is Doors
Post by: Olimar12345 on July 04, 2013, 04:48:47 PM
Lol wouldn't that be great if Dude and Wry were wolves? (Dude being lynched and Wry being all kinds of inactive) I bet the young wolf would be SO pissed xD
Title: Re: TWG LV: The Choice is Doors
Post by: BlackDragonSlayer on July 04, 2013, 06:34:22 PM
QuoteYou know, its very easy... Wait, are you saying the people who are out of the loop are cleared?
I don't recall saying anything definitive; just what I think is likely.

Quote from: Olimar12345 on July 04, 2013, 04:48:47 PMLol wouldn't that be great if Dude and Wry were wolves? (Dude being lynched and Wry being all kinds of inactive) I bet the young wolf would be SO pissed xD
I hope we are that lucky, but I'm not too sure we are...
Title: Re: TWG LV: The Choice is Doors
Post by: fank009 on July 04, 2013, 07:01:51 PM
Quote from: BlackDragonSlayer on July 04, 2013, 06:34:22 PMI don't recall saying anything definitive; just what I think is likely.
Quote from: fank009 on July 04, 2013, 04:28:54 PMBut that still doesnt make sense... All 3 wolves being in "that lot"
Wouldnt they grab control???
Title: Re: TWG LV: The Choice is Doors
Post by: Bird on July 04, 2013, 08:17:59 PM
Also can we have the masons claim tomorrow just for fun
Title: Re: TWG LV: The Choice is Doors
Post by: TheZeldaPianist275 on July 04, 2013, 09:21:27 PM
So guys, I'm really sorry about this, but I misjudged time and I'm leaving for camp on Saturday.  I've asked Davy to find a replacement for me.  Wishing you guys the best of luck, and maybe someone will have died by the time I get back a week later XD
Title: Re: TWG LV: The Choice is Doors
Post by: FireArrow on July 04, 2013, 09:22:02 PM
^Who would they claim too? They can't say publicly, and I'd prefer if they didn't claim to you.  :P

Quote from: Bird on July 04, 2013, 04:39:09 PMwhat if

they're inactive????????????

The more I think about it, the more I think Yugi and Wry are wolves. Meh, maybe dude is the 3rd wolf, everything would make a lot more sense if he is.

I'll be in chat.
Title: Re: TWG LV: The Choice is Doors
Post by: FireArrow on July 04, 2013, 09:22:42 PM
Ninja'd, that was a reply to birds "masons should claim."
Title: Re: TWG LV: The Choice is Doors
Post by: fank009 on July 04, 2013, 09:28:13 PM
Quote from: TheZeldaPianist275 on July 04, 2013, 09:21:27 PMSo guys, I'm really sorry about this, but I misjudged time and I'm leaving for camp on Saturday.  I've asked Davy to find a replacement for me.  Wishing you guys the best of luck, and maybe someone will have died by the time I get back a week later XD

Isnt this the truth :/
Title: Re: TWG LV: The Choice is Doors
Post by: davy on July 05, 2013, 02:08:01 AM
Quote from: Bird on July 04, 2013, 09:38:15 AMYou guys are so awful!

davy, I think that forgetfulness and inactivity are hurting your game. In order to make it so lynches are more likely to happen, I think you should change it so that whoever has the most votes, regardless of it being more than half of the total, is lynched.

Well, I will be gone starting from saturday and untill monday, so the next day phase will take three days.

That is, unless you guys don't want to continue, which I can fully understeand.

I guess I leave the choice at the TWC: end this phase and continue the TWG monday with changed rules, or end it now and start a new one.
Title: Re: TWG LV: The Choice is Doors
Post by: fank009 on July 05, 2013, 02:52:51 AM
4 moar days of nothing???
well at least everyone has a weekend xD
ill come back, being ready. (as always)

I vote for the 3 days to pointlessly debate with BDS xD
Title: Re: TWG LV: The Choice is Doors
Post by: Bird on July 05, 2013, 07:47:41 AM
Is there anyone who could take over hosting for you?
Title: Re: TWG LV: The Choice is Doors
Post by: davy on July 05, 2013, 08:40:02 AM
Quote from: Bird on July 05, 2013, 07:47:41 AMIs there anyone who could take over hosting for you?

I doubt it, and even if there is, I would need to send that person a lot of messages to keep him/her up to where the game is now, and also, I want a desicion wether or not to continue this game regardless.



TWG LV: The Choice is Doors

1. Wolf
2. Wolf
3. Young Wolf - Can't send in wolfings.
4. Mason - Knows the identity of the other mason and in which room he is at the start of the game.
5. Mason - Knows the identity of the other mason and in which room he is at the start of the game.
6. Human
7. Human
8. Human
9. Human
10. Human
11. Human
12. Human

Wolves know eachother.

Rooms and Doors

(https://www.ninsheetmusic.org/forum/proxy.php?request=http%3A%2F%2Fi39.tinypic.com%2F2rnhhqr.png&hash=604f7d2e8cff0b01328817db55bc178986847763)

There are 16 rooms in this game. At the start of the game, players are put into the rooms so that there is one player in each room, except for four rooms known as the Special Rooms.

Each room has four doors which connect them with other rooms. Rooms at the edge connect with rooms on the opposide edge, and rooms in the corner connect to the two non-opposite rooms in the corner (room 1, for example, connects with room 2, room 5, room 4 and room 13).

At the start of the game, all doors are closed, except for those of the inclosable room. Doors can only be opened and closed during the night phase, and only from inside the room the door belongs to. There are two doors between each room, one of them can only be opened and closed from one room, and the other one from the other room. Starting from night 4, each door that has been closed for at least two night phases in a row, will automatically be opened, and vice versa with exception of the doors of the inaccesable and inclosable rooms.

During the day phase, players can move to any room they wish, as long as the road to that room is not obstructed by doors.

At the start of the game, and at the end of each phase, players will recieve a PM telling them what rooms they can move to, and which players are in rooms they can reach and those in rooms connected to rooms they can reach. However, they will not recieve a PM if the situation is the same as the phase before that.
Example 1: It's the start of the game. davy is in room 6, Yugi is in room 2, Mashi is in room 5, Liggy is in room 7 and BlackDragonSlayer is in room 10. davy will recieve the following PM:
You are in room 6. You cannot move to any other room. Yugi is in room 2, Mashi is in room 5, Liggy is in room 7 and BlackDragonSlayer is in room 10.
Example 2: It's near the end of the game. davy is in room 6. The doors between room 6 and 7, 6 and 10, 7 and 11 and 10 and 11 are open. The doors between room 6 and 2, 6 and 5, 7 and 3, 7 and 8, 10 and 9, 10 and 14, 11 and 15 and 11 and 12 are closed. Yugi is in room 2, Mashi is in room 8, Liggy is in room 7, BlackDragonSlayer is in room 1 and Bubbles is in room 15. davy will recieve the following PM:
You are in room 6. you can move to room 7, room 10 and room 11. Liggy is in room 7, Yugi is in room 2, Mashi is in room 8 and Bubbles is in room 15. Room 3, 5, 9, 12 and 14 are empty.

Wolves will obtain a saparate PM at the end of each night phase telling them in which rooms their partners are.

Special Rooms

The four rooms that are not occupied by players at the start of the game are the special rooms: the empty room, the inaccesable room, the inclosable room and the warp room.

The empty room functions like a normal room, except that there is no player inside it at the start of the game, so there's no one who
can open its doors. The doors can however be opened by the system that starts working from night 4.

The inaccesable room has its doors closed at all times, even the system that starts working from night 4 can't open them.

The inclosable room is the only room that starts the game with all its doors open. Those doors can however not be closed by any player and can even not be closed by the system that starts working from night 4.

If the warp room is empty at the end of the night phase, 1 random player will warp to it.

Players will be told which rooms mentioned in their end of the night phase PM is a inaccesable, inclosable or warp room (if nothing is mentioned, none of these rooms are mentioned in the PM are inaccesable, inclosable or warp rooms).

Wolfings

Wolfings work differnt this game. Wolves can only wolf players that are in rooms that said wolf could reach last day phase. On the other hand, each wolf has a wolfing of his own, so it is possible that three players die during the same night phase.

Lynches

Like with wolfings, players can only lynch players that are in a room that said player can reach that day phase. Lynching votes are sent through PM rather than posted in the topic. Lynching will only occur when more than half of the players that could vote for the same player vote for the same player. Otherwise, there will just be no lynch. There could be multiple lynches each day phase because a player can be lynched in each set of rooms. Also, lynching is not obligatory in this game.

Semi-closed communication

This game features some sort of closed communication, which I like to call semi-closed communication. It means that you can only PM and have private chats with the host and players mentioned in your start of the game/end of the night PM. Also all information in your start of the game/end of the night PM, as well as information about your actions (wolfing, lynching, door opening/closing and moving) may only be shared through PM and private chat.

Order of action activating

Night phase: Wolfing>Door opening=Door closing
Day phase: Lynching>Moving>Warping

Phases

Because there are probably going to be a lot of phases this game and because there is less need to think about the lynch target, I have decided that both day and night phases will be 24 hours long. Also when all possible action PM's have been sent to me, or when each player that could still sent in an action PM has told me that he/she don't want to, I will end the phase early.



1. The Boy Who Cried Wolf
2. Mashi
3. BlackDragonSlayer
4. fank009
5. TheZeldaPianist275
6. Bird
7. Olimar12345
8. FireArrow
9. The_Subjective_Thought
10. Dude
11. Yugi
12. Wrydryn

Night 4 is over. No one died. All PM's have been sent. It's now Day 4. Day 4 ends July 8th 9:00AM PST/10:00AM MST/11:00AM CST/12:00PM EST/5:00PM GMT/6:00PM CET/July 9th 3:00AM AEST/5:00AM in New-Zealand.

Also, from now on the player with the most votes in each section is going to be lynched. In the event of a tie a KitB will occur. Players can still opt not to vote.
Title: Re: TWG LV: The Choice is Doors
Post by: Bird on July 05, 2013, 09:16:50 AM
Wry/Dude as wolves looks pretty good at this point.
Title: Re: TWG LV: The Choice is Doors
Post by: FireArrow on July 05, 2013, 11:54:33 AM
Oh... all the doors switched didn't they?  :P

I agree with bird at this point, what do the wolves think they're accomplishing by doing this?
Title: Re: TWG LV: The Choice is Doors
Post by: fank009 on July 05, 2013, 01:11:00 PM
let me get this staright?
if eveeyone but 1 person decides no lynch, the person who the one chose gets lynched?
Title: Re: TWG LV: The Choice is Doors
Post by: davy on July 05, 2013, 02:00:57 PM
Quote from: fank009 on July 05, 2013, 01:11:00 PMlet me get this staright?
if eveeyone but 1 person decides no lynch, the person who the one chose gets lynched?
yes
Title: Re: TWG LV: The Choice is Doors
Post by: Bird on July 05, 2013, 03:34:59 PM
Also, masons should claim. Really this time!
Title: Re: TWG LV: The Choice is Doors
Post by: Mashi on July 05, 2013, 03:42:51 PM
I'm going to concur with Bird about that.
Title: Re: TWG LV: The Choice is Doors
Post by: FireArrow on July 05, 2013, 03:46:24 PM
How are the masons gonna claim bird?

I personally don't think they should.
Title: Re: TWG LV: The Choice is Doors
Post by: BlackDragonSlayer on July 05, 2013, 04:01:29 PM
Quote from: FireArrow on July 05, 2013, 03:46:24 PMHow are the masons gonna claim bird?

I personally don't think they should.
Similar to how we revealed our Door information earlier? By sending it to a neighbor and then having them post it? If we do that, I think it might be a good idea to have several people be able to verify the claim.
Title: Re: TWG LV: The Choice is Doors
Post by: fank009 on July 05, 2013, 04:04:20 PM
birds fishing for masons... must be looking for a cc
Title: Re: TWG LV: The Choice is Doors
Post by: FireArrow on July 05, 2013, 04:04:43 PM
I guess that would work, but I still don't want the masons to claim, because if they don't lock them selves away, they're gonna be wolfed right away, but because of how inactive everyone is, we need absolutely every vote we can get so the wolves don't take over the lynched.

Bird, your making me suspicious of you again.
Title: Re: TWG LV: The Choice is Doors
Post by: Mashi on July 05, 2013, 04:06:28 PM
FireArrow, if the Masons claim, we could easily avoid their being wolfed by closing them in their own Rooms so that Wolves can never reach them.  And as a result, we would have two confirmed Humans.
Title: Re: TWG LV: The Choice is Doors
Post by: BlackDragonSlayer on July 05, 2013, 04:08:27 PM
Quote from: FireArrow on July 05, 2013, 04:04:43 PMI guess that would work, but I still don't want the masons to claim, because if they don't lock them selves away, they're gonna be wolfed right away, but because of how inactive everyone is, we need absolutely every vote we can get so the wolves don't take over the lynched.

Bird, your making me suspicious of you again.
But if Yugi/Wry are the masons, for example, it would instantly incriminate Bird and the others. On the other hand, if Bird/Fank were the masons, it would prove that Wry/Dude are most likely the wolves...

Then again, since they're inactive, they might not counterclaim mason if Bird/Fank claimed mason... :-\
Title: Re: TWG LV: The Choice is Doors
Post by: FireArrow on July 05, 2013, 04:08:33 PM
Yes, but then that's less 2 votes left we have. If the inactive wolves jump out at us when we lock them away, they'll get control of the lynches.
Title: Re: TWG LV: The Choice is Doors
Post by: Mashi on July 05, 2013, 04:12:34 PM
I don't think the Wolves will control any Network any time soon.  If we congregate in one Network without the Masons, in a worst case scenario, there would be 3 Wolves and 6 Humans remaining.  If you're really concerned about Wolves taking over, we could allow the Masons to enter a Network near end game so that we don't risk the Wolves having control of lynches.  But as far as early and mid games go, having the Masons shut inside their Rooms won't do any harm in regard to lynches.
Title: Re: TWG LV: The Choice is Doors
Post by: FireArrow on July 05, 2013, 04:15:22 PM
Welp, I guess it's up the masons whether or not we do this.
Title: Re: TWG LV: The Choice is Doors
Post by: fank009 on July 05, 2013, 04:22:38 PM
Quote from: BlackDragonSlayer on July 05, 2013, 04:08:27 PMBut if Yugi/Wry are the masons, for example, it would instantly incriminate Bird and the others. On the other hand, if Bird/Fank were the masons, it would prove that Wry/Dude are most likely the wolves...

Then again, since they're inactive, they might not counterclaim mason if Bird/Fank claimed mason... :-\

BDS... how would that incriminate us?
we wouldnt know who the masons are, and the masons decided against claiming for the obvious trap???
Title: Re: TWG LV: The Choice is Doors
Post by: BlackDragonSlayer on July 05, 2013, 04:28:22 PM
Quote from: fank009 on July 05, 2013, 04:22:38 PMBDS... how would that incriminate us?
we wouldnt know who the masons are, and the masons decided against claiming for the obvious trap???
Hrrrmmm... if the people you were accusing to be wolves turned out to be confirmed humans, I think that would be pretty convincing... :P
I said IF the masons claim, and IF they turn out being one of those combinations.
Title: Re: TWG LV: The Choice is Doors
Post by: TheZeldaPianist275 on July 05, 2013, 06:14:07 PM
No, I actually think the mason claiming is a very good idea.  You see, for someone to convincingly fake being a mason, they would have to have a partner who could confirm the identity of the other mason. Even if we get counterclaims, we know that at least one of the pairs are two wolves, and I don't think that's a risk the wolves would take.

I am NOT a mason.
Title: Re: TWG LV: The Choice is Doors
Post by: Bird on July 05, 2013, 06:16:26 PM
Also not a mason. If me, Mashi and TZP all think it's a good idea, it's probably a good idea. I don't think davy will care if they claim their roles to the thread. But there's an easy way to find out:

Litmus test: I'm human.

If I get in trouble then masons can claim through PM, if I don't then masons should claim to the thread. And I suspect that I won't, since not being able to claim humanity would be silly.
Title: Re: TWG LV: The Choice is Doors
Post by: fank009 on July 05, 2013, 06:39:46 PM
why, do people want to kill the masons? we still have at least one lynching wolf alive

BDS, your logic is  flawed. just flawed
Title: Re: TWG LV: The Choice is Doors
Post by: Yugi on July 05, 2013, 07:02:05 PM
Quote from: BlackDragonSlayer on July 05, 2013, 04:08:27 PMBut if Yugi/Wry are the masons, for example, it would instantly incriminate Bird and the others. On the other hand, if Bird/Fank were the masons, it would prove that Wry/Dude are most likely the wolves...

Then again, since they're inactive, they might not counterclaim mason if Bird/Fank claimed mason... :-\
Well it helps that I'm not a mason.

And Jesus Christ Wolves just kill someone already.
Title: Re: TWG LV: The Choice is Doors
Post by: TheZeldaPianist275 on July 05, 2013, 07:12:38 PM
Quote from: fank009 on July 05, 2013, 06:39:46 PMwhy, do people want to kill the masons? we still have at least one lynching wolf alive

This will NOT kill the masons.  Not sure why everyone thinks they would be in any more danger than the rest of us, since they're locked up and don't even have any more powers than the other humans.  No incentive to kill. 

Also: Fank is rapidly moving up my suspicion list.  He's avidly pursuing BDS for pretty weak reasons, everything he says seems forged, and he just sent me a very threatening pm about lynching me.  According to Davy's pm, I can't vote for him, but I would strongly encourage everyone in his vicinity to at least consider him as a possible wolf.

Leaving tomorrow morning, guys.  I'm really sorry.  Davy, will I be modkilled or have you found a suitable replacement?
Title: Re: TWG LV: The Choice is Doors
Post by: BlackDragonSlayer on July 05, 2013, 07:22:01 PM
Quote from: Bird on July 05, 2013, 06:16:26 PMAlso not a mason. If me, Mashi and TZP all think it's a good idea, it's probably a good idea. I don't think davy will care if they claim their roles to the thread. But there's an easy way to find out:
Hey I thought it was a good idea too!

NOT a mason.

Quote from: fank009 on July 05, 2013, 06:39:46 PMwhy, do people want to kill the masons? we still have at least one lynching wolf alive

BDS, your logic is  flawed. just flawed
Maybe it wouldn't be so flawed if you completely understood it... ::)
Title: Re: TWG LV: The Choice is Doors
Post by: fank009 on July 05, 2013, 07:44:06 PM
I'll post when im not mobile...
Title: Re: TWG LV: The Choice is Doors
Post by: TheZeldaPianist275 on July 05, 2013, 07:54:56 PM
Why is just BDS's logic flawed?  Didn't he just say he posted the same opinion as me, Mashi, and Bird?
Title: Re: TWG LV: The Choice is Doors
Post by: BlackDragonSlayer on July 05, 2013, 08:03:32 PM
Quote from: TheZeldaPianist275 on July 05, 2013, 07:54:56 PMWhy is just BDS's logic flawed?  Didn't he just say he posted the same opinion as me, Mashi, and Bird?
I think he's talking about this part:
Quote from: BlackDragonSlayer on July 05, 2013, 04:28:22 PMHrrrmmm... if the people you were accusing to be wolves turned out to be confirmed humans, I think that would be pretty convincing... :P

What he fails to realize is that if the people Bird/the others were accusing turned out to be masons, their argument that sequestered/inactive people are the wolves would be proven wrong. But, as I said, that's only IF.
Title: Re: TWG LV: The Choice is Doors
Post by: fank009 on July 05, 2013, 08:26:16 PM
And its flawed BDS
(If im right)
You are saying if they are mason, then we'll be wolves by default for going for them.

(Want to know that this is your train of thought before I continue)
Title: Re: TWG LV: The Choice is Doors
Post by: Bird on July 05, 2013, 08:41:57 PM
Not Masons
Bird
Mashi
TZP
Yugi
BDS

Could be masons
FireArrow
fank009
TST
Wrydryn
Olimar12345
TBWCW
Dude I guess??
Title: Re: TWG LV: The Choice is Doors
Post by: fank009 on July 05, 2013, 09:25:31 PM
Everyone... (except BDS) get my message?
Good.
That sounds like a plan.

More things that i need to point out...
Bird is hunting for masons. Nuff said

(and why do i feel like I'm having a case of deja vu???)
Not a mason here.
Title: Re: TWG LV: The Choice is Doors
Post by: Bird on July 05, 2013, 09:58:08 PM
so fank do you think i'm a wolf or what
Title: Re: TWG LV: The Choice is Doors
Post by: BlackDragonSlayer on July 05, 2013, 10:15:42 PM
Quote from: fank009 on July 05, 2013, 08:26:16 PMAnd its flawed BDS
(If im right)
You are saying if they are mason, then we'll be wolves by default for going for them.

(Want to know that this is your train of thought before I continue)
All I'm saying is that your speculation that the wolves being inactive/sequestered will be incorrect if the masons are inactive/sequestered, which will mean that, unless there are three other people who decided not to wolf a single person all this time (but were not inactive/sequestered), you three will be the likeliest wolves.
Also, something dawned on me. Bird, Boy, and Fank, if they have not changed their doors between Day 1 and now, have all their doors closed (please inform me if this is not correct). The situation has been reversed: they are now the ones that cannot be lynched.
Title: Re: TWG LV: The Choice is Doors
Post by: fank009 on July 05, 2013, 11:10:28 PM
Quote from: BlackDragonSlayer on July 05, 2013, 10:15:42 PMAll I'm saying is that your speculation that the wolves being inactive/sequestered will be incorrect if the masons are inactive/sequestered, which will mean that, unless there are three other people who decided not to wolf a single person all this time (but were not inactive/sequestered), you three will be the likeliest wolves.
Also, something dawned on me. Bird, Boy, and Fank, if they have not changed their doors between Day 1 and now, have all their doors closed (please inform me if this is not correct). The situation has been reversed: they are now the ones that cannot be lynched.

BDS, you really are out of the loop arent you.
There are 2 pieces of information that contradict your idea of me/bird/boy being wolves
I wish someone could pass them too you...
(pokes PM I sent you)
That PM should help with one piece of information.

You know, there are other people who havent been in a position to wolf...
You/tzp and olimar.
So if the two inactive ones arent the wolves... does that leave a possibility that you could be the wolves?

I still believe that the young wolf is in the 6 of us.

But I dont see how "lets lynch the inactive people" is a wolfish idea?
If the inactives claim mason, It doesn't condemm the three of us more than any of the others

Also...
deja vu of "Im not the king"

You know, if masons claimed, they'll just be wolfed later. at the most opportunite time...
But since everyone has claimed not mason so far, They might as well claim :/
Title: Re: TWG LV: The Choice is Doors
Post by: davy on July 05, 2013, 11:17:40 PM
Quote from: TheZeldaPianist275 on July 05, 2013, 07:12:38 PMLeaving tomorrow morning, guys.  I'm really sorry.  Davy, will I be modkilled or have you found a suitable replacement?

TZP has dropped out and has been replaced by Verm
Title: Re: TWG LV: The Choice is Doors
Post by: fank009 on July 05, 2013, 11:24:54 PM
OH NO ITS VERM...
:/
Why couldnt you replace Wry :/

It would have been great playing with you for at least a phase :/
Its a shame,
That TZP has said things allready...
that cant be taken back :/
Title: Re: TWG LV: The Choice is Doors
Post by: davy on July 05, 2013, 11:56:16 PM
Quote from: fank009 on July 05, 2013, 11:24:54 PMOH NO ITS VERM...
:/
Why couldnt you replace Wry :/

Blame Random.org
Title: Re: TWG LV: The Choice is Doors
Post by: vermilionvermin on July 06, 2013, 12:05:47 AM
I can confirm that I'm replacing TZP.  I'll still need to read this game though, which will take a while!  I'll be caught up tonight.
Title: Re: TWG LV: The Choice is Doors
Post by: BlackDragonSlayer on July 06, 2013, 12:59:47 AM
Quote from: davy on July 05, 2013, 11:17:40 PMTZP has dropped out and has been replaced by Verm
D:
TZP is leaving!!!

But... Verm! :3
Title: Re: TWG LV: The Choice is Doors
Post by: Toby on July 06, 2013, 03:34:04 AM
Not a mason.
Title: Re: TWG LV: The Choice is Doors
Post by: TheZeldaPianist275 on July 06, 2013, 04:47:54 AM
Quote from: davy on July 05, 2013, 11:17:40 PMTZP has dropped out and has been replaced by Verm
:D Thanks Davy!  Bye guys!
Title: Re: TWG LV: The Choice is Doors
Post by: Bird on July 06, 2013, 08:33:10 AM
Quote from: Bird on July 05, 2013, 08:41:57 PMNot Masons
Bird
Mashi
TZP
Yugi
BDS
fank009
TBWCW

Could be masons
FireArrow
TST
Wrydryn
Olimar12345
Dude I guess??
Title: Re: TWG LV: The Choice is Doors
Post by: fank009 on July 06, 2013, 05:52:04 PM
verm killed the discussion with his presence :/
Title: Re: TWG LV: The Choice is Doors
Post by: FireArrow on July 06, 2013, 05:55:06 PM
We all know wry and TST aren't gonna say anything, so I don't see how we can find the masons this way.
Title: Re: TWG LV: The Choice is Doors
Post by: Bird on July 06, 2013, 06:27:02 PM
You can help by telling us whether or not you're a mason.
Title: Re: TWG LV: The Choice is Doors
Post by: Bird on July 06, 2013, 08:42:42 PM
listen firearrow, you don't have to tell us you're a mason

but at least tell us who your partner is
Title: Re: TWG LV: The Choice is Doors
Post by: fank009 on July 07, 2013, 05:27:47 AM
xD
Birds logic- FA = mason xD
I love sterotypical plays xD
Title: Re: TWG LV: The Choice is Doors
Post by: Bird on July 07, 2013, 09:26:01 AM
...
Title: Re: TWG LV: The Choice is Doors
Post by: Bird on July 07, 2013, 09:26:13 AM
xD xD xD
Title: Re: TWG LV: The Choice is Doors
Post by: Toby on July 07, 2013, 10:14:01 AM
I don't get it.
Title: Re: TWG LV: The Choice is Doors
Post by: vermilionvermin on July 07, 2013, 11:29:04 AM
So I'm all caught up, but I still really don't understand much of this game.

Anyways, despite that, it's obvious that FireArrow is a mason with either Wrydryn or TST.  Correct me if I'm wrong, but does it really matter if the masons are together if they just close off all their doors and can't be wolfed?  Losing private communication would happen, but I don't even know what the masons could talk about at this point.

I have no idea what the map looks like though and that's probably a reason why I can't get a foothold on this.
Title: Re: TWG LV: The Choice is Doors
Post by: Bird on July 07, 2013, 11:37:17 AM
I was making beautiful pictures of the map, but then Olimar12345 cut me out of the Southern network for no reason and now I'm cut off and can't talk to anyone.

Keeping the masons cut off is a good idea, but any door that's closed for more than two phases is automatically opened.
Title: Re: TWG LV: The Choice is Doors
Post by: fank009 on July 07, 2013, 01:03:24 PM
Quote from: vermilionvermin on July 07, 2013, 11:29:04 AMSo I'm all caught up, but I still really don't understand much of this game.

Anyways, despite that, it's obvious that FireArrow is a mason with either Wrydryn or TST.  Correct me if I'm wrong, but does it really matter if the masons are together if they just close off all their doors and can't be wolfed?  Losing private communication would happen, but I don't even know what the masons could talk about at this point.

I have no idea what the map looks like though and that's probably a reason why I can't get a foothold on this.
If they are neighbours, they can talk to each other
Tbe rule of thumb is, you can talk to anyone in an adjacent room in your network,  and can lynch only people im your network.
Title: Re: TWG LV: The Choice is Doors
Post by: Olimar12345 on July 07, 2013, 01:58:38 PM
so I go a day and a half without playing TWG and I have 14 pms. -_______- wtf guys this had better be freakin' important.
Title: Re: TWG LV: The Choice is Doors
Post by: Bird on July 07, 2013, 02:06:29 PM
Quote from: Olimar12345 on July 07, 2013, 01:58:38 PMso I go a day and a half without playing TWG

i think i found your problem
Title: Re: TWG LV: The Choice is Doors
Post by: Olimar12345 on July 07, 2013, 02:16:53 PM
Quote from: Bird on July 07, 2013, 11:37:17 AMI was making beautiful pictures of the map, but then Olimar12345 cut me out of the Southern network for no reason and now I'm cut off and can't talk to anyone.

Bird, I don't get this. First of all, I was told to open the door to room 15 ONLY. Second, unless FA closed his door, how are you cut off from our network?
Title: Re: TWG LV: The Choice is Doors
Post by: Olimar12345 on July 07, 2013, 02:18:06 PM
...and you can always talk to the rooms connected to your own?
Title: Re: TWG LV: The Choice is Doors
Post by: FireArrow on July 07, 2013, 02:41:06 PM
I was told to close my door to bird.  :P

Those instructions were horrible.
Title: Re: TWG LV: The Choice is Doors
Post by: Olimar12345 on July 07, 2013, 02:45:09 PM
Triple post: suspicion time!

1) Wry-He's been seemingly inactive the entire game, but when TZP says he's going to be inactive, he gets replaced asap. Why didn't verm get wry's spot earlier?

2) Bird-He has been really obsessed with this mason hunt. Correct me if I'm wrong, but the masons are useless to us-they don't have any special abilities. Even if they do come forward, why do you think revealing it in the public thread would be a good idea? The masons are humans too, and believe it or not, wolves kill humans. Hell, two wolves could easily claim mason and get off scot free-the point I'm making is that we should get back to hunting for the wolves.
Title: Re: TWG LV: The Choice is Doors
Post by: FireArrow on July 07, 2013, 03:05:57 PM
^

I'm 100% with Olimar on this.
Title: Re: TWG LV: The Choice is Doors
Post by: fank009 on July 07, 2013, 03:10:21 PM
Quote from: Olimar12345 on July 07, 2013, 02:45:09 PMTriple post: suspicion time!

1) Wry-He's been seemingly inactive the entire game, but when TZP says he's going to be inactive, he gets replaced asap. Why didn't verm get wry's spot earlier?

2) Bird-He has been really obsessed with this mason hunt. Correct me if I'm wrong, but the masons are useless to us-they don't have any special abilities. Even if they do come forward, why do you think revealing it in the public thread would be a good idea? The masons are humans too, and believe it or not, wolves kill humans. Hell, two wolves could easily claim mason and get off scot free-the point I'm making is that we should get back to hunting for the wolves.

Masons are clears olimar. At this stage of the game it is too risky for wolves to counter claim mason, unless they can get them lynched.
And due to the nature of this game, it might end up being 5v1  (as an example)

When they claim they are slated to die cause wolves dont like clears :/

And your logic with wry is reversed
Tzp/verm should be suspicious due to davy's action
Title: Re: TWG LV: The Choice is Doors
Post by: BlackDragonSlayer on July 07, 2013, 03:14:43 PM
Quote from: Olimar12345 on July 07, 2013, 02:45:09 PM1) Wry-He's been seemingly inactive the entire game, but when TZP says he's going to be inactive, he gets replaced asap. Why didn't verm get wry's spot earlier?

2) Bird-He has been really obsessed with this mason hunt. Correct me if I'm wrong, but the masons are useless to us-they don't have any special abilities. Even if they do come forward, why do you think revealing it in the public thread would be a good idea? The masons are humans too, and believe it or not, wolves kill humans. Hell, two wolves could easily claim mason and get off scot free-the point I'm making is that we should get back to hunting for the wolves.
1: I've found (cough from TWG LIV cough) that suspecting a player because they haven't been replaced isn't often a good idea.

2: I agree that Bird is suspicious, but I think you're suspecting him for the wrong reasons.
Title: Re: TWG LV: The Choice is Doors
Post by: Bird on July 07, 2013, 04:08:10 PM
Quote from: Olimar12345 on July 07, 2013, 02:16:53 PMBird, I don't get this. First of all, I was told to open the door to room 15 ONLY. Second, unless FA closed his door, how are you cut off from our network?

Quote from: FireArrow on July 07, 2013, 02:41:06 PMThose instructions were horrible.

Quote from: Bird on July 02, 2013, 08:42:44 PMRoom 4: Close east, north and west, open south
Room 8: Close east and west, open north and south
Room 12: Close east and west, open north and south
Room 13: Close north, west and south, open east
Room 14: Close north and south, open east and west
Room 15: Close north and south, open east and west
Room 16: Close south and east, open north and west

I couldn't have been any more clear.

Also if the masons claim, I'm sure we can avoid them being wolfed somehow. For now, it'll just help us determine who we can trust. I don't see why it's such a big deal. Do any of you really care about this game that much anyway?

As a wolf, I think I'd play a bit safer.
Title: Re: TWG LV: The Choice is Doors
Post by: BlackDragonSlayer on July 07, 2013, 04:23:18 PM
Quote from: Bird on July 07, 2013, 04:08:10 PMDo any of you really care about this game that much anyway?
Yes. ._. Maybe.
Title: Re: TWG LV: The Choice is Doors
Post by: Mashi on July 07, 2013, 04:51:44 PM
Yeah, everyone, in regard to the Door Directions, all you needed to do was literally copy and paste the line with your Room number and PM it to davy.

And I still concur with Bird about the Masons.  We really can only gain from their revealing themselves; we have two confirmed Humans that can't be wolfed.  And even if the Wolves were to counterclaim (which is rather unlikely), we would just lynch them; two Wolves are worth way more than two Masons (and if we're particularly fortunate, we could even possibly identify the Wolves without lynching the real Masons).
Title: Re: TWG LV: The Choice is Doors
Post by: Bird on July 07, 2013, 05:06:38 PM
How's this:

Once the masons claim, we have them chill in room 6. Then everyone else piles into room 16. These rooms couldn't be further apart. If anyone attempts to leave room 16, they're a wolf. Now are masons are perfectly safe, and we only have to find 2 of the wolves. At the very least, it will make the game go more quickly. It would certainly be more effective than the trainwreck we've been enduring so far.
Title: Re: TWG LV: The Choice is Doors
Post by: Toby on July 07, 2013, 05:10:15 PM
What happens when only the young wolf is left alive?
Title: Re: TWG LV: The Choice is Doors
Post by: BlackDragonSlayer on July 07, 2013, 05:19:44 PM
Quote from: The Boy Who Cried Wolf on July 07, 2013, 05:10:15 PMWhat happens when only the young wolf is left alive?
We lynched everybody in Room 16 until only one person is left, at which point the masons kill that person, if the game has not ended yet.
Title: Re: TWG LV: The Choice is Doors
Post by: fank009 on July 07, 2013, 05:51:02 PM
Quote from: BlackDragonSlayer on July 07, 2013, 05:19:44 PMWe lynched everybody in Room 16 until only one person is left, at which point the masons kill that person, if the game has not ended yet.

Im suprised BDS, At you not objecting to this... to the "wolves can wolf 2 times in a night"


Its a good plan... But two mislynches, And wolves get the majority, And its all downhill from there.
Title: Re: TWG LV: The Choice is Doors
Post by: BlackDragonSlayer on July 07, 2013, 06:20:34 PM
Quote from: fank009 on July 07, 2013, 05:51:02 PMIm suprised BDS, At you not objecting to this... to the "wolves can wolf 2 times in a night"


Its a good plan... But two mislynches, And wolves get the majority, And its all downhill from there.
Unless the wolves are control the vote, I think, if we're careful, we won't have to worry about that.
Title: Re: TWG LV: The Choice is Doors
Post by: fank009 on July 07, 2013, 06:22:37 PM
have you really taken a heel face turn BDS???
Title: Re: TWG LV: The Choice is Doors
Post by: Olimar12345 on July 07, 2013, 06:30:11 PM
Quote from: Bird on July 07, 2013, 04:08:10 PMI couldn't have been any more clear.
I wasn't told by you which doors to open/close.

Quote from: fank009 on July 07, 2013, 03:10:21 PMAnd your logic with wry is reversed
Tzp/verm should be suspicious due to davy's action

Oh, yes! This makes much more sense-tzp must have had a much more important role in the game to get replaced before Wry... hmm...
Title: Re: TWG LV: The Choice is Doors
Post by: Bird on July 07, 2013, 06:34:09 PM
Quote from: Olimar12345 on July 07, 2013, 06:30:11 PMI wasn't told by you which doors to open/close.

I don't even know what to say to this. I'm honestly speechless.
Title: Re: TWG LV: The Choice is Doors
Post by: BlackDragonSlayer on July 07, 2013, 06:36:38 PM
Quote from: fank009 on July 07, 2013, 06:22:37 PMhave you really taken a heel face turn BDS???
I don't think I've become any more or less logical. Maybe a bit too trusting of my fellow humans, though. :P

Quote from: Olimar12345 on July 07, 2013, 06:30:11 PMOh, yes! This makes much more sense-tzp must have had a much more important role in the game to get replaced before Wry... hmm...
Yeaaahh... that's not an entirely logical argument... :-\
Title: Re: TWG LV: The Choice is Doors
Post by: FireArrow on July 07, 2013, 06:48:52 PM
Bird, my east door is the one that connects to you, I shouldn't of closed it, but it was in my instructions to.
Title: Re: TWG LV: The Choice is Doors
Post by: Bird on July 07, 2013, 06:51:34 PM
You did everything fine, FireArrow.
Title: Re: TWG LV: The Choice is Doors
Post by: vermilionvermin on July 07, 2013, 10:40:55 PM
Davy putting me in as TZP isn't suspicious.  It makes more sense than putting me in for Wrydryn because TZP's actually on a camping trip.  Wry has the possibility of making posts.  TZP doesn't.  And also Davy said he used the random number generator!
Title: Re: TWG LV: The Choice is Doors
Post by: vermilionvermin on July 07, 2013, 11:11:05 PM
Bird, why don't we put people in rooms 12 and 15 too?  That way, nobody's adjacent to the masons and we can learn something from the wolfings.
Title: Re: TWG LV: The Choice is Doors
Post by: Bird on July 08, 2013, 06:57:21 AM
Sounds way great. But I feel like we'll run into organizational problems. I don't know if this game will advance since I don't know if the players are active enough to put a plan to work. Even after giving every player explicit instructions for what to do, we couldn't get two networks up at once.
Title: Re: TWG LV: The Choice is Doors
Post by: davy on July 08, 2013, 09:26:01 AM
TWG LV: The Choice is Doors

1. Wolf
2. Wolf
3. Young Wolf - Can't send in wolfings.
4. Mason - Knows the identity of the other mason and in which room he is at the start of the game.
5. Mason - Knows the identity of the other mason and in which room he is at the start of the game.
6. Human
7. Human
8. Human
9. Human
10. Human
11. Human
12. Human

Wolves know eachother.

Rooms and Doors

(https://www.ninsheetmusic.org/forum/proxy.php?request=http%3A%2F%2Fi39.tinypic.com%2F2rnhhqr.png&hash=604f7d2e8cff0b01328817db55bc178986847763)

There are 16 rooms in this game. At the start of the game, players are put into the rooms so that there is one player in each room, except for four rooms known as the Special Rooms.

Each room has four doors which connect them with other rooms. Rooms at the edge connect with rooms on the opposide edge, and rooms in the corner connect to the two non-opposite rooms in the corner (room 1, for example, connects with room 2, room 5, room 4 and room 13).

At the start of the game, all doors are closed, except for those of the inclosable room. Doors can only be opened and closed during the night phase, and only from inside the room the door belongs to. There are two doors between each room, one of them can only be opened and closed from one room, and the other one from the other room. Starting from night 4, each door that has been closed for at least two night phases in a row, will automatically be opened, and vice versa with exception of the doors of the inaccesable and inclosable rooms.

During the day phase, players can move to any room they wish, as long as the road to that room is not obstructed by doors.

At the start of the game, and at the end of each phase, players will recieve a PM telling them what rooms they can move to, and which players are in rooms they can reach and those in rooms connected to rooms they can reach. However, they will not recieve a PM if the situation is the same as the phase before that.
Example 1: It's the start of the game. davy is in room 6, Yugi is in room 2, Mashi is in room 5, Liggy is in room 7 and BlackDragonSlayer is in room 10. davy will recieve the following PM:
You are in room 6. You cannot move to any other room. Yugi is in room 2, Mashi is in room 5, Liggy is in room 7 and BlackDragonSlayer is in room 10.
Example 2: It's near the end of the game. davy is in room 6. The doors between room 6 and 7, 6 and 10, 7 and 11 and 10 and 11 are open. The doors between room 6 and 2, 6 and 5, 7 and 3, 7 and 8, 10 and 9, 10 and 14, 11 and 15 and 11 and 12 are closed. Yugi is in room 2, Mashi is in room 8, Liggy is in room 7, BlackDragonSlayer is in room 1 and Bubbles is in room 15. davy will recieve the following PM:
You are in room 6. you can move to room 7, room 10 and room 11. Liggy is in room 7, Yugi is in room 2, Mashi is in room 8 and Bubbles is in room 15. Room 3, 5, 9, 12 and 14 are empty.

Wolves will obtain a saparate PM at the end of each night phase telling them in which rooms their partners are.

Special Rooms

The four rooms that are not occupied by players at the start of the game are the special rooms: the empty room, the inaccesable room, the inclosable room and the warp room.

The empty room functions like a normal room, except that there is no player inside it at the start of the game, so there's no one who
can open its doors. The doors can however be opened by the system that starts working from night 4.

The inaccesable room has its doors closed at all times, even the system that starts working from night 4 can't open them.

The inclosable room is the only room that starts the game with all its doors open. Those doors can however not be closed by any player and can even not be closed by the system that starts working from night 4.

If the warp room is empty at the end of the night phase, 1 random player will warp to it.

Players will be told which rooms mentioned in their end of the night phase PM is a inaccesable, inclosable or warp room (if nothing is mentioned, none of these rooms are mentioned in the PM are inaccesable, inclosable or warp rooms).

Wolfings

Wolfings work differnt this game. Wolves can only wolf players that are in rooms that said wolf could reach last day phase. On the other hand, each wolf has a wolfing of his own, so it is possible that three players die during the same night phase.

Lynches

Like with wolfings, players can only lynch players that are in a room that said player can reach that day phase. Lynching votes are sent through PM rather than posted in the topic. Lynching will only occur when more than half of the players that could vote for the same player vote for the same player. Otherwise, there will just be no lynch. There could be multiple lynches each day phase because a player can be lynched in each set of rooms. Also, lynching is not obligatory in this game.

Semi-closed communication

This game features some sort of closed communication, which I like to call semi-closed communication. It means that you can only PM and have private chats with the host and players mentioned in your start of the game/end of the night PM. Also all information in your start of the game/end of the night PM, as well as information about your actions (wolfing, lynching, door opening/closing and moving) may only be shared through PM and private chat.

Order of action activating

Night phase: Wolfing>Door opening=Door closing
Day phase: Lynching>Moving>Warping

Phases

Because there are probably going to be a lot of phases this game and because there is less need to think about the lynch target, I have decided that both day and night phases will be 24 hours long. Also when all possible action PM's have been sent to me, or when each player that could still sent in an action PM has told me that he/she don't want to, I will end the phase early.



1. The Boy Who Cried Wolf
2. Mashi
3. BlackDragonSlayer
4. fank009
5. TheZeldaPianist275
6. Bird
7. Olimar12345
8. FireArrow
9. The_Subjective_Thought
10. Dude
11. Yugi
12. Wrydryn

Day 4 is over. Yugi was lynched. All PM's have been sent. It's now Night 5. Night 5 ends July 9th 9:00AM PST/10:00AM MST/11:00AM CST/12:00PM EST/5:00PM GMT/6:00PM CET/July 10th 3:00AM AEST/5:00AM in New-Zealand.
[/quote]
Title: Re: TWG LV: The Choice is Doors
Post by: Mashi on July 08, 2013, 10:13:18 AM
Yaaay.  We finally lynched someone!
Title: Re: TWG LV: The Choice is Doors
Post by: Bird on July 08, 2013, 10:41:08 AM
woo0000oooooooooOOo00oOooO0o

okay opening my doors it should be awesome
Title: Re: TWG LV: The Choice is Doors
Post by: Mashi on July 08, 2013, 11:20:42 AM
Are we still going to attempt to make two Networks or are we going to make a giant Network or are we just going to see what happens or...???
Title: Re: TWG LV: The Choice is Doors
Post by: Bird on July 08, 2013, 11:24:27 AM
Obviously two networks is the better plan, or the one where the masons claim and the other players separate into groups. But I don't think we are organized enough to put any plans like that into action.

I think we should just all open our doors to be honest.
Title: Re: TWG LV: The Choice is Doors
Post by: fank009 on July 08, 2013, 12:08:18 PM
Any thoughts on that bds???
Title: Re: TWG LV: The Choice is Doors
Post by: vermilionvermin on July 08, 2013, 12:59:43 PM
I didn't get my PM
Title: Re: TWG LV: The Choice is Doors
Post by: davy on July 08, 2013, 01:26:22 PM
Quote from: vermilionvermin on July 08, 2013, 12:59:43 PMI didn't get my PM

I only send the PM if the situation has changed since the last update.



Anyway, I'm going to sleep now, and since I don't like reading through all the PM's sent to me last phase again, would you guys mind if you sent any message I had to reply to again?
Title: Re: TWG LV: The Choice is Doors
Post by: fank009 on July 08, 2013, 01:50:21 PM
In the chat if anyone wants me to chat to them.
Title: Re: TWG LV: The Choice is Doors
Post by: BlackDragonSlayer on July 08, 2013, 04:00:15 PM
Quote from: fank009 on July 08, 2013, 12:08:18 PMAny thoughts on that bds???
I'm not too sure of it, but I think/hope that if we ACTUALLY LYNCH THE RIGHT PEOPLE, we shouldn't have too much of a problem... and that's the problem...
Title: Re: TWG LV: The Choice is Doors
Post by: fank009 on July 08, 2013, 09:17:01 PM
BDS, what are you doing  to get the people you want lynched, lynched???!
Title: Re: TWG LV: The Choice is Doors
Post by: BlackDragonSlayer on July 09, 2013, 12:57:11 AM
Quote from: fank009 on July 08, 2013, 09:17:01 PMBDS, what are you doing  to get the people you want lynched, lynched???!
Gee, I don't know... I'm certainly not trying to persuade people to the best of my ability to do so, by providing evidence that I feel supports my accusations...
Title: Re: TWG LV: The Choice is Doors
Post by: BlackDragonSlayer on July 09, 2013, 12:58:26 AM
However, at the current moment, I assume that your doors are locked, so, I can't do anything more... yet.
Title: Re: TWG LV: The Choice is Doors
Post by: fank009 on July 09, 2013, 01:28:53 AM
Quote from: BlackDragonSlayer on July 09, 2013, 12:58:26 AMHowever, at the current moment, I assume that your doors are locked, so, I can't do anything more... yet.

You make assumptions. You are in less of a position to make the assumptions that we are making, and you want to shoot us for that???
Title: Re: TWG LV: The Choice is Doors
Post by: BlackDragonSlayer on July 09, 2013, 01:55:59 AM
Quote from: fank009 on July 09, 2013, 01:28:53 AMYou make assumptions. You are in less of a position to make the assumptions that we are making, and you want to shoot us for that???
Incorrect. All of your doors were open since Day 1, and I never recall them changing until Night 4, when, of course, the door-switch took effect.
Title: Re: TWG LV: The Choice is Doors
Post by: fank009 on July 09, 2013, 02:34:31 AM
Quote from: BlackDragonSlayer on July 09, 2013, 01:55:59 AMIncorrect. All of your doors were open since Day 1, and I never recall them changing until Night 4, when, of course, the door-switch took effect.
Exhibit A, This guy, Has this guy ever announced what he is doing with his doors??? If not, then why should he not now?

You are making assumptions BDS.
Title: Re: TWG LV: The Choice is Doors
Post by: BlackDragonSlayer on July 09, 2013, 04:38:59 AM
Quote from: fank009 on July 09, 2013, 02:34:31 AMExhibit A, This guy, Has this guy ever announced what he is doing with his doors??? If not, then why should he not now?

You are making assumptions BDS.
And you aren't making any sense. :P

I don't know what you mean by "has this guy ever announced what he is doing with his doors," specifically, who you are referring to. Unless somebody has been purposefully been lying to me about the map, I don't think it's exactly an unreasonable assumption, especially since I don't think the PM information about my location would be inaccurate... :P
Title: Re: TWG LV: The Choice is Doors
Post by: fank009 on July 09, 2013, 05:03:39 AM
Just wait BDS, wait till the game (or earlier if your lucky xD)
Title: Re: TWG LV: The Choice is Doors
Post by: fank009 on July 09, 2013, 05:09:06 AM
Rephrase that... Just had a look at my map, Its going to be a cluster storm tommorrow.
Title: Re: TWG LV: The Choice is Doors
Post by: fank009 on July 09, 2013, 05:17:05 AM
.. A lot of discussion to be had tomorrows phase. I can tell you that at least.
Title: Re: TWG LV: The Choice is Doors
Post by: davy on July 09, 2013, 08:05:42 AM
TWG LV: The Choice is Doors

1. Wolf
2. Wolf
3. Young Wolf - Can't send in wolfings.
4. Mason - Knows the identity of the other mason and in which room he is at the start of the game.
5. Mason - Knows the identity of the other mason and in which room he is at the start of the game.
6. Human
7. Human
8. Human
9. Human
10. Human
11. Human
12. Human

Wolves know eachother.

Rooms and Doors

(https://www.ninsheetmusic.org/forum/proxy.php?request=http%3A%2F%2Fi39.tinypic.com%2F2rnhhqr.png&hash=604f7d2e8cff0b01328817db55bc178986847763)

There are 16 rooms in this game. At the start of the game, players are put into the rooms so that there is one player in each room, except for four rooms known as the Special Rooms.

Each room has four doors which connect them with other rooms. Rooms at the edge connect with rooms on the opposide edge, and rooms in the corner connect to the two non-opposite rooms in the corner (room 1, for example, connects with room 2, room 5, room 4 and room 13).

At the start of the game, all doors are closed, except for those of the inclosable room. Doors can only be opened and closed during the night phase, and only from inside the room the door belongs to. There are two doors between each room, one of them can only be opened and closed from one room, and the other one from the other room. Starting from night 4, each door that has been closed for at least two night phases in a row, will automatically be opened, and vice versa with exception of the doors of the inaccesable and inclosable rooms.

During the day phase, players can move to any room they wish, as long as the road to that room is not obstructed by doors.

At the start of the game, and at the end of each phase, players will recieve a PM telling them what rooms they can move to, and which players are in rooms they can reach and those in rooms connected to rooms they can reach. However, they will not recieve a PM if the situation is the same as the phase before that.
Example 1: It's the start of the game. davy is in room 6, Yugi is in room 2, Mashi is in room 5, Liggy is in room 7 and BlackDragonSlayer is in room 10. davy will recieve the following PM:
You are in room 6. You cannot move to any other room. Yugi is in room 2, Mashi is in room 5, Liggy is in room 7 and BlackDragonSlayer is in room 10.
Example 2: It's near the end of the game. davy is in room 6. The doors between room 6 and 7, 6 and 10, 7 and 11 and 10 and 11 are open. The doors between room 6 and 2, 6 and 5, 7 and 3, 7 and 8, 10 and 9, 10 and 14, 11 and 15 and 11 and 12 are closed. Yugi is in room 2, Mashi is in room 8, Liggy is in room 7, BlackDragonSlayer is in room 1 and Bubbles is in room 15. davy will recieve the following PM:
You are in room 6. you can move to room 7, room 10 and room 11. Liggy is in room 7, Yugi is in room 2, Mashi is in room 8 and Bubbles is in room 15. Room 3, 5, 9, 12 and 14 are empty.

Wolves will obtain a saparate PM at the end of each night phase telling them in which rooms their partners are.

Special Rooms

The four rooms that are not occupied by players at the start of the game are the special rooms: the empty room, the inaccesable room, the inclosable room and the warp room.

The empty room functions like a normal room, except that there is no player inside it at the start of the game, so there's no one who
can open its doors. The doors can however be opened by the system that starts working from night 4.

The inaccesable room has its doors closed at all times, even the system that starts working from night 4 can't open them.

The inclosable room is the only room that starts the game with all its doors open. Those doors can however not be closed by any player and can even not be closed by the system that starts working from night 4.

If the warp room is empty at the end of the night phase, 1 random player will warp to it.

Players will be told which rooms mentioned in their end of the night phase PM is a inaccesable, inclosable or warp room (if nothing is mentioned, none of these rooms are mentioned in the PM are inaccesable, inclosable or warp rooms).

Wolfings

Wolfings work differnt this game. Wolves can only wolf players that are in rooms that said wolf could reach last day phase. On the other hand, each wolf has a wolfing of his own, so it is possible that three players die during the same night phase.

Lynches

Like with wolfings, players can only lynch players that are in a room that said player can reach that day phase. Lynching votes are sent through PM rather than posted in the topic. Lynching will only occur when more than half of the players that could vote for the same player vote for the same player. Otherwise, there will just be no lynch. There could be multiple lynches each day phase because a player can be lynched in each set of rooms. Also, lynching is not obligatory in this game.

Semi-closed communication

This game features some sort of closed communication, which I like to call semi-closed communication. It means that you can only PM and have private chats with the host and players mentioned in your start of the game/end of the night PM. Also all information in your start of the game/end of the night PM, as well as information about your actions (wolfing, lynching, door opening/closing and moving) may only be shared through PM and private chat.

Order of action activating

Night phase: Wolfing>Door opening=Door closing
Day phase: Lynching>Moving>Warping

Phases

Because there are probably going to be a lot of phases this game and because there is less need to think about the lynch target, I have decided that both day and night phases will be 24 hours long. Also when all possible action PM's have been sent to me, or when each player that could still sent in an action PM has told me that he/she don't want to, I will end the phase early.



1. The Boy Who Cried Wolf
2. Mashi
3. BlackDragonSlayer
4. fank009
5. TheZeldaPianist275
6. Bird
7. Olimar12345
8. FireArrow
9. The_Subjective_Thought
10. Dude
11. Yugi
12. Wrydryn

Night 5 is over. No one died. The PM has been sent. It's now Day 5. Day 5 ends July 10th 9:00AM PST/10:00AM MST/11:00AM CST/12:00PM EST/5:00PM GMT/6:00PM CET/July 11th 5:00AM in New-Zealand.

Also, for this phase and the following night phase only, semi-closed communication does not apply, because you can all talk to eachother anyway. This also means you can discuss every matter of the game in the topic and in the chat.
Title: Re: TWG LV: The Choice is Doors
Post by: Bird on July 09, 2013, 08:15:22 AM
Wooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo!

This is great.
Title: Re: TWG LV: The Choice is Doors
Post by: FireArrow on July 09, 2013, 08:32:12 AM
Ok~ I'm thinking once we lynch wry, this is gonna be over.
Title: Re: TWG LV: The Choice is Doors
Post by: fank009 on July 09, 2013, 11:12:51 AM
and look... rigjt on queue, a cluster storm.
this phase, will tell us how many wolves there are.

just a few thoughts
-bird setting the masons up to die
BDS being somewhat cleared (more detail later)
-what the hell happened night 3???
(night 3, the 6 of us (me,FA,TST, bird, mashi, boy) all lived

if bds is right and it was a setup, WHO THE HELL ARE THE WOLVES???
Title: Re: TWG LV: The Choice is Doors
Post by: BlackDragonSlayer on July 09, 2013, 02:10:23 PM
Quote from: fank009 on July 09, 2013, 11:12:51 AMif bds is right and it was a setup, WHO THE HELL ARE THE WOLVES???
*facepalm* :P

Quote from: FireArrow on July 09, 2013, 08:32:12 AMOk~ I'm thinking once we lynch wry, this is gonna be over.
But if he isn't, I think that we might have a really hard time recovering...
Title: Re: TWG LV: The Choice is Doors
Post by: fank009 on July 09, 2013, 02:39:16 PM
Quote from: BlackDragonSlayer on July 09, 2013, 02:10:23 PM*facepalm* :P
But if he isn't, I think that we might have a really hard time recovering...
-You are still missing it eh BDS,
Can you honestly tell me, that someone in that 6, wouldnt have wolfed someone else in that 6???
Lets go through some fank logic.
So, the 6 arent the wolfing wolves, that leaves, BDS,olimar,Dude,TZP/verm,yugi,wry
I have a human lean on BDS, and I remember TZP's anti wolf network idea.
that leaves 4, 2 of them are dead allready, 1's inactive, and 3 of them have the possibility of being mason buddehs (with others not on this list...), Do you really think humans are that lucky????
I just have a hard time believing, that everything is falling into place.
Title: Re: TWG LV: The Choice is Doors
Post by: Bird on July 09, 2013, 04:08:26 PM
I think everyone should move into one room.

verm's plan of moving people around into 4 rooms (masons in one, divide the humans/wolves into the others) is still a terrific plan, but I don't think we have the activity to pull it off. I think we should lynch one somewhat inactive player, and then move into the room of the next-most-inactive person, since in all likelihood we'll probably lynch them left and can't depend on them to operate their doors on their own. After that we should be able to continue the game pretty easily.

---

Suspicion!

1. Olimar12345 - The only reason I wasn't way more suspicious of Olimar was because I thought he was a mason. This is part of the reason I wanted the masons to claim in the first place; I feel like the wolves probably had their doors closed (hence the lack of wolfings) and the people who leave doors closed are the masons and the inactives. So once the masons are eliminated, we should have our wolves. Olimar12345 has been more active than some other players (Yugi, TST and Wrydryn) but he is still very inexperienced, and it's extremely plausible that he wouldn't send in any wolfings this game. For starters, he seems overwhelmed. The game is extremely complex, and I could see him not realizing he needs to open his doors and send in wolfings all on his own. Plus, he hasn't been completely absent, but he's been away for long periods of time. He said earlier in the thread that he had been absent for a day and a half. I mean really, this is a player who asked "how do I know if I'm a wolf" last game. He's never been a wolf before. Him being a wolf and failing to take initiative and attack people makes a lot of sense.

2. Wrydryn - This one is a lot more obvious. I'm pretty sure Wrydryn will be the one to get lynched tonight, but I wanted to put some heat (and shine some light) on Olimar by making him my number 1. Wrydryn is suspicious for much the same reasons. Since there's been no wolfings, it points to an inactive player being a wolf. That's really all there is to it.

And I'd like to just point out, that I don't really think any player currently in the game has the patience to not wolf anyone for such a long period of time as a wolf on purpose. Not even fank009. Nobody is that patient. Maybe FSM would do it, but I really doubt it! Even if they were patient, nob wants to irritate everyone else this way. On top of that, there are two wolves who should be making attacks. I'm extremely confident that one of (or both) of the top two players in this list is (or are) a wolf (or wolves).

3. The Subjective Thought - Same stuff, just to a lesser degree.

4. Mashi - I could see Mashi being the wolf who can't attack people, but that's still a stretch. He's seemed pretty helpful in chats. He's not here for being suspicious, but since everyone below him has either done something (or things) that I find human, or is named Bird.

5. TZP/Verm - verm has taken over his predecessors job of coming up with good plans, but unlike his predecessor, I know verm does that as a human and a wolf. Fortunately, TZP has done enough good and made me think he was pretty human with his genuine-seeming effort to help the humans out. Does TZP do this as a wolf? I'm actually asking, please let me know if you remember a game where he was a wolf.

6. FireArrow - FireArrow has had more opportunities to wolf people than anyone else, but hasn't. And although he hasn't been a wolf before, I think he understands the game well enough to know that wolfing is a good idea, especially when everybody is getting pissed off about things! On top of that, he has had lots of private conversations with fank009 and continues to frequent the IRC, which would be an extremely audacious move as a first-time wolf.

7. The Boy Who Cried Wolf - Probably human, since I don't think he had a good grip on how wolfings worked in our first conversation in the IRC. He could still be the wolf-less wolf, but it's a stretch. I was pretty suspicious of him at first, and was even down to lynch him, but that conversation in the IRC changed my mind. I should be able to find it if anyone cares that much, but I think (and hope) nobody does!

8. fank009 - Putting in tons of effort and thought, has had private conversations with tons of players, seems to be legitimately scumhunting. He deserves a big pat on the back if he's a wolf, since I can't imagine putting in so much time into a facade like that.

9. BDS - The paranoia on night 1 seems to stem from a genuine worry about the wolves. I don't know if he would actually analyze the number of players remaining and make worrisome posts about it so soon if he were a wolf. Yeah, he's generally a paranoid guy all the time, but I looked over some of his wolf games, and they don't seem to be as worried.

10. Me!
Title: Re: TWG LV: The Choice is Doors
Post by: Bird on July 09, 2013, 04:10:43 PM
Oh, and it might be a good idea to post in the thread what your vote (sent via PM to the host) is, as well as what plan you'd like to execute this phase. We'll likely have to move around quite a bit, so try to remember to send a movement PM once we've agreed on a plan.

I sent in a vote for Olimar12345, but will change that if I'm outvoted in favor of someone else.
Title: Re: TWG LV: The Choice is Doors
Post by: FireArrow on July 09, 2013, 05:12:57 PM
Bird, don't lynch Olimar - I can't say anything, but just don't.
Title: Re: TWG LV: The Choice is Doors
Post by: Bird on July 09, 2013, 05:33:06 PM
Have you been talking to him or something? You know you can post PMs and stuff now, now that everyone is connected.
Title: Re: TWG LV: The Choice is Doors
Post by: fank009 on July 09, 2013, 05:33:30 PM
Stupid Q, Why dont people consider people who are lynched in there suspicion lists??? because there is still the possiblity of them being wolves, and being potential wolf partners.

I should let everyone in on whats been happening on my end.

Day 1, there was a network of me/bird/FA/Dude. I was like, Dude isnt responding, looked like he sheeped the plan to open all the doors. Bird said (paraphrasing) "thats typical dude", he comes to me and FA later saying lets lynch dude.
And dude was lynched
Day 2,one network of me/bird/FA/TST/Mashi/Boy. Discussions of a no lynch were frequent, I came in close to the end of phase and went for a boy lynch. TST didnt find anything suspicious in him, neither did mashi. (fmpov) it is believed that the 3 of us (me/bird/FA) were voting for boy (bird i think didnt send his vote in)
Night 3, No wolfing
Day 3, 3 networks are circulating, one, BDS/TBWCW, another, Mashi/yugi/tst, The other, Me/FA/Olimar.
Nothing happened on my end. just had some general discussion.
Night 4, Fank opens room 11 to keep himself in the loop.
Day 4, There was a network of me/yugi/olimar/Verm, I asked everyone what their opinions were, Yugi was lynched due to having the lesser defence imo. I wanted the lynch, so that wolves didnt have power over the wolfing (the magic number of 3)
night 4- fank discovers that all hell is going to break loose day 5
Day 5- Here we are.

I think thats the Tl;dr version of everything on my end
Title: Re: TWG LV: The Choice is Doors
Post by: fank009 on July 09, 2013, 05:40:54 PM
BDS, know you know whats been happening on this end. Now i know that you are fully informed, and i dont want any more stupid Ideas coming out of your head. (like you thinking you know what happened behind fanks door)
Title: Re: TWG LV: The Choice is Doors
Post by: BlackDragonSlayer on July 09, 2013, 06:59:49 PM
Quote from: Bird on July 09, 2013, 04:08:26 PMAnd I'd like to just point out, that I don't really think any player currently in the game has the patience to not wolf anyone for such a long period of time as a wolf on purpose. Not even fank009. Nobody is that patient. Maybe FSM would do it, but I really doubt it! Even if they were patient, nob wants to irritate everyone else this way.
*raises hand*
Though, I wouldn't want to irritate people intentionally... :P

QuoteOn top of that, there are two wolves who should be making attacks.
Unless, of course, they planned it out that way.

Quote from: fank009 on July 09, 2013, 05:40:54 PMBDS, know you know whats been happening on this end. Now i know that you are fully informed, and i dont want any more stupid Ideas coming out of your head. (like you thinking you know what happened behind fanks door)
*double facepalm*
Now, people don't usually understand me, but I really don't think you understand me... :P
Title: Re: TWG LV: The Choice is Doors
Post by: fank009 on July 09, 2013, 09:34:15 PM
BDS, I must be missing something, because you havent given me a point to understand.
Title: Re: TWG LV: The Choice is Doors
Post by: fank009 on July 10, 2013, 12:37:47 AM
in the chat if anyone wants
Title: Re: TWG LV: The Choice is Doors
Post by: fank009 on July 10, 2013, 04:37:38 AM
I dont have a "suspicion list"
More of a thoughts list.

Here are some various cases against each person (from my point of view)


BDS
Case for humanity.
This is one of those "meta" type analysis. How, on gods green earth, Did BDS have no idea whats going on.
Us 4 (me/yugi/olimar/(verm/tzp)) were connected to everyone, but BDS.  Unless wolves cant talk to each other (i keep hearing of wolves not be able to talk to each other as a balancing act ...) there shouldnt be a reason why he wouldnt be kept in the dark. If it is the 2nd... well that creates a different type of case.

Case against humanity
somewhat of a weak case, typicaly, Thinks he knows whats going on for being "in the middle of nowhere" and my general arguments. He somewhat has a different thought process now as in the beginning of the game, yes, there is adaptability, but you dont just casually cast key principles aside.
As i said, not much of a strong case.

Bird
Case against humanity
This is more of a paranoid case, That He is acting this way, setting everything up to be perfect. Its just everything in Birds play, I can see him doing everything that he's done. The no lynch on day 2, the asking for masons, the sudden reversal on the dude lynch.... just a few things, that may seem forced. Magic word being may.

Case for humanity
More the opposite. I have a sense that if bird is being helpful on purpose, i would see him more as a human, and as a result he would be a wolf (reverse pyschology, is so awesome.) Because of his "wolfish" actions, He's more than likely human.

TBWCW
Case for humanity
Weak case, as good as the case against... (general unsureness and all that)
This isnt a direct quote but more from TST.
"He is simply confused"
Not much of a case... like i said, likely a case against. Being in the "group of 6" doesnt help either.

TST
Case against humanity.
Night 2, and opening all the doors (granted i should have shut mine, but heck... I'm not perfect am I?). Im getting a sense of dude, "I must do something to please the human gods of bird/tzp/fank". Been active in the chat. hasnt offered any solid evidence of being a human, but thats not to say that he doesnt have ideas.
case for humanity
Night 3- Nuff said
Wry
Case both ways
Where are you at.

FireArrow
Case against humanity
If FA has a case against humanity, its his message to me, of "lets get the three musketeers together again" (paraphrasing). I could be falling for an elaborate trap. He hasnt shown any immediate signs of being a "confirmed human" but he hasnt shown signs of being a wolf either. Maybe being too eager? But otherwise i dont see much of a case against humanity.

case for humanity
Night 3- Nuff said

Olimar
case for humanity
Private chats, a ton of them with FA, The three musketeers being strong... (im prolly foolish, shoot me post game)

case against humanity
As much inactivity as TST. negated by the effect that doors stay closed n2, (but always a BDS type argument, wolf buddehs arent contactable :/


TZP
Case for humanity
That day 1 plan. Seperate everyone into networks, Let the wolves gambit, create some clears. Pretty genious human plan. With added activeness, nothing more i can say.

Case Against humanity
a few points actually All based from TZP's gameplay rather than davys "rng" decision
Keeping the doors closed. Yes, at that time we all thought he was a human and numbers are key in this game. But theres two ways to confirm your human, one, you are a mason, (which he denied), The 2nd, He dies by wolfing. Seeing that neither have happened (due to the cuddly cuddly of tzp wanting to stay safe) ADD to the fact, there have been no wolfings, could he be one of the wolfing wolves??? (and this is where BDS logic will come in and agree and say, yes fank, you are perfectly reasonable with that line of logic, (yeah right :/))
This is the only case against humanity of everyone here, Which is a fairly long list.
Day 4, with olimar at my side. I was like to everyone, Who are we going to lynch, give me a reason to not lynch you.

What i said.
Quote from: fank009 on July 05, 2013, 01:18:17 PMthat door switch :/


well at least we can lynvh you know :p

jokes. but to be honest, its you or yugi at this point of stage, after chatting with olimar, i get the feeling he's a human.

so, why shouldnt you be lynched?
(that table width atuo correkt and bed speleng :/)
The reply back
Quote from: TheZeldaPianist275 on July 05, 2013, 07:03:06 PMWhy on earth do you want to lynch me?  What are you guys talking about in the network of yours over there?

I don't like this attempt to intimidate me.  You don't hold all the cards, something I'm glad of.  I don't particularly trust you.

Now, there are hidden messages in both mine AND TZP's actions (of course im not going to say mine, what Wolves dont know wont hurt town)
But a few points.
I never said he was going to be lynched. I just wanted to hear his argument. (in my agressive way as what seems like usual :/) And he comes back with this.
Two more points, I wasnt trying to intimidate (not fmpov). Two, the bolden part. the thing that caught my eye and entered the radar of, "watch him fank". Two Qs.
One, why does he think He has a better "hand" than me (who knows he might?), two, Why is he worried about my cards if he has the better hand???
And better yet, wheres verm???
I was expecting a whole lot more from him... but thats not the point.
Bird makes a point too. Will TZP do this is a wolf??? And thats the big q here.

Mashi
Case for humanity
Not participating in the boy lynch. (i wasnt going to get TST's vote, so i went to mashi for the lynching vote... He didnt vote. So that somewhat clears him of being a wolf. The 2nd clear, is there being no wolfing night 3)

Case against humanity
... 

Dude
Case against humanity
Not doing anything Day 1, the sheeping opening doors...

Case for humanity
One of us three (bird more than likely) is a wolf

Yugi
Case for anything
General yuginess


WHY... Has it been so slow today :/
and why has EVERYONE been quiet??? or are they pming people that arent me???

Is it rude to ask for an extension on a day that really feels wasted???

Prolly going to be my last thing for the night. Im going to see what the doors are doing next phase, and plan accordingly.
Title: Re: TWG LV: The Choice is Doors
Post by: Bird on July 10, 2013, 05:30:48 AM
after Talking With Fank I've Changed My Vote To Wry
Title: Re: TWG LV: The Choice is Doors
Post by: davy on July 10, 2013, 08:05:19 AM
TWG LV: The Choice is Doors

1. Wolf
2. Wolf
3. Young Wolf - Can't send in wolfings.
4. Mason - Knows the identity of the other mason and in which room he is at the start of the game.
5. Mason - Knows the identity of the other mason and in which room he is at the start of the game.
6. Human
7. Human
8. Human
9. Human
10. Human
11. Human
12. Human

Wolves know eachother.

Rooms and Doors

(https://www.ninsheetmusic.org/forum/proxy.php?request=http%3A%2F%2Fi39.tinypic.com%2F2rnhhqr.png&hash=604f7d2e8cff0b01328817db55bc178986847763)

There are 16 rooms in this game. At the start of the game, players are put into the rooms so that there is one player in each room, except for four rooms known as the Special Rooms.

Each room has four doors which connect them with other rooms. Rooms at the edge connect with rooms on the opposide edge, and rooms in the corner connect to the two non-opposite rooms in the corner (room 1, for example, connects with room 2, room 5, room 4 and room 13).

At the start of the game, all doors are closed, except for those of the inclosable room. Doors can only be opened and closed during the night phase, and only from inside the room the door belongs to. There are two doors between each room, one of them can only be opened and closed from one room, and the other one from the other room. Starting from night 4, each door that has been closed for at least two night phases in a row, will automatically be opened, and vice versa with exception of the doors of the inaccesable and inclosable rooms.

During the day phase, players can move to any room they wish, as long as the road to that room is not obstructed by doors.

At the start of the game, and at the end of each phase, players will recieve a PM telling them what rooms they can move to, and which players are in rooms they can reach and those in rooms connected to rooms they can reach. However, they will not recieve a PM if the situation is the same as the phase before that.
Example 1: It's the start of the game. davy is in room 6, Yugi is in room 2, Mashi is in room 5, Liggy is in room 7 and BlackDragonSlayer is in room 10. davy will recieve the following PM:
You are in room 6. You cannot move to any other room. Yugi is in room 2, Mashi is in room 5, Liggy is in room 7 and BlackDragonSlayer is in room 10.
Example 2: It's near the end of the game. davy is in room 6. The doors between room 6 and 7, 6 and 10, 7 and 11 and 10 and 11 are open. The doors between room 6 and 2, 6 and 5, 7 and 3, 7 and 8, 10 and 9, 10 and 14, 11 and 15 and 11 and 12 are closed. Yugi is in room 2, Mashi is in room 8, Liggy is in room 7, BlackDragonSlayer is in room 1 and Bubbles is in room 15. davy will recieve the following PM:
You are in room 6. you can move to room 7, room 10 and room 11. Liggy is in room 7, Yugi is in room 2, Mashi is in room 8 and Bubbles is in room 15. Room 3, 5, 9, 12 and 14 are empty.

Wolves will obtain a saparate PM at the end of each night phase telling them in which rooms their partners are.

Special Rooms

The four rooms that are not occupied by players at the start of the game are the special rooms: the empty room, the inaccesable room, the inclosable room and the warp room.

The empty room functions like a normal room, except that there is no player inside it at the start of the game, so there's no one who
can open its doors. The doors can however be opened by the system that starts working from night 4.

The inaccesable room has its doors closed at all times, even the system that starts working from night 4 can't open them.

The inclosable room is the only room that starts the game with all its doors open. Those doors can however not be closed by any player and can even not be closed by the system that starts working from night 4.

If the warp room is empty at the end of the night phase, 1 random player will warp to it.

Players will be told which rooms mentioned in their end of the night phase PM is a inaccesable, inclosable or warp room (if nothing is mentioned, none of these rooms are mentioned in the PM are inaccesable, inclosable or warp rooms).

Wolfings

Wolfings work differnt this game. Wolves can only wolf players that are in rooms that said wolf could reach last day phase. On the other hand, each wolf has a wolfing of his own, so it is possible that three players die during the same night phase.

Lynches

Like with wolfings, players can only lynch players that are in a room that said player can reach that day phase. Lynching votes are sent through PM rather than posted in the topic. Lynching will only occur when more than half of the players that could vote for the same player vote for the same player. Otherwise, there will just be no lynch. There could be multiple lynches each day phase because a player can be lynched in each set of rooms. Also, lynching is not obligatory in this game.

Semi-closed communication

This game features some sort of closed communication, which I like to call semi-closed communication. It means that you can only PM and have private chats with the host and players mentioned in your start of the game/end of the night PM. Also all information in your start of the game/end of the night PM, as well as information about your actions (wolfing, lynching, door opening/closing and moving) may only be shared through PM and private chat.

Order of action activating

Night phase: Wolfing>Door opening=Door closing
Day phase: Lynching>Moving>Warping

Phases

Because there are probably going to be a lot of phases this game and because there is less need to think about the lynch target, I have decided that both day and night phases will be 24 hours long. Also when all possible action PM's have been sent to me, or when each player that could still sent in an action PM has told me that he/she don't want to, I will end the phase early.



1. The Boy Who Cried Wolf
2. Mashi
3. BlackDragonSlayer
4. fank009
5. TheZeldaPianist275
6. Bird
7. Olimar12345
8. FireArrow
9. The_Subjective_Thought
10. Dude
11. Yugi
12. Wrydryn

Day 5 is over. Wry was Lynched. The PM has been sent. It's now Night 6. Night 6 ends July 11th 8:00AM PST/9:00AM MST/10:00AM CST/11:00PM EST/4:00PM GMT/5:00PM CET/July 12th 2:00AM AEST/4:00AM in New-Zealand.
Title: Re: TWG LV: The Choice is Doors
Post by: Bird on July 10, 2013, 12:06:27 PM
Neat!
Title: Re: TWG LV: The Choice is Doors
Post by: BlackDragonSlayer on July 10, 2013, 02:41:35 PM
Wonderful...

Now that Wry is dead, you're going to say that Olimar is the wolf. You will "support" this by not having any wolfings for one more night. Then, during the Day phase, if we lynch Olimar, assuming that Bird/Boy/Fank are the wolves, there will be FIVE humans left, and THREE wolves. During the night phase, you wolf two humans. Yep.
Even if you're not the wolves, at this point, if Olimar IS the final wolf, he can do little or nothing, since there's a chance he's the young wolf, meaning that, statistically, it would be better to lynch one of you either way (if Olimar is the final wolf, or if he is not), since, if Olimar isn't the final wolf, as described above, you could win with two wolfings in one night.
I also find it suspicious that the only people we've managed to lynch have been the bottom three people on the player list.
Title: Re: TWG LV: The Choice is Doors
Post by: fank009 on July 10, 2013, 03:11:41 PM
Quote from: BlackDragonSlayer on July 10, 2013, 02:41:35 PMWonderful...

Now that Wry is dead, you're going to say that Olimar is the wolf. You will "support" this by not having any wolfings for one more night. Then, during the Day phase, if we lynch Olimar, assuming that Bird/Boy/Fank are the wolves, there will be FIVE humans left, and THREE wolves. During the night phase, you wolf two humans. Yep.
Even if you're not the wolves, at this point, if Olimar IS the final wolf, he can do little or nothing, since there's a chance he's the young wolf, meaning that, statistically, it would be better to lynch one of you either way (if Olimar is the final wolf, or if he is not), since, if Olimar isn't the final wolf, as described above, you could win with two wolfings in one night.
I also find it suspicious that the only people we've managed to lynch have been the bottom three people on the player list.
Stupid q, why wait till next phase for 2 wolfings???
When they can perform them now???
If there are 3 wolves alive, if they play their cards right, they can win with this night phase.

And bds, im not understanding you???
you arent understanding me. So many times i have stressed the fact that I wanted a toby lynch day 2.
WHY, then would I lynch my wolf partner on day 2???
Drop that notion
And start thinking outside the box, instead of your room 1 ideas
Title: Re: TWG LV: The Choice is Doors
Post by: BlackDragonSlayer on July 10, 2013, 03:44:36 PM
Quote from: fank009 on July 10, 2013, 03:11:41 PMStupid q, why wait till next phase for 2 wolfings???
When they can perform them now???
If there are 3 wolves alive, if they play their cards right, they can win with this night phase.
If there are two wolfings tonight, it would be fairly obvious who the wolves are. If the wolves wait for somebody else to be lynched, then the humans can't do anything to stop them.

Quoteyou arent understanding me. So many times i have stressed the fact that I wanted a toby lynch day 2.
WHY, then would I lynch my wolf partner on day 2???
Because all times after that point, you seemed to NOT want to lynch him, from what you told me in the chat, and even in your post at the top of the page.
Title: Re: TWG LV: The Choice is Doors
Post by: BlackDragonSlayer on July 10, 2013, 04:06:46 PM
Quote from: BlackDragonSlayer on July 10, 2013, 02:41:35 PMstatistically, it would be better to lynch one of you either way
Elaborating on that (humans:wolves); this is assuming my accusations are correct* (and mainly demonstrating how much security my plan gives us)**:

If we lynch Olimar
Night 6: No wolfing; 6:3
Day 6: We lynch Olimar; 5:3
Night 7: Two people are lynched; 3:3
[close]

If we lynch Bird/Boy/Fank
Night 6: No wolfing; 6:3
Day 6: We lynch Boy; 5:2
Night 7: One wolfing; 4:2
Day 7: We lynch Fank; 4:1
Night 8: No wolfings (yes; this is also assuming that Bird is the Young Wolf); 4:1
Day 8: We lynch Olimar just to be safe; 3:1
Night 9: No wolfings; 3:1
Day 9: We lynch Bird; 3:0
[close]




*Even if they aren't, this still applies, although the game would end when Olimar were lynched.

**Although Olimar may not be the person you want to lynch for certain, I'm using him as an example because he was on the top of Bird's suspicion list.
Title: Re: TWG LV: The Choice is Doors
Post by: fank009 on July 10, 2013, 04:40:49 PM
BDS.... ... ... .... .... 
You really have left me speechless... :/
There are so many things... that dont make sense with your "idea"
One, why aren't wolves manipulatimg the doors?
Two, why did no one die day 2/ night 3
Three, why wouldnt the wolves be plannimg ahead
Four, why is no one else a wolf, mainly tst/mashi/tzp/firearrow
Five, why did i move into the network on day 4, "without backup"
Six, why, are you not confirmimg with other people whats been happening???

 Where I stand, fmpov, i should know the most of whats been happening in the game. Because ive put myself in such a position.
Fmpov, your argument does not make sense, so hence, why thought no.6 is there.
Title: Re: TWG LV: The Choice is Doors
Post by: The_Subjective_Thought on July 10, 2013, 06:05:09 PM
BDS, calm down.

Your theories and ideas seem to be getting wilder with every post.

You've just point the finger at three people and yelled: WOLVES!!!, are you sure you can convince other of your idea and hold that kind of vote?

Is your accusation strong enough to hold up to scrutiny?

Furthermore bird and fank have done much more for the majority of players in general than you have.

Get down from whatever mountain you've planted yourself on, stop spouting every theory which comes into your head, try and back up your accusations without ifs but and maybes, and for gods sake think before you start typing!
Title: Re: TWG LV: The Choice is Doors
Post by: BlackDragonSlayer on July 10, 2013, 09:10:38 PM
Oih... where will I begin...
Quote from: fank009 on July 10, 2013, 04:40:49 PMOne, why aren't wolves manipulatimg the doors?
Two, why did no one die day 2/ night 3
Three, why wouldnt the wolves be plannimg ahead
Four, why is no one else a wolf, mainly tst/mashi/tzp/firearrow
Five, why did i move into the network on day 4, "without backup"
Six, why, are you not confirmimg with other people whats been happening???
1: I don't know what you mean by that; it makes no sense the way you say it.
2: There's no need to explain that, unless you can't make the obvious connection as to WHY there would be no wolfings...
3: I don't know what you mean by that as well. What do you mean by "why wouldn't the wolves be planning ahead," and how does it relate to any of my statements?
4: Because of reasons I explained, specifically being that I highly doubt the wolves would place themselves in a position where they would highly compromise themselves, such as keeping their doors closed; if anything, semi-inactive (or just completely inactive) humans wouldn't care as much about their doors, but I would think/hope that some wolves in the same position would at least make an effort to be... well... logical... :P
5: I don't really know what you mean by this, or especially how it holds any relevance.
6: I'm not quite sure if this is what you mean, but I'll try and say something that hopefully covers it: Unless you have reasons as to why you, Bird, or Boy CANNOT be wolves, or any facts that truly do incriminate other people (and you can be certain aren't merely attempts to frame said people), this ("confirming with other people") wouldn't matter, since it would not provide any evidence for or against what I'm trying to say.


Quote from: The_Subjective_Thought on July 10, 2013, 06:05:09 PMBDS, calm down.
I don't see how I can calm down if I'm not excited in the first place... :P

QuoteYou've just point the finger at three people and yelled: WOLVES!!!, are you sure you can convince other of your idea and hold that kind of vote?
I can never convince anybody of anything... or, rather, I can rarely do so; only when people choose to believe me can I convince them. ... :P

QuoteIs your accusation strong enough to hold up to scrutiny?
Unless there's some important fact that nobody has told me of for whatever reason (which would be a fact that would be entirely the fault of those who knew, yet failed to tell me for intentional reasons), yes, at least fmpov. :P I find it odd how you question me, yet don't even try to consider the fact that the inactives could easily be framed by observant wolves.

QuoteFurthermore bird and fank have done much more for the majority of players in general than you have.
I don't see how that makes what I say any more or less true unless I've been inactive for half the game and am just starting to spout wild statements now; there have been PLENTLY of situations like this where I've been at least somewhat right even though nobody has believed me.

QuoteGet down from whatever mountain you've planted yourself on, stop spouting every theory which comes into your head, try and back up your accusations without ifs but and maybes, and for gods sake think before you start typing!
The only mountain I've planted myself on...

IS THE MOUNTAIN OF TRUTH~~~

(https://www.ninsheetmusic.org/forum/proxy.php?request=http%3A%2F%2Fbionicteaching.com%2Fwp-content%2Fuploads%2F2010%2F12%2Fpowerogskull.gif&hash=f2036bd51a915763cc475471cb1cce65b0baf9ce)
(just kidding... a little bit... ;P)

All right, NOW I'M EXCITED.


You say "try and back up your accusations without ifs but and maybes," but if you think that's ALL I'm doing, you need to start thinking more before you type (or rather, read before you type, and comprehend), especially because the only other scenario you people seem to support is one based solely of "ifs and but," as in "if the wolves were inactive," "but why would the wolves not wolf anybody intentionally," etc., etc., etc.!!!
Title: Re: TWG LV: The Choice is Doors
Post by: BlackDragonSlayer on July 10, 2013, 09:55:14 PM
And may I add that, if you have an important fact that could definitively prove what you are saying, contrarily to what I am saying, please bring it to my attention, if possible.
Title: Re: TWG LV: The Choice is Doors
Post by: fank009 on July 10, 2013, 11:01:39 PM
Quote from: BlackDragonSlayer on July 10, 2013, 09:10:38 PM1: I don't know what you mean by that; it makes no sense the way you say it.
2: There's no need to explain that, unless you can't make the obvious connection as to WHY there would be no wolfings...
3: I don't know what you mean by that as well. What do you mean by "why wouldn't the wolves be planning ahead," and how does it relate to any of my statements?
4: Because of reasons I explained, specifically being that I highly doubt the wolves would place themselves in a position where they would highly compromise themselves, such as keeping their doors closed; if anything, semi-inactive (or just completely inactive) humans wouldn't care as much about their doors, but I would think/hope that some wolves in the same position would at least make an effort to be... well... logical... :P
5: I don't really know what you mean by this, or especially how it holds any relevance.
6: I'm not quite sure if this is what you mean, but I'll try and say something that hopefully covers it: Unless you have reasons as to why you, Bird, or Boy CANNOT be wolves, or any facts that truly do incriminate other people (and you can be certain aren't merely attempts to frame said people), this ("confirming with other people") wouldn't matter, since it would not provide any evidence for or against what I'm trying to say.
1- Why arent wolves putting themselves in a position to manipulate how the doors open/shut? and get maximum "security" due to the doors adverse effect
2- Rephrase that, If me/bird/boy were the wolves. that network of 6, Why didnt we try with our majority, push on a lynch, at the very least, lynch one of the other 3 alive. I see no sense, using a time like this, to NOT be in a position to pick up and start a wolfing/lynch train with the majority that we (would of) had???
3-Same reasoining as no.1, with the fire power that we had, you think we would plan things differently...
4-
Quotebut I would think/hope that some wolves in the same position would at least make an effort to be... well... logical...
We all know they havent been. Its either Stay in a hidey hole and let humans lynch themselves, or lets fake them out and force them to lynch those that took the chicken option.
Of those two things, Lets go over something again...
QuoteThere was a network of 6 containing me/bird/mashi/boy/FA/tst
Lets say one of them was a lynching wolf. You CANNOT TELL ME, That meta doesnt exisit, that those 6 people would have avoided lynching them, for fears of being suspected. Each person had a "safe" wolfing at least, and people who they could have wolfed (example bird vs mashi...)
There is "what if's" and there is analyzing the player base in said network

5- day 4 was a network of me/tzp/olimar/yugi. Ive been saying numbers are key. So, with a combination of reasons 1 and 3, Why wouldnt i set it up, to have at least one scumbuddeh with me, so that we can "control the vote"?
6- What i meant, Have you asked anyone whats been happening while you have been "out of the loop"?
I know you were out of the loop. otherwise you would have known stuff (like me opening my door to 11 night 4 (which i sent to everyone who i could)

Now to answer your statement of...
QuoteUnless you have reasons as to why you, Bird, or Boy CANNOT be wolves, or any facts that truly do incriminate other people (and you can be certain aren't merely attempts to frame said people), this ("confirming with other people") wouldn't matter, since it would not provide any evidence for or against what I'm trying to say.
You must have played too much ace attorney Mr judge. Because I know, there isnt a lot of "evidence" to incriminate people. If there was, i would be going after them right now. You want evidence on why one of us cant be a wolf???
May I remind you of the PM i sent to you at around the end of day 2.
Quote from: fank009 on July 01, 2013, 10:18:35 PMAt the moment. I want to lynch. Im not lynching either bird or Firearrow, Not happening. Dont try to convince me.

Im planning on Lynching TBWCW tonight.

The main reason is This chat log here.
Spoiler
04:58:05: <Mashi> I think The_Subjective_Thought might be active enough to not make wolfings, but idk.
04:58:24: <Mashi> I think I've seen him in the chat once and he's apparently been PMing Toby a few Phases ago.
04:58:31: <Mashi> So maybe I'm mistaken about his activity.
04:58:34: <fank009> ...
04:58:36: <Firearrow> Maybe both of them are wolves?
04:58:40: <fank009> eh He is somewhat inactime...
04:58:42: <fank009> maybe.
04:58:43: <Mashi> :o
04:58:54: <fank009> or there the masons...
04:58:59: <fank009> either of them.
04:59:05: <fank009> (reasons)
04:59:07: <Firearrow> which would suck if we tried to lynch them
04:59:34: <fank009> NOT SO FAST FA...
04:59:37: <fank009> remember...
04:59:38: <fank009> Why...
04:59:52: <fank009> did BDS AND olimar... keep their door close???
04:59:57: <Firearrow> yeah...
05:00:10: <Firearrow> I guess olimar is a very obvious mason right now
05:00:16: <fank009> so...
05:00:20: <fank009> if olimar is a mason..
05:00:33: <fank009> What does that make the relationship between TST and toby???
05:00:46: <Firearrow> Uh, wolfs?
05:00:57: <Firearrow> wolves*
05:00:58: <fank009> Elementary my dear FA.
05:01:07: <fank009> And on that logic
05:01:13: <fank009> I say we lynch TBWCW
05:01:31: <fank009> Tbwcw is more of a threat over TST.
[close]


Any other thoughts before i jump into it (as usual)
And then we have this.
Quote from: fank009 on July 10, 2013, 04:37:38 AMTBWCW
Case for humanity
Weak case, as good as the case against... (general unsureness and all that)
This isnt a direct quote but more from TST.
"He is simply confused"
Not much of a case... like i said, likely a case against. Being in the "group of 6" doesnt help either.
Im not going to look for the log where TST told me the contents of his message. found it...
 Take that!
22:31:32: <fank009> So that it doesnt go downhill from here :/
22:31:45: <fank009> we have 2 groups...
22:31:49: <fank009> the original 3...
22:31:54: <fank009> me/bird/FA
22:31:58: <fank009> and the new 3
22:32:06: <fank009> Toby/mashi/TST
22:32:31: <fank009> maybe it was ambitious for me to try get the new 3 lynched :/
22:35:49: <fank009> ... What are you going to do this phase?
22:35:57: <fank009> you going to stick with the chicken option?
22:36:09: <fank009> or are you going to grow some guts and join the den.
22:36:49: <fank009> I think it would be better if you join us, cant have enough numbers you know.
22:47:31: <Subthought> Well I finally hit a time with more than one person on.
22:47:35: <fank009> ...
22:47:41: <Subthought> Well
22:47:42: <fank009> TST
22:47:50: <fank009> I want from you...
22:47:51: <Subthought> I did hit you and firearrow yesterday
22:48:00: <fank009> your interactions between TBWCW
22:48:00: <Subthought> ALl the thing between me and
22:48:05: <Subthought> yeah that
22:48:08: <Subthought> Saw the pm
22:48:10: <Subthought> Sure
22:48:17: <Subthought> let me copy past them
22:48:57: <Subthought> How do i look at my outbox
22:49:01: <Subthought> I can't find the button
22:49:10: <fank009> ... messages- sent items
22:49:16: <Subthought> Oh
22:49:18: <Subthought> right
22:49:25: <fank009> IF you saved it
22:50:36: <Subthought> um
22:50:38: <Subthought> Oh
22:50:44: <Subthought> Well i can remeber what I said
22:50:57: <fank009> ...
22:50:59: <Subthought> I basically saw him complaining in the forum
22:51:07: <fank009> You know, having TBWCW's point of view
22:51:07: <Subthought> checked my pm from davy
22:51:11: <fank009> is still allright.
22:51:12: <Subthought> Oh
22:51:14: <Subthought> I do
22:51:20: <Subthought> I'll grab that
22:52:14: <Subthought> Then that is good! i'm honestly confused about most of this and don't want to open my mouth too much with ridiculous ideas. So, you're in the warp room.
22:52:21: <Subthought> Thats the reply to my frist one
22:52:33: <Subthought> he replyed again
22:52:34: <Subthought> Not sure if that last message worked but ok. Hi. I'm glad we can talk. I'm so confused. You're in the warp room. Nice. I can't talk to anyone else help.
22:53:01: <Subthought> He quotes my message
22:53:07: <Olimar12345> hello
22:53:08: <fank009> ...
22:53:10: <fank009> you know...
22:53:13: <Subthought> Last message worked I just stopped paying attention due to having acess to the internet. It's very distracting. Are you sure you can't talk to anyone else? You should be allowed to PM everyone who's name appeared in the last message davy sent. At least I think that's how it works...
22:53:15: <fank009> you can forward it to me.
22:53:20: <Subthought> Oh
22:53:21: <Subthought> can I/
22:53:23: <Subthought> ?
22:53:26: <fank009> to all of us...
22:53:28: <fank009> yeah...
22:53:29: <Subthought> oh
22:53:31: <Subthought> right
22:53:39: <fank009> private communications privelages
22:53:47: <Subthought> Sorry
22:53:54: <Subthought> There's only one more anyway
22:54:16: <Subthought> which is
22:54:18: <Subthought> Nope, everyone around me shut their doors. I can't move and I can only talk to you.
22:54:32: <fank009> :/
[close]
This... is what caused my current thoughts on boy . That was night 3. After the lynch hadnt taken place, you can tell by the emboldened part.

THAT is my evidence that Not all of us can be wolves together.

Do I need to poke back to my "cases for and against humanity" post, I made (what I feel like) was pretty good tl;dr cases against everyone (your specialty BDS)
No there isnt any "conclusive" evidence. Yet. Some people are compatible, some people arent. Exhibit A, Dude cant be a wolf, and the three of me/Bird/FA are wolf buddehs with him.

But there are certain interactions that tell on wether they are compatible as wolves or not.

And also, Do you know what confirming with other people does, it keeps everyone in the loop. And whats good with everyone being in the loop? they dont sprout (imo) B(D)S ideas like you are.

Let me restate the facts. I have been in a network every night. You havent been able to reach anyone (as good as) I know a lot more private communications then you do.

Mashi (a + point for him...) was keeping everyone around him in the loop with what was happening. I was trying my best to as well. (my plan is too complex :/) So asks the Q, Why werent you being kept in the loop BDS?
 

Oh and that reminds me, You missed an AWESOME pm from yours truly, listing all the things that made me clear.
Ill send it you privately cause we dont need to flood this.\


I would rip apart your reply to TST... But i find it will be me repeating myself with the same type of rebuttals when you were arguing me. so I wont do that.


BUT you have gotten me thinking.
Us two's idealologies contradict. yet they are the only things that make sense... We must be missing something. So i thought of something ridiculous. How about we turn the current situation around???.
(music please maestro)

Ok. So... There is something bugging me, We are all together. And NO ONE HAS OFFERED UP ANY THOUGHTS.
This is the brilliant time to leak whats been hiding under the pms, and no one has done that.
Why? because for the last week (or year?) Us two have been arguing back and forth, about whats happening, who's right, and what's our next plan of attack. And everyone else has been sitting back.
So, Two points- one Wouldnt wolves want to pick a side (or if two humans are fighting leave themselves out of it.) The 2nd, Has anyone who was a prominent or somewhat posting, turned off by us two arguing???
Im going to have to read over the thread again. and see who comes under this category. But wouldnt such a sensitive subject "like what are the wolves doing" be something they would steer away from?

I Dont think that ALL the wolves are in the other 6, (those not in the group of 6)
I just find it very unlikely that a wolfing wolf is in the 6.
And again, If all 3 of us were wolves, I stress the point, Why arent we doing the points that I stated above, and manipulating the numbers game to our advantage? (substitute with everyone else in that 6...)


Thats my stance on it. As to who the wolves are? i've allready posted my thoughts.

Quote from: BlackDragonSlayer on July 10, 2013, 09:55:14 PMAnd may I add that, if you have an important fact that could definitively prove what you are saying, contrarily to what I am saying, please bring it to my attention, if possible.
In otherwords, im right and im not going to listen to anyone else right?
Title: Re: TWG LV: The Choice is Doors
Post by: The_Subjective_Thought on July 10, 2013, 11:19:31 PM
Well it's nice to know the entire point of the questioning in my post has been completely ignored...

What I was doing BDS was attempting to get you to give us some kind of conclusion evidence in your claims, FAILING THAT, I wanted to see what kind of "ifs, buts, and maybes" you've convinced yourself of.

It seems i've accomplished neither.

I bid you good day.
Title: Re: TWG LV: The Choice is Doors
Post by: BlackDragonSlayer on July 11, 2013, 12:14:12 AM
Heerree we go (also, as a note, I might not reply again tonight)!!

Quote1- Why arent wolves putting themselves in a position to manipulate how the doors open/shut? and get maximum "security" due to the doors adverse effect
How is that relating to my point? How/when did I say that the wolves are/aren't doing that?

Quote2- Rephrase that, If me/bird/boy were the wolves. that network of 6, Why didnt we try with our majority, push on a lynch, at the very least, lynch one of the other 3 alive. I see no sense, using a time like this, to NOT be in a position to pick up and start a wolfing/lynch train with the majority that we (would of) had???
Doing certain actions, such as that (if I understand what you're saying), would bring too much attention to yourselves; if you start a wolfing/lynch train, but can't keep it running before everything crashes down on you, it would be very counterproductive. If you can only lynch/wolf up to three people, there's no point if there's about 6 MORE people who might likely see the "isolated" killings and connect it with at least one of the people in the group.

Quote3-Same reasoining as no.1, with the fire power that we had, you think we would plan things differently...
Again, I never said the wolves were/weren't doing anything of the sort, and your point doesn't really relate to what I've been saying... if anything, I've implied that the wolves HAVE BEEN planning ahead (though that is merely implying).

Quote4-
We all know they havent been. Its either Stay in a hidey hole and let humans lynch themselves, or lets fake them out and force them to lynch those that took the chicken option.
But if you can't kill anybody when you're locked up, you run the risk of observant HUMANS noticing that. That option wouldn't really be a smart one, unless you're just too inactive to even get on and post/send a PM.
And, also, you said "We all know they havent been," which is also something that does not take into consideration the possibility that the inactives are being framed. Essentially, just because the wolves have the possibility to wolf doesn't mean that they will, especially if doing so places them in more risk, but provides relatively little benefit... you're trying to say that the wolves are impulsive.

Quote5- day 4 was a network of me/tzp/olimar/yugi. Ive been saying numbers are key. So, with a combination of reasons 1 and 3, Why wouldnt i set it up, to have at least one scumbuddeh with me, so that we can "control the vote"?
Because:
a: It's not necessary, unless you feel the humans have becoming too suspicious of you.
b: As I said, it would be something that might draw unnecessary attention to yourself.

QuoteMay I remind you of the PM i sent to you at around the end of day 2.
Your PM shows little or nothing, especially because of your contradiction; from what I've seen of your evidence, it's somewhat jumbled and disoriented; I don't understand what you mean when you say "THAT is my evidence that Not all of us can be wolves together," but the evidence you provide doesn't seem to really support what you say to any significant degree (rather, I cannot draw the same conclusions you are from what you say, unless I'm just a bit confused as to what you're trying to say)! :o

Also, if I'm understanding you correctly:
Wolves can easily feign ignorance (and in this case, confusion), and lynching (or trying to lynch) a partner, to try and appear human; many of the things you say "clear" people in your recent PM don't actually seem to clear anybody of just being a wolf in general (in my opinion, only Dude, and maybe Yugi, is cleared from being your partner, based on what you said in the PM; because you took part in his lynch during such a rather early time period), unless you take even wider jumps of logic than I do... :P

QuoteIn otherwords, im right and im not going to listen to anyone else right?
In other words, if you have something to say that could change my mind and clarify the situation, say it.


Quote from: The_Subjective_Thought on July 10, 2013, 11:19:31 PMWell it's nice to know the entire point of the questioning in my post has been completely ignored...

What I was doing BDS was attempting to get you to give us some kind of conclusion evidence in your claims, FAILING THAT, I wanted to see what kind of "ifs, buts, and maybes" you've convinced yourself of.
So, essentially, you want me to yet again restate everything that I've been saying so you won't have to search through the topic...? :P
Wonderful! :3
Title: Re: TWG LV: The Choice is Doors
Post by: FireArrow on July 11, 2013, 12:30:32 AM
Sorry for being inactive for the past few days, a lot of things going on. Anyways, I'll try to catch up on all this BDS and fank stuff (if it's worth it?)
Title: Re: TWG LV: The Choice is Doors
Post by: fank009 on July 11, 2013, 01:00:37 AM
... You are really underestimating me as a (potential) wolf.

QuoteDoing certain actions, such as that (if I understand what you're saying), would bring too much attention to yourselves; if you start a wolfing/lynch train, but can't keep it running before everything crashes down on you, it would be very counterproductive
This is where the manipulating the doors principle comes in. I say we are only together due to dumb luck.
Say us 3 got a lot of 3 in, thats 6-3, and then say we got into that network of yugi/olimar/TZP later on in the game, then we could push another set of 2-3, and make it game. All it takes is someone secluded as yourself, and by the time everyone catches onto it, the wolves have allready taken over. Its called taking advantage of the natural tendencies and how this game plays.

QuoteAnd, also, you said "We all know they havent been," which is also something that does not take into consideration the possibility that the inactives are being framed.
... Obviously you speak before you read...
If you read later... You get my thoughts on the idea.

I doubt the inactives (as a whole) would be framed
because that would mean that the wolves had the majority in the 6 of us. And which wolves would  use for a 3 point play. then they can just feast on the inactivity and insecurity of the inactives.


And now for some contradictions...
QuoteBut if you can't kill anybody when you're locked up, you run the risk of observant HUMANS noticing that. That option wouldn't really be a smart one, unless you're just too inactive to even get on and post/send a PM.
HELLO... Earth to BDS... What do you think is happening here???

QuoteWolves can easily feign ignorance (and in this case, confusion), and lynching (or trying to lynch) a partner, to try and appear human; many of the things you say "clear" people in your recent PM don't actually seem to clear anybody of just being a wolf in general (in my opinion, only Dude, and maybe Yugi, is cleared from being your partner, based on what you said in the PM; because you took part in his lynch during such a rather early time period),
Um... What part of... trying to get someone lynched (at 11...) Dont you understand?. We were at 11... out of 12. Stupid Q, you ever been a wolf BDS? since when has it been optimal play to bus your partners asap??? (not saying its not possible, but is it wise?) And then we have the idea of, under this logic, how come Yugi/Dude arent my wolf partners??? If toby was lynched, only then he wouldnt be a possible wolf partner???


And some closing words
QuoteIn other words, if you have something to say that could change my mind and clarify the situation, say it im still not going to listen to it.
Fixed.

I dont know why BDS, you havent come to the chat, now would be a perfect opportunity to, but no. :/

Im not going to chat to you again, unless you come to the chat, where we can both present our arguments at the same time (and not listen to eachother xD)

Quote from: FireArrow on July 11, 2013, 12:30:32 AMSorry for being inactive for the past few days, a lot of things going on. Anyways, I'll try to catch up on all this BDS and fank stuff (if it's worth it?)
Its worth it, I make some good points xD (bds does too in someway but yeah.)
Title: Re: TWG LV: The Choice is Doors
Post by: fank009 on July 11, 2013, 04:53:56 AM
We cant make any assumptions, until the wolfings made. (if it is...)
Title: Re: TWG LV: The Choice is Doors
Post by: davy on July 11, 2013, 08:13:05 AM
TWG LV: The Choice is Doors

1. Wolf
2. Wolf
3. Young Wolf - Can't send in wolfings.
4. Mason - Knows the identity of the other mason and in which room he is at the start of the game.
5. Mason - Knows the identity of the other mason and in which room he is at the start of the game.
6. Human
7. Human
8. Human
9. Human
10. Human
11. Human
12. Human

Wolves know eachother.

Rooms and Doors

(https://www.ninsheetmusic.org/forum/proxy.php?request=http%3A%2F%2Fi39.tinypic.com%2F2rnhhqr.png&hash=604f7d2e8cff0b01328817db55bc178986847763)

There are 16 rooms in this game. At the start of the game, players are put into the rooms so that there is one player in each room, except for four rooms known as the Special Rooms.

Each room has four doors which connect them with other rooms. Rooms at the edge connect with rooms on the opposide edge, and rooms in the corner connect to the two non-opposite rooms in the corner (room 1, for example, connects with room 2, room 5, room 4 and room 13).

At the start of the game, all doors are closed, except for those of the inclosable room. Doors can only be opened and closed during the night phase, and only from inside the room the door belongs to. There are two doors between each room, one of them can only be opened and closed from one room, and the other one from the other room. Starting from night 4, each door that has been closed for at least two night phases in a row, will automatically be opened, and vice versa with exception of the doors of the inaccesable and inclosable rooms.

During the day phase, players can move to any room they wish, as long as the road to that room is not obstructed by doors.

At the start of the game, and at the end of each phase, players will recieve a PM telling them what rooms they can move to, and which players are in rooms they can reach and those in rooms connected to rooms they can reach. However, they will not recieve a PM if the situation is the same as the phase before that.
Example 1: It's the start of the game. davy is in room 6, Yugi is in room 2, Mashi is in room 5, Liggy is in room 7 and BlackDragonSlayer is in room 10. davy will recieve the following PM:
You are in room 6. You cannot move to any other room. Yugi is in room 2, Mashi is in room 5, Liggy is in room 7 and BlackDragonSlayer is in room 10.
Example 2: It's near the end of the game. davy is in room 6. The doors between room 6 and 7, 6 and 10, 7 and 11 and 10 and 11 are open. The doors between room 6 and 2, 6 and 5, 7 and 3, 7 and 8, 10 and 9, 10 and 14, 11 and 15 and 11 and 12 are closed. Yugi is in room 2, Mashi is in room 8, Liggy is in room 7, BlackDragonSlayer is in room 1 and Bubbles is in room 15. davy will recieve the following PM:
You are in room 6. you can move to room 7, room 10 and room 11. Liggy is in room 7, Yugi is in room 2, Mashi is in room 8 and Bubbles is in room 15. Room 3, 5, 9, 12 and 14 are empty.

Wolves will obtain a saparate PM at the end of each night phase telling them in which rooms their partners are.

Special Rooms

The four rooms that are not occupied by players at the start of the game are the special rooms: the empty room, the inaccesable room, the inclosable room and the warp room.

The empty room functions like a normal room, except that there is no player inside it at the start of the game, so there's no one who
can open its doors. The doors can however be opened by the system that starts working from night 4.

The inaccesable room has its doors closed at all times, even the system that starts working from night 4 can't open them.

The inclosable room is the only room that starts the game with all its doors open. Those doors can however not be closed by any player and can even not be closed by the system that starts working from night 4.

If the warp room is empty at the end of the night phase, 1 random player will warp to it.

Players will be told which rooms mentioned in their end of the night phase PM is a inaccesable, inclosable or warp room (if nothing is mentioned, none of these rooms are mentioned in the PM are inaccesable, inclosable or warp rooms).

Wolfings

Wolfings work differnt this game. Wolves can only wolf players that are in rooms that said wolf could reach last day phase. On the other hand, each wolf has a wolfing of his own, so it is possible that three players die during the same night phase.

Lynches

Like with wolfings, players can only lynch players that are in a room that said player can reach that day phase. Lynching votes are sent through PM rather than posted in the topic. Lynching will only occur when more than half of the players that could vote for the same player vote for the same player. Otherwise, there will just be no lynch. There could be multiple lynches each day phase because a player can be lynched in each set of rooms. Also, lynching is not obligatory in this game.

Semi-closed communication

This game features some sort of closed communication, which I like to call semi-closed communication. It means that you can only PM and have private chats with the host and players mentioned in your start of the game/end of the night PM. Also all information in your start of the game/end of the night PM, as well as information about your actions (wolfing, lynching, door opening/closing and moving) may only be shared through PM and private chat.

Order of action activating

Night phase: Wolfing>Door opening=Door closing
Day phase: Lynching>Moving>Warping

Phases

Because there are probably going to be a lot of phases this game and because there is less need to think about the lynch target, I have decided that both day and night phases will be 24 hours long. Also when all possible action PM's have been sent to me, or when each player that could still sent in an action PM has told me that he/she don't want to, I will end the phase early.



1. The Boy Who Cried Wolf
2. Mashi
3. BlackDragonSlayer
4. fank009
5. TheZeldaPianist275
6. Bird
7. Olimar12345
8. FireArrow
9. The_Subjective_Thought
10. Dude
11. Yugi
12. Wrydryn

Night 6 is over. No one die... Wait, someone did die. It was Bird, he was wolf'd. All PMs have been sent. It's now Day 6. Day 6 ends July 12th 8:00AM PST/9:00AM MST/10:00AM CST/11:00PM EST/4:00PM GMT/5:00PM CET/July 13th 2:00AM AEST/4:00AM in New-Zealand.
Title: Re: TWG LV: The Choice is Doors
Post by: Bird on July 11, 2013, 08:38:32 AM
:O
Title: Re: TWG LV: The Choice is Doors
Post by: fank009 on July 11, 2013, 12:29:12 PM
NO, NOT BIRD, WHO'S GONNA PECK AT MY SEED NAO???
(and i just realised... BDS is at best, 1/3 (fmpov))
(im guessing communication is closed again?)
Title: Re: TWG LV: The Choice is Doors
Post by: BlackDragonSlayer on July 11, 2013, 04:15:14 PM
Unless this is some sort of stunt by the wolves (and Bird is, in fact, the young wolf), then... wow...

Though, I don't know why the wolves would want to wolf one of my top suspicions, fully knowing that it might make me turn my attention toward them (assuming Bird/Fank/Boy are not the wolves)...
Title: Re: TWG LV: The Choice is Doors
Post by: Toby on July 11, 2013, 04:18:50 PM
I know why the wolves didn't listen to you.
Title: Re: TWG LV: The Choice is Doors
Post by: BlackDragonSlayer on July 11, 2013, 04:21:29 PM
Quote from: The Boy Who Cried Wolf on July 11, 2013, 04:18:50 PMI know why the wolves didn't listen to you.
Why do you think, may I wonder...?
Title: Re: TWG LV: The Choice is Doors
Post by: Olimar12345 on July 11, 2013, 05:37:45 PM
Guys. Get on the chat.
Title: Re: TWG LV: The Choice is Doors
Post by: vermilionvermin on July 11, 2013, 06:18:39 PM
I'm going to vote for The Subjective Thought.  Fank says he was online at some point last night and thus would have been able to make a wolfing then, and seems inactive enough to have not made wolfings on previous nights.

Other people I feel would be less likely to wolf Bird.  Fank and Mashi are examples of those people.  TST, on the other hand, is in his first game (I think?) and might not have caught the wolfing target I'd have made.

BDS doesn't really make sense as a wolf to me.  If he were a wolf choosing not to wolf anybody, I doubt he would have been so "paranoid" about the possibility of the wolves decimating us with double wolfings.  He also seems pretty open about the fact that he would have the patience not to wolf people, which seems like a response a human would be more likely to make than a wolf.
Title: Re: TWG LV: The Choice is Doors
Post by: fank009 on July 11, 2013, 11:30:29 PM
Plan of attack, get to room 15 as quick as you can. Nobody is exempt. Get here as fast as possible.
Title: Re: TWG LV: The Choice is Doors
Post by: Mashi on July 11, 2013, 11:34:46 PM
Sorry for leaving abruptly, fank009, my laptop restarted.

I think Room 3, the Warp Room, would be a better option.  We avoid the risk of someone randomly warping there and so everyone would stay congregated there.
Title: Re: TWG LV: The Choice is Doors
Post by: Mashi on July 11, 2013, 11:43:47 PM
Never mind that about Room 3, apparently, certain Players can't reach it.  Move to Room 15, I guess???
Title: Re: TWG LV: The Choice is Doors
Post by: Mashi on July 11, 2013, 11:52:19 PM
fank009 and I just agreed on it, everyone move to Room 15, please.  If you can't reach it this Phase, move to it at your soonest opportunity.
Title: Re: TWG LV: The Choice is Doors
Post by: fank009 on July 12, 2013, 12:03:50 AM
pokes PM sent to everybody
Title: Re: TWG LV: The Choice is Doors
Post by: davy on July 12, 2013, 08:01:40 AM
TWG LV: The Choice is Doors

1. Wolf
2. Wolf
3. Young Wolf - Can't send in wolfings.
4. Mason - Knows the identity of the other mason and in which room he is at the start of the game.
5. Mason - Knows the identity of the other mason and in which room he is at the start of the game.
6. Human
7. Human
8. Human
9. Human
10. Human
11. Human
12. Human

Wolves know eachother.

Rooms and Doors

(https://www.ninsheetmusic.org/forum/proxy.php?request=http%3A%2F%2Fi39.tinypic.com%2F2rnhhqr.png&hash=604f7d2e8cff0b01328817db55bc178986847763)

There are 16 rooms in this game. At the start of the game, players are put into the rooms so that there is one player in each room, except for four rooms known as the Special Rooms.

Each room has four doors which connect them with other rooms. Rooms at the edge connect with rooms on the opposide edge, and rooms in the corner connect to the two non-opposite rooms in the corner (room 1, for example, connects with room 2, room 5, room 4 and room 13).

At the start of the game, all doors are closed, except for those of the inclosable room. Doors can only be opened and closed during the night phase, and only from inside the room the door belongs to. There are two doors between each room, one of them can only be opened and closed from one room, and the other one from the other room. Starting from night 4, each door that has been closed for at least two night phases in a row, will automatically be opened, and vice versa with exception of the doors of the inaccesable and inclosable rooms.

During the day phase, players can move to any room they wish, as long as the road to that room is not obstructed by doors.

At the start of the game, and at the end of each phase, players will recieve a PM telling them what rooms they can move to, and which players are in rooms they can reach and those in rooms connected to rooms they can reach. However, they will not recieve a PM if the situation is the same as the phase before that.
Example 1: It's the start of the game. davy is in room 6, Yugi is in room 2, Mashi is in room 5, Liggy is in room 7 and BlackDragonSlayer is in room 10. davy will recieve the following PM:
You are in room 6. You cannot move to any other room. Yugi is in room 2, Mashi is in room 5, Liggy is in room 7 and BlackDragonSlayer is in room 10.
Example 2: It's near the end of the game. davy is in room 6. The doors between room 6 and 7, 6 and 10, 7 and 11 and 10 and 11 are open. The doors between room 6 and 2, 6 and 5, 7 and 3, 7 and 8, 10 and 9, 10 and 14, 11 and 15 and 11 and 12 are closed. Yugi is in room 2, Mashi is in room 8, Liggy is in room 7, BlackDragonSlayer is in room 1 and Bubbles is in room 15. davy will recieve the following PM:
You are in room 6. you can move to room 7, room 10 and room 11. Liggy is in room 7, Yugi is in room 2, Mashi is in room 8 and Bubbles is in room 15. Room 3, 5, 9, 12 and 14 are empty.

Wolves will obtain a saparate PM at the end of each night phase telling them in which rooms their partners are.

Special Rooms

The four rooms that are not occupied by players at the start of the game are the special rooms: the empty room, the inaccesable room, the inclosable room and the warp room.

The empty room functions like a normal room, except that there is no player inside it at the start of the game, so there's no one who
can open its doors. The doors can however be opened by the system that starts working from night 4.

The inaccesable room has its doors closed at all times, even the system that starts working from night 4 can't open them.

The inclosable room is the only room that starts the game with all its doors open. Those doors can however not be closed by any player and can even not be closed by the system that starts working from night 4.

If the warp room is empty at the end of the night phase, 1 random player will warp to it.

Players will be told which rooms mentioned in their end of the night phase PM is a inaccesable, inclosable or warp room (if nothing is mentioned, none of these rooms are mentioned in the PM are inaccesable, inclosable or warp rooms).

Wolfings

Wolfings work differnt this game. Wolves can only wolf players that are in rooms that said wolf could reach last day phase. On the other hand, each wolf has a wolfing of his own, so it is possible that three players die during the same night phase.

Lynches

Like with wolfings, players can only lynch players that are in a room that said player can reach that day phase. Lynching votes are sent through PM rather than posted in the topic. Lynching will only occur when more than half of the players that could vote for the same player vote for the same player. Otherwise, there will just be no lynch. There could be multiple lynches each day phase because a player can be lynched in each set of rooms. Also, lynching is not obligatory in this game.

Semi-closed communication

This game features some sort of closed communication, which I like to call semi-closed communication. It means that you can only PM and have private chats with the host and players mentioned in your start of the game/end of the night PM. Also all information in your start of the game/end of the night PM, as well as information about your actions (wolfing, lynching, door opening/closing and moving) may only be shared through PM and private chat.

Order of action activating

Night phase: Wolfing>Door opening=Door closing
Day phase: Lynching>Moving>Warping

Phases

Because there are probably going to be a lot of phases this game and because there is less need to think about the lynch target, I have decided that both day and night phases will be 24 hours long. Also when all possible action PM's have been sent to me, or when each player that could still sent in an action PM has told me that he/she don't want to, I will end the phase early.



1. The Boy Who Cried Wolf
2. Mashi
3. BlackDragonSlayer
4. fank009
5. Vermillionvermin
6. Bird
7. Olimar12345
8. FireArrow
9. The_Subjective_Thought
10. Dude
11. Yugi
12. Wrydryn

Day 6 is over. Verm was lynched. All PMs have been sent. It's now Night 7. Night 7 ends July 13th 8:00AM PST/9:00AM MST/10:00AM CST/11:00PM EST/4:00PM GMT/5:00PM CET/July 14th 2:00AM AEST/4:00AM in New-Zealand.
Title: Re: TWG LV: The Choice is Doors
Post by: Toby on July 12, 2013, 09:01:26 AM
Why the flip did you guys wolf Verm? Okay I am going to be active now, and vote k. If you are a human and voted Verm tell me why please.
Title: Re: TWG LV: The Choice is Doors
Post by: Mashi on July 12, 2013, 12:08:18 PM
fank009 wanted to lynch him originally.  I was against it, but by the time I could properly speak to him, it was about 2AM in my time and I was really tired.  I voiced my contesting the lynch, but I didn't want to argue, so I went to bed.  fank009 said he was going to switch the vote over to The_Subjective_Thought, but I'm not sure if he had time to switch anyone's vote or if he changed his mind.

Sorry, verm verm, I should have tried harder. :(
You'll have to forgive me though, I was really tired and I hardly have any sleep still and my eyes hurt. :(

Anyway, I think it's best if we all move to the same room so that we don't isolate people from lynches and have some discussion occur and also avoid the door mechanic.  If anyone has trouble moving to Room 15 next Day Phase, we'll try to make a Network or move somewhere.
Title: Re: TWG LV: The Choice is Doors
Post by: fank009 on July 12, 2013, 02:56:36 PM
I definetley switched to tst. i think there might have been a knife in the box
Title: Re: TWG LV: The Choice is Doors
Post by: Toby on July 12, 2013, 04:14:53 PM
Or the wolves just voted Verm.

I didn't vote.
Title: Re: TWG LV: The Choice is Doors
Post by: davy on July 13, 2013, 08:21:34 AM
TWG LV: The Choice is Doors

1. Wolf
2. Wolf
3. Young Wolf - Can't send in wolfings.
4. Mason - Knows the identity of the other mason and in which room he is at the start of the game.
5. Mason - Knows the identity of the other mason and in which room he is at the start of the game.
6. Human
7. Human
8. Human
9. Human
10. Human
11. Human
12. Human

Wolves know eachother.

Rooms and Doors

(https://www.ninsheetmusic.org/forum/proxy.php?request=http%3A%2F%2Fi39.tinypic.com%2F2rnhhqr.png&hash=604f7d2e8cff0b01328817db55bc178986847763)

There are 16 rooms in this game. At the start of the game, players are put into the rooms so that there is one player in each room, except for four rooms known as the Special Rooms.

Each room has four doors which connect them with other rooms. Rooms at the edge connect with rooms on the opposide edge, and rooms in the corner connect to the two non-opposite rooms in the corner (room 1, for example, connects with room 2, room 5, room 4 and room 13).

At the start of the game, all doors are closed, except for those of the inclosable room. Doors can only be opened and closed during the night phase, and only from inside the room the door belongs to. There are two doors between each room, one of them can only be opened and closed from one room, and the other one from the other room. Starting from night 4, each door that has been closed for at least two night phases in a row, will automatically be opened, and vice versa with exception of the doors of the inaccesable and inclosable rooms.

During the day phase, players can move to any room they wish, as long as the road to that room is not obstructed by doors.

At the start of the game, and at the end of each phase, players will recieve a PM telling them what rooms they can move to, and which players are in rooms they can reach and those in rooms connected to rooms they can reach. However, they will not recieve a PM if the situation is the same as the phase before that.
Example 1: It's the start of the game. davy is in room 6, Yugi is in room 2, Mashi is in room 5, Liggy is in room 7 and BlackDragonSlayer is in room 10. davy will recieve the following PM:
You are in room 6. You cannot move to any other room. Yugi is in room 2, Mashi is in room 5, Liggy is in room 7 and BlackDragonSlayer is in room 10.
Example 2: It's near the end of the game. davy is in room 6. The doors between room 6 and 7, 6 and 10, 7 and 11 and 10 and 11 are open. The doors between room 6 and 2, 6 and 5, 7 and 3, 7 and 8, 10 and 9, 10 and 14, 11 and 15 and 11 and 12 are closed. Yugi is in room 2, Mashi is in room 8, Liggy is in room 7, BlackDragonSlayer is in room 1 and Bubbles is in room 15. davy will recieve the following PM:
You are in room 6. you can move to room 7, room 10 and room 11. Liggy is in room 7, Yugi is in room 2, Mashi is in room 8 and Bubbles is in room 15. Room 3, 5, 9, 12 and 14 are empty.

Wolves will obtain a saparate PM at the end of each night phase telling them in which rooms their partners are.

Special Rooms

The four rooms that are not occupied by players at the start of the game are the special rooms: the empty room, the inaccesable room, the inclosable room and the warp room.

The empty room functions like a normal room, except that there is no player inside it at the start of the game, so there's no one who
can open its doors. The doors can however be opened by the system that starts working from night 4.

The inaccesable room has its doors closed at all times, even the system that starts working from night 4 can't open them.

The inclosable room is the only room that starts the game with all its doors open. Those doors can however not be closed by any player and can even not be closed by the system that starts working from night 4.

If the warp room is empty at the end of the night phase, 1 random player will warp to it.

Players will be told which rooms mentioned in their end of the night phase PM is a inaccesable, inclosable or warp room (if nothing is mentioned, none of these rooms are mentioned in the PM are inaccesable, inclosable or warp rooms).

Wolfings

Wolfings work differnt this game. Wolves can only wolf players that are in rooms that said wolf could reach last day phase. On the other hand, each wolf has a wolfing of his own, so it is possible that three players die during the same night phase.

Lynches

Like with wolfings, players can only lynch players that are in a room that said player can reach that day phase. Lynching votes are sent through PM rather than posted in the topic. Lynching will only occur when more than half of the players that could vote for the same player vote for the same player. Otherwise, there will just be no lynch. There could be multiple lynches each day phase because a player can be lynched in each set of rooms. Also, lynching is not obligatory in this game.

Semi-closed communication

This game features some sort of closed communication, which I like to call semi-closed communication. It means that you can only PM and have private chats with the host and players mentioned in your start of the game/end of the night PM. Also all information in your start of the game/end of the night PM, as well as information about your actions (wolfing, lynching, door opening/closing and moving) may only be shared through PM and private chat.

Order of action activating

Night phase: Wolfing>Door opening=Door closing
Day phase: Lynching>Moving>Warping

Phases

Because there are probably going to be a lot of phases this game and because there is less need to think about the lynch target, I have decided that both day and night phases will be 24 hours long. Also when all possible action PM's have been sent to me, or when each player that could still sent in an action PM has told me that he/she don't want to, I will end the phase early.



1. The Boy Who Cried Wolf
2. Mashi
3. BlackDragonSlayer
4. fank009
5. Vermillionvermin
6. Bird
7. Olimar12345
8. FireArrow
9. The_Subjective_Thought
10. Dude
11. Yugi
12. Wrydryn

Night 7 is over. No one died. All PMs have been sent. It's now Day 7. Day 7 ends July 14th 8:00AM PST/9:00AM MST/10:00AM CST/11:00PM EST/4:00PM GMT/5:00PM CET/July 15th 2:00AM AEST/4:00AM in New-Zealand.
Title: Re: TWG LV: The Choice is Doors
Post by: fank009 on July 13, 2013, 01:43:56 PM
Quiet game is quiet,
Lets get this phase over quick and pass.
Title: Re: TWG LV: The Choice is Doors
Post by: fank009 on July 13, 2013, 05:14:27 PM
does anyone know what last nights nowolfings mean???
Title: Re: TWG LV: The Choice is Doors
Post by: FireArrow on July 13, 2013, 05:19:42 PM
Quote from: fank009 on July 13, 2013, 05:14:27 PMdoes anyone know what last nights nowolfings mean???

No idea? I'm really not sure where to go from here, as only the more human looking people are left. Right now BDS tops my suspicion list with TST and boy tied for second.
Title: Re: TWG LV: The Choice is Doors
Post by: fank009 on July 13, 2013, 05:29:11 PM
it dawns the q, whats the difference between wolfing with everyone available, and wolfing in a group of 6 or 4???
Title: Re: TWG LV: The Choice is Doors
Post by: Mashi on July 13, 2013, 10:37:37 PM
Everyone, open your doors if you haven't already.
Title: Re: TWG LV: The Choice is Doors
Post by: The_Subjective_Thought on July 13, 2013, 10:41:57 PM
Quote from: Mashi on July 13, 2013, 10:37:37 PMEveryone, open your doors if you haven't already.

Doesn't that only happen at night?
Title: Re: TWG LV: The Choice is Doors
Post by: fank009 on July 13, 2013, 10:49:36 PM
yeah,
only during the night phase
Title: Re: TWG LV: The Choice is Doors
Post by: davy on July 14, 2013, 08:04:24 AM
TWG LV: The Choice is Doors

1. Wolf
2. Wolf
3. Young Wolf - Can't send in wolfings.
4. Mason - Knows the identity of the other mason and in which room he is at the start of the game.
5. Mason - Knows the identity of the other mason and in which room he is at the start of the game.
6. Human
7. Human
8. Human
9. Human
10. Human
11. Human
12. Human

Wolves know eachother.

Rooms and Doors

(https://www.ninsheetmusic.org/forum/proxy.php?request=http%3A%2F%2Fi39.tinypic.com%2F2rnhhqr.png&hash=604f7d2e8cff0b01328817db55bc178986847763)

There are 16 rooms in this game. At the start of the game, players are put into the rooms so that there is one player in each room, except for four rooms known as the Special Rooms.

Each room has four doors which connect them with other rooms. Rooms at the edge connect with rooms on the opposide edge, and rooms in the corner connect to the two non-opposite rooms in the corner (room 1, for example, connects with room 2, room 5, room 4 and room 13).

At the start of the game, all doors are closed, except for those of the inclosable room. Doors can only be opened and closed during the night phase, and only from inside the room the door belongs to. There are two doors between each room, one of them can only be opened and closed from one room, and the other one from the other room. Starting from night 4, each door that has been closed for at least two night phases in a row, will automatically be opened, and vice versa with exception of the doors of the inaccesable and inclosable rooms.

During the day phase, players can move to any room they wish, as long as the road to that room is not obstructed by doors.

At the start of the game, and at the end of each phase, players will recieve a PM telling them what rooms they can move to, and which players are in rooms they can reach and those in rooms connected to rooms they can reach. However, they will not recieve a PM if the situation is the same as the phase before that.
Example 1: It's the start of the game. davy is in room 6, Yugi is in room 2, Mashi is in room 5, Liggy is in room 7 and BlackDragonSlayer is in room 10. davy will recieve the following PM:
You are in room 6. You cannot move to any other room. Yugi is in room 2, Mashi is in room 5, Liggy is in room 7 and BlackDragonSlayer is in room 10.
Example 2: It's near the end of the game. davy is in room 6. The doors between room 6 and 7, 6 and 10, 7 and 11 and 10 and 11 are open. The doors between room 6 and 2, 6 and 5, 7 and 3, 7 and 8, 10 and 9, 10 and 14, 11 and 15 and 11 and 12 are closed. Yugi is in room 2, Mashi is in room 8, Liggy is in room 7, BlackDragonSlayer is in room 1 and Bubbles is in room 15. davy will recieve the following PM:
You are in room 6. you can move to room 7, room 10 and room 11. Liggy is in room 7, Yugi is in room 2, Mashi is in room 8 and Bubbles is in room 15. Room 3, 5, 9, 12 and 14 are empty.

Wolves will obtain a saparate PM at the end of each night phase telling them in which rooms their partners are.

Special Rooms

The four rooms that are not occupied by players at the start of the game are the special rooms: the empty room, the inaccesable room, the inclosable room and the warp room.

The empty room functions like a normal room, except that there is no player inside it at the start of the game, so there's no one who
can open its doors. The doors can however be opened by the system that starts working from night 4.

The inaccesable room has its doors closed at all times, even the system that starts working from night 4 can't open them.

The inclosable room is the only room that starts the game with all its doors open. Those doors can however not be closed by any player and can even not be closed by the system that starts working from night 4.

If the warp room is empty at the end of the night phase, 1 random player will warp to it.

Players will be told which rooms mentioned in their end of the night phase PM is a inaccesable, inclosable or warp room (if nothing is mentioned, none of these rooms are mentioned in the PM are inaccesable, inclosable or warp rooms).

Wolfings

Wolfings work differnt this game. Wolves can only wolf players that are in rooms that said wolf could reach last day phase. On the other hand, each wolf has a wolfing of his own, so it is possible that three players die during the same night phase.

Lynches

Like with wolfings, players can only lynch players that are in a room that said player can reach that day phase. Lynching votes are sent through PM rather than posted in the topic. Lynching will only occur when more than half of the players that could vote for the same player vote for the same player. Otherwise, there will just be no lynch. There could be multiple lynches each day phase because a player can be lynched in each set of rooms. Also, lynching is not obligatory in this game.

Semi-closed communication

This game features some sort of closed communication, which I like to call semi-closed communication. It means that you can only PM and have private chats with the host and players mentioned in your start of the game/end of the night PM. Also all information in your start of the game/end of the night PM, as well as information about your actions (wolfing, lynching, door opening/closing and moving) may only be shared through PM and private chat.

Order of action activating

Night phase: Wolfing>Door opening=Door closing
Day phase: Lynching>Moving>Warping

Phases

Because there are probably going to be a lot of phases this game and because there is less need to think about the lynch target, I have decided that both day and night phases will be 24 hours long. Also when all possible action PM's have been sent to me, or when each player that could still sent in an action PM has told me that he/she don't want to, I will end the phase early.



1. The Boy Who Cried Wolf
2. Mashi
3. BlackDragonSlayer
4. fank009
5. Vermillionvermin
6. Bird
7. Olimar12345
8. FireArrow
9. The_Subjective_Thought
10. Dude
11. Yugi
12. Wrydryn

Day 7 is over. TBWCW was lynched.

Wolves Win
Postgame up in 4 hours.