Animal Crossing - Resetti Themes* | [MID] (https://drive.google.com/file/d/1za7pY3nyLL5_BIEk_QhWVHZKFHsixeou/view?usp=sharing) [MUS] (https://drive.google.com/file/d/1NC5PKlXzjhcx1K2CnINXRdtkbHjRlobt/view?usp=sharing) [MUSX] (https://drive.google.com/file/d/1iSypKcvLQ_vY4-aGaRTtyH_56yk73VIB/view?usp=sharing) [PDF] (https://drive.google.com/file/d/1-1gUb5FNlhnHnQ0O36X030XW3i1vlEhN/view?usp=sharing) [Original] (https://downloads.khinsider.com/game-soundtracks/album/animal-crossing-full-gamerip) |
Final Fantasy IV - The Dreadful Fight | [MID] (https://drive.google.com/open?id=0B6i3fGvW_38VeVhSMFdlRHNodFE) [MUS] (https://drive.google.com/open?id=0B6i3fGvW_38VWFp4Z2tyck9iWk0) [MUSX] (https://drive.google.com/open?id=0B6i3fGvW_38VR3J3SEZXX2lIdVU) [PDF] (https://drive.google.com/open?id=0B6i3fGvW_38VTElYNWk1c29ka0E) [Original] (https://youtu.be/c5NJWTTcGHM) |
Final Fantasy IV - Another Moon | [MID] (https://drive.google.com/file/d/12hotCmAwwrPTUMNG_Us7XzrA7iDqSjWp/view?usp=sharing) [MUS] (https://drive.google.com/file/d/16lthnuL-Z599hYLqLEBF4UOX7YpBOFOa/view?usp=sharing) [MUSX] (https://drive.google.com/file/d/17fLVn8buTVsFTWuI4_3Q_MP1Bs9mkpht/view?usp=sharing) [PDF] (https://drive.google.com/file/d/1hHXtuyeclsX7Obzk_GpQ3LCdW6aT4vYM/view?usp=sharing) [Original] (https://youtu.be/SqlS30WGqOU) |
Final Fantasy IV - The Final Battle | [MID] (https://drive.google.com/open?id=0B6i3fGvW_38VeVhSMFdlRHNodFE) [MUS] (https://drive.google.com/open?id=0B6i3fGvW_38VeTRnUnpXX3pWVk0) [MUSX] (https://drive.google.com/open?id=0B6i3fGvW_38Vb1BLQ3ZUbEFCT2c) [PDF] (https://drive.google.com/open?id=0B6i3fGvW_38VUXp2dmZ0YkZKaWs) [Original] (https://youtu.be/4Jzh0BThaaU) |
Final Fantasy V - Main Theme of FINAL FANTASY V | [MID] (https://drive.google.com/file/d/127qk0ufsejhqGdd_ygtryJGcwa9RN_Ax/view?usp=sharing) [MUS] (https://drive.google.com/file/d/14JLOpXynITjp80VPuHgb6UoTpcmru5u6/view?usp=sharing) [MUSX] (https://drive.google.com/file/d/1cTE1WIRv3GcDWIYgrNrfxPjfx1pJonfE/view?usp=sharing) [PDF] (https://drive.google.com/file/d/1BhYX1VBp-E-nx4Q_M3nLTpxVPy1veoTt/view?usp=sharing) [Original] (https://youtu.be/J3ej58BlDwM) |
Final Fantasy V - Hurry! Hurry! (Edit) | [MID] (https://drive.google.com/file/d/1653Y0plv-f420-iv7jWqYiSL_0QNdrNM/view?usp=sharing) [MUS] (https://drive.google.com/file/d/1pexZsG04AndaqIHMDMp6qOSAMcoEh6O3/view?usp=sharing) [MUSX] (https://drive.google.com/file/d/1wQ7asD3TWeyThbvRGcy92yTfHDsTWa8E/view?usp=sharing) [PDF] (https://drive.google.com/file/d/1yIlL8JF4aZWNA2uN5GtGbSq4Wr9Dl3Kc/view?usp=sharing) [Original] (https://youtu.be/4RZStUZWg7k) |
Final Fantasy V - Sealed Away (Edit) | [MID] (https://drive.google.com/file/d/19BZf_KqAE1WGCKrKHt92aFPgtpHmZ6pE/view?usp=sharing) [MUS] (https://drive.google.com/file/d/1ZmWaTcDy_d9VzG-jjm5k2iLom684AZp_/view?usp=sharing) [MUSX] (https://drive.google.com/file/d/13V6GbcI18OgeN2MTuqMqyOknNnemOhSS/view?usp=sharing) [PDF] (https://drive.google.com/file/d/1kaL8VzP8YgUt4MdRm75y7pEIKBtt-IQx/view?usp=sharing) [Original] (https://youtu.be/tYv_NaRoH2M) |
Final Fantasy V - Cursed Lands (Edit) | [MID] (https://drive.google.com/file/d/1E-fnvw5_OtRd53xo15lrITNFGlyYEhcX/view?usp=sharing) [MUS] (https://drive.google.com/file/d/1GO1vzKtkUR31Cs-kVAEv93aceCBlPRsv/view?usp=sharing) [MUSX] (https://drive.google.com/file/d/17OIXE2AUMzoCLPhl6cUFwu-3pE_mid5_/view?usp=sharing) [PDF] (https://drive.google.com/file/d/1MBBCenk-PtcQGNIFlDciqsc7nLKlvNW_/view?usp=sharing) [Original] (https://youtu.be/J3ej58BlDwM) |
Final Fantasy V - Close Call (Edit) | [MID] (https://drive.google.com/file/d/13j0ID7njerAXWEfT7fnrLqH69397qEwK/view?usp=sharing) [MUS] (https://drive.google.com/file/d/1G7WNY-ygkOcXMxtV_hx-zTclOiKd7Ymf/view?usp=sharing) [MUSX] (https://drive.google.com/file/d/1sIRDim-R4sr3Fco85VKpkqE-e56ev3O0/view?usp=sharing) [PDF] (https://drive.google.com/file/d/1bPOKmwVewgjmlbIJ5nOddkvAgUaolW7L/view?usp=sharing) [Original] (https://youtu.be/evlz01K_jn0) |
Final Fantasy V - Battle 2 | [MID] (https://drive.google.com/file/d/1YcOZ_Q7vRKY197mo9e7dM_J_YpRoWBIb/view?usp=sharing) [MUS] (https://drive.google.com/file/d/1s4e2Gdwt2GJTokdZk3wjo_ExmgQ1uw_s/view?usp=sharing) [MUSX] (https://drive.google.com/file/d/1JSnk61sdpHEtjHTEqa5dLHowr6jW6gWU/view?usp=sharing) [PDF] (https://drive.google.com/file/d/1q5e_LS4X5G9sI8fxDNn-xxYp4792qaqC/view?usp=sharing) [Original] (https://www.youtube.com/watch?v=B1QUILiLHJQ) |
Final Fantasy V - Spreading Grand Wings | [MID] (https://drive.google.com/file/d/19o3dsNnb1qfI3LiTH_k5MRfvC0q5VICm/view?usp=sharing) [MUS] (https://drive.google.com/file/d/1ADVI8hDJwsHMm0MgVFoOWFZj54uj_Rxf/view?usp=sharing) [MUSX] (https://drive.google.com/file/d/14gjLmf4TtvwJexSoxSa0zw0MiuPggM2y/view?usp=sharing) [PDF] (https://drive.google.com/file/d/1Xv8Y3qDfzS-SIWN_1ahuwXPveYgmkOUv/view?usp=sharing) [Original] (https://youtu.be/2RSQm8--6rQ) |
Final Fantasy V - Library of Ancients (Edit) | [MID] (https://drive.google.com/file/d/1Zoj2uPwRRSWnzoCP-SeZvX9qNdndqrd_/view?usp=sharing) [MUS] (https://drive.google.com/file/d/1avDC8Xn_kQWF-29wP3JDkQP2p2vo-jbF/view?usp=sharing) [MUSX] (https://drive.google.com/file/d/1uW7IfQQW2CJzgJdKK9I-qsEfGPc8wDKw/view?usp=sharing) [PDF] (https://drive.google.com/file/d/10n-srfy4lkOZbImfxlA1VQKAHTCyqNfq/view?usp=sharing) [Original] (https://youtu.be/giDLQfzd6qc) |
Final Fantasy V - The Evil Lord Exdeath | [MID] (https://drive.google.com/file/d/10oM0VD7Y3RYi0Uh6vFfR3U65P1_-m73z/view?usp=sharing) [MUS] (https://drive.google.com/file/d/1ZYpqRlxcmIzPs6W_K2d73SOFtlX65Yuc/view?usp=sharing) [MUSX] (https://drive.google.com/file/d/14pebBYMc_ERhbiCHUwtRt35EVjd-GIzi/view?usp=sharing) [PDF] (https://drive.google.com/file/d/1z6T2vIRrl0z2mK8opwe3JUsBhHUCnnCS/view?usp=sharing) [Original] (https://youtu.be/p9MILNTsRtw) |
Final Fantasy V - Exdeath's Castle | [MID] (https://drive.google.com/file/d/16zPiyYzok6B9fLi-_0mSFwBRfbMOcOKn/view?usp=sharing) [MUS] (https://drive.google.com/file/d/1G0C33UBrKEc8XDL7dV2ZUwMX8TYt0dJS/view?usp=sharing) [MUSX] (https://drive.google.com/file/d/1I0_-n2ui04Xf284xlpN2UHIWmPwkCLyk/view?usp=sharing) [PDF] (https://drive.google.com/file/d/1hAuEeJ5iq34ZO8AUeUTzYDiatX2KUkbh/view?usp=sharing) [Original] (https://youtu.be/vf0Qgp37HLw) |
Final Fantasy V - Battle at the Big Bridge | [MID] (https://drive.google.com/open?id=14EZq2Qs4jBTpmC6k_Br-3FsJ6QWxI1_5) [MUS] (https://drive.google.com/open?id=1QSWgXsDTM03xN_rBob1hKkPsIIWEehEG) [MUSX] (https://drive.google.com/open?id=1_aJQ_5h6aN9LUjmHTaL-zqME1Lfot5Rd) [PDF] (https://drive.google.com/open?id=1Tz4QtAKgiaVFCw1t7CWpkMWxZZituXjR) [Original] (https://youtu.be/dghlAQDQneU) |
Final Fantasy V - A New World† | [MID] (https://drive.google.com/file/d/1F90Eidx2c64Jpo_9mznfooLrhcNeNvA1/view?usp=sharing) [MUS] (https://drive.google.com/file/d/12soQyWI-MlZqhIIrUd7vR84CnYOUzeB1/view?usp=sharing) [MUSX] (https://drive.google.com/file/d/1JAGkXX_E-WmeVJdyu0btCCg3F3VURHAb/view?usp=sharing) [PDF] (https://drive.google.com/file/d/1t15l1d9T4H2B6X9VdMNeX268rfgdKhhM/view?usp=sharing) [Original] (https://youtu.be/Cg5jEDNp3zI) |
Final Fantasy V - Sealed Book (Edit) | [MID] (https://drive.google.com/file/d/1lMWJ_1CF6WyjlofiLOsBJKsfVhESFNvW/view?usp=sharing) [MUS] (https://drive.google.com/file/d/1LXndAjP1pypIiqoyIeQWOt9cwonOmlns/view?usp=sharing) [MUSX] (https://drive.google.com/file/d/10wfWf0RSa16RG5UFKOvtDrXu8xXn2eRt/view?usp=sharing) [PDF] (https://drive.google.com/file/d/1Ao8qxWjdADkqkBiq2jYwcBpoko5KkdCr/view?usp=sharing) [Original] (https://youtu.be/ibJcEWXVGB4) |
Final Fantasy V - The Decisive Battle | [MID] (https://drive.google.com/file/d/16_hHWRd0sTlHpAjHne1y4QyIiSL5wHI8/view?usp=sharing) [MUS] (https://drive.google.com/file/d/1wMOuLzZpJwjBHyRpb1Auszv4Vsdv0hqW/view?usp=sharing) [MUSX] (https://drive.google.com/file/d/1LlHR-pWlMCUu5vjflUGuvl9nfCD71b2S/view?usp=sharing) [PDF] (https://drive.google.com/file/d/1Hi9r5q8MVLmme_e9TL36QgN-BmgqLE42/view?usp=sharing) [Original] (https://youtu.be/w0zhvKYwHWI) |
Final Fantasy V - The Final Battle | [MID] (https://drive.google.com/open?id=0B6i3fGvW_38VYjFrb043Mml1Mm8) [MUS] (https://drive.google.com/open?id=0B6i3fGvW_38VeG10bHRKRmE5Ujg) [MUSX] (https://drive.google.com/open?id=0B6i3fGvW_38VX09WZWlqQ1FQR0E) [PDF] (https://drive.google.com/open?id=0B6i3fGvW_38VSDVfWllfMGg0bmM) [Original] (https://youtu.be/ykiHjuhNcGM) |
Final Fantasy VI - Battle to the Death | [MID] (https://drive.google.com/open?id=1RDnN48Hv3hJwcIVBFQJB5BuFlG9cWuQo) [MUS] (https://drive.google.com/open?id=1CdJFECuHWJ7e_tTSXD6tOStFMECM5hjo) [MUSX] (https://drive.google.com/open?id=15l7iaqXBgV_MJV818ccdgmF-qkL02Uv6) [PDF] (https://drive.google.com/open?id=1pyS9rzkjxbA-XRYa5YTfzbrov8Kqbgld) [Original] (https://youtu.be/cZ8m3vwbqCo) |
Super Mario Kart - Title Screen | [MID] (https://drive.google.com/file/d/1s1wqYWhTHrj71jsWBjvUkc2wXB89k1m7/view?usp=sharing) [MUS] (https://drive.google.com/file/d/1s4i03YAhaA1633lKPWJ8FBVlOtjUG6_0/view?usp=sharing) [MUSX] (https://drive.google.com/file/d/1Wzxo9M5Ww0izzYb13c1QfsvTjDiDpUB5/view?usp=sharing) [PDF] (https://drive.google.com/file/d/1jbZwXXUtsWPz94ONXwFO7r39d4EgVNmX/view?usp=sharing) [Original] (https://youtu.be/Z6uDtRjaycU) |
Super Mario Kart - Choose Your Driver | [MID] (https://drive.google.com/open?id=0B6i3fGvW_38VX0NwWFZMUmZSSkk) [MUS] (https://drive.google.com/open?id=0B6i3fGvW_38VZVJPZVBQanRvdmM) [MUSX] (https://drive.google.com/open?id=0B6i3fGvW_38VSGpwOXdnT3ZhaHc) [PDF] (https://drive.google.com/open?id=0B6i3fGvW_38VOFd3TkNCWF94Z2M) [Original] (https://youtu.be/9lYjCLUzWPY) |
New Super Mario Bros. - Toad House | [MID] (https://drive.google.com/file/d/1GCQNExodXjQ4yrmIBHyeaLMIwTQy3OJ2/view?usp=sharing) [MUS] (https://drive.google.com/file/d/1P2AUhbWr0K9sPLsxPgEsTuzC4d7BoVax/view?usp=sharing) [MUSX] (https://drive.google.com/file/d/1m-da4Yw_ZD8CEA6UP7Eh14ATUAMXgllx/view?usp=sharing) [PDF] (https://drive.google.com/file/d/1Z0K5w0S95gkUIiBgcYTAvJTIO3Jo36dX/view?usp=sharing) [Original] (https://youtu.be/MnWog4_eBGA) |
Super Mario Galaxy - Hell Prominence (Melty Molten Galaxy) | [MID] (https://drive.google.com/open?id=1NGlrRqnHemnx66Vbod1Fmhn63NOP0tCl) [MUS] (https://drive.google.com/open?id=1SYI2UsBqK9fNyc0jmwP0kVgUabK2wKQ8) [MUSX] (https://drive.google.com/open?id=1M4-xDmiXp6X1pF8d4iHTlBUBR3qBJZoW) [PDF] (https://drive.google.com/open?id=1_LSicHu7vQPYii4oMCtA1tVfovU_aeTm) [Original] (https://youtu.be/qJsXoRYptG8) |
Super Paper Mario - Flipside | [MID] (https://drive.google.com/open?id=1KUalht3jJLZS6SlXW7xJ1ByNsSZYDx2A) [MUS] (https://drive.google.com/open?id=1qK1hIf-t5lnfk5a4kZ7jt9ZXiQ88zyq6) [MUSX] (https://drive.google.com/open?id=1noJHif2zYKJfAAVBHeHECV7TLkTGmM9h) [PDF] (https://drive.google.com/open?id=1eNV5qKJsYBBq3u5LoJwkt2VxKjinyyFZ) [Original] (https://youtu.be/lWoLVBNjjPo) |
Pikmin - The Forest Navel | [MID] (https://drive.google.com/open?id=1t-SpNBUVdzmthhRuIkkrEzooosW7Hl7v) [MUS] (https://drive.google.com/open?id=1PewFblgnfJcKBq0dxG-ahVeg0LdaHYB8) [MUSX] (https://drive.google.com/open?id=1WZABjhM-kP3uLzQfI8cqbj5j97NzngW9) [PDF] (https://drive.google.com/open?id=1TWVw2xpWFVLHcLdPrV19ihfA-IdMK0_E) [Original] (https://youtu.be/cznGPMgNFL4?list=PL13D58C62AD5DE7A2) |
Pikmin - The Forest of Hope | [MID] (https://drive.google.com/open?id=1stj7y6n0jK1Re8OK1ce5qy4Cwnjpq106) [MUS] (https://drive.google.com/open?id=1AcP24F0uaxg7LiN4l6Q136-k3_SgRgfy) [MUSX] (https://drive.google.com/open?id=1WMdKoHn4ZFTGpc2eMGU7laycc2y3c7SQ) [PDF] (https://drive.google.com/open?id=1I3fBtE_-DNTagrTjY1UFXtgLIzxuiCXA) [Original] (https://youtu.be/jM2X2nT4fYo) |
*This is a replacement of both this (https://www.ninsheetmusic.org/download/pdf/1275) and that (https://www.ninsheetmusic.org/download/pdf/2766) sheet, with more accurate rhythms, pitch, and added optional percussion parts, as well as including Don's theme. The Resetti themes used in City Folk and New Leaf are identical to the GCN versions (basically we have 2 duplicate sheets).
†The title on site is "The Land Unknown", which is a different track from the same game. I replaced the sheet itself, which was "A New World".
Many of the Final Fantasy sheets above have conflicting titles with the ones I chose. I went by the standard English titles from the Original Sound Version listings on VGMdb for FFIV and V, and the Alternate English titles for FFVI (since that is what most sheets on the site currently use, and are commonly used/accepted titles).
I've went through all my old sheets above and updated the formatting, made some different arranging choices, https, the works.
For Battle on the Big Bridge, my new edits in addition to the older ones make it more of my arrangement than the original, so I've made it a challenge replacement instead of an edit replacement.
New sheets will come soon...
Super Mario Kart - Choose Your Driver
- Have you considered raising the RH an octave? I think it would sound a lot more natural that way, as these dense chords sound kind of muddy down there.
- Is there any difference between the first and second 4 measures? It looks like this could just be written as a 4 measure loop.
Also friendly reminder to host your files in the shared Dropbox folder :)
Quote from: Latios212 on June 01, 2020, 09:39:47 AMSuper Mario Kart - Choose Your Driver
- Have you considered raising the RH an octave? I think it would sound a lot more natural that way, as these dense chords sound kind of muddy down there.
- Is there any difference between the first and second 4 measures? It looks like this could just be written as a 4 measure loop.
Also friendly reminder to host your files in the shared Dropbox folder :)
- Usually I would agree, but the original piece is very bassy and just as muddy-sounding. I wanted to keep the same sound in the piano version.
- The in-game loop is 8 measures (there's a drum fill in m8). For a piano version, it doesn't necessarily have to be 8 measures but I wanted to keep it the same length as the actual loop.
Also everything has been shared now.
New SMK sheet.
Super Mario Kart - Title Screen | [MID] (https://drive.google.com/file/d/1s1wqYWhTHrj71jsWBjvUkc2wXB89k1m7/view?usp=sharing) [MUS] (https://drive.google.com/file/d/1s4i03YAhaA1633lKPWJ8FBVlOtjUG6_0/view?usp=sharing) [MUSX] (https://drive.google.com/file/d/1Wzxo9M5Ww0izzYb13c1QfsvTjDiDpUB5/view?usp=sharing) [PDF] (https://drive.google.com/file/d/1jbZwXXUtsWPz94ONXwFO7r39d4EgVNmX/view?usp=sharing) [Original] (https://youtu.be/Z6uDtRjaycU) |
Lots of Final Fantasy V today. Melty Molten Galaxy has also been added since I forgot to add it earlier.
Final Fantasy V - Main Theme of FINAL FANTASY V | [MID] (https://drive.google.com/file/d/127qk0ufsejhqGdd_ygtryJGcwa9RN_Ax/view?usp=sharing) [MUS] (https://drive.google.com/file/d/14JLOpXynITjp80VPuHgb6UoTpcmru5u6/view?usp=sharing) [MUSX] (https://drive.google.com/file/d/1cTE1WIRv3GcDWIYgrNrfxPjfx1pJonfE/view?usp=sharing) [PDF] (https://drive.google.com/file/d/1BhYX1VBp-E-nx4Q_M3nLTpxVPy1veoTt/view?usp=sharing) [Original] (https://youtu.be/J3ej58BlDwM) |
Final Fantasy V - Sealed Away (Edit) | [MID] (https://drive.google.com/file/d/19BZf_KqAE1WGCKrKHt92aFPgtpHmZ6pE/view?usp=sharing) [MUS] (https://drive.google.com/file/d/1ZmWaTcDy_d9VzG-jjm5k2iLom684AZp_/view?usp=sharing) [MUSX] (https://drive.google.com/file/d/13V6GbcI18OgeN2MTuqMqyOknNnemOhSS/view?usp=sharing) [PDF] (https://drive.google.com/file/d/1kaL8VzP8YgUt4MdRm75y7pEIKBtt-IQx/view?usp=sharing) [Original] (https://youtu.be/tYv_NaRoH2M) |
Final Fantasy V - Cursed Lands (Edit) | [MID] (https://drive.google.com/file/d/1E-fnvw5_OtRd53xo15lrITNFGlyYEhcX/view?usp=sharing) [MUS] (https://drive.google.com/file/d/1GO1vzKtkUR31Cs-kVAEv93aceCBlPRsv/view?usp=sharing) [MUSX] (https://drive.google.com/file/d/17OIXE2AUMzoCLPhl6cUFwu-3pE_mid5_/view?usp=sharing) [PDF] (https://drive.google.com/file/d/1MBBCenk-PtcQGNIFlDciqsc7nLKlvNW_/view?usp=sharing) [Original] (https://youtu.be/J3ej58BlDwM) |
Final Fantasy V - Close Call (Edit) | [MID] (https://drive.google.com/file/d/13j0ID7njerAXWEfT7fnrLqH69397qEwK/view?usp=sharing) [MUS] (https://drive.google.com/file/d/1G7WNY-ygkOcXMxtV_hx-zTclOiKd7Ymf/view?usp=sharing) [MUSX] (https://drive.google.com/file/d/1sIRDim-R4sr3Fco85VKpkqE-e56ev3O0/view?usp=sharing) [PDF] (https://drive.google.com/file/d/1bPOKmwVewgjmlbIJ5nOddkvAgUaolW7L/view?usp=sharing) [Original] (https://youtu.be/evlz01K_jn0) |
Final Fantasy V - Library of Ancients (Edit) | [MID] (https://drive.google.com/file/d/1Zoj2uPwRRSWnzoCP-SeZvX9qNdndqrd_/view?usp=sharing) [MUS] (https://drive.google.com/file/d/1avDC8Xn_kQWF-29wP3JDkQP2p2vo-jbF/view?usp=sharing) [MUSX] (https://drive.google.com/file/d/1uW7IfQQW2CJzgJdKK9I-qsEfGPc8wDKw/view?usp=sharing) [PDF] (https://drive.google.com/file/d/10n-srfy4lkOZbImfxlA1VQKAHTCyqNfq/view?usp=sharing) [Original] (https://youtu.be/giDLQfzd6qc) |
Another replacement today, this time from FFIV.
Final Fantasy IV - Another Moon | [MID] (https://drive.google.com/file/d/12hotCmAwwrPTUMNG_Us7XzrA7iDqSjWp/view?usp=sharing) [MUS] (https://drive.google.com/file/d/16lthnuL-Z599hYLqLEBF4UOX7YpBOFOa/view?usp=sharing) [MUSX] (https://drive.google.com/file/d/17fLVn8buTVsFTWuI4_3Q_MP1Bs9mkpht/view?usp=sharing) [PDF] (https://drive.google.com/file/d/1hHXtuyeclsX7Obzk_GpQ3LCdW6aT4vYM/view?usp=sharing) [Original] (https://youtu.be/SqlS30WGqOU) |
A couple more today:
Final Fantasy V - Battle 2 | [MID] (https://drive.google.com/file/d/1YcOZ_Q7vRKY197mo9e7dM_J_YpRoWBIb/view?usp=sharing) [MUS] (https://drive.google.com/file/d/1s4e2Gdwt2GJTokdZk3wjo_ExmgQ1uw_s/view?usp=sharing) [MUSX] (https://drive.google.com/file/d/1JSnk61sdpHEtjHTEqa5dLHowr6jW6gWU/view?usp=sharing) [PDF] (https://drive.google.com/file/d/1q5e_LS4X5G9sI8fxDNn-xxYp4792qaqC/view?usp=sharing) [Original] (https://www.youtube.com/watch?v=B1QUILiLHJQ) |
New Super Mario Bros. - Toad House | [MID] (https://drive.google.com/file/d/1GCQNExodXjQ4yrmIBHyeaLMIwTQy3OJ2/view?usp=sharing) [MUS] (https://drive.google.com/file/d/1P2AUhbWr0K9sPLsxPgEsTuzC4d7BoVax/view?usp=sharing) [MUSX] (https://drive.google.com/file/d/1m-da4Yw_ZD8CEA6UP7Eh14ATUAMXgllx/view?usp=sharing) [PDF] (https://drive.google.com/file/d/1Z0K5w0S95gkUIiBgcYTAvJTIO3Jo36dX/view?usp=sharing) [Original] (https://youtu.be/MnWog4_eBGA) |
The last FFV battle theme replacement:
Final Fantasy V - The Decisive Battle | [MID] (https://drive.google.com/file/d/16_hHWRd0sTlHpAjHne1y4QyIiSL5wHI8/view?usp=sharing) [MUS] (https://drive.google.com/file/d/1wMOuLzZpJwjBHyRpb1Auszv4Vsdv0hqW/view?usp=sharing) [MUSX] (https://drive.google.com/file/d/1LlHR-pWlMCUu5vjflUGuvl9nfCD71b2S/view?usp=sharing) [PDF] (https://drive.google.com/file/d/1Hi9r5q8MVLmme_e9TL36QgN-BmgqLE42/view?usp=sharing) [Original] (https://youtu.be/w0zhvKYwHWI) |
Due to the already massive number of replacements in this update already, I will probably be shifting my focus to only Final Fantasy V, rather than the entire series. I won't be doing the Ending Theme, however, at least not now.
Quote from: Latios212 on June 01, 2020, 09:39:47 AMSuper Mario Kart - Choose Your Driver
- Have you considered raising the RH an octave? I think it would sound a lot more natural that way, as these dense chords sound kind of muddy down there.
- Is there any difference between the first and second 4 measures? It looks like this could just be written as a 4 measure loop.
Quote from: Static on June 01, 2020, 01:35:58 PM- Usually I would agree, but the original piece is very bassy and just as muddy-sounding. I wanted to keep the same sound in the piano version.
- The in-game loop is 8 measures (there's a drum fill in m8). For a piano version, it doesn't necessarily have to be 8 measures but I wanted to keep it the same length as the actual loop.
Got it. Both make sense!
Approving both the above and "Toad House" from NSMB.
The last Final Fantasy V sheets are here at last! These will actually be my last replacements for the update, since the next few days will be a bit busy for me.
Final Fantasy V - Hurry! Hurry! (Edit) | [MID] (https://drive.google.com/file/d/1653Y0plv-f420-iv7jWqYiSL_0QNdrNM/view?usp=sharing) [MUS] (https://drive.google.com/file/d/1pexZsG04AndaqIHMDMp6qOSAMcoEh6O3/view?usp=sharing) [MUSX] (https://drive.google.com/file/d/1wQ7asD3TWeyThbvRGcy92yTfHDsTWa8E/view?usp=sharing) [PDF] (https://drive.google.com/file/d/1yIlL8JF4aZWNA2uN5GtGbSq4Wr9Dl3Kc/view?usp=sharing) [Original] (https://youtu.be/4RZStUZWg7k) |
Final Fantasy V - Spreading Grand Wings | [MID] (https://drive.google.com/file/d/19o3dsNnb1qfI3LiTH_k5MRfvC0q5VICm/view?usp=sharing) [MUS] (https://drive.google.com/file/d/1ADVI8hDJwsHMm0MgVFoOWFZj54uj_Rxf/view?usp=sharing) [MUSX] (https://drive.google.com/file/d/14gjLmf4TtvwJexSoxSa0zw0MiuPggM2y/view?usp=sharing) [PDF] (https://drive.google.com/file/d/1Xv8Y3qDfzS-SIWN_1ahuwXPveYgmkOUv/view?usp=sharing) [Original] (https://youtu.be/2RSQm8--6rQ) |
Final Fantasy V - The Evil Lord Exdeath | [MID] (https://drive.google.com/file/d/10oM0VD7Y3RYi0Uh6vFfR3U65P1_-m73z/view?usp=sharing) [MUS] (https://drive.google.com/file/d/1ZYpqRlxcmIzPs6W_K2d73SOFtlX65Yuc/view?usp=sharing) [MUSX] (https://drive.google.com/file/d/14pebBYMc_ERhbiCHUwtRt35EVjd-GIzi/view?usp=sharing) [PDF] (https://drive.google.com/file/d/1z6T2vIRrl0z2mK8opwe3JUsBhHUCnnCS/view?usp=sharing) [Original] (https://youtu.be/p9MILNTsRtw) |
Final Fantasy V - Exdeath's Castle | [MID] (https://drive.google.com/file/d/16zPiyYzok6B9fLi-_0mSFwBRfbMOcOKn/view?usp=sharing) [MUS] (https://drive.google.com/file/d/1G0C33UBrKEc8XDL7dV2ZUwMX8TYt0dJS/view?usp=sharing) [MUSX] (https://drive.google.com/file/d/1I0_-n2ui04Xf284xlpN2UHIWmPwkCLyk/view?usp=sharing) [PDF] (https://drive.google.com/file/d/1hAuEeJ5iq34ZO8AUeUTzYDiatX2KUkbh/view?usp=sharing) [Original] (https://youtu.be/vf0Qgp37HLw) |
Final Fantasy V - A New World | [MID] (https://drive.google.com/file/d/1F90Eidx2c64Jpo_9mznfooLrhcNeNvA1/view?usp=sharing) [MUS] (https://drive.google.com/file/d/12soQyWI-MlZqhIIrUd7vR84CnYOUzeB1/view?usp=sharing) [MUSX] (https://drive.google.com/file/d/1JAGkXX_E-WmeVJdyu0btCCg3F3VURHAb/view?usp=sharing) [PDF] (https://drive.google.com/file/d/1t15l1d9T4H2B6X9VdMNeX268rfgdKhhM/view?usp=sharing) [Original] (https://youtu.be/Cg5jEDNp3zI) |
Final Fantasy V - Sealed Book (Edit) | [MID] (https://drive.google.com/file/d/1lMWJ_1CF6WyjlofiLOsBJKsfVhESFNvW/view?usp=sharing) [MUS] (https://drive.google.com/file/d/1LXndAjP1pypIiqoyIeQWOt9cwonOmlns/view?usp=sharing) [MUSX] (https://drive.google.com/file/d/10wfWf0RSa16RG5UFKOvtDrXu8xXn2eRt/view?usp=sharing) [PDF] (https://drive.google.com/file/d/1Ao8qxWjdADkqkBiq2jYwcBpoko5KkdCr/view?usp=sharing) [Original] (https://youtu.be/ibJcEWXVGB4) |
Toad House - NSMB
(ok this track hurts my ears)
- Maybe add staccatos on the triplets?
- I would personally prefer a clef change in m5 LH (upper ledger lines in bass clef are the ones I'm least used to), but you may disagree.
- Minor nitpick but the dynamics and crescendos aren't all vertically aligned within each system from m15-21.
- The RH in the last measure looks really odd to me because the Layer 1 rests are hidden, the Layer 2 stems are beamed upward, and Layer 1 has a quarter note. It doesn't clearly distinguish the two layers, so at first glance, it looks like the second note in Layer 2 might fall on beat 2 instead of beat 1.5. I would suggest turning Layer 1 into an eighth note instead of a quarter note (either that, or show the rests in Layer 1).
Choose Your Driver - SMK
- Only thing I'm wondering is... why is everything scaled so small?
Hell Prominence - SMG
(furioso and fortississimo lol)
- You could add something like an "etc." to the 8vb at the beginning so that it's clear it lasts for the whole page.
- m67 RH beat 3, I think the staccatos would look better below the noteheads.
- RH beat 1 of m18/20 (and all future instances of this pattern) sound like this to me:
(https://i.imgur.com/sUy6DW4.png)
- The notes in m49-50 and m53 get uncomfortably close to one another. Is there a way to adjust the spacing on that page to give those systems some more breathing room? That might require either having uneven spacing between systems, or pushing a system onto another page. If you don't like either of those options, it's fine as is.
- How do you intend m54/58/62/65 RH to be played? There's a held note in Layer 1 and staccato'd notes in Layer 2 that re-articulated the held note. I would clarify whether you want the re-articulations to be staccato or remain held.
- Very minor, but you could move the "poco a poco cresc." in m61 to the right so that it doesn't jut out past the left edge of the notes.
Battle at the Big Bridge - FFV
Wow this sheet is great except it looks like an absolute monster to play. I have nothing to say about the notes, so just a couple of small formatting/positioning things from me:
- The first system on each page is a bit close to the header/page number and could probably be moved down a bit.
- The mordents in m15/47/55 are very nearly touching the stems/noteheads and could be moved up a bit.
- You have mf in both m17 and m18. Maybe parenthesize the one in m18?
- The natural sign on the En in m31 RH could be moved right very slightly so that it's not almost touching the dot.
- Some ties look very squished (m30/31/34/36). It might be worth manually extending them a little bit?
- The crescendos in m51/53 don't extend through the fourth chord like they do in m50/52.
- (Is the measure distribution in the MUSX different from the PDF, or is v26 just being weird with importing again? I'm seeing four measures in the second-to-last system and two measures in the last system in the MUSX.)
Title Screen - Super Mario Kart
Really good job with getting all the harmonies for this one, just like others in the OST... Really don't have anything to complain about, just a tiny couple of things to mention:
- The forte in m. 4 is slightly not aligned with the cresc before it
- I think the upper layer E in m. 17 is pretty distracting... do you feel strongly about keeping it?
Sonny & Don Resetti
Notes look great (also thanks for your explanation on what this is replacing), just a couple of things:
- I think it would be nicer to put the "knock on piano" under the top staff - it looks kinda squished alongside the track title and tempo (and also looks like it's related to them in some way).
- dynamics
Toad House - NSMB- Done.
- I feel exactly the opposite, as a trombone player. It only goes up for that one measure anyway, so I think I'll keep it as is.
- I want to align them, but that requires respacing the staves and it's just a headache that isn't worth it in my opinion. I just want to make sure no dynamics or (de)crescendos are too close to any of the notes or other markings.
- Fixed.
- I also moved the page numbers/copyright info/page title within the margins, since they were outside before.
Choose Your Driver - SMK- I made everything a bit larger.
Hell Prominence - SMG- Done.
- Good catch, layer 2 is hidden there too.
- Fixed.
- Also fixed. I adjusted the spacing on just that page.
- Articulations should be staccato still; the first layer note is a dotted quarter in case whoever reads the sheet wants to split the parts between instruments or something. However, thinking about it again, it would make more sense to just make them quarter notes. I'm not sure what you mean about m65, though.
- Fixed.
Battle at the Big Bridge - FFV- Fixed.
- Fixed.
- You don't have to parenthesize a dynamic when it's in repeated section, because the previous dynamic on the repeat is the ff from m54. I usually parenthesize dynamics if there's a long rest between 2 sections, or if a piece goes on for a long time at a the same dynamic level and there's a new section, or if the repeated section does not have any dynamic changes.
- Fixed.
- Extended.
- Fixed.
- Should be 3+4 in systems 23-24. PDF is the correct one.
Title Screen - SMK- Aligned.
- Yes, it's played by the same instrument in the same channel, so I can only assume it's part of the melody.
Sonny & Don Resetti - Animal Crossing- Fixed. I also moved the systems down and the staves closer together, so that the tempo marking aligns with the time signature, as well as moving the copyright info so it's within the margins.
- Added.
- I decided to change the name to simply "Resetti Themes", since the individual names of each Resetti are not entirely well-known to most people.
Quote from: Static on June 19, 2020, 10:44:15 PMTitle Screen - SMK
- Aligned.
- Yes, it's played by the same instrument in the same channel, so I can only assume it's part of the melody.
Sonny & Don Resetti - Animal Crossing
- Fixed. I also moved the systems down and the staves closer together, so that the tempo marking aligns with the time signature, as well as moving the copyright info so it's within the margins.
- Added.
- I decided to change the name to simply "Resetti Themes", since the individual names of each Resetti are not entirely well-known to most people.
Alrighty,
approved :P
Accepting Toad House (NSMB) and Choose Your Driver (SMK)
Approving Melty Molten Galaxy (SMG) and Battle at the Big Bridge (FFV)
They're great as is, so I'm approving them now, but I did want to leave a couple of small things for consideration on Melty Molten and Battle at the Big Bridge:
- I pointed out that some measures in Melty Molten had held notes in one layer and staccato'd re-articulations of it in another layer. A similar thing happens with the LH 16th note on beat 1.75 of m13-15. You might consider tying that 16th note to an eighth note on beat 2 to show that the re-articulation should remain held.
- Battle at the Big Bridge could use some courtesy accidentals, like a Gn in m48 RH or Cn/Gn/Db at the beginning of m52 RH. That said, there are enough accidentals flying around already, so I understand if you want to leave them out.
Hell Prominence (Melty Molten Galaxy)
Super happy to see this one! Aside from what MSF said above...
- Remind me again why aren't we just calling this one "Melty Molten Galaxy" (https://www.mariowiki.com/Super_Mario_Galaxy:_Original_Soundtrack)? The English OSTs have that title vs. "Hell Prominence" is the translated Japanese. It would also be more recognizable to the general public, I think, as Melty Molten Galaxy...
- Page 1 is pretty cramped and the last page is pretty empty; would you be open to shifting things down a system?
- I think some slurs on the top melody would be nice in the m. 53+ section to contrast with the lower layer
- I don't really think beat 1 RH of m. 74/82/90/98 should be staccato
Title Screen - Super Mario Kart
Everything checks out! Except... m16 RH beat 4 should be an A#-F dyad, instead of B-G.
That's all.
Quote from: mastersuperfan on July 07, 2020, 10:32:50 PMTitle Screen - Super Mario Kart
Everything checks out! Except... m16 RH beat 4 should be an A#-F dyad, instead of B-G.
That's all.
Change was made (it's actually B-F not A#-F oops) so I shall
accept
Melty Molten Galaxy (Hell Prominence)Quote from: mastersuperfan on July 06, 2020, 10:15:09 PM- I pointed out that some measures in Melty Molten had held notes in one layer and staccato'd re-articulations of it in another layer. A similar thing happens with the LH 16th note on beat 1.75 of m13-15. You might consider tying that 16th note to an eighth note on beat 2 to show that the re-articulation should remain held.
- I did something a little different.
Quote from: Latios212 on July 07, 2020, 03:10:50 PM- Remind me again why aren't we just calling this one "Melty Molten Galaxy" (https://www.mariowiki.com/Super_Mario_Galaxy:_Original_Soundtrack)? The English OSTs have that title vs. "Hell Prominence" is the translated Japanese. It would also be more recognizable to the general public, I think, as Melty Molten Galaxy...
- Page 1 is pretty cramped and the last page is pretty empty; would you be open to shifting things down a system?
- I think some slurs on the top melody would be nice in the m. 53+ section to contrast with the lower layer
- I don't really think beat 1 RH of m. 74/82/90/98 should be staccato
- Unlike other Japanese names for this soundtrack, this one is very noticeably different from the English title (compared to Egg Planet or Wind Garden)
also it just sounds really cool. However, I switched the titles so Melty Molten Galaxy is the first one.
- Done
- Added
- Removed
Battle at the Big BridgeQuote from: mastersuperfan on July 06, 2020, 10:15:09 PMBattle at the Big Bridge could use some courtesy accidentals, like a Gn in m48 RH or Cn/Gn/Db at the beginning of m52 RH. That said, there are enough accidentals flying around already, so I understand if you want to leave them out.
- Yeah I'd prefer not to for that reason.
Quote from: Static on July 08, 2020, 10:12:45 AMMelty Molten Galaxy (Hell Prominence)
...
Sweeet,
accepting! :D
Resetti
Accepted
Battle to the Death
-Can any effort be made to line up the cresc. and forte in m42-43?
-This one is up to you, but maybe break the beams over rests and the sets of 3 8ths? I'd personally recommend it.
Notes seem really great. Something feels off about m25 but all the notes seem to be correct. \
Main Theme of FFV
I hear 3rds in the first beat in the LH, no different from m2. Same for m3]
I can hear a 2nd constant note making disonnaces in the LH. This is hard to explain, but for m1-5 I hear that extra note as a G above the chord. For m6, an A. This gets really important in m8, however, because that note is now an A and that forms a nice dim chord on beat 3 that is completely lost otherwise. What do you think about adding this in in some way? That harmony is present throughout the first page. It stays in a 6th above the root until m13, where it returns to the 5th for 3 measures, before going back to the 6th in m16, which is the reason there's a difference in the bassline between m15 and 116.
-I know its because we use ped differently markings, but it's really bothering me that it ends prematurely in m28. Either extend it to the end of the measure or have the next measure's marking appear there.
Aside from that, it's prety great, nice job
for some reason, the chord progressions here remind me of fire emblem 4 and i can't tell why.
Quote from: Maelstrom on August 08, 2020, 03:23:13 PMBattle to the Death
-Can any effort be made to line up the cresc. and forte in m42-43?
-This one is up to you, but maybe break the beams over rests and the sets of 3 8ths? I'd personally recommend it.
Notes seem really great. Something feels off about m25 but all the notes seem to be correct. \
- Done.
- Done.
- I moved some notes down an octave so they would be under the melody, but I didn't add or change any, so maybe that's why it sounds a little off.
Quote from: Maelstrom on August 08, 2020, 03:23:13 PMMain Theme of FFV
I hear 3rds in the first beat in the LH, no different from m2. Same for m3]
I can hear a 2nd constant note making disonnaces in the LH. This is hard to explain, but for m1-5 I hear that extra note as a G above the chord. For m6, an A. This gets really important in m8, however, because that note is now an A and that forms a nice dim chord on beat 3 that is completely lost otherwise. What do you think about adding this in in some way? That harmony is present throughout the first page. It stays in a 6th above the root until m13, where it returns to the 5th for 3 measures, before going back to the 6th in m16, which is the reason there's a difference in the bassline between m15 and 116.
-I know its because we use ped differently markings, but it's really bothering me that it ends prematurely in m28. Either extend it to the end of the measure or have the next measure's marking appear there.
- The RH chord has the same note, so I gave it priority over the LH.
- Yeah I hear that too, I only used 2 notes because I thought the LH might overpower the RH, but I think I'll add them back in.
- Fixed. I moved it so the ^ would be under the note like in the other markings.
battle to the death is approved
For main theme, this is what I meant:
(https://i.fiery.me/1MV6d.jpg)
Fixed.
Approved
Main Theme of FINAL FANTASY V (that's what the title reads like)
- Any reason the brass melody in the intro is raised an octave?
- The runs at the end of m. 4 sound like they should both be inverted upwards once (i.e. arpeggiating C but higher)
- The cresc. in m. 18 should extend further to the right
- Flip the lower rid upwards in m. 19-20
- Any reason why some of the beat 1s in m. 21+ don't have harmonies under them? It sounds like the texture could be a little thicker here
- I think the chord in m. 35-36 would do nicely with a G on bottom to make it sound fuller
- m. 39 beat 1 G in the melody should be flat
Quote from: Latios212 on August 21, 2020, 05:58:24 PM- Any reason the brass melody in the intro is raised an octave?
- The runs at the end of m. 4 sound like they should both be inverted upwards once (i.e. arpeggiating C but higher)
- The cresc. in m. 18 should extend further to the right
- Flip the lower rid upwards in m. 19-20
- Any reason why some of the beat 1s in m. 21+ don't have harmonies under them? It sounds like the texture could be a little thicker here
- I think the chord in m. 35-36 would do nicely with a G on bottom to make it sound fuller
- m. 39 beat 1 G in the melody should be flat
- Good question, I think that it cuts through the low-mid texture in the RH better than if I had it in the mid-range an octave lower. It's supposed to be a fanfare.
- The last note in m4 is a E, and it just goes down from there.
- Fixed.
- Done.
- I went by just the voices in the original, but you're right, it should be thicker. I added some notes.
- Added.
- Oops, fixed.
About the title, I got it from the original release here (https://vgmdb.net/album/4019). FFVII's main theme is also capitalized, but IV's isn't for some reason... and VI doesn't have a main theme at all.
Main Theme of FINAL FANTASY V
Awesome. Accepted ^^
Hurry! Hurry!
Approval
Cursed Lands
Just one quick thing - the dynamics are poorly placed. Not sure if it's 2014, but they don't seem to always be in the middle or line up with cresc. at all
Close Call
RH m7-8 is:
(https://i.fiery.me/a74dY.jpg)
Sealed away
m13 LH is all Fs and 16 is all Bbs.
The 2/4 feels weird. Maybe make m3 6/4 and the rest of that section 4/4? That way the Eb plays on the first beat of the measure in m3 and m4.
Not that it matters, but the repeat doesn't reset on playback.
Sealed Book
approval
Library of Ancients
align the dynamics
For some reason, the melody in the intro is making me think of Octavarium for some reason.
Why is Uematsu so obsessed with having his songs transposing up half steps instead of writing longer music?
Quote from: Maelstrom on August 23, 2020, 05:49:54 PMCursed Lands
Just one quick thing - the dynamics are poorly placed. Not sure if it's 2014, but they don't seem to always be in the middle or line up with cresc. at all
I usually like to prioritize spacing dynamics neatly between notes/articulations/slurs/etc. than aligning them with other dynamics if there isn't the space for it... This sheet of course does have that space, so I think it should look a lot neater now.
Quote from: Maelstrom on August 23, 2020, 05:49:54 PMClose Call
RH m7-8 is:
(https://i.fiery.me/a74dY.jpg)
Fixed.
Quote from: Maelstrom on August 23, 2020, 05:49:54 PMSealed away
m13 LH is all Fs and 16 is all Bbs.
The 2/4 feels weird. Maybe make m3 6/4 and the rest of that section 4/4? That way the Eb plays on the first beat of the measure in m3 and m4.
Not that it matters, but the repeat doesn't reset on playback.
Unless a piece has a very clear slow triple feel, I usually prefer inserting 2/4 bars over combing to 6/4 bars; I also think reading smaller measures is just easier. I think what you said makes sense with the melody though so I split it up accordingly.
I also decided to make the 16th runs optional so there's not a random difficulty spike.
Quote from: Maelstrom on August 23, 2020, 05:49:54 PMLibrary of Ancients
align the dynamics
For some reason, the melody in the intro is making me think of Octavarium for some reason.
- Almost everything was already aligned? I just moved the mp and mf at the beginning. If you're talking about m21-28, then like I said above, I prefer to have them spaced away from the notes if possible. Everything dynamic there still lines up with the ones next to it, even if it's not in the exact center of the staves:
Spoiler
(https://i.imgur.com/X6uHzgZ.png)
- I can kinda hear that now that you mention it
Quote from: Maelstrom on August 23, 2020, 05:49:54 PMWhy is Uematsu so obsessed with having his songs transposing up half steps instead of writing longer music?
I mean I don't think he uses transpositions as often as someone like ZUN. It's just an easy way to write a bunch of long loops.
Alright, I think I got everything. Thanks for the feedback!
Well, ZUN's key changes are almost always when the song changes to a different section, rather than a cheap way to pad out composition length.
Close Call
I thought the courtesy accidental was important and that's why I wrote it. Idk if you want it or not, but you didn't add it so I felt like I should point it out.
Library of Ancients
I was specifically talking about m24 but I guess it's fine.
approved, along with Cursed Lands and Sealed Away
Quote from: Maelstrom on August 23, 2020, 09:07:28 PMClose Call
I thought the courtesy accidental was important and that's why I wrote it. Idk if you want it or not, but you didn't add it so I felt like I should point it out.
Ah yeah, I did notice but I chose to left it out because it starts on a new line, which basically functions as a set of courtesy naturals for everything in that measure (7 naturals here).
Quote from: Maelstrom on August 23, 2020, 09:07:28 PMLibrary of Ancients
I was specifically talking about m24 but I guess it's fine.
It looks like it's already centered in 24
Quote from: Maelstrom on August 23, 2020, 09:07:28 PMWell, ZUN's key changes are almost always when the song changes to a different section, rather than a cheap way to pad out composition length.
Eh, I guess sometimes that's the case, but a lot of the tracks I've arranged in the past have had a lot of almost literal copy/paste sections in different keys (or even sometimes in the same key like in Mt Ooe). Not to say I dislike that kind of writing - I think it works very well in-game with building constant tension... which is also what Close Call and Hurry Hurry do. Those tracks are supposed to be short bursts of energy, so they don't need a whole melodic form or anything, at least that's how I see it.
Fair I guess.
Close call approved
A New World
approov
Battle 2
m33+34 - the D should be a D#. In m36, the D on b1.5 RH should be a D#.
m3 and m7 - the natural here is a courtesy accidental and should be marked as such.
Exdeath's Castle
There's enough space to align the MP at the beginning....
Spreading Grand Wings
I hear a 2nd layer that hit son every note in m16 that sounds easily playable and incorperatable. I can see why you left it out after writing it in. Approvedd.
Evil Lord Exdeath
By the way, you split the staves into different tracks by forgot to give the LH a dynamic so it gets drowned out by the RH.
Not required for appruval, which I will give, but thought it was worth mentioning.
Oddly enough, I think the modulation works way better in this song than the others, even half the length is just repeated modulations.
Decisive Battle and Final Battle feedback coming later
Quote from: Maelstrom on August 24, 2020, 07:39:44 AMBattle 2
m33+34 - the D should be a D#. In m36, the D on b1.5 RH should be a D#.
m3 and m7 - the natural here is a courtesy accidental and should be marked as such.
- Fixed
- I prefer to write courtesy accidentals without the parentheses since it reduces clutter. With or without parentheses, they're still courtesy accidentals.
Quote from: Maelstrom on August 24, 2020, 07:39:44 AMExdeath's Castle
There's enough space to align the MP at the beginning....
Done
Quote from: Maelstrom on August 24, 2020, 07:39:44 AMEvil Lord Exdeath
By the way, you split the staves into different tracks by forgot to give the LH a dynamic so it gets drowned out by the RH.
Not required for appruval, which I will give, but thought it was worth mentioning.
Oddly enough, I think the modulation works way better in this song than the others, even half the length is just repeated modulations.
- I added the dynamic
- This one's just a very long i-iv progression, not a modulation
Battle 2I'd at least like to have the next checker weigh in on it. When there's a courtesy accidental without the parentheses, I tend to have an existential crisis about it. Up to you I guess. It feels more important for a natural than a sharp tbh. In Final Battle m32, it feels fine. Just not here.
That and
Exdeath's Castle are approvaled provided the next person comments on the courtesy accidental thing
The Decisive Battlegood
The Final Battle
goodI like the return of the bassline pattern from Decisive Battle here.
Quote from: Static on August 24, 2020, 09:22:16 AM- This one's just a very long i-iv progression, not a modulation
maybe that's why I like it then
Battle to the Death - Final Fantasy VI
Everything looks and sounds great. Just one quick question—if there is a D.C. with a pickup measure (and the final measure has full length), is it a customary assumption that the player should go back to the measure after the pickup? I can't find anything about this online.
Terra's Theme - Final Fantasy VI
- Not sure if it got messed up importing into v26 but the Layer 2 tie in m17 RH should be flipped downward.
- The repeat ending numbers should only display "1." and "2." instead of including 3 and 4.
- I think the Layer 1 tie in m33 RH would look better flipped downward, although it's fine if you want to keep it upward.
- m39 dynamic is really close to the barline and could also be moved upward.
- Not super fond of the way m55-56 LH sounds, particularly the fifth on beat 3. I hear where it comes from... I just don't think it sounds great on piano. That's just my take, though.
- D.S. at the end is almost touching the eighth notes on beat 4. (Maybe another v26 import error? I see the last two eighth notes flipped upward, but maybe they should be flipped down instead?)
Quote from: mastersuperfan on August 25, 2020, 06:40:46 PMBattle to the Death - Final Fantasy VI
Everything looks and sounds great. Just one quick question—if there is a D.C. with a pickup measure (and the final measure has full length), is it a customary assumption that the player should go back to the measure after the pickup? I can't find anything about this online.
Yes it is
Quote from: mastersuperfan on August 25, 2020, 06:40:46 PMTerra's Theme - Final Fantasy VI
- Not sure if it got messed up importing into v26 but the Layer 2 tie in m17 RH should be flipped downward.
- The repeat ending numbers should only display "1." and "2." instead of including 3 and 4.
- I think the Layer 1 tie in m33 RH would look better flipped downward, although it's fine if you want to keep it upward.
- m39 dynamic is really close to the barline and could also be moved upward.
- Not super fond of the way m55-56 LH sounds, particularly the fifth on beat 3. I hear where it comes from... I just don't think it sounds great on piano. That's just my take, though.
- D.S. at the end is almost touching the eighth notes on beat 4. (Maybe another v26 import error? I see the last two eighth notes flipped upward, but maybe they should be flipped down instead?)
As much as I would like to answer this, it's probably best left to Maelstrom.
Quote from: Static on August 25, 2020, 06:57:40 PMAs much as I would like to answer this, it's probably best left to Maelstrom.
o
oops
oh also I accept Battle to the Death
FFV - Library of Ancients
- Repeat numbers could be left aligned with the notes.
- You could do something with the percussion with the last four measures (either writing out percussive hits or low C's) to make it more interesting, but up to you.
FFV - Sealed Away
- I think m. 3-4 might make more sense as one 6/4 measures instead of 4+2?
- I'm hearing the bass as F in m. 13 and Bb in m. 16.
FFV - (https://www.mariowiki.com/images/e/ed/Close_Call_Badge.png)
- Yeah, I agree with no courtesy accidentals here because the keysig is blank and this song very noticeably does some unusual stuff.
- Second chord in m. 13 sounds like it should have a G instead of F in it.
Quote from: Latios212 on August 29, 2020, 05:40:16 PMFFV - Library of Ancients
- Repeat numbers could be left aligned with the notes.
- You could do something with the percussion with the last four measures (either writing out percussive hits or low C's) to make it more interesting, but up to you.
- Done, also just changed to 1 and 2 for simplicity.
- Interesting; I might have done that if I arranged this from scratch, but I think I want to keep the simple quarter note pulse going for most of this sheet.
Quote from: Latios212 on August 29, 2020, 05:40:16 PMFFV - Sealed Away
- I think m. 3-4 might make more sense as one 6/4 measures instead of 4+2?
- I'm hearing the bass as F in m. 13 and Bb in m. 16.
- Personally, I don't hear those extra 2 beats as part of a triple-meter measure, but rather just what it is - an extra 2 beats. I think 2/4 makes more sense in this specific case. 6/4 implies a triple feel like 6/8.
- Oops, yeah. Fixed
FFV - (https://www.mariowiki.com/images/e/ed/Close_Call_Badge.png)
- Yeah, I agree with no courtesy accidentals here because the keysig is blank and this song very noticeably does some unusual stuff.
- Second chord in m. 13 sounds like it should have a G instead of F in it.
[/quote]
- m13 has been fixed
All files have been updated, thanks for taking a look!
FFV - Battle 2- I personally think it looks weird when half rests are positioned on the top line of the staff... I like to have them floating above the staff at least (otherwise it looks more to me like a random bump on the staff than a half rest). But that's just me and if you think it looks fine, then it's fine.
- The dynamic in m9 is too low and could be moved upward.
- m13-20 and m21-30 sound like they have similar intensity to me so I wonder if giving them both the same dynamics (whether mf or f) would be appropriate. That said, if the increase to forte in m21 is for effect, that's good too.
- Was it an intentional decision to raise m4 LH beat 3 up an octave? Assuming yes but just checking.
Yeah, that's all I have to say. It looks great.
Also, re: Mael's comment: I think courtesy naturals are fine unparenthesized, and I personally tend to leave them unparenthesized except in specific cases where parenthesizing them would noticeably decrease confusion/ambiguity. Yes, the courtesy accidentals in m3/7 are naturals (E natural), but they're naturals in a section where there are more E#'s everywhere than En's, so I don't think it's confusing at all.
FFV - Spreading Grand WingsMuy bueno. I
accept. However, this arrangement also broke my Finale playback on the second loop, for some reason.
Image
(https://i.imgur.com/Bvrepvo.png)
More FFV checking to come soon.
Quote from: mastersuperfan on August 30, 2020, 12:22:49 AMFFV - Battle 2
- I personally think it looks weird when half rests are positioned on the top line of the staff... I like to have them floating above the staff at least (otherwise it looks more to me like a random bump on the staff than a half rest). But that's just me and if you think it looks fine, then it's fine.
- The dynamic in m9 is too low and could be moved upward.
- m13-20 and m21-30 sound like they have similar intensity to me so I wonder if giving them both the same dynamics (whether mf or f) would be appropriate. That said, if the increase to forte in m21 is for effect, that's good too.
- Was it an intentional decision to raise m4 LH beat 3 up an octave? Assuming yes but just checking.
- I actually prefer the bump over having them just floating there, so that way there isn't a random line protruding from the sides of the rest; I just don't like how that looks.
- Fixed
- Yeah, I just wanted m21 and onward to have some extra energy, even if it isn't necessarily that much louder (or louder at all).
- Yes; it's easier to play when jumping from beats 1-2.
FFV - Battle 2 - accepted
FFV - The Evil Lord Exdeath
- There's... no tempo marking?
- In m3-5, would you prefer to use an 8vb for the LH instead of 8va?
FFV - Exdeath's Castle
- Most of the results that came up when I searched the track name said "Castle Exdeath." Are you confident about the title?
- Those tremolo markings in m2 LH are really hard to see and hardly look like tremolo markings. Is there some way to make the lines longer so that it's easier to read from a glance?
- m8/10/12/14 LH beat 1, do you also want staccatos with the accents, or just accents?
- In m10/12/14, do you want the decrescendo to cover the last beat of the measure as well? Visually, it doesn't really seem to go through beat 4 at the moment.
FFV - A New World
- In the measures where the LH is resting for beats 2-3, did you consider trying to fill that in with notes from the guitar/banjo-like part?
- The second-to-last and last systems are really close together considering the pedal markings are almost touching the beams below. Is it possible to free up space elsewhere and increase the spacing there?
- The two pedal markings in m19 are not touching; there's a small space between them.
- Do you specifically want the pianist to change pedal on beat 4.5 at the end of a measure, and not on beat 1 of the next measure? That seems oddly particular to me.
- This is me nitpicking but I think the ends of the crescendo in m2 and decrescendo in m10 could be extended a little more to the right to completely go through the last eighth note.
Quote from: mastersuperfan on August 30, 2020, 12:38:40 PMFFV - The Evil Lord Exdeath
- There's... no tempo marking?
- In m3-5, would you prefer to use an 8vb for the LH instead of 8va?
- Added
- Technically 8va is the correct one, I tend to use either interchangeably... Or depending on whether or not I feel like making a new smartshape for it.
Quote from: mastersuperfan on August 30, 2020, 12:38:40 PMFFV - Exdeath's Castle
- Most of the results that came up when I searched the track name said "Castle Exdeath." Are you confident about the title?
- Those tremolo markings in m2 LH are really hard to see and hardly look like tremolo markings. Is there some way to make the lines longer so that it's easier to read from a glance?
- m8/10/12/14 LH beat 1, do you also want staccatos with the accents, or just accents?
- In m10/12/14, do you want the decrescendo to cover the last beat of the measure as well? Visually, it doesn't really seem to go through beat 4 at the moment.
- See here (https://vgmdb.net/album/4019). I used "Exdeath" over "X-Death" since that is the most common translation.
- Fixed
- Just accents; I want that note to linger a little more
- Yeah, I do. I've extended those
Quote from: mastersuperfan on August 30, 2020, 12:38:40 PMFFV - A New World
- In the measures where the LH is resting for beats 2-3, did you consider trying to fill that in with notes from the guitar/banjo-like part?
- The second-to-last and last systems are really close together considering the pedal markings are almost touching the beams below. Is it possible to free up space elsewhere and increase the spacing there?
- The two pedal markings in m19 are not touching; there's a small space between them.
- Do you specifically want the pianist to change pedal on beat 4.5 at the end of a measure, and not on beat 1 of the next measure? That seems oddly particular to me.
- This is me nitpicking but I think the ends of the crescendo in m2 and decrescendo in m10 could be extended a little more to the right to completely go through the last eighth note.
- I think I just want the bassline there, to give the LH some space. Then, in m11 the texture change is more noticable.
- Everything has been spaced apart some more
- Fixed
- Yes; if you re-pedal right on the downbeat, the chords mix together and it can sound really muddy/clashy. I always like to release the pedal right before the next chord.
- Extended
FFV - The Evil Lord Exdeath
I still don't see the tempo marking... Finale issue? Also, the LH 8va in m3-4 is really close to the accents and could be lowered a smidge.
FFV - Exdeath's Castle - accepted
FFV - A New World
lol there's still a tiny gap between the pedal markings in m19-20
FFV - Lobrary of Ancients, Sealed Away, Close CallQuote from: Static on August 29, 2020, 11:22:29 PM...
Cool, these look good.
Accepted!
Quote from: mastersuperfan on August 30, 2020, 03:13:44 PMFFV - The Evil Lord Exdeath
I still don't see the tempo marking... Finale issue? Also, the LH 8va in m3-4 is really close to the accents and could be lowered a smidge.
- Oh oops, it should be there now
- Fixed
Quote from: mastersuperfan on August 30, 2020, 03:13:44 PMFFV - A New World
lol there's still a tiny gap between the pedal markings in m19-20
- aaaaaa
- Fixed
FFV - Hurry! Hurry!
- Tempo should be 179 instead of 180
- Do you want courtesy naturals on the G's in m3 LH?
FFV - Cursed Lands
- Tempo should be 124 instead of 120
- Have you considered changing all the eighth note - eighth rest - eighth note patterns in the RH to staccato'd quarter + eighth? It just looks really cluttered to me to have rests under beams between all the notes everywhere.
- Top system on page 2 is a bit close to the header; you could decrease the space between systems on page 2 just a little bit and move the top system down.
- Natural on m22/24 RH beat 3 Layer 2 is colliding with Layer 1, if you could space those notes apart a little more.
- Speaking of m22/24 RH beat 3 Layer 2, that A natural doesn't sound on playback for some reason (at least for me). Any clue why?
- Why is there a parenthesized eighth rest at the end of m26? or is v26 displaying it wrong
- I think m25-26 look really stretched and would prefer to shorten the system, but I think you said before that you prefer not to shorten the last system, so it's fine.
FFV - Sealed Book
- You put Sealed Away as the title instead of Sealed Book
- Dynamic marking in m5 is a bit too low
- Say hello again to "your (de)crescendos don't fully cover the last note," which is the case for both the crescendos and decrescendos in m5-16 with regard to the last 16th note
- This sheet is pretty tight on space. Maybe you could decrease the space between the LH and RH staves in the first system (which is pretty empty) and then use that extra space to spread the systems apart a little more?
Quote from: mastersuperfan on August 30, 2020, 08:58:36 PMFFV - Hurry! Hurry!
- Tempo should be 179 instead of 180
- Do you want courtesy naturals on the G's in m3 LH?
- Fixed
- Sure, done
Quote from: mastersuperfan on August 30, 2020, 08:58:36 PMFFV - Cursed Lands
- Tempo should be 124 instead of 120
- Have you considered changing all the eighth note - eighth rest - eighth note patterns in the RH to staccato'd quarter + eighth? It just looks really cluttered to me to have rests under beams between all the notes everywhere.
- Top system on page 2 is a bit close to the header; you could decrease the space between systems on page 2 just a little bit and move the top system down.
- Natural on m22/24 RH beat 3 Layer 2 is colliding with Layer 1, if you could space those notes apart a little more.
- Speaking of m22/24 RH beat 3 Layer 2, that A natural doesn't sound on playback for some reason (at least for me). Any clue why?
- Why is there a parenthesized eighth rest at the end of m26? or is v26 displaying it wrong
- I think m25-26 look really stretched and would prefer to shorten the system, but I think you said before that you prefer not to shorten the last system, so it's fine.
- Fixed
- Good idea, done
- Fixed
- Fixed
- I deleted and re-entered the note, hopefully it should play now
- The mezzoforte was supposed to be parenthesized, but I looking at it again, I don't think it's necessary for it to have them. I removed them.
- Yes
Quote from: mastersuperfan on August 30, 2020, 08:58:36 PMFFV - Sealed Book
- You put Sealed Away as the title instead of Sealed Book
- Dynamic marking in m5 is a bit too low
- Say hello again to "your (de)crescendos don't fully cover the last note," which is the case for both the crescendos and decrescendos in m5-16 with regard to the last 16th note
- This sheet is pretty tight on space. Maybe you could decrease the space between the LH and RH staves in the first system (which is pretty empty) and then use that extra space to spread the systems apart a little more?
- Oh no
- Adjusted
- aaaaaa fixed
- Done
FFV - Hurry! Hurry!, Cursed Lands, Sealed Book
Nice, all accepted. I extended the crescendos in Sealed Book for you too (Sealed Book doesn't have any articulations, so hopefully v26 didn't change anything else.)
Battle at the Big Bridge
In general looks really good. A few small things though:
-You've written the opening in 6/4 but are beaming in 3/2. I think the beaming is correct and the time signature is wrong. The sections like bars 9, 12 and 13 seem like hemiolas to me.
-The bass note in beat 1 of bar 49 sounds like two quavers to me rather than a crotchet.
-I think the second layer chord in beat 1.5 of bar 39 should be C and An rather than An and Eb. It'd also give you a fuller harmony there rather than doubling the Eb.
-Maybe indicate that the ending is optional with some text?
-Personally, I'd use a D.S. and a segno rather than repeat markings for the loop since the forward repeat is two pages prior.
Forest Navel
Hard to tell if it's an echo, but I hear a C on b3.5 of m4.
Forest of Hope
good
Flipside
Wow... this one's a doozy. Curious, have you tested this one on the piano? Some overlaps look pretty troublesome particularly in m. 35 and 40. They could probably be dealt with by the performer after a little playing around and seeing what voice is good to play with what hand but just curious if you had any thoughts regarding those places.
- In m. 12 I would actually suggest keeping layer 2 as-is from the original, going over the Gb melody. That sticks out to me more when listening to the original and prevents the octave jump down and back up.
- In m. 19 LH, I hear a Cn play in that gap you have (when the Db plays an eighth)
- Not sure if it's just me, but the middle of m. 23 needs some respacing due to the flats in the chord
- Maybe put the staccatos above the last top staff notes in m. 33 and 35
The Forest of Hope
- Missing repeat signs for each variation?
- [Theme] - I see you have the left hand consistently an octave lower than in the Sunset version, but have you considered raising the left hand in m. 31-38 anyway? Most of the arrangement sounds okay low but these couple chords in particular sound like mush at that register rather than the lush seventh chords they are.
- [Theme (Sunset)] - The slur in m. 94 is super close to the top notes in the LH, you could allocate a bit more space between staves here
- [Theme (Sunset)]/[Battle (Sunset)] - I think it would make more sense to have the section title above the 8va rather than give versa
Battle at the Big BridgeQuote from: Libera on December 09, 2020, 04:00:25 PM-You've written the opening in 6/4 but are beaming in 3/2. I think the beaming is correct and the time signature is wrong. The sections like bars 9, 12 and 13 seem like hemiolas to me
-The bass note in beat 1 of bar 49 sounds like two quavers to me rather than a crotchet.
-I think the second layer chord in beat 1.5 of bar 39 should be C and An rather than An and Eb. It'd also give you a fuller harmony there rather than doubling the Eb.
-Maybe indicate that the ending is optional with some text?
-Personally, I'd use a D.S. and a segno rather than repeat markings for the loop since the forward repeat is two pages prior.
- Fixed but I left the 9/4 bar as 9/4... Unless you would prefer 4.5/2.
- The bass actually is just a quarter note, but the kick drum plays 8ths there. I added the extra note for some extra punch.
- I agree
- Done
- Also done
The Forest NavelQuote from: Maelstrom on December 09, 2020, 06:33:49 PMHard to tell if it's an echo, but I hear a C on b3.5 of m4.
I hear it as an echo there, it's a lot quieter than the C on on b3.5 of m9 and onward.
FlipsideQuote from: Latios212 on December 09, 2020, 06:56:44 PMWow... this one's a doozy. Curious, have you tested this one on the piano? Some overlaps look pretty troublesome particularly in m. 35 and 40. They could probably be dealt with by the performer after a little playing around and seeing what voice is good to play with what hand but just curious if you had any thoughts regarding those places.
- In m. 12 I would actually suggest keeping layer 2 as-is from the original, going over the Gb melody. That sticks out to me more when listening to the original and prevents the octave jump down and back up.
- In m. 19 LH, I hear a Cn play in that gap you have (when the Db plays an eighth)
- Not sure if it's just me, but the middle of m. 23 needs some respacing due to the flats in the chord
- Maybe put the staccatos above the last top staff notes in m. 33 and 35
I tried playing it a bit at the piano when I was first working on it, but other than that not as much as I probably should have... I tried to make the 2nd page more clear by moving the voices to the hand I think they should be played.
- Done
- Added
- Fixed
- I hear them as slightly longer than the LH melody so that's why I left them as-is, but I think I'll just change them to staccato 8th notes instead.
The Forest of HopeQuote from: Latios212 on December 12, 2020, 02:25:47 PM- Missing repeat signs for each variation?
- [Theme] - I see you have the left hand consistently an octave lower than in the Sunset version, but have you considered raising the left hand in m. 31-38 anyway? Most of the arrangement sounds okay low but these couple chords in particular sound like mush at that register rather than the lush seventh chords they are.
- [Theme (Sunset)] - The slur in m. 94 is super close to the top notes in the LH, you could allocate a bit more space between staves here
- [Theme (Sunset)]/[Battle (Sunset)] - I think it would make more sense to have the section title above the 8va rather than give versa
- I didn't add repeats
mostly bc the sound files would be really long but I'll add them in. (did this for Forest Navel too btw)
- I was very confused by this, but then I realized that I was transcribing a different version (https://youtu.be/HoMx0BTPVgE) the entire time... I double checked the in-game music and it is indeed an octave up, for the entire LH; not just 31-38. I changed it to match the in-game version, which honestly I think just sounds better.
-
I just flipped it I did flip it and then I didn't but I forgot to say I didn't; but either way the spacing is better now
- Also fixed
The Dreadful Fight
-Maybe make the entire bassline 8vb? Or write some text and use the score manager to transpose it or something.
-Accents over the slur in m51 but under in 55?
man this is a weird rhythm
Otherwise it's fine, great work
Another Moon
-Maybe tame those slurs in the last too systems, they're encroaching too much on the ties above them for their own good. Maybe decrease the space between staves in the last system if you're having trouble lowering them further?
-No repeat? The video you linked does...
-Raise b1 rests in m5-11? I'd recommend making them slightly more in line with the top layer's notes rather than having them right before the 3rd layer 8th note.
The Final Battle
didn't I already check a sheet with this name?
Fantastic work, approved
FlipsideQuote from: Static on December 13, 2020, 08:24:59 PMI tried playing it a bit at the piano when I was first working on it, but other than that not as much as I probably should have... I tried to make the 2nd page more clear by moving the voices to the hand I think they should be played.
Great, this looks much better! Much more approachable now (though still difficult). Let me know if you want suggestions on any specific part because I'm not playtesting the entire thing at the moment.
Other than that, before I sign off on this one, for the voice going across the staff between m. 39-40 if you intend for the right side to land on the Ab I would recommend swapping layers 1 and 2 horizontally there so the Ab winds up on the left with the dotted line more naturally pointing toward it.
The Forest of HopeQuote from: Static on December 13, 2020, 08:24:59 PM- I didn't add repeats mostly bc the sound files would be really long but I'll add them in. (did this for Forest Navel too btw)
You can just have them not do anything for the playback :P but yeah, just wanted to make sure it's clear to the reader they repeat
Aside from that, last few small visual things before I accept:
- slur's super close to the tie in m. 4, 6, 10, ; and the accidental in 19, 83, 84
- the p in m. 18 can be shifted right a bit
- the dynamics between m. 56-57 can be aligned
- the 8va is super close to the slurs in m. 77/115, can we give it some more space?
- would be great if we make the page margins consistent (text within the margins)
Battle at the Big Bridge
Looks great! I agree that it's probably best to leave the 9/4 bar as is; I can't think of anything else to do with it anyway.
The Dreadful FightQuote from: Maelstrom on December 14, 2020, 08:20:10 PM-Maybe make the entire bassline 8vb? Or write some text and use the score manager to transpose it or something.
-Accents over the slur in m51 but under in 55?
- I just did it for the last few systems, I think the rest is fine as-is.
- Fixed
Another MoonQuote from: Maelstrom on December 14, 2020, 08:20:10 PM-Maybe tame those slurs in the last too systems, they're encroaching too much on the ties above them for their own good. Maybe decrease the space between staves in the last system if you're having trouble lowering them further?
-No repeat? The video you linked does...
-Raise b1 rests in m5-11? I'd recommend making them slightly more in line with the top layer's notes rather than having them right before the 3rd layer 8th note.
- Fixed
- Added
- Done
FlipsideQuote from: Latios212 on December 14, 2020, 08:33:42 PMOther than that, before I sign off on this one, for the voice going across the staff between m. 39-40 if you intend for the right side to land on the Ab I would recommend swapping layers 1 and 2 horizontally there so the Ab winds up on the left with the dotted line more naturally pointing toward it.
- Sounds good
The Forest of HopeQuote from: Latios212 on December 14, 2020, 08:33:42 PM- slur's super close to the tie in m. 4, 6, 10, ; and the accidental in 19, 83, 84
- the p in m. 18 can be shifted right a bit
- the dynamics between m. 56-57 can be aligned
- the 8va is super close to the slurs in m. 77/115, can we give it some more space?
- would be great if we make the page margins consistent (text within the margins)
- Fixed all the things
Dreadful Fight and Another Moon are Approved
Quote from: Static on December 13, 2020, 08:24:59 PMThe Forest NavelI hear it as an echo there, it's a lot quieter than the C on on b3.5 of m9 and onward.
Fair. Approved
Quote from: Static on December 15, 2020, 09:34:06 PMFlipside- Sounds good
The Forest of Hope- Fixed all the things
Fantastic.
Approved Flipside and
accepted The Forest of Hope!
Flipside
made the b3 m42 LH rest consistent with the other measures around it and accepted
Quote from: Maelstrom on December 19, 2020, 09:49:33 AMFlipside
made the b3 m42 LH rest consistent with the other measures around it and accepted
Fixed
FFIV - Another Moon
- Opening dynamics
- Everything else looks good :)
FFIV - The Dreadful Fight
- Unbeam the LH similar to the RH in m. 47?
- Dynamics in the last couple systems need some space
FFIV - The Final Battle
- m. 5 beat 2 RH should have En on the bottom (not Eb)
- m. 10/26 beat 4 RH sounds like C# instead of E
- m. 14/31 sounds the same as m. 10; is beat 4 different just to transition into the following measure? (at least according to this version (https://www.youtube.com/watch?v=2TPAq_qhMeQ) since your original link is broke)
- Would suggest flipping the tie from the note in m. 32 (and the one after it) down, away from the new whole note on top of m. 33. Same with m. 72-73.
- It sounds to me like all the chords in m. 59-66 should be structured like the ones in 63-64 (in other words, with the rest of them inverted downwards once).
- DS at the end can be raised a bit
FFIV - Another MoonQuote from: Latios212 on December 19, 2020, 02:43:08 PM- Opening dynamics
- Added
FFIV - The Dreadful FightQuote from: Latios212 on December 19, 2020, 02:43:08 PM- Unbeam the LH similar to the RH in m. 47?
- Dynamics in the last couple systems need some space
- Done
- This was fine before but I must've adjusted something awhile ago and messed these last few systems up lol, it should be fixed now
FFIV - The Final BattleQuote from: Latios212 on December 19, 2020, 02:43:08 PM- m. 5 beat 2 RH should have En on the bottom (not Eb)
- m. 10/26 beat 4 RH sounds like C# instead of E
- m. 14/31 sounds the same as m. 10; is beat 4 different just to transition into the following measure? (at least according to this version (https://www.youtube.com/watch?v=2TPAq_qhMeQ) since your original link is broke)
- Would suggest flipping the tie from the note in m. 32 (and the one after it) down, away from the new whole note on top of m. 33. Same with m. 72-73.
- It sounds to me like all the chords in m. 59-66 should be structured like the ones in 63-64 (in other words, with the rest of them inverted downwards once).
- DS at the end can be raised a bit
- Fixed
- Also fixed
- Yeah I made it go down instead of up so it'd be easier to play m15/31. But, I'm going to change it to C#-G-E-C# so it's more accurate.
- I actually did something a bit different here
- While I did invert the other chords up (specifically the Bns and Cns), it was to highlight the change in m63-64, which is the only spot there where the lower voices play lower. What I have keeps that sound and has all the notes in the chords. I purposely didn't want it to all sound the same.
- Done
(made some other changes too like m67-69)
Splendid. All three FFIV sheets are accepted :)
The Forest Navel
- Would recommend lowering the min distance between tied notes, would distribute space a lot more evenly at least on page 1
- The usual stuff about consistent margins
- RH augmentation dots / sharps are clashing in m. 43
- m. 69/99 could use a half note for beats 2-3 like in m. 73
- You could use a dotted quarter for m. 78 beat 1 and similar
- Some of the flatted mordents seem a bit low (like compare m. 77 to m. 86)
Quote from: Latios212 on December 20, 2020, 05:45:23 PMThe Forest Navel
- Would recommend lowering the min distance between tied notes, would distribute space a lot more evenly at least on page 1
- The usual stuff about consistent margins
- RH augmentation dots / sharps are clashing in m. 43
- m. 69/99 could use a half note for beats 2-3 like in m. 73
- You could use a dotted quarter for m. 78 beat 1 and similar
- Some of the flatted mordents seem a bit low (like compare m. 77 to m. 86)
Did all the things
accept
FFV - The Decisive Battle
- m9-11: align your dynamics/cresscendos!
- m53-54: move the crescendo a bit up to be aligned with the surrounding dynamics.
- m76: move the forte a bit up to be aligned with the crescendo in m75.
That is all.
Final Fantasy V: The Final Battle
-Bars 21-30 look incredibly cramped/uneven, especially the left hand. I understand that you wanted to 5 bar systems somewhere to keep the sheet to 4 pages, but there are much better sections to choose for this. For example, the final 10 bars work really well with 5 bars per system since there's less going on there.
-Have you considered just writing 21-25 an octave up so that you don't have to drop down an octave in 20? I feel like dropping in 20 loses you some of the tension that you're building up.
-I'm not sure about the slurs in 27-28 as I think they're visually confusing. Compared to 25-26 and 29-30, these ones go against the metre and I think it makes the groupings harder to distinguish, especially the one that goes across the barline.
-The dyad in the second layer of bar 60 beat 3 sounds to me like it should drop down to E B rather than G# E.
-The diminuendo in 63-64. Need I say more?
-The dynamics could be a little better placed. Some are off centre and others are too close to barlines etc. Maybe just go through and check these.
Nice sheet.
Quote from: Libera on February 19, 2021, 01:37:03 PM-Bars 21-30 look incredibly cramped/uneven, especially the left hand. I understand that you wanted to 5 bar systems somewhere to keep the sheet to 4 pages, but there are much better sections to choose for this. For example, the final 10 bars work really well with 5 bars per system since there's less going on there.
Fixed
Quote from: Libera on February 19, 2021, 01:37:03 PM-Have you considered just writing 21-25 an octave up so that you don't have to drop down an octave in 20? I feel like dropping in 20 loses you some of the tension that you're building up.
Oh yeah that's a good idea, done
Quote from: Libera on February 19, 2021, 01:37:03 PM-I'm not sure about the slurs in 27-28 as I think they're visually confusing. Compared to 25-26 and 29-30, these ones go against the metre and I think it makes the groupings harder to distinguish, especially the one that goes across the barline.
I think that's the point. I don't want those Es to be short, since they aren't in the original, it's a slur into the accented note rather than from it.
Quote from: Libera on February 19, 2021, 01:37:03 PM-The dyad in the second layer of bar 60 beat 3 sounds to me like it should drop down to E B rather than G# E.
I tried splitting up the channels to make sure, and it's E and G# (same exact RH notes in 59-61 as 51-52 except G# instead of Gn).
Quote from: Libera on February 19, 2021, 01:37:03 PM-The diminuendo in 63-64. Need I say more?
I want the G# in m64 to be slightly less loud than m63, but slightly more loud than m65, so I thought a dim. would be the best way to write that.
Quote from: Libera on February 19, 2021, 01:37:03 PM-The dynamics could be a little better placed. Some are off centre and others are too close to barlines etc. Maybe just go through and check these.
Should all be fixed now I think
Quote from: mastersuperfan on February 05, 2021, 09:35:20 PMFFV - The Decisive Battle
- m9-11: align your dynamics/cresscendos!
- m53-54: move the crescendo a bit up to be aligned with the surrounding dynamics.
- m76: move the forte a bit up to be aligned with the crescendo in m75.
Oops I missed this... all of those things should be fixed now
Quote from: Static on February 24, 2021, 07:33:30 PMOops I missed this... all of those things should be fixed now
Looks great!
Accepted.
The Final Battle
Had a little chat about some bits and pieces with Static over discord and the edits look good. Accepted.