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NinSheetMusic => Submission Center => Submission Archive => Topic started by: Zeta on January 04, 2024, 08:53:08 AM

Title: [PC] Lucid9: Inciting Incident - "Rationality" by mastersuperfan
Post by: Zeta on January 04, 2024, 08:53:08 AM
Submission Information:

Series: Other
Game: Lucid9: Inciting Incident
Console: PC
Title: Rationality
Instrumentation Solo Piano
Arranger: mastersuperfan (https://www.ninsheetmusic.org/forum/index.php?action=profile;u=3561)
Title: Re: [PC] Lucid9: Inciting Incident - "Rationality" by mastersuperfan
Post by: mastersuperfan on January 04, 2024, 08:57:02 AM
Title: Re: [PC] Lucid9: Inciting Incident - "Rationality" by mastersuperfan
Post by: Kricketune54 on January 17, 2024, 07:05:23 PM
Minor clarification on composer, is Haven235 the same as Ultra Kitsune? Noticed that's who was credited on the Youtube vid

Feedback
• Your copyright info at the bottom of page 1 should be 12 pt
• in the pickup measure on beat 1.0 I can hear an A major chord faintly that would be in the RH, though did you intentionally exclude this?
• m31-32 LH 2nd layer 1.0 I hear a staccato quarter (octave down from whole note) for both measures on this beat.
• m35 RH 1.0 top layer you could add an accent and staccato kind of like m7 1.0
• m43 LH 2.0 hearing Bn for the grace note
Title: Re: [PC] Lucid9: Inciting Incident - "Rationality" by mastersuperfan
Post by: mastersuperfan on January 18, 2024, 08:37:45 AM
Thanks for the feedback!

Quote from: Kricketune54 on January 17, 2024, 07:05:23 PMMinor clarification on composer, is Haven235 the same as Ultra Kitsune? Noticed that's who was credited on the Youtube vid
nope, I goofed. fixed

Quote from: Kricketune54 on January 17, 2024, 07:05:23 PM• Your copyright info at the bottom of page 1 should be 12 pt
updated

Quote from: Kricketune54 on January 17, 2024, 07:05:23 PM• in the pickup measure on beat 1.0 I can hear an A major chord faintly that would be in the RH, though did you intentionally exclude this?
oh I think that's an artifact of how this particular video was recorded, it's not there in the official soundtrack: https://youtu.be/IWfMivU4sAY?si=i-g23r6UWuvrrRMS&t=1376

Quote from: Kricketune54 on January 17, 2024, 07:05:23 PM• m31-32 LH 2nd layer 1.0 I hear a staccato quarter (octave down from whole note) for both measures on this beat.
ah, I omitted this intentionally since I didn't like the sudden introduction of octaves in the last two measures of the phrase. (unrelatedly, I added a courtesy accidental to m32 LH beat 2)

Quote from: Kricketune54 on January 17, 2024, 07:05:23 PM• m35 RH 1.0 top layer you could add an accent and staccato kind of like m7 1.0
yep, done

Quote from: Kricketune54 on January 17, 2024, 07:05:23 PM• m43 LH 2.0 hearing Bn for the grace note
mmm I'm still hearing B# I think?

Files updated!
Title: Re: [PC] Lucid9: Inciting Incident - "Rationality" by mastersuperfan
Post by: Kricketune54 on January 20, 2024, 03:42:31 PM
Quote from: mastersuperfan on January 18, 2024, 08:37:45 AMoh I think that's an artifact of how this particular video was recorded, it's not there in the official soundtrack: https://youtu.be/IWfMivU4sAY?si=i-g23r6UWuvrrRMS&t=1376
Oh looks like that is the case. Good as is
Quotemmm I'm still hearing B# I think?
Relistening and would have to agree with ya

Closing stuff
• m25-31 RH thoughts on adding an accent to each of these quarter notes for beat 4? The trumpet places a bit more emphasis on the last note of each measure.
• m44 LH 2.0 the actual bassline note sounds like Cn
• m32 RH top layer I do not hear a separation between beats 2.0 and 2.5
Title: Re: [PC] Lucid9: Inciting Incident - "Rationality" by mastersuperfan
Post by: mastersuperfan on January 21, 2024, 06:51:59 AM
Quote from: Kricketune54 on January 20, 2024, 03:42:31 PM• m25-31 RH thoughts on adding an accent to each of these quarter notes for beat 4? The trumpet places a bit more emphasis on the last note of each measure.
mmm I think I'll probably pass on this one, I don't think it feels particularly accented to me? it just seems more like a natural phrasing thing to me

Quote from: Kricketune54 on January 20, 2024, 03:42:31 PM• m44 LH 2.0 the actual bassline note sounds like Cn
this was an intentional choice since (as far as I can tell) the bass plays E while it's the piano that plays Cn, but after some testing I decided to change it to Cn anyway

Quote from: Kricketune54 on January 20, 2024, 03:42:31 PM• m32 RH top layer I do not hear a separation between beats 2.0 and 2.5
good catch, fixed

thanks! files updated once again
Title: Re: [PC] Lucid9: Inciting Incident - "Rationality" by mastersuperfan
Post by: Latios212 on January 21, 2024, 05:35:08 PM
this piece bizarrely brings to mind both new york, new york (https://www.youtube.com/watch?v=le1QF3uoQNg) and nintendogs (https://www.youtube.com/watch?v=dhXVjrgCPR4)

(I will be back at a later time to make comments that are more helpful than that)
Title: Re: [PC] Lucid9: Inciting Incident - "Rationality" by mastersuperfan
Post by: Kricketune54 on January 25, 2024, 08:10:19 PM
Quote from: mastersuperfan on January 21, 2024, 06:51:59 AMmmm I think I'll probably pass on this one, I don't think it feels particularly accented to me? it just seems more like a natural phrasing thing to me
To me it does sound like the note is emphasized, but it's a minor thing.
Quotethis was an intentional choice since (as far as I can tell) the bass plays E while it's the piano that plays Cn, but after some testing I decided to change it to Cn anyway
👍


Approved
Title: Re: [PC] Lucid9: Inciting Incident - "Rationality" by mastersuperfan
Post by: XiaoMigros on February 03, 2024, 11:13:29 AM
Title: Re: [PC] Lucid9: Inciting Incident - "Rationality" by mastersuperfan
Post by: mastersuperfan on February 03, 2024, 01:57:34 PM
Quote from: XiaoMigros on February 03, 2024, 11:13:29 AM
  • I don't know about repeating that middle section, sounds like the bass is different from m25 on the second pass
it sounds to me like the middle section is the same on both passes; I just intentionally changed the LH to something simpler for m25-28

Quote from: XiaoMigros on February 03, 2024, 11:13:29 AM
  • The upper dot in m32 should be flipped upwards
consulted Behind Bars and it turns out that you're not actually supposed to have a stem come between a note and its dot, so I futzed around with it some and got this

Quote from: XiaoMigros on February 03, 2024, 11:13:29 AM
  • The mp in the last measure should be moved slightly upwards
  • The music gets quite close to the header on page 3 and you have lots of empty space at the bottom, could you move everything slightly downwards?
  • We've updated our templates and formatting guidelines: The BPM note font should be MaestroTimes, size 16. The alt codes you need are Œ (quarter) and ‰ (eighth).
done!

thanks for checking!
Title: Re: [PC] Lucid9: Inciting Incident - "Rationality" by mastersuperfan
Post by: XiaoMigros on February 13, 2024, 01:51:41 PM
Quote from: mastersuperfan on February 03, 2024, 01:57:34 PMit sounds to me like the middle section is the same on both passes;
Yup, I just misheard it on the first pass...

Changes look great!
Quote from: Latios212 on January 21, 2024, 05:35:08 PMthis piece bizarrely brings to mind both new york, new york (https://www.youtube.com/watch?v=le1QF3uoQNg) and nintendogs (https://www.youtube.com/watch?v=dhXVjrgCPR4)

(I will be back at a later time to make comments that are more helpful than that)
Latios will not be back at a later time to make comments that are more helpful than that. Accepting
Title: Re: [PC] Lucid9: Inciting Incident - "Rationality" by mastersuperfan
Post by: Zeta on February 13, 2024, 01:51:49 PM
This submission has been accepted by XiaoMigros (https://www.ninsheetmusic.org/forum/index.php?action=profile;u=6725).

~Zeta, your friendly NSM-Bot