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NinSheetMusic => Submission Center => Submission Archive => Topic started by: Zeta on January 19, 2021, 04:32:42 PM

Title: [NDS] The Legend of Zelda: Spirit Tracks - "In the Fields" (Replacement) by Maelstrom
Post by: Zeta on January 19, 2021, 04:32:42 PM
Submission Information:

Series: The Legend of Zelda
Game: The Legend of Zelda: Spirit Tracks
Console: Nintendo DS
Title: In the Fields
Instrumentation Solo Piano
Arranger: Maelstrom (https://www.ninsheetmusic.org/forum/index.php?action=profile;u=4119)


Replacement Information:

Links to Existing Sheet: MUS (http://www.ninsheetmusic.org/download/mus/901) | MIDI (http://www.ninsheetmusic.org/download/mid/901) | PDF (http://www.ninsheetmusic.org/download/pdf/901)
Replacement Type: Challenge (new arranger)

[attachment deleted by admin]
Title: Re: [NDS] The Legend of Zelda: Spirit Tracks - "In Town/In the Fields" (Replacement) by Maelstrom
Post by: Maelstrom on January 19, 2021, 04:33:13 PM
Should just be called "In the Fields"
Title: Re: [NDS] The Legend of Zelda: Spirit Tracks - "In the Fields" (Replacement) by Maelstrom
Post by: mastersuperfan on January 30, 2021, 02:41:18 PM
Looks nice, just a few things:
- Tempo should be 94 BPM instead of 96.
- You could include a mordent on m7/m21 RH to replicate the flute mordent in the original.
- On m8/m22 LH beat 4, the D# in the chord sounds like it should be an E instead.
- For m10 RH beat 4.5 (F#-A) dyad, it sounds like the lower note should be an E instead of an F#.
- m10 RH beat 3 sounds like it extends to the beginning of beat 4 (where you currently have a sixteenth rest).
- Adjust the slur at the end of m22 RH so that it's "outgoing" into m9 instead of ending on beat 4.75?
- I don't really like how the second page just has two systems and a bunch of empty space while the first page is pretty busy and cramped. On top of that, I think it'd look better if the staves were spaced apart more (especially due to how close that slur gets in m13), so I think this sheet would benefit if you spaced everything out more and pushed one system onto the second page.
Title: Re: [NDS] The Legend of Zelda: Spirit Tracks - "In the Fields" (Replacement) by Maelstrom
Post by: Maelstrom on February 13, 2021, 03:02:06 PM
I intentionally avoided the mordent in m7/21 because it's not possible to hold the chord and play it at the same time.
Everything else was changed, nice catches and thanks for the feedback.

Files updated.

Title: Re: [NDS] The Legend of Zelda: Spirit Tracks - "In the Fields" (Replacement) by Maelstrom
Post by: TheZeldaPianist275 on February 16, 2021, 11:40:54 AM
Is it not possible to play the mordent if you use the fingering 1-2-4 on the chord?
Title: Re: [NDS] The Legend of Zelda: Spirit Tracks - "In the Fields" (Replacement) by Maelstrom
Post by: Maelstrom on February 16, 2021, 01:54:50 PM
being able to play an octave with 1-4 and a note in the middle without moving your hand to hit a 9th with your 5th finger is an impressive feat I doubt few people who play sheets on the site can do.
Title: Re: [NDS] The Legend of Zelda: Spirit Tracks - "In the Fields" (Replacement) by Maelstrom
Post by: mastersuperfan on February 18, 2021, 06:56:50 PM
Quote from: Maelstrom on February 16, 2021, 01:54:50 PMbeing able to play an octave with 1-4 and a note in the middle without moving your hand to hit a 9th with your 5th finger is an impressive feat I doubt few people who play sheets on the site can do.
Mael has massive hands, so if he says it's impossible, I'll take his word for it.

Quote from: mastersuperfan on January 30, 2021, 02:41:18 PM- m10 RH beat 3 sounds like it extends to the beginning of beat 4 (where you currently have a sixteenth rest).
also this

Also, the outgoing slur at the end of m22 kind of... droops down instantly and doesn't look outgoing at all, lol. I was thinking something more like this:
(https://i.imgur.com/Hj7zyrx.png)
Title: Re: [NDS] The Legend of Zelda: Spirit Tracks - "In the Fields" (Replacement) by Maelstrom
Post by: Maelstrom on February 19, 2021, 06:18:46 AM
Actually, the way I created it was by pasting the measure it loops to right afterwards, putting a slur there, and moving a new slur directly over top of it, before removing the final measure and the extra slur. The final effect is a slur that is placed exactly how finale would have placed it if the song had continued on. If you think this isn't good enough, I can change it, but I think it's fine as is. The next note isn't really that much higher anyway ...
Title: Re: [NDS] The Legend of Zelda: Spirit Tracks - "In the Fields" (Replacement) by Maelstrom
Post by: mastersuperfan on February 19, 2021, 12:21:29 PM
Quote from: Maelstrom on February 19, 2021, 06:18:46 AMActually, the way I created it was by pasting the measure it loops to right afterwards, putting a slur there, and moving a new slur directly over top of it, before removing the final measure and the extra slur. The final effect is a slur that is placed exactly how finale would have placed it if the song had continued on. If you think this isn't good enough, I can change it, but I think it's fine as is. The next note isn't really that much higher anyway ...
Hmm, okay. I think it's a bit strange, but it's fine.

Approved.
Title: Re: [NDS] The Legend of Zelda: Spirit Tracks - "In the Fields" (Replacement) by Maelstrom
Post by: Latios212 on March 03, 2021, 04:43:46 PM
Looks great, just a couple of small things:
- Bass note in m. 4 beat 4 stays at E instead of dropping down to C#
- Grace notes in m. 14-16 should be B# instead of B
Title: Re: [NDS] The Legend of Zelda: Spirit Tracks - "In the Fields" (Replacement) by Maelstrom
Post by: Maelstrom on March 13, 2021, 10:33:21 AM
agreed and files updated, thanks for taking a look
Title: Re: [NDS] The Legend of Zelda: Spirit Tracks - "In the Fields" (Replacement) by Maelstrom
Post by: Latios212 on March 13, 2021, 11:35:24 AM
yeeeee
Title: Re: [NDS] The Legend of Zelda: Spirit Tracks - "In the Fields" (Replacement) by Maelstrom
Post by: Zeta on March 13, 2021, 11:35:29 AM
This submission has been accepted by Latios212 (https://www.ninsheetmusic.org/forum/index.php?action=profile;u=4344).

~Zeta, your friendly NSM-Bot